inherit
ღ I am a golem. Obviously.
440
0
24,190
phoray
Dreadnaw Rising
12,572
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by phoray on Jun 10, 2017 0:15:59 GMT
It would be really hard to fight as a handless person Golems are part of the lore, and since we have departed way away from the Middle Ages anyways, Dwarves of whatever place can serve as Gnomes the Artificers and rig up a Magic Cyborg Arm. Or we can have a Bao-Dur style Ghostly Arm. It's DA, where the lore is bent, and history is being treated like a rubber band. I don't know so much about that. They could technically still be at our time in history, but all the Blights resetting Thedas.... and the focus on magic to the detriment of pushing any other kind of solution for problems... have held them back to what appears to be Medieval times
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7959
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jun 10, 2017 1:39:12 GMT
Golems are part of the lore, and since we have departed way away from the Middle Ages anyways, Dwarves of whatever place can serve as Gnomes the Artificers and rig up a Magic Cyborg Arm. Or we can have a Bao-Dur style Ghostly Arm. It's DA, where the lore is bent, and history is being treated like a rubber band. I don't know so much about that. They could technically still be at our time in history, but all the Blights resetting Thedas.... and the focus on magic to the detriment of pushing any other kind of solution for problems... have held them back to what appears to be Medieval times It does not appear medieval in either Kirkwall or Orlais. Ferelden sort of was, but even that looked way more like 15th rather than 8th or 10th. The costuming, mores and technology if you correct for magic are too advanced.
|
|
inherit
1398
0
3,641
Absafraginlootly
"Abso-fraggin-lutely!" ~ Captain John Sheridan and Satai Delenn
1,373
September 2016
absafraginlootly
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, SWTOR
|
Post by Absafraginlootly on Jun 10, 2017 3:49:06 GMT
Dragon Age has a tendency to do the 'everyone sucks, who sucks harder depends on you' thing. eg Loghain, Meredith, Orsino, Bhelon, Harrowmont, Celene, Gaspard, Calpernia. As opposed to the black and white 'here's the great 100% good guy and the terrible 100% villain' (the notable exception being Arch demon Urthemiel, even Corypheus was more complex then Urthemiel)
Given that, I wouldn't expect the Evanuris to be totally evil, just as I know Solas isn't totally good. The mans arrogant enough to think that he and he alone gets to decide the fate of the entire planet and kill everyone for the Greater Good™. He pretty thoroughly embodies the 'you either die a hero or live to see yourself become a villain' quote. Since the Evanuris are a group of people, their individual suck levels probably vary. For example Falon'din comes off as a lot nastier so far.
I think it would be interesting if we ended up working with one of Evanuris. Long distance communicating through a magical artifact or something while there still trapped (so your getting help, but not too much help). You don't have to be a good person to not want the world destroyed:
1. "Because I'm one of the idiots who lives in it!" (Starlord) - We don't know the nature of their prison, or what exactly Solas is going to do, it could likely kill them too, we know Solas has a plan for them.
2. Because they don't want their stuff destroyed - We know they made/built things, in at least one case actual creatures and species, maybe one of the Evanuris doesn't want whats left of what they made to get destroyed (Ghilan'nain, Sylaise and June seem like the best possibilities for this reason)
3. Even your average corrupt ruler/slaver might well baulk at taking out an entire population - aka different levels of suck
4. They don't actually care about the world - but by helping the pc save it because theyll escape their prison as a result
5. "I like this world." "And you've got people. Billions of people walking around like happy meals with legs"(Spike) - Sometimes evil people just want the world to keep spinning so they can keep doing evil things in it.
Not mind you that they'd necessarily be upfront about their reasons.
Maybe they get free at the end and bugger off to some obscure part of the map to start up a new country, and in like a thousand years they might start conquering their neighbours, but so might Orlais and that's future Thedas's problem. First you have to make sure Thedas has a future.
Something I'd like to see in this or a future game would be a character discovering an old god prison with an uncorrupted old god inside. For the awesome opportunity to talk to it, and then to decide whether to kill it, set it free, or leave it there.
Then in the next game that faces the blight you could have that decision make a big difference. eg Let it free - The next pc get an ally in the fight against the blight (a proper massive blight not the stopped before it really got started one of DAO) Left it to Rot - It gets corrupted and the next game has a 2nd archdemon causing greater destruction (the pc can only be in one place) Killed it - It's dead, doesn't turn up
|
|
Ean'Harel
N2
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 80 Likes: 232
inherit
8586
0
232
Ean'Harel
80
May 30, 2017 12:14:12 GMT
May 2017
eanharel
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by Ean'Harel on Jun 10, 2017 7:43:50 GMT
More of a wish than a speculation -- I expect a new protag, but I'm hoping the Inky will get to act all awesome-like. For example, introducing the protag by putting them in a situation they can't get out on their own; outnumbered by demons, or about to be executed by... whatever, then the Inquisitor jumps in and saves the day. Badass prosthetic/magical arm a bonus. Now the new protagonist owes them their life.
The Inquisitor is too famous to fight Solas (they said as much), so they'd need the help of a nobody. A nobody who can't say no.
|
|
inherit
57
0
1
Apr 19, 2024 10:39:24 GMT
32,674
SofaJockey
Not a jockey. Has a sofa.
13,126
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Jun 10, 2017 9:07:09 GMT
I'm getting a vibe that 'Dylan' and DA4 will release more closely to each other than other instalments of late.
Anyone else getting that feeling that both of those games are nicely along?
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2726
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jun 10, 2017 9:13:26 GMT
It would be really hard to fight as a handless person Golems are part of the lore, and since we have departed way away from the Middle Ages anyways, Dwarves of whatever place can serve as Gnomes the Artificers and rig up a Magic Cyborg Arm. Or we can have a Bao-Dur style Ghostly Arm. It's DA, where the lore is bent, and history is being treated like a rubber band. I don't know, seems like too much work when you can simply replace them. And since DA games revolts around events not characters, it is only natural to change the protagonist. But please no dual protagonists
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2726
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jun 10, 2017 9:20:17 GMT
It would be really hard to fight as a handless person I don't see why. Especially since Quizzie gets to keep his/her dominant hand. Sword and Shield - Hold the sword in the right, strap a shield to the left arm, just like it is by default. Two-Handed Weapon - Okay this one wouldn't really work. Dual Daggers - Prosthetic blade/pirate hook hand over the end of the left arm. Archery - Red Jenny ending has a prosthetic crossbow already. Mage - Only people in the setting who ever claimed magic needed two hands were two dumb thugs that got fricasseed by an Abomination. That said, I don't want Quizzie back in person. Maybe one brief scene for those that romanced Solas once his story gets wrapped up. But having the Inquisitor take a direct hand in things defeats the whole purpose of the "work-by-proxy" declaration at the end of Trespasser. Quizzie's presence should be felt, but needs not actually appear, and better if s/he doesn't. However, that's all story-based. In terms of whether s/he can fight, it's totally doable. I think we will have more focus in the game than just Solas. Qunari invasion or some sort of slave uprising. We probably will deal with them alone and after they are complete, that's when inquisitor comes in
|
|
inherit
1587
0
Apr 17, 2024 22:13:56 GMT
1,671
Walter Black
1,253
Sept 15, 2016 15:02:16 GMT
September 2016
walterblack
|
Post by Walter Black on Jun 10, 2017 11:40:46 GMT
It would be really hard to fight as a handless person I don't see why. Especially since Quizzie gets to keep his/her dominant hand. Sword and Shield - Hold the sword in the right, strap a shield to the left arm, just like it is by default. Two-Handed Weapon - Okay this one wouldn't really work. Dual Daggers - Prosthetic blade/pirate hook hand over the end of the left arm. Archery - Red Jenny ending has a prosthetic crossbow already. Mage - Only people in the setting who ever claimed magic needed two hands were two dumb thugs that got fricasseed by an Abomination. That said, I don't want Quizzie back in person. Maybe one brief scene for those that romanced Solas once his story gets wrapped up. But having the Inquisitor take a direct hand in things defeats the whole purpose of the "work-by-proxy" declaration at the end of Trespasser. Quizzie's presence should be felt, but needs not actually appear, and better if s/he doesn't. However, that's all story-based. In terms of whether s/he can fight, it's totally doable. Personally, I think all the people clamoring for a magical prosthetic are missing the point; if the Inquisitor can just slap on a lyrium/wisp powered cyborg arm and be right as rain, why did the writers remove their arm in the first place ? "The rehabilitation explains why Inky is back at level one" you say? So everyone else received debilitating injuries off screen? Garrus and Tali just slacked off and got drunk and fat before Shepard's return in Mass Effect 2? No, there were clear narrative and thematic reasons for the Inquisitor losing their arm; namely, despite what far too many gamers have come to expect, heroism and war have consequences. Power always has price. On a personal level, the Inquisitor can't keep doing the same things over and over and still expect victory. They must learn other methods. Even when leading the Inquisition, the PC was still on the front lines, while the Advisors did most of the strategizing. Most importantly, the core theme of the Dragon Age is change.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2148
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jun 10, 2017 12:55:44 GMT
I'm getting a vibe that 'Dylan' and DA4 will release more closely to each other than other instalments of late. Anyone else getting that feeling that both of those games are nicely along? Yes, I have for a while but I just chalked it up to wishful thinking. It's nice to know at least one other person has the same feeling.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2148
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jun 10, 2017 13:30:07 GMT
I don't see why. Especially since Quizzie gets to keep his/her dominant hand. Sword and Shield - Hold the sword in the right, strap a shield to the left arm, just like it is by default. Two-Handed Weapon - Okay this one wouldn't really work. Dual Daggers - Prosthetic blade/pirate hook hand over the end of the left arm. Archery - Red Jenny ending has a prosthetic crossbow already. Mage - Only people in the setting who ever claimed magic needed two hands were two dumb thugs that got fricasseed by an Abomination. That said, I don't want Quizzie back in person. Maybe one brief scene for those that romanced Solas once his story gets wrapped up. But having the Inquisitor take a direct hand in things defeats the whole purpose of the "work-by-proxy" declaration at the end of Trespasser. Quizzie's presence should be felt, but needs not actually appear, and better if s/he doesn't. However, that's all story-based. In terms of whether s/he can fight, it's totally doable. Personally, I think all the people clamoring for a magical prosthetic are missing the point; if the Inquisitor can just slap on a lyrium/wisp powered cyborg arm and be right as rain, why did the writers remove their arm in the first place ? The writer's had Solas remove the hand so the Inquisitor no longer had access to the Fade, plain and simple. Patrick Weekes tweeted it or something, I can't remember. Maybe someone else who is more invested in this endless argument will provide you with proof, if they are inclined to do so.
|
|
inherit
1265
0
Apr 14, 2024 11:47:48 GMT
1,669
isaidlunch
794
Aug 26, 2016 22:27:12 GMT
August 2016
isaidlunch
|
Post by isaidlunch on Jun 10, 2017 14:09:07 GMT
I'm getting a vibe that 'Dylan' and DA4 will release more closely to each other than other instalments of late. Anyone else getting that feeling that both of those games are nicely along? I wonder if we'd be seeing a DA4 announcement at E3 if it wasn't for Dylan. Not that I'm complaining, DA4 getting more time sounds good to me
|
|
inherit
∯ Oh Loredy...
455
0
26,661
gervaise21
10,775
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Jun 10, 2017 15:38:18 GMT
When it comes to Abelas' testimony I'd say that it isn't clear whether he is talking about before or after Solas raised the Veil, so the chaos and civil war could just as easily resulted from the mage god rulers being removed in one fell swoop, leaving the second tier leaders to squabble over what was left. Certainly some other memories recorded in the Temple are from after the Veil - Where the Willows Wail. That poem clearly suggests that "we lost the people to war" after the "Wolf failed/won". If it was "failed" then may be it refers to him failing in his duty to guard Mythal but if it was "won" then it would be referring to when he triumphed over the Evanuris by shutting them away.
What seems odd if all the gods were complicit in the murder of Mythal was why they were still honoured in her temple. Also if they were such bad people and totally at odds with what Mythal stood for, again why would they be honoured there? Plus it would seem that Solas had no problem with maintaining the status quo up until the point where Mythal was killed, then suddenly he has a problem with all the Evanuris.
I think it was always clear that the Creators weren't going to be the benevolent beings that the Dalish recalled them as, although even they admit that someone like Elgar'nan is the god they pray to for vengeance, suggesting they know he is pretty bad ass. Tevinter was always shown initially as being full of corrupt Magisters and all the Tevinter we met were evil but then Maevaris was introduced, followed by Dorian and the pair of them start the Lucerni, thus suggesting (as Dorian put it himself) that Tevinter is not beyond all hope and there are some good types among their rulers.
So to keep the "shades of grey" approach to things that the writers used to claim was the one they wanted, there does really need to be a variation in the Evanuris and the way they are viewed, rather than simply switching from Dalish: good to Solas: bad with nothing in-between. When all is said and done, Solas is biased in his opinion and I would like some corroborating evidence before condemning all the Evanuris en mass. That said, I really want Falon'Din/Dirthamen (two faces of one deity) to be just as bad as Solas paints him and the real mastermind behind everything bad that has occurred (Andruil's madness; Mythal's murder; release and spread of the Blight).
|
|
inherit
∯ Oh Loredy...
455
0
26,661
gervaise21
10,775
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Jun 10, 2017 15:53:42 GMT
I think the reason for removing the arm was firstly to explain why you could no longer mend rifts, so if Solas is planning on opening the Veil you haven't got the means to close it again. Then secondly the whole of Trespasser was to explain why the Inquisition is no longer the organisation it was in DAI and so either you are no longer Inquisitor by choice or you are no longer Inquisitor in the way you once were as the organisation is now just the Divine's private army. From that point of view the Inquisitor's story is over. Losing the anchor also presumably means that people no longer see you as the Herald of Andraste since you no longer have the mark that was considered the gift of Andraste.
However, the PC is shown at the end of the epilogue planning their next move against Solas. It is clear that is now going to be the focus of their efforts. This is why with the scene with the Council you talk of retiring if you do not disband the organisation entirely, which is a way to explain to people why you are no longer actively leading it, whereas if you disband the organisation (aggressively) you actually say "now if you'll excuse me, I'm off to save the world again". They should not have put such a speech in the Inquisitor's mouth or shown the scene at the end as they do if they did not expect your PC from DAI to play some sort of role in DA4. However, it is likely it will be some sort of behind the scenes role, where they may be more of an advisor than playing an active part in the campaigning, because they want to keep their involvement secret from Solas, not because they are missing a hand.
|
|
inherit
♨ Retired
24
0
24,249
themikefest
14,804
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jun 10, 2017 16:01:05 GMT
I'm getting a vibe that 'Dylan' and DA4 will release more closely to each other than other instalments of late. Within the same year? 2019?
|
|
inherit
57
0
1
Apr 19, 2024 10:39:24 GMT
32,674
SofaJockey
Not a jockey. Has a sofa.
13,126
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Jun 10, 2017 16:05:15 GMT
I'm getting a vibe that 'Dylan' and DA4 will release more closely to each other than other instalments of late. Within the same year? 2019? I think one of them will drop next year.
|
|
inherit
168
0
13,864
Rascoth
4,160
August 2016
rascoth
|
Post by Rascoth on Jun 10, 2017 16:06:29 GMT
I'm getting a vibe that 'Dylan' and DA4 will release more closely to each other than other instalments of late. Anyone else getting that feeling that both of those games are nicely along? From the little we know about 'Dylan', it feels like it might target different/wider audience. So DA4 appearing closer to it wouldn't be that surprising. Plus dammit, even longer gap between DAI and DA4 wouldn't do any good.
|
|
inherit
♨ Retired
24
0
24,249
themikefest
14,804
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jun 10, 2017 16:09:43 GMT
I think one of them will drop next year. Correct me if I'm wrong. Wasn't dylan pushed back for some reason causing it to possibly be released in 2019?
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
237
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jun 11, 2017 3:26:15 GMT
I'm getting a vibe that 'Dylan' and DA4 will release more closely to each other than other instalments of late. Anyone else getting that feeling that both of those games are nicely along? I feel like the DA4 team has been steaming right along, despite the fairly obvious internal NDA ban on making any specific announcements (Weekes going so far as to say, basically, if you ask me what I'm working on it's just "uuuuhhhh, work?". And of course, of recent days they've been hiring new talent to work with people like Epler, who we know is on the DA team. If they started working on it right after Trespasser, they'd already be about 20 months into development. I don't know, could they feasibly have the game put together in another 18 months, looking at a November 2018 release? I'm trying not to get my hopes up too much, because I know making something good takes time, but I would be over the moon if DA4 did release in winter of 2018. There was so much set up, they have a lot they can pick and choose from as far as story threads to pursue, not to mention the massive cliffhanger of Trespasser. I'm really expecting a big payoff in DA4, just from the sheer momentum of story that DA:I, its DLC and the Last Flight novel created. The devs seem pretty pumped about it too. Also, DA and the new IP haha, Anthem is a health insurance group to me, not a game, seem like they'd serve different demographics in terms of player bases, so it might not actually hurt them too much to have the two release in close succession. So, onward to Minrathous!
|
|
inherit
1189
0
271
lucidae
125
August 2016
lucidae
|
Post by lucidae on Jun 11, 2017 8:18:20 GMT
I'm getting a vibe that 'Dylan' and DA4 will release more closely to each other than other instalments of late. Anyone else getting that feeling that both of those games are nicely along? I feel like the DA4 team has been steaming right along, despite the fairly obvious internal NDA ban on making any specific announcements (Weekes going so far as to say, basically, if you ask me what I'm working on it's just "uuuuhhhh, work?". And of course, of recent days they've been hiring new talent to work with people like Epler, who we know is on the DA team. If they started working on it right after Trespasser, they'd already be about 20 months into development. I don't know, could they feasibly have the game put together in another 18 months, looking at a November 2018 release? I'm trying not to get my hopes up too much, because I know making something good takes time, but I would be over the moon if DA4 did release in winter of 2018. There was so much set up, they have a lot they can pick and choose from as far as story threads to pursue, not to mention the massive cliffhanger of Trespasser. I'm really expecting a big payoff in DA4, just from the sheer momentum of story that DA:I, its DLC and the Last Flight novel created. The devs seem pretty pumped about it too. Also, DA and the new IP haha, Anthem is a health insurance group to me, not a game, seem like they'd serve different demographics in terms of player bases, so it might not actually hurt them too much to have the two release in close succession. So, onward to Minrathous! Weekes has had to have been busy doing something all this time since trespasser, and same with the other static DA devs. And Trespasser came out in 2015, so it's been nearly 2 years already. So it makes sense to me that a lot of work would be done. And I doubt all the actual coders/designers in Edmonton got assigned to MEA too. I'm sure they already have some things built, but now they're starting to bulk up the force and go full steam. I wouldn't be surprised if we don't see anything from Bioware that isn't related to MEA dlc at E3 this year. I think they will reveal Dylan at PAX West this year. Dylan will be released Q4 of 2018. DA4 will be officially revealed at E3 or PAX West 2018. DA4 will be released sometime between Q2~Q4 2019.
|
|
inherit
1398
0
3,641
Absafraginlootly
"Abso-fraggin-lutely!" ~ Captain John Sheridan and Satai Delenn
1,373
September 2016
absafraginlootly
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, SWTOR
|
Post by Absafraginlootly on Jun 11, 2017 8:57:26 GMT
Well, now that we know the secret Ip 'Dylan' is called Anthem and will be released Fall 2018 (aka spring for us Australians) it's probably safe to assume da4 will be released in 2019. Hopefully early 2019.
|
|
Andraste_Reborn
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,460 Likes: 6,309
Member is Online
inherit
469
0
Member is Online
6,309
Andraste_Reborn
1,460
August 2016
andrastereborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Andraste_Reborn on Jun 11, 2017 12:57:55 GMT
Given all the recent hires, I am also placing my bets on 2019 for DA4. It could still be 2020 with the usual BioWare schedule slippage, but even if they're only going into full production now they've got more than two years to make a northern Fall 2019 release.
I previously thought that new IP would be 2019 and DA4 would be 2020, but it looks like Anthem is different enough from Dragon Age - and probably has a different enough business model - that they wouldn't risk much by releasing them in the same year even if Anthem slips to March 2019 or something. (A person who bought Destiny in 2014 probably wasn't going to skip Inquisition later in the year if they were otherwise interested in the game, and this looks like a comparable situation.)
|
|
inherit
ღ I am a golem. Obviously.
440
0
24,190
phoray
Dreadnaw Rising
12,572
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by phoray on Jun 11, 2017 12:59:53 GMT
Although the Fiscal years are odd and different, I was thinking more about a company competing with itself. Awards go by calendar year, not fiscal year, correct? So Jan 2019 would compete with August 2019 on that front
|
|
inherit
ღ I am a golem. Obviously.
440
0
24,190
phoray
Dreadnaw Rising
12,572
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by phoray on Jun 12, 2017 1:47:40 GMT
"Gameplay" from teh Anthem footage showed folks going underwater. Opens up exciting Infiltration and Boat Fighting possibilities for DA4.
|
|
inherit
1189
0
271
lucidae
125
August 2016
lucidae
|
Post by lucidae on Jun 12, 2017 2:39:08 GMT
Well so far I'm off on my predictions! But just by a few months... So not too bad :]
I really didn't think we would get so much information about Dylan Anthem at E3 this year! I thought they were going to wait a little bit longer than that!
I'm super stoked to see that they plan to release the game in 2018!! That means we'll get DA4 all the sooner :]
I was delightfully surprised at the underwater and flying capability in Anthem. Personally I think this just makes me even more convinced that we will get to fly a griffin in DA4 ;D As youtuber Jackdaw Journalism said, why would they give us horses in DAI if not to give us griffins in DA4? All those slick Z axis movements I saw in the Anthem trailer have me further convinced for griffins in the future. I don't think we will have underwater gameplay in DA4 though. I don't see that as being something that would add to the game or really make any sense.
|
|
commandercryptarch
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Origin: DFMelancholine
XBL Gamertag: dfmelancholine
PSN: DFMelancholine
Posts: 294 Likes: 406
inherit
1388
0
406
commandercryptarch
294
Sept 1, 2016 20:07:54 GMT
September 2016
commandercryptarch
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
DFMelancholine
dfmelancholine
DFMelancholine
|
Post by commandercryptarch on Jun 13, 2017 13:35:27 GMT
Is there any chance we ll see DA4 in Gamescom? Will BW be there at all?
The wait is killing me. I may not be as huge nerd with DA as I am with ME but I love it all the same. I played Trespasser earlier this year,after having finished the game a year before and I looooved it.Consider it one of the best DLC BW has ever produced in any game. I need more DA in my life. I thoroughly enjoyed DAI despite the negative criticism and it ws the only game I actually managed to make a doppelganger of myself,which made it more immersive as far as rp goes.
|
|