daelonduluc
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
PSN: sonny062699
Posts: 89 Likes: 60
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daelonduluc
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Jun 26, 2017 17:05:15 GMT
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daelonduluc
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
sonny062699
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Post by daelonduluc on Jul 13, 2017 19:22:38 GMT
Perhaps they will for the next game. I mean, honestly, DA:O is now almost 8 years old and combat has certainly improved thru DA:I. On the other hand, it wouldn't be much of a BioWare game if the combat wasn't clunky and a bit confusing, now would it? Their lazy when it comes to combat, animation, and level design. I think they don't want to put forth the effort to do it and that's when Witcher and Middle Earth series comes in and proves that games can have a good story and gameplay. Totally different kettles of fish. Neither Witcher nor Middle Earth games are BioWare products, nor do either of them focus so intently on either characters or plot development. While I love Witcher, to me it is ultimately boring. You play as a predeveloped character with predeveloped motivations, skills and follow along in a predictable chain of plot events that lead to a predictable conclusion. The same holds true for Shadows of Mordor and I am quite sure it will for War as well. BioWare and Bethesda have always been known for personal decision and customization of character, neither CDRed nor Monolith are known for that. I will admit that the actual combat and action within CDRed and Monolith games far exceed anything you might see in either BioWare or Bethesda, I have to respectfully disagree with you. Personally, I do not play either Dragon Age or Skyrim/Fallout for the combat and the action. That is not the point of the games. The point is character and plot development. Yes, to a degree, you can customize the behavior of Geralt and/or Talion, but, ultimately, you are simply that character. Someone else has determined it and, whether you can relate to, commiserate with or even like that character is really moot. Personally I don't like either Geralt or Talion. Yes, I understand their motivations and their belief systems, but, ultimately, I just don't like them as people and cannot, therefore either motivate myself or invest myself in either their development or their survival. Certainly both BioWare and Bethesda have needed to improve their mechanics for years as well as (particularly in the case of Bethesda) their writing, but, JHMO, I don't want nor do I believe most people who play these games, want them to become like Witcher or Shadows. While beautiful, ultimately, they are not open world, live your own life games. Replay value is immensely important to me. I have many thousands of hours invested in Bethesda and BioWare games, but can honestly say that, having played Witcher 3 or 4 times, I have no desire to play it again anytime soon. It's just the same thing over again using different weapons and skills. The same holds true for Shadows. Why would I replay it? It would just be the same character doing the same story the same way as it's been done before. Just not me. BioWare and Bethesda are unique in the industry IMO in that they create truly customizable worlds and characters. That is what I need to keep coming back.
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sifr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Sifr on Jul 14, 2017 10:39:37 GMT
Human Commoner
A villager from Redcliffe who's found themselves deeply in debt to Dwyn. You are convinced by a friend to rob the home of a wealthy landowner who's gone to fight in Ostagar, only to end up defending his Elven servants from an attack by blighted creatures. When the guards attempt to hang you for attempted theft, Duncan steps in and recruits you.
Avvar
A member of Red Lion Hold, you are returning home from Orzammar with trade-goods and to warn your people of the Blight. Upon discovering that Darkspawn have already wiped (most) of your tribe during your absence, you join Duncan in the hopes of avenging them. Unbeknownst to the Avvar Warden, there actually were survivors from their hold, which we'd learn in JOH went on to become the Hakkonites.
Chasind
Not sure what I'd have for the Chasind, although it might be interesting to have you run across Duncan immediately after the scene at the start of the game where he fights Darkspawn on a cliff? Or have your tribe be the ones who end up rescuing Fergus Cousland from a darkspawn ambush?
Dalish Mage
Pretty much the same as the Dalish Origin we already have. While Mahariel is a talented mage (and the child of the former Keeper), their tendency to get into trouble and bunk off work with Tamlen, is given as the reason why Marethari chose Merrill to be her First instead.
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sifr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Sifr on Jul 14, 2017 10:45:23 GMT
Human Commoner
A villager from Redcliffe who's found themselves deeply in debt to Dwyn. You are convinced by a friend to rob the home of a wealthy landowner who's gone to fight in Ostagar, only to end up defending his Elven servants from an attack by blighted creatures. When the guards attempt to hang you for attempted theft, Duncan steps in and recruits you.
Avvar
A member of Red Lion Hold, you are returning home from Orzammar with trade-goods and to warn your people of the Blight. Upon discovering that Darkspawn have already wiped (most) of your tribe during your absence, you join Duncan in the hopes of avenging them. Unbeknownst to the Avvar Warden, there actually were survivors from their hold, when we learn in JOH went on to become the Hakkonites.
Chasind
Not sure what I'd have for the Chasind, although it might be interesting to have you run across Duncan immediately after the scene at the start of the game where he fights Darkspawn on a cliff? Or have your tribe be the ones who end up rescuing Fergus Cousland from a darkspawn ambush?
Dalish Mage
Pretty much the same as the Dalish Origin. While Mahariel is a talented mage, their tendency to get into trouble and bunk off with Tamlen rather than do work, is why Marethari chose Merrill to be her First instead.
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Aug 14, 2016 11:41:22 GMT
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cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Jul 16, 2017 3:19:08 GMT
Their lazy when it comes to combat, animation, and level design. I think they don't want to put forth the effort to do it and that's when Witcher and Middle Earth series comes in and proves that games can have a good story and gameplay. Totally different kettles of fish. Neither Witcher nor Middle Earth games are BioWare products, nor do either of them focus so intently on either characters or plot development. While I love Witcher, to me it is ultimately boring. You play as a predeveloped character with predeveloped motivations, skills and follow along in a predictable chain of plot events that lead to a predictable conclusion. The same holds true for Shadows of Mordor and I am quite sure it will for War as well. BioWare and Bethesda have always been known for personal decision and customization of character, neither CDRed nor Monolith are known for that. I will admit that the actual combat and action within CDRed and Monolith games far exceed anything you might see in either BioWare or Bethesda, I have to respectfully disagree with you. Personally, I do not play either Dragon Age or Skyrim/Fallout for the combat and the action. That is not the point of the games. The point is character and plot development. Yes, to a degree, you can customize the behavior of Geralt and/or Talion, but, ultimately, you are simply that character. Someone else has determined it and, whether you can relate to, commiserate with or even like that character is really moot. Personally I don't like either Geralt or Talion. Yes, I understand their motivations and their belief systems, but, ultimately, I just don't like them as people and cannot, therefore either motivate myself or invest myself in either their development or their survival. Certainly both BioWare and Bethesda have needed to improve their mechanics for years as well as (particularly in the case of Bethesda) their writing, but, JHMO, I don't want nor do I believe most people who play these games, want them to become like Witcher or Shadows. While beautiful, ultimately, they are not open world, live your own life games. Replay value is immensely important to me. I have many thousands of hours invested in Bethesda and BioWare games, but can honestly say that, having played Witcher 3 or 4 times, I have no desire to play it again anytime soon. It's just the same thing over again using different weapons and skills. The same holds true for Shadows. Why would I replay it? It would just be the same character doing the same story the same way as it's been done before. Just not me. BioWare and Bethesda are unique in the industry IMO in that they create truly customizable worlds and characters. That is what I need to keep coming back. Story and characters can only go so far. I believe in balance of all elements in games instead of focusing on one thing and not focusing on the other. And it's fine if you disagree. I mean each to his own right? But what I'm saying is that they need to focus on certain things they lack on.
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Alyx
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 109 Likes: 146
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Alyx
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Jul 12, 2017 19:13:33 GMT
July 2017
alyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Alyx on Jul 16, 2017 15:53:52 GMT
Apostate mage - That would give a whole new perspective on the Warden's relationship with Morrigan, among many other things. It would also make for an interesting and controversial recruiting option for Duncan. Ash Warrior - So much potential in this! The recruitment, the old legends and traditions, the Mabari hounds... I just never found out if they accept women into their ranks Templar/Chantry - I would have loved an insight into the more pious 'professions' out there. Not that I have ever played anything along those lines, but again I could see potential in this. You could be anything, from the devout follower of Andraste to the offspring of a poor noble that was sent there against his will. As for a Dalish mage: a Dalish origin that wasn't quite as underwhelming would have done it for me, too.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Jul 28, 2017 20:26:40 GMT
If they want to remake Origins I would be fun if the gameplay was similar to this type of combat.
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Post by Walter Black on Jul 29, 2017 22:18:38 GMT
Avvar BarbarianWhen much of Arl Gallager Wulff's troops are called away to Ostagar, an ambitious chieftain senses weakness and rallies a warband to invade West Hills for plunder, revenge and glory. As a young warrior facing their rite of passage before the battle tomorrow, you will be charged with scouting defenses. Some are uneasy about the whole affair, citing rumors of the darkspawn. You can respond that this is your chance to shine, that they need to stay loyal for the sake of the tribe, or that you don't care and might even abandon everyone in the morning. Among your staring party members is a battle shaman in training, and a female scout from Chasind allies. With a few feats of strength and cunning, you can convince one of them to share your tent. Come the morrow, you wade through Fereldan troops to get to Wulff's castle. Despite everything, the defenses are still too great and the warband is smashed. Your party however, manage to find alternate paths and actually make it to Wulff and Duncan before being knocked out. You are just about to be executed when an impressed Duncan conscripts you. The player can express outrage, despair, or a desire to redeem their people by stopping the Blight. Later in the game you can find the remains of the warband, challenge the chief for leadership, and add their forces to your own for the final battle. Human Commoner Having lived all your life in a small town, you are a local shop keeper and reserve in the local militia. Subverting certain fantasy clichés, you are actually the older aunt or uncle* of a young orphan boy who dreams of adventure. Also, the tutorial would have you making Persuasion checks against bartering soldiers, and stopping shoplifting adventurers who "need that item for a quest" . The mayor asks you to close early for the day to talk with Duncan about the town's defenses. Exploring the town, you run into your party members, a boisterous female blacksmith and male elven courier. They talk about you all could have been adventurers, but for one reason or another never did. You can express acceptance, say there's still time, or be bitter. If you pick the dialogue option, one or both could have been an old flame. Later, your nephew says he's sick of living in a dead end town and that he's going to join the army at Ostagar. You can try to talk sense into him or say good riddance, but it's a moot point when the darkspawn attack. You and your party then fight and try to evacuate the town. During the battle, your nephew is seriously wounded and taken away. Despite your best efforts, the town is destroyed and some blame you for not saving their homes and families. That's when Duncan calms the mob and offers to recruit you into the Grey Wardens. With nothing left, you can accept your new duty, tell the ungrateful survivors to go to hell, or laugh at the irony that you are finally getting the grand quest you always wanted. Later you meet your nephew, who says real adventuring isn't like in the stories, and that maybe he's not cut out for it. You can express relief, tell him not to give up, or not care at all. For those uneasy about potentially romancing people young enough to your kids, they are all still adults (yes, even Alistair ). Hell, if the PC is older, maybe Wynne could become an option :amirite: ... *I know most versions of the Hero's Journey are in many ways Coming of Age tales, but part of me laments that heroes almost always start out young. What about the fantasy that there's still time and opportunity to have that great adventure, even close to middle age?
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boxofscreaming
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
Posts: 943 Likes: 1,658
inherit
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1,658
boxofscreaming
943
June 2017
boxofscreaming
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by boxofscreaming on Aug 4, 2017 17:32:03 GMT
Perhaps they will for the next game. I mean, honestly, DA:O is now almost 8 years old and combat has certainly improved thru DA:I. On the other hand, it wouldn't be much of a BioWare game if the combat wasn't clunky and a bit confusing, now would it? They're lazy when it comes to combat, animation, and level design. I think they don't want to put forth the effort to do it and that's when Witcher and Middle Earth series comes in and proves that games can have a good story and gameplay. I only played Witcher 1, but I found the combat utterly unbearable. All the DA games are streets ahead of that game. As for possible origins: golem.
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cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Aug 5, 2017 0:31:11 GMT
They're lazy when it comes to combat, animation, and level design. I think they don't want to put forth the effort to do it and that's when Witcher and Middle Earth series comes in and proves that games can have a good story and gameplay. I only played Witcher 1, but I found the combat utterly unbearable. All the DA games are streets ahead of that game. As for possible origins: golem. Never played the first one but what I've played in Witcher 3 it shows that they could do well written stories and characters as well as fluid combat gameplay. And Dragon Age needs improvement when it comes to game design.
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Norstaera
N3
Stealth Swooper
This morning my husband said I was evil like June Cleaver. I cried a single tear of wicked happiness
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 385 Likes: 745
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1178
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Apr 15, 2024 13:16:14 GMT
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Norstaera
This morning my husband said I was evil like June Cleaver. I cried a single tear of wicked happiness
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Aug 24, 2016 16:13:41 GMT
August 2016
norstaera
Bottom
http://www.mediafire.com/convkey/3ead/s5mkgfa593ihxkkzg.jpg
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by Norstaera on Aug 5, 2017 13:56:48 GMT
Yes, who wouldn't want to be a golem instead of one of you, ugh, squishy creatures?
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Deleted
Deleted Member
Posts: 0
Deleted
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guest@proboards.com
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January 1970
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Post by Deleted on Aug 5, 2017 22:06:33 GMT
I first made a human mage and I really enjoyed the tower upbringing story. When I was making an elf mage next, I was seriously expecting to see some kind of forest apostate mage background or more of a wandering apostate mercenary elf who gets hired for a wrong Leliana type of job and Duncan gets her out of it. I was sooooo disappointed when I found myself in the tower again. Good thing there aren't dwarf mages or they'd be stuck in that tower too. How come rogues and warriors got a variety of origins, but the mages only one starting location.
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valkyrja
N1
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights
Posts: 4 Likes: 4
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valkyrja
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July 2017
valkyrja
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights
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Post by valkyrja on Aug 6, 2017 4:35:22 GMT
Qunari anything :sob:
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