cypherj
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Post by cypherj on Jul 27, 2017 18:00:09 GMT
Disclaimer, this is about Battlefront II, but it's not a huge leap to see EA taking this approach with SP DLC on games that have MP as well. www.marketwatch.com/story/ea-shifts-sales-strategy-with-new-star-war-game-2017-06-11Some of the highlights. Instead of selling regular "expansion packs" -- the quests, maps and other content sold separately after launch -- Electronic Arts will send customers free smaller packs more frequently, a way to keep them playing "Star Wars Battlefront II" indefinitely.
To replace lost expansion-pack revenue, Electronic Arts plans to use microtransactions to sell low-cost virtual goods. Microtransactions including those sold within free-to-play mobile games have reaped billions of dollars for the videogame industry.
Spending on microtransactions across all game platforms reached $71 billion world-wide last year, up from $62.4 billion in 2015, according to SuperData Research. Relatively new for console games, microtransactions brought in $2.2 billion last year, compared with $1.4 billion for expansion packs, the industry tracker said.
"Microtransactions are now the most profitable part of many publishers' businesses," Jefferies analyst Tim O'Shea said.
Gives more insight into the survey they sent out as well. They're trying to find a price point for the ME:A microtransactions that will keep people playing and buying. Also, it seems that digital sales and microtransactions haven't hit console games to a large extent yet. But you know EA and other game developers have to be targeting that market in the future. But one thing is certain, microtransactions aren't going anywhere. This is also why they're putting so much time and so many resources into Anthem.
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Post by griffith82 on Jul 27, 2017 18:06:19 GMT
Disclaimer, this is about Battlefront II, but it's not a huge leap to see EA taking this approach with SP DLC on games that have MP as well. www.marketwatch.com/story/ea-shifts-sales-strategy-with-new-star-war-game-2017-06-11Some of the highlights. Instead of selling regular "expansion packs" -- the quests, maps and other content sold separately after launch -- Electronic Arts will send customers free smaller packs more frequently, a way to keep them playing "Star Wars Battlefront II" indefinitely.
To replace lost expansion-pack revenue, Electronic Arts plans to use microtransactions to sell low-cost virtual goods. Microtransactions including those sold within free-to-play mobile games have reaped billions of dollars for the videogame industry.
Spending on microtransactions across all game platforms reached $71 billion world-wide last year, up from $62.4 billion in 2015, according to SuperData Research. Relatively new for console games, microtransactions brought in $2.2 billion last year, compared with $1.4 billion for expansion packs, the industry tracker said.
"Microtransactions are now the most profitable part of many publishers' businesses," Jefferies analyst Tim O'Shea said.
Gives more insight into the survey they sent out as well. They're trying to find a price point for the ME:A microtransactions that will keep people playing and buying. Also, it seems that digital sales and microtransactions haven't hit console games to a large extent yet. But you know EA and other game developers have to be targeting that market in the future. But one thing is certain, microtransactions aren't going anywhere. This is also why they're putting so much time and so many resources into Anthem. This is pointless and doesn't belong here.
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Post by AnDromedary on Jul 27, 2017 18:07:13 GMT
Honestly, I don't care that much. If DLC were to be restricted to MP games in the future and SP games are "made whole again" and don't have DLC anymore, go for it. Back when the DLC frenzy started, everyone was complaining about games being sold piecemeal and cut content being sold as DLC later. So really, no one should complain now if that were to stop again (which I'll believe when I see it btw, not before).
So yea, as long as they still make SP games, I am ok with less DLC and them just making a complete game, then the next.
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Post by Deleted on Jul 27, 2017 18:14:17 GMT
It's certainly a possibility... times change and companies must change with them to stay profitable. I just hope that some ME:A SP DLC sneaks it's way into being before everything goes this route. For me, playing any game online, even if I was on PC, is simply not an option with the sort of limited and often flaky internet service that is available in our area.
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cypherj
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Post by cypherj on Jul 27, 2017 18:27:17 GMT
Honestly, I don't care that much. If DLC were to be restricted to MP games in the future and SP games are "made whole again" and don't have DLC anymore, go for it. Back when the DLC frenzy started, everyone was complaining about games being sold piecemeal and cut content being sold as DLC later. So really, no one should complain now if that were to stop again (which I'll believe when I see it btw, not before). So yea, as long as they still make SP games, I am ok with less DLC and them just making a complete game, then the next. Yeah I miss those days actually. You used to get full games and then if further content was released it was an expansion, which was an entirely new branch off the game, not something tying up storylines form the vanilla release. I just don;t think developers want to put that many resources into post release content anymore though.
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Post by maximusarael020 on Jul 27, 2017 18:29:46 GMT
I think this is possible. I think that, however, there will still be SP DLC for the more story-driven games of Bioware for the foreseeable future. However, when you look at something like GTA V, they aren't doing any SP DLC, only focusing on the cash cow of GTA Online. This makes sense for them, but for fairly non-competitive non-esports games like Mass Effect, I think SP DLC's will still be a thing.
MP is only going to get enough revenue from MP Transactions if the MP is huge (like GTA Online) or if it's an esport type of game (COD, Battlefield, etc). I don't see that happening for Mass Effect anytime soon, but we'll see.
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Post by kino on Jul 27, 2017 18:36:28 GMT
EA could do that. They even mention putting their resources towards online gaming in their end of year report.
The problem is that most of their micro-transaction income is coming from the mobile space. They'll have to find a way to get the gaming population to willingly drop cash on micro-transactions for MMO's and multiplayer's.
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Post by suikoden on Jul 27, 2017 18:40:04 GMT
EA could do that. They even mention putting their resources towards online gaming in their end of year report. The problem is that most of their micro-transaction income is coming from the mobile space. They'll have to find a way to get the gaming population to willingly drop cash on micro-transactions for MMO's and multiplayer's. Well that's the goal with Anthem and the Andromeda's free trial. I could see a future mass effect game being solely multiplayer.
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Post by Croatsky on Jul 27, 2017 18:42:21 GMT
Not really, that would be ignoring a market for Story driven Singleplayer expansions.
It is a bad business decision to just focus on one market, in this case a multiplayer market. Singleplayer still has a big market, ignoring it is ridiculous. And EA even sees that by putting story driven singleplayer campaign for their sports games! Yes! Games like FIFA now have a Story driven Singleplayer campaign!
It's quite blatantly clear that EA desires to diversify it's products. Axing SP Story DLC's would be a complete 180 turn.
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Post by Andrew Waples on Jul 27, 2017 18:45:33 GMT
MEA and ME3 for that matter already have microtransactions. Plus, ME3 had sp dlc to boot as well. BioWare will have to add competitive mp at some point with their games to make that viable. As co-op only takes a game so far when the only person your competing against is yourself.
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Post by abaris on Jul 27, 2017 19:25:38 GMT
Disclaimer, this is about Battlefront II, but it's not a huge leap to see EA taking this approach with SP DLC on games that have MP as well. There are a lot of journalists thinking that MP will ultimately kill SP expansions. MP is easy to do in comparison to SP content and it nets tidy sums every year. For the UK alone, last year microtransactions netted abour 900 million pounds last year. It's save to say that billions can be earned on a global level. With little effort involved in comparison to SP. So the best case scenario is them milking MP to the ultimate level. That's what we currently observe with all the promotionals they're running. They strive to hook as many as possible to MEAs MP. DragonRacer said yesterday that people are starting to move back to ME3s MP because they are disappointed with MEAs.
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Post by abaris on Jul 27, 2017 19:28:26 GMT
Disclaimer, this is about Battlefront II, but it's not a huge leap to see EA taking this approach with SP DLC on games that have MP as well. There are a lot of journalists thinking that MP will ultimately kill SP expansions. MP is easy to do in comparison to SP content and it nets tidy sums every year. For the UK alone, last year microtransactions netted abour 900 million pounds last year. It's save to say that billions can be earned on a global level. With little effort involved in comparison to SP. So the best case scenario is them milking MP to the ultimate level. That's what we currently observe with all the promotionals they're running. They strive to hook as many as possible to MEAs MP. DragonRacer said yesterday that people are starting to move back to ME3s MP because they are disappointed with MEAs. And may I just add that I hate this board and it's constant connection problems. I'd like to slap that Boyface hard cropping up whenever one of my posts fails to register with an oops downtime.
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Post by abaris on Jul 27, 2017 19:30:29 GMT
Disclaimer, this is about Battlefront II, but it's not a huge leap to see EA taking this approach with SP DLC on games that have MP as well. Great, double post now
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Post by Jeremiah12LGeek on Jul 27, 2017 19:38:14 GMT
To be honest, I would interpret that situation more as "Microtransactions messing with every aspect of gaming." The extent to which they negatively impact the game's various elements is largely on the integrity of the developers and publishers. (I admit when I clicked the title I assumed this would be a pitchfork-gathering, blaming lack of Quarian DLC on MP. Not that a few over-enthusiastic responses couldn't read the title alone and skew things accordingly, there's time. )
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Post by Sylvius the Mad on Jul 27, 2017 19:57:33 GMT
I'd be okay with that. I don't really like DLC, especially given the modern trend toward story DLC (I much prefer DLC that broadens games rather than lengthens them).
Give me a SP game I can play forever without worrying about whether the DLC is going to break some feature I like.
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Post by maximusarael020 on Jul 27, 2017 20:03:24 GMT
EA could do that. They even mention putting their resources towards online gaming in their end of year report. The problem is that most of their micro-transaction income is coming from the mobile space. They'll have to find a way to get the gaming population to willingly drop cash on micro-transactions for MMO's and multiplayer's. Well that's the goal with Anthem and the Andromeda's free trial. I could see a future mass effect game being solely multiplayer. Potentially! IIRC ME3MP was supposed to be it's own game, but they weren't sure how well it would do so they sold it with ME3 SP. It turned out to be very profitable, but I'm not sure MEA MP was as profitable. We'll see, I guess. I feel like horse-like mode MP is hard to sell by itself. Otherwise Gears might have tried that first. I wouldn't mind Left 4 Dead type Mass Effect game. God I miss Left 4 Dead.
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Post by kino on Jul 27, 2017 20:07:06 GMT
EA could do that. They even mention putting their resources towards online gaming in their end of year report. The problem is that most of their micro-transaction income is coming from the mobile space. They'll have to find a way to get the gaming population to willingly drop cash on micro-transactions for MMO's and multiplayer's. Well that's the goal with Anthem and the Andromeda's free trial. I could see a future mass effect game being solely multiplayer. Anthem yes, MEAMP no. You should take your belief regarding micro-transactions in MEAMP to the multiplayer forum and/or Reddit to get a better picture on how little is spent on Andromeda points. The problem with MEMP is it doesn't have a competitive PvP, which it'll need to be a viable MP.
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Post by OdanUrr on Jul 27, 2017 20:14:40 GMT
The problem with MEMP is it doesn't have a competitive PvP, which it'll need to be a viable MP. Ha, that's precisely why I like it. There are already lots of competitive PvP MP titles out there.
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Post by sjsharp2010 on Jul 27, 2017 20:20:21 GMT
It's certainly a possibility... times change and companies must change with them to stay profitable. I just hope that some ME:A SP DLC sneaks it's way into being before everything goes this route. For me, playing any game online, even if I was on PC, is simply not an option with the sort of limited and often flaky internet service that is available in our area. yeah indeed as long as I get my single playre experience and a complete one I'm not bothered how it's delivered personally but I wouldn't want to be forced into MP though. Because 1 I don't really enjoy MP and 2 I'm not really any good a tit either. Give me a gam ewith an interesting story and some cool mechanics like we've had in the DA and ME series and I'll be happy.
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Post by suikoden on Jul 27, 2017 20:29:43 GMT
Well that's the goal with Anthem and the Andromeda's free trial. I could see a future mass effect game being solely multiplayer. Anthem yes, MEAMP no. You should take your belief regarding micro-transactions in MEAMP to the multiplayer forum and/or Reddit to get a better picture on how little is spent on Andromeda points. The problem with MEMP is it doesn't have a competitive PvP, which it'll need to be a viable MP. I don't doubt that most players don't spend money on them - but the ones that do, spend their life savings. www.google.ca/amp/s/www.recode.net/platform/amp/2014/2/26/11623998/a-long-tail-of-whales-half-of-mobile-games-money-comes-from-0-15
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Post by kino on Jul 27, 2017 20:57:35 GMT
Right...for mobile games. And MEAMP and ME3MP aren't those. Like I said, man, you should get feedback from the MP forum.
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Post by kino on Jul 27, 2017 20:59:06 GMT
The problem with MEMP is it doesn't have a competitive PvP, which it'll need to be a viable MP. Ha, that's precisely why I like it. There are already lots of competitive PvP MP titles out there. Same here. If MEMP became a competitive PvP I wouldn't play it. I'm not a big fan of PvP based games.
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Post by suikoden on Jul 27, 2017 21:04:53 GMT
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Post by kino on Jul 27, 2017 21:18:14 GMT
Considering how much of Ultimate Team is mobile based that's not surprising. Besides, how much of FIFA 17 is multiplayer?
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Post by Larry-3 on Jul 28, 2017 2:32:13 GMT
I am not always against microtransactions if they save a person from grinding through a progression system. That is the sole exception, though. I can only play a game so many hours throughout each week, so if a game requires one to grind, it will take longer for me; my enjoyment and interest of the game will start to wane.
To be clear, I am not defending microtransactions. I am stating that I only approve of them if they save me a lot of grinding. I believe every weapon, outfit, and or equipment should already be in a game at launch. I see "exclusive content" as a slap in the face to the community that paid for a full game and did not get it.
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