Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
Posts: 5,574 Likes: 12,623
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Heimdall on Aug 4, 2017 10:02:21 GMT
Just going to put BiowareFollower's video here because I agree with it. I know some people are unhappy about how Andromeda turned out, but that shouldn't translate into rejecting Anthem out of spite. This is the first time Bioware has launched a new IP in eight years. Yes, it looks to be a bit different, but we don't really know how much at this point. So, keep an open mind.
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Post by Sartoz on Aug 4, 2017 13:25:39 GMT
-(_ANTHEM_)-
Hm... (a) DAI has co-op play (awful imo & overly complicated) ( ME3 has co-op (just beautiful) (c) MEA has co-op (good but I prefer ME3MP = subjective experience) (d) Anthem has co-op If I put my black hat on (ie: devil's advocate), then:(1) Simplistically speaking, item (d) may be a new IP but same-old, same-old regarding co-op. (2) Persistent world? ... just new mission content (3) Mission assignments? ... hmmm, either NPCs will give them to you or there is a Mission Board (ie: DAO). Not a new idea. (4) Exo suits ? ... replaces combat gear. (5) Jump jets? ... been there done that. (6) 3rd person co-op combat? ... been there done that (7) 1st person in the HUB(s)? ... yeah it's new but you don't buy the game because of it. (9) New world? ... yeah, yeah = gorgeous graphics ... whooppieee! (10) Possible SP? ... been there done that. (11) Possible romance? ... been there done that. (12) Underwater exploration? ... OK, new. (13) Humanity under the gun? ... really? ... what else is new? (14) Elite combat characters? ... been there done that. (15) Contiguous world? ... irrelevant to the game experience and player agency. Plus, I'm clueless as to what it means. (16) Player influence on game world? ... been there done that. (17) Game-as-a-service? ... sounds new. Maybe a monthly fee.So, what is it about Anthem that is/will be so attractive?
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Post by PapaCharlie9 on Aug 4, 2017 15:07:03 GMT
-(_ANTHEM_)-
Hm... (a) DAI has co-op play (awful imo & overly complicated) ( ME3 has co-op (just beautiful) (c) MEA has co-op (good but I prefer ME3MP = subjective experience) (d) Anthem has co-op If I put my black hat on (ie: devil's advocate), then:(1) Simplistically speaking, item (d) may be a new IP but same-old, same-old regarding co-op. (2) Persistent world? ... just new mission content (3) Mission assignments? ... hmmm, either NPCs will give them to you or there is a Mission Board (ie: DAO). Not a new idea. (4) Exo suits ? ... replaces combat gear. (5) Jump jets? ... been there done that. (6) 3rd person co-op combat? ... been there done that (7) 1st person in the HUB(s)? ... yeah it's new but you don't buy the game because of it. (9) New world? ... yeah, yeah = gorgeous graphics ... whooppieee! (10) Possible SP? ... been there done that. (11) Possible romance? ... been there done that. (12) Underwater exploration? ... OK, new. (13) Humanity under the gun? ... really? ... what else is new? (14) Elite combat characters? ... been there done that. (15) Contiguous world? ... irrelevant to the game experience and player agency. Plus, I'm clueless as to what it means. (16) Player influence on game world? ... been there done that. (17) Game-as-a-service? ... sounds new. Maybe a monthly fee.So, what is it about Anthem that is/will be so attractive? Admit it, you're actually a bot, aren't you? Your responses are too consistently negative and too immediate to be natural. Even the format looks machine generated. You may be history's first example of a dumb AI.
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Post by Cyonan on Aug 4, 2017 16:42:53 GMT
-(_ANTHEM_)-
Hm... (a) DAI has co-op play (awful imo & overly complicated) ( ME3 has co-op (just beautiful) (c) MEA has co-op (good but I prefer ME3MP = subjective experience) (d) Anthem has co-op If I put my black hat on (ie: devil's advocate), then:(1) Simplistically speaking, item (d) may be a new IP but same-old, same-old regarding co-op. (2) Persistent world? ... just new mission content (3) Mission assignments? ... hmmm, either NPCs will give them to you or there is a Mission Board (ie: DAO). Not a new idea. (4) Exo suits ? ... replaces combat gear. (5) Jump jets? ... been there done that. (6) 3rd person co-op combat? ... been there done that (7) 1st person in the HUB(s)? ... yeah it's new but you don't buy the game because of it. (9) New world? ... yeah, yeah = gorgeous graphics ... whooppieee! (10) Possible SP? ... been there done that. (11) Possible romance? ... been there done that. (12) Underwater exploration? ... OK, new. (13) Humanity under the gun? ... really? ... what else is new? (14) Elite combat characters? ... been there done that. (15) Contiguous world? ... irrelevant to the game experience and player agency. Plus, I'm clueless as to what it means. (16) Player influence on game world? ... been there done that. (17) Game-as-a-service? ... sounds new. Maybe a monthly fee.So, what is it about Anthem that is/will be so attractive? To be honest Anthem is a loot shooter, which means that the things that'll make it good are the combat gameplay and the mechanics around looting. Other things like world lore and characters will serve to enhance the the whole experience, but the core gameplay mechanics are still the vital component here. Just because something isn't new doesn't make it unattractive. Counter-Strike remains one of the most popular FPS games to date, largely thanks to very well designed core gameplay that doesn't feel boring even 20 years later. and if we're gonna dismiss something like single-player as "been there done that" then yeah, of course every game in existence sounds pretty boring and old hat. I could look at literally any game ever and go "Single/Multi-Player? been there done that". Also the whole "game as a service" thing isn't really new, as it's something EA mentioned a while ago. It basically just means "Game that will have continuous content releases, a bunch of which you'll probably have to pay for". I doubt it'll be a monthly fee, as that's pretty much a death knell in today's world, especially since Destiny 2(Anthem's current biggest competition) wont have one.
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Post by Sartoz on Aug 4, 2017 21:54:45 GMT
Admit it, you're actually a bot, aren't you? Your responses are too consistently negative and too immediate to be natural. Even the format looks machine generated. You may be history's first example of a dumb AI. -(_ANTHEM_)-
LOL,
No personal attacks, please.
I asked one simple question.
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Post by Sartoz on Aug 4, 2017 21:56:47 GMT
-(_ANTHEM_)-
Hm... (a) DAI has co-op play (awful imo & overly complicated) ( ME3 has co-op (just beautiful) (c) MEA has co-op (good but I prefer ME3MP = subjective experience) (d) Anthem has co-op If I put my black hat on (ie: devil's advocate), then:(1) Simplistically speaking, item (d) may be a new IP but same-old, same-old regarding co-op. (2) Persistent world? ... just new mission content (3) Mission assignments? ... hmmm, either NPCs will give them to you or there is a Mission Board (ie: DAO). Not a new idea. (4) Exo suits ? ... replaces combat gear. (5) Jump jets? ... been there done that. (6) 3rd person co-op combat? ... been there done that (7) 1st person in the HUB(s)? ... yeah it's new but you don't buy the game because of it. (9) New world? ... yeah, yeah = gorgeous graphics ... whooppieee! (10) Possible SP? ... been there done that. (11) Possible romance? ... been there done that. (12) Underwater exploration? ... OK, new. (13) Humanity under the gun? ... really? ... what else is new? (14) Elite combat characters? ... been there done that. (15) Contiguous world? ... irrelevant to the game experience and player agency. Plus, I'm clueless as to what it means. (16) Player influence on game world? ... been there done that. (17) Game-as-a-service? ... sounds new. Maybe a monthly fee.So, what is it about Anthem that is/will be so attractive? To be honest Anthem is a loot shooter, which means that the things that'll make it good are the combat gameplay and the mechanics around looting. Other things like world lore and characters will serve to enhance the the whole experience, but the core gameplay mechanics are still the vital component here. Just because something isn't new doesn't make it unattractive. Counter-Strike remains one of the most popular FPS games to date, largely thanks to very well designed core gameplay that doesn't feel boring even 20 years later. and if we're gonna dismiss something like single-player as "been there done that" then yeah, of course every game in existence sounds pretty boring and old hat. I could look at literally any game ever and go "Single/Multi-Player? been there done that". Also the whole "game as a service" thing isn't really new, as it's something EA mentioned a while ago. It basically just means "Game that will have continuous content releases, a bunch of which you'll probably have to pay for". I doubt it'll be a monthly fee, as that's pretty much a death knell in today's world, especially since Destiny 2(Anthem's current biggest competition) wont have one.
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Post by Revan Reborn on Aug 4, 2017 22:26:17 GMT
I honestly agree with the OP. Anthem is something new and a chance for BioWare to try something different. I'm not going to criticize the new IP until I can actually play it. To write it off as a "Destiny clone" or claim it's not going to be a true BioWare game is disingenuous and jumping to conclusions. None of us know what Anthem really is, beyond the little that BioWare has told us. We certainly can't take much away from the short demo we saw of the game in action.
To be quite honest, it's good to throw in a new IP to the mix every now and then. It could lead to ideas that may inform and improve Dragon Age and Mass Effect in the future. I think the more exposure to different kinds of ideas, games, and systems, the better off all of BioWare's properties will be.
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Post by Sartoz on Aug 4, 2017 23:04:55 GMT
I honestly agree with the OP. Anthem is something new and a chance for BioWare to try something different. I'm not going to criticize the new IP until I can actually play it. To write it off as a "Destiny clone" or claim it's not going to be a true BioWare game is disingenuous and jumping to conclusions. None of us know what Anthem really is, beyond the little that BioWare has told us. We certainly can't take much away from the short demo we saw of the game in action. To be quite honest, it's good to throw in a new IP to the mix every now and then. It could lead to ideas that may inform and improve Dragon Age and Mass Effect in the future. I think the more exposure to different kinds of ideas, games, and systems, the better off all of BioWare's properties will be. -(_ANTHEM_)-
Yes, Anthem, imo, will have an influence on how DA4 MP will be designed. How much, I don't know. Still, my hope is that char and gear upgrade will be streamlined to a ME like simplicity.
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Post by Revan Reborn on Aug 4, 2017 23:56:38 GMT
-(_ANTHEM_)-
Yes, Anthem, imo, will have an influence on how DA4 MP will be designed. How much, I don't know. Still, my hope is that char and gear upgrade will be streamlined to a ME like simplicity.
More than likely. Of course, I'm likely never going to touch DA4's multiplayer. I never touched Dragon Age Inquisition's multiplayer and I don't regret it. That's not why I bought that game, and I'm not going to give into EA's microtransaction scam. Mass Effect is at least more suited to multiplayer, but I'd prefer BioWare keep these multiplayer experiences exclusive to SWTOR and now Anthem. Have games that are specifically designed for that goal. As far as the single player RPGs are concerned, the single player should be the focus in my eyes. Perhaps I'm wrong, but I'd wager most gamers who buy the single player games buy it largely for the single player story and nothing else.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Aug 5, 2017 1:16:02 GMT
Well, so far what we've shown indicates that everything I have come to love about Bioware games is going to be watered down even further, and everything I've come to despise in Bioware games will be even more prominent, I don't really see why "something different" is at all a good thing here.
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Post by Revan Reborn on Aug 5, 2017 2:39:46 GMT
Well, so far what we've shown indicates that everything I have come to love about Bioware games is going to be watered down even further, and everything I've come to despise in Bioware games will be even more prominent, I don't really see why "something different" is at all a good thing here. If BioWare never tried "something different," we'd never have a voiced protagonist, we'd never have the dialogue wheel, and we'd never have the import feature (or Keep) to transfer our saves. It's simply not in BioWare's DNA to shy away from taking risks and not trying to innovate in an increasingly competitive genre.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,879 Likes: 49,335
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Post by Iakus on Aug 5, 2017 2:48:46 GMT
Well, so far what we've shown indicates that everything I have come to love about Bioware games is going to be watered down even further, and everything I've come to despise in Bioware games will be even more prominent, I don't really see why "something different" is at all a good thing here. If BioWare never tried "something different," we'd never have a voiced protagonist, we'd never have the dialogue wheel, and we'd never have the import feature (or Keep) to transfer our saves. It's simply not in BioWare's DNA to shy away from taking risks and not trying to innovate in an increasingly competitive genre. Voiced protagonists are not something I hate (I had in fact played games with them prior to Mass Effect) The dialogue wheel is limiting, but again, not something I hate. Import features weren't especially new either, (for Bioware, they go all the way back to BG1) I think they've gotten to dependent on it, but again, not something I hate.
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Post by Revan Reborn on Aug 5, 2017 3:01:41 GMT
Voiced protagonists are not something I hate (I had in fact played games with them prior to Mass Effect) The dialogue wheel is limiting, but again, not something I hate. Import features weren't especially new either, (for Bioware, they go all the way back to BG1) I think they've gotten to dependent on it, but again, not something I hate. I think you misunderstand. If BioWare never tried "something different," none of those features would have ever been implemented. I'm not sure what kind of import feature Baldur's Gate had, as I never played it, but I doubt it's anywhere as sophisticated as the one for the ME trilogy or for Dragon Age.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,879 Likes: 49,335
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Post by Iakus on Aug 5, 2017 3:12:05 GMT
Voiced protagonists are not something I hate (I had in fact played games with them prior to Mass Effect) The dialogue wheel is limiting, but again, not something I hate. Import features weren't especially new either, (for Bioware, they go all the way back to BG1) I think they've gotten to dependent on it, but again, not something I hate. I think you misunderstand. If BioWare never tried "something different," none of those features would have ever been implemented. I'm not sure what kind of import feature Baldur's Gate had, as I never played it, but I doubt it's anywhere as sophisticated as the one for the ME trilogy or for Dragon Age. True, what Mass Effect promised was far more than any previous import system delivered. Though like I said, Bioware is becoming too dependent on that. OR fans are getting too demanding about it. Or both. But the point isn't about Bioware trying something different. It's that Bioware is taking stuff they've already tried, and emphasizing it more even as they further abandon the stuff that made me like them to begin with.
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Post by Revan Reborn on Aug 5, 2017 3:16:22 GMT
True, what Mass Effect promised was far more than any previous import system delivered. Though like I said, Bioware is becoming too dependent on that. OR fans are getting too demanding about it. Or both. But the point isn't about Bioware trying something different. It's that Bioware is taking stuff they've already tried, and emphasizing it more even as they further abandon the stuff that made me like them to begin with. Regardless of your thoughts and feelings on the Mass Effect trilogy, there had never been an import system to that extent previously. I don't think there's anything wrong with continuing that philosophy either, as importing allows more player agency, customization, and ownership over the experience. What exactly has BioWare "already tried" regarding Anthem and what are they "emphasizing more"? From what I can tell, BioWare has never done anything remotely similar to Anthem, ever. Again, I think you are jumping the gun criticizing a game none of us know anything about.
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Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
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Played Anthem finally. So... yeah.
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Post by mannyray on Aug 5, 2017 5:22:26 GMT
Appearance-wise from the OP's video, it still looks derivative of ME. I'm glad it's not another MMO and there's nothing dissuading me from giving the game a chance. It could be a lot of fun. I'm unsure how successful it will be given that EA has kneejerk reactions to the petulant milkbaby meme tantrums that plagued the releases of both SWTOR and ME:A.
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Post by SofaJockey on Aug 5, 2017 8:40:42 GMT
It's hard for any IP to be truly original. Its originality will come from how it combines interesting elements.
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Post by themikefest on Aug 5, 2017 12:10:09 GMT
I have nothing against them wanting to create a new IP. I'm just not interested in Anthem at this time. I might change my mind when more information and some gameplay is released.
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Post by OhDaniGirl on Aug 5, 2017 12:43:26 GMT
I'm still keeping an eye on it, but so far it isn't looking very promising to me. It has multiplayer, which I have tried on several occasions, and have never enjoyed. It also has first person, which is almost always a no-go, because motion sickness. Now if those things are limited, or can be avoided altogether, I may be more interested. Just have to wait and see.
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Post by llandwynwyn on Aug 5, 2017 12:54:42 GMT
It isn't SP. I'd probably buy it when it's 30 reais +/- (9 dollars or so).
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Frost
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
Posts: 635 Likes: 1,653
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Post by Frost on Aug 5, 2017 18:09:26 GMT
My reaction has nothing to do with Andromeda. It has to do with the fact that this game has too many things I don't like. I gave it a chance when it was first announced, but as more details were released, it became obvious it wasn't for me (especially when I heard that portions of it are 1st person). I like the games for which Bioware is known: 3rd person, single-player rpgs that focus on story and characters. This game has little or none of that.
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Post by Revan Reborn on Aug 5, 2017 20:18:59 GMT
I'm still keeping an eye on it, but so far it isn't looking very promising to me. It has multiplayer, which I have tried on several occasions, and have never enjoyed. It also has first person, which is almost always a no-go, because motion sickness. Now if those things are limited, or can be avoided altogether, I may be more interested. Just have to wait and see. I'm under the impression the first person perspective will only be in social hubs. It's the same way that Destiny 1 had third person only in its social hub. I will also be shocked if multiplayer is mandatory. Multiplayer isn't even mandatory in SWTOR for most of the content, and that's an MMORPG. It isn't SP. I'd probably buy it when it's 30 reais +/- (9 dollars or so). It isn't solely SP. That doesn't mean that most of the game still won't be possible by yourself. It's merely being built to accommodate multiplayer is the way I see it for those who want it. My reaction has nothing to do with Andromeda. It has to do with the fact that this game has too many things I don't like. I gave it a chance when it was first announced, but as more details were released, it became obvious it wasn't for me (especially when I heard that portions of it are 1st person). I like the games for which Bioware is known: 3rd person, single-player rpgs that focus on story and characters. This game has little or none of that. The first person perspective is probably only in the social hub. Otherwise, it's clearly a 3rd person action RPG, which is essentially what BioWare has always done. Obviously, there will be a multiplayer component, but I suspect it won't be mandatory. I'll also be surprised if there is not a focus on story and characters, because this is BioWare. Even in SWTOR, BioWare still has a focus on story and characters. This isn't nearly as ambitious as an MMO.
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Post by tacsear on Aug 6, 2017 7:22:36 GMT
My reaction has nothing to do with Andromeda. It has to do with the fact that this game has too many things I don't like. I gave it a chance when it was first announced, but as more details were released, it became obvious it wasn't for me (especially when I heard that portions of it are 1st person). I like the games for which Bioware is known: 3rd person, single-player rpgs that focus on story and characters. This game has little or none of that. ^ ^ This. No matter how much I didn't like Andromeda, I respect the fact that a studio making their first game a full RPG. But this is just wrong
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Post by SofaJockey on Aug 6, 2017 11:05:06 GMT
This may simply come down to personal preference. The focus of the game has shifted from the sweet-spot of past action-RPGs. Inevitably it will leave some fans behind but will gain others. And that's ok, it's just a choice and there are other games.
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Post by Heimdall on Aug 6, 2017 15:41:08 GMT
This may simply come down to personal preference. The focus of the game has shifted from the sweet-spot of past action-RPGs. Inevitably it will leave some fans behind but will gain others. And that's ok, it's just a choice and there are other games. And it's worth reiterating that we know so little about the game at this juncture that it's hard to be certain what the final product will be.
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