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Post by lcneed on Oct 10, 2016 17:56:40 GMT
I think if it got away, I would just rage quit that game! It stopped at places to taunt us. That nug needed to die! It was a tactical move of Terrell's that he cut off the nug's escape route in the front while we gave chase from behind He's the hunter we're the hounds? We ain't nothing but hound dogs....
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Post by 3y3vr3 on Oct 10, 2016 18:02:58 GMT
It was a tactical move of Terrell's that he cut off the nug's escape route in the front while we gave chase from behind He's the hunter we're the hounds? Wait aren't hounds usually running ahead of their master?
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Post by lcneed on Oct 10, 2016 18:18:48 GMT
He's the hunter we're the hounds? Wait aren't hounds usually running ahead of their master? I am not the expert...
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HunterKipling
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Post by HunterKipling on Oct 13, 2016 10:33:03 GMT
13) Whirlwinds of Death can certainly be added to the listCrossed one off the list! ^ ninja'd you! Great music btw ^ ninja'd you! Great music btw LOL you did! Thanks I fully expect it to win the Best Score award next year. Yes! I was hoping someone caught the nug chase on video that you have in your opening scene! It was very close to getting away and was especially difficult to catch with only dancer's axe basic attack. Nicely Done! I liked the Music Selection, very Eclectic!! I enjoy watching your Videos too!! Looking forward to More!!! Great Job, Guys!!!!
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Post by 3y3vr3 on Oct 13, 2016 16:03:16 GMT
Looking forward to More!!! Great Job, Guys!!!! Come playing with us. Maybe we can try a game in which everyone turns their UI off.
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HunterKipling
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Post by HunterKipling on Oct 13, 2016 17:57:11 GMT
Looking forward to More!!! Great Job, Guys!!!! Come playing with us. Maybe we can try a game in which everyone turns their UI off. Sounds like FUN!!!
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Post by Silversmurf on Oct 14, 2016 9:30:37 GMT
FC Heartbreaker (Fun solo level 9 Saarebas with upgraded Barrage and KABOOM passive)
Zone 1. You can "hide" on the boat (or the raised platform) and enemies won't be able to melee you.
Zone 2. As you enter the door (not the stairs one) to your right you can fall off the edge. Follow that cliff-face to the bushes and drop off into a safe area. There you can Barrage and never be hit.
Zone 3. Run all way to the end door. Look over the edge. You can drop into another safe area and barrage the same way as zone 2.
Zone 4. No safe area? Well you could try the platform again but this is more fun. Group up some mobs at the end door and do a finishing leap onto them. A lot of the time you will end up on the other side of the gate (zone 5) where they cannot hit you. Barrage from safety.
Zone 5. If you've called the dragon, congratulations on your win! If you haven't ...good luck with that lol...just keep mobile (I have seen someone get back behind the door but haven't figured out how to do it yet) EDIT: ^ do not equip the PI amulet.... some enemies can knock you over the edge, back behind door, barrage from there)
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Post by HunterKipling on Oct 16, 2016 17:46:33 GMT
Two words... That I had the UI turned off from previous log LOL
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Post by 3y3vr3 on Oct 25, 2016 4:14:33 GMT
1) Avvar that does not use Lady's Wrath or Crushing Leap (possibly other limitations) and thus is forced to rely on the more rarely seen abilities of this class This one is done too. Rule is that everyone must use some abilities rarely seen on Avvar, e.g. Flurry of Storms, Chilling Tremor, Pommel Strike. Also Lady's Wrath is banned but Crushing Leap is allowed for combo potentials. I had high hopes for Flurry of Storms yet the result was unimpressive...The effect of reflecting projectiles is hardly discernible and its damage is not commensurate at all with the stamina it eats up. The conclusion is it's pretty useless...Chilling Tremor, on the other hand, turns out to be an interesting ability that can AOE freeze enemies who are already chilled. Crushing Leap to shatter them all at once is devastating. It's also worth a try to have someone play as Zither! or necro who chills mobs first(cool beats or Blizzard) before Avvar swoop in with Chilling Tremor. In the beginning of the video I first charged into an archer to chill him, then Rogueknight frozed him by Chilling Tremor and Terrell shattered him with Crushing Leap...I know it took three of us to kill an archer but hey have you ever seen 3 Avvar pulling off a combo before? The video also features Terrell spinning on red lyrium, Rogueknight flying off RT guards' shield and some goofy moments involving Pommel Strike/Block & Slash.
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Post by 3y3vr3 on Oct 29, 2016 7:34:33 GMT
2) Lego using only offensive abilities, no guard generating or otherwise defensive ones Done. Since guard generating abilities are banned the offensive options left are Shield Bash, Payback Strike, Lunge&Slash, Grappling Chains and To The Death without upgrade. The game itself was fairly easy with a full team of lego even without using any defensive skills. Guess hakkon's Walking Fortress proc also helped and Demon Faction is always a pushover compared with the others... Grappling chains, grappling chains and more grappling chains on despair demon The lego game went quite smoothly. Yet a later HB run turned out to be unexpectedly chaotic. A team composition of Avvar, Archer, Necro and Zither! was just perfect to go with RT Archer's confusion shots. When Lady's Wrath, Caltrops, Walking Bomb and Power Cord were all active at the same time, friendly fire was everywhere. Everyone died once or twice in zone 2 and zone 4. At one point rogueknight and I even became invisible, leaving only our weapons in the air... My theory is that rogueknight and I were both killed by Walking Bomb so our bodies exploded on death...But our spirits came back from the fade upon being revived and somehow were still able to wield weapons even though our physical form had already been dismembered. Need to reproduce this to be sure.
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Post by Terrell on Oct 29, 2016 15:15:53 GMT
The lego game went quite smoothly. Yet a later HB run turned out to be unexpectedly chaotic. A team composition of Avvar, Archer, Necro and Zither! was just perfect to go with RT Archer's confusion shots. When Lady's Wrath, Caltrops, Walking Bomb and Power Cord were all active at the same time, friendly fire was everywhere. Everyone died once or twice in zone 2 and zone 4. At one point rogueknight and I even became invisible, leaving only our weapons in the air... My theory is that rogueknight and I were both killed by Walking Bomb so our bodies exploded on death...But our spirits came back from the fade upon being revived and somehow were still able to wield weapons even though our physical form had already been dismembered. Need to reproduce this to be sure. Sorry for exploding your bodies into permanent spirit form. That was a fun game. The Necromancer is super fun on HB. However, she may not be so good when Red Templar friendly fire is turned on as I think I am guilty of a few of those downs. However, like you said, all of us had the potential to wipe each other out with friendly fire. You can see in the video, as soon as friendly fire turned on, I was retreating and hiding behind something every time I think I even saw your lightning bolt proc kill the virtuoso when he was right next to me one time. I was glad it got him and not me I kind of wonder if I panic a bunch of enemies, then friendly fire gets turned on, if the panicked enemies die, do nearby teammates get panicked because of virulence? Even if not, if an enemy dies with walking bomb on them while friendly fire is on, the chain reaction explosions are not good for teammates Too bad your and RogueKnight's invisibility didn't fool enemies. That would have been super tactical if it did.
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Post by rogueknight333 on Oct 29, 2016 23:51:31 GMT
... My theory is that rogueknight and I were both killed by Walking Bomb so our bodies exploded on death...But our spirits came back from the fade upon being revived and somehow were still able to wield weapons even though our physical form had already been dismembered. Need to reproduce this to be sure. Interesting theory, I had assumed it was a random glitch myself. I think we have also speculated about what effects using Spirit Mark on one's companions with Friendly Fire active might have, which is another matter where more testing is required. IIRC Terrell's Necro was not using that ability in this particular match, so it would not have been relevant to this glitch. As for the Lego game I was impressed by how effective such an unconventional build could be, though it certainly helped to have a strong team present. Last night I was playing the same Lego build (since it got left at Lvl 19 after our game) in a NM match that was solo for the first couple of levels, and staying alive under those circumstances without any defensive abilities was significantly harder.
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Post by 3y3vr3 on Oct 29, 2016 23:56:24 GMT
I think I even saw your lightning bolt proc kill the virtuoso when he was right next to me one time. I was glad it got him and not me I don't think I had Stormbringer on Avvar then. Is it possible that Zither! was killed by his own lightning bolt? Though Lady's Wrath definitely had hurt your necro and others.Not sure if it killed anyone...It seems I was also killed once by rogueknight's Leaping Shots(or could be Caltrops). I kind of wonder if I panic a bunch of enemies, then friendly fire gets turned on, if the panicked enemies die, do nearby teammates get panicked because of virulence? Even if not, if an enemy dies with walking bomb on them while friendly fire is on, the chain reaction explosions are not good for teammates I guess Virulence works with friendly fire because I remember getting hurt from some secondary explosions of Walking Bomb. That makes me wonder if necro could also AOE freeze her teammates with Virulence when friendly fire is on. She really has high potential in breaking allies' hearts. Speaking of AOE, now I'm curious what Pull of the Abyss and Disruption field could do in friendly fire... Too bad your and RogueKnight's invisibility didn't fool enemies. That would have been super tactical if it did. Our weapons sold us out. When a bow and a greatsword float in mid-air who wouldn't notice it?
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Post by 3y3vr3 on Oct 30, 2016 0:16:29 GMT
Interesting theory, I had assumed it was a random glitch myself. I think we have also speculated about what effects using Spirit Mark on one's companions with Friendly Fire active might have, which is another matter where more testing is required. IIRC Terrell's Necro was not using that ability in this particular match, so it would not have been relevant to this glitch. I think it might be a graphic glitch related to death by Walking Bomb. Normally if enemies die from Walking Bomb they'll just explode into meat chunks...It's unlikely that players would die the same way...As we agreed more tests need to be done to make sure As for the Lego game I was impressed by how effective such an unconventional build could be, though it certainly helped to have a strong team present. Last night I was playing the same Lego build (since it got left at Lvl 19 after our game) in a NM match that was solo for the first couple of levels, and staying alive under those circumstances without any defensive abilities was significantly harder. It helped that the aggro had been spread among teammates. Plus demons were easier to kill with their low armor rating. I don't think I dare to solo NM with a lego who can't actively generate guard. It lacks...a sense of security.
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Post by Terrell on Oct 30, 2016 1:34:43 GMT
I think I even saw your lightning bolt proc kill the virtuoso when he was right next to me one time. I was glad it got him and not me I don't think I had Stormbringer on Avvar then. Is it possible that Zither! was killed by his own lightning bolt? The people's court would like to draw your attention towards the incriminating evidence at 1:40 of your own video. But don't worry, I was more than guilty of inadvertently sabotaging the team in that round as well.
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Post by 3y3vr3 on Oct 30, 2016 4:54:49 GMT
That video clip, my friend, is no decisive evidence that I was the culprit who killed the poor musician. Instead it should prove my innocence. If you watch it carefully you'll see Stormbringer actually hit the RT Guard in front of Zither! who had dispelled his barrier and the shield guy next to him struck the killing blow. I did, however, cause some collateral damage by using Lady's Wrath which might result in some teammate's demise.
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Post by HunterKipling on Oct 31, 2016 2:54:55 GMT
I don't think I had Stormbringer on Avvar then. Is it possible that Zither! was killed by his own lightning bolt? The people's court would like to draw your attention towards the incriminating evidence at 1:40 of your own video. But don't worry, I was more than guilty of inadvertently sabotaging the team in that round as well. That video clip, my friend, is no decisive evidence that I was the culprit who killed the poor musician. Instead it should prove my innocence. If you watch it carefully you'll see Stormbringer actually hit the RT Guard in front of Zither! who had dispelled his barrier and the shield guy next to him struck the killing blow. I did, however, cause some collateral damage by using Lady's Wrath which might result in some teammate's demise. Upon inspection of the video beginning @1:18 - 1:42, the two RT shield dudes performed "spell purge/shatter"; their shield reflected any elemental attack back to the source. I can't confirm if it is 600% damage returned, but it sure looked like it to me
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Post by 3y3vr3 on Oct 31, 2016 6:44:39 GMT
Upon inspection of the video beginning @1:18 - 1:42, the two RT shield dudes performed "spell purge/shatter"; their shield reflected any elemental attack back to the source. I can't confirm if it is 600% damage returned, but it sure looked like it to me It's the first time I hear about the mechanism of "reflecting elemental damage after spell purge". I thought RT guard killed Zither! with shield bash...but there were a lot going on then and it was hard to see clearly what kind of damage he took before dying. It's not like that we could do an autopsy on him to determine the exact cause of death or go back to investigate the crime scene.
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It's Raining Leggos!!!
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Post by HunterKipling on Oct 31, 2016 12:06:28 GMT
Upon inspection of the video beginning @1:18 - 1:42, the two RT shield dudes performed "spell purge/shatter"; their shield reflected any elemental attack back to the source. I can't confirm if it is 600% damage returned, but it sure looked like it to me It's the first time I hear about the mechanism of "reflecting elemental damage after spell purge". I thought RT guard killed Zither! with shield bash...but there were a lot going on then and it was hard to see clearly what kind of damage he took before dying. It's not like that we could do an autopsy on him to determine the exact cause of death or go back to investigate the crime scene. If it pleases the court, Your Honors: The first RT shield dude executes spell purge right next to RogueKnight333 (the area is flooded with effect); The second RT shield dude executes spell purge next to MadManMaltais (AoE remains in effect and their shields will reflect any elemental damage. Physical and spirit damage is only allowed while AoE is present)
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Post by 3y3vr3 on Nov 1, 2016 0:28:14 GMT
Then these shield dudes are highly dangerous criminals and should be treated with extreme caution when they resurface.
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It's Raining Leggos!!!
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Post by HunterKipling on Dec 26, 2016 6:21:00 GMT
Ok, so the crew using a particular skill with some unusual results Yes, I think Witty's right. 3y3vr3 is the variable in getting highly unusual results, be it ham, spoon or rarely used skills!
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Post by wittyrover on Dec 26, 2016 9:27:34 GMT
So that's how you got inside tresaure rooms! I failed to climb the dragon tower after all. Was only able to reach second floor. I guess my rogues are afraid of heights.
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Post by 3y3vr3 on Dec 26, 2016 10:00:13 GMT
I really need to learn how to piggyback the dragon into the treasure room! The trick of getting to tower top is to lock at dragon's front left/right leg and use hook & tackle right at the moment when she starts to raise her legs before flying away. We should try to have 4 people reach the top of the tower all at once sometime.
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Post by HunterKipling on Dec 26, 2016 15:59:17 GMT
So that's how you got inside tresaure rooms! I failed to climb the dragon tower after all. Was only able to reach second floor. I guess my rogues are afraid of heights. 3y3vr3 told me how I really need to learn how to piggyback the dragon into the treasure room!The trick of getting to tower top is to lock at dragon's front left/right leg and use hook & tackle right at the moment when she starts to raise her legs before flying away.
We should try to have 4 people reach the top of the tower all at once sometime. Wait, I thought I said, " You told me how"
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Post by 3y3vr3 on Dec 26, 2016 17:29:14 GMT
So that's how you got inside tresaure rooms! I failed to climb the dragon tower after all. Was only able to reach second floor. I guess my rogues are afraid of heights. 3y3vr3 told me how I really need to learn how to piggyback the dragon into the treasure room!The trick of getting to tower top is to lock at dragon's front left/right leg and use hook & tackle right at the moment when she starts to raise her legs before flying away.
We should try to have 4 people reach the top of the tower all at once sometime. Wait, I thought I said, " You told me how" What? I told you how I managed to reach the top of the dragon tower in zone 5. But I never succeeded in bypassing the treasure room door by piggybacking on the dragon in zone3/4. It was You who did so. Now I really start to get confused...
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