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Post by Catilina on Dec 19, 2016 16:10:49 GMT
According to the Wikipedia: "If Irving survived, the Warden must mention to Greagoir that some blood mages may have survived. In that case, Irving will agree with this fact and willingly go into containment and put the mages' lives in the templars' hands. Wynne accepts this decision and stays with the party. This ending results with +12 approval from Morrigan."
Source: dragonage.wikia.com/wiki/Broken_Circle#Result Cool. One can be pro-Templar without being a sadistic butcher! And it makes the "kill Wynne and the children" solution even more of a "bad Warden" option. The only thing I need to find out why someone want Templars instead Mages, when the Mages more useful (we have non-magical army already). One possible reason: the Warden afraid of all kinds of magic. I this case s/he need to kick Wynne and Morrigan from the group.
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Post by shechinah on Dec 19, 2016 16:38:02 GMT
Cool. One can be pro-Templar without being a sadistic butcher! And it makes the "kill Wynne and the children" solution even more of a "bad Warden" option. The only thing I need to find out why someone want Templars instead Mages, when the Mages more useful (we have non-magical army already). One possible reason: the Warden afraid of all kinds of magic. I this case s/he need to kick Wynne and Morrigan from the group. Oooor because the Warden cannot be certain which mages were compromised by demons, which were not and which were blood mages. The Warden consider the risk to be too great especially if they've already been to Redcliffe and seen what a single possessed mage can do. Demons running about in Fereldan could further compromise its faltering stability as well as sabotage your efforts to combat the Blight especially if possesed mages find their way into your army. Because of this, the Warden is in favor of containment and having the templars as the force added to their army.
It does not have to have anything to do with the Warden being hateful or afraid of all kinds of magic or mages: it can just be that the Warden wants to play it safe because of what happened during the Broken Circle. If the Broken Circle had not occured then the Warden would have been perfectly fine with mage additions to the army.
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Post by Catilina on Dec 19, 2016 16:49:25 GMT
The only thing I need to find out why someone want Templars instead Mages, when the Mages more useful (we have non-magical army already). One possible reason: the Warden afraid of all kinds of magic. I this case s/he need to kick Wynne and Morrigan from the group. Oooor because the Warden cannot be certain which mages were compromised by demons, which were not and which were blood mages. The Warden consider the risk to be too great especially if they've already been to Redcliffe and seen what a single possessed mage can do. Demons running about in Fereldan could further compromise its faltering stability as well as sabotage your efforts to combat the Blight especially if possesed mages find their way into your army. Because of this, the Warden is in favor of containment and having the templars as the force added to their army.
It does not have to have anything to do with the Warden being hateful or afraid of all kinds of magic or mages: it can just be that the Warden wants to play it safe because of what happened during the Broken Circle. If the Broken Circle had not occured then the Warden would have been perfectly fine with mage additions to the army.
So: s/he afraid from mages, from magic. (If s/he afraid, that the mages don't free from demons already, the why don't annulled the Circle?)
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Post by shechinah on Dec 19, 2016 16:56:46 GMT
So: s/he afraid from mages, from magic. (If s/he afraid, that the mages don't free from demons already, the why don't annulled the Circle?) Because the Warden does not believe all the mages are possessed?
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Post by pavellaning on Mar 16, 2018 21:39:32 GMT
My evil Tabris and Mahariel annulled the Circle and killed Wynne. So, my answer is an evil Warden would annul the Circle.
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Post by talyn82 on Mar 17, 2018 1:19:02 GMT
The two times I completed the game was as a warrior and mage, and never did I go for the annulment. Not all mages are evil and most were innocents. Though it wasn't until DA2 that I saw how vile blood magic truly is. I am glad I killed that traitor in DA:O who tried to corrupt the circle. With that said if the next game takes place in Tevinter, I wouldn't mind being a blood mage.
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Post by Deleted on Mar 17, 2018 2:20:10 GMT
Not a mage one for sure. I did it once. It was interesting to kill Wynne. She didn't deserve to die tho.
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Post by themikefest on Mar 17, 2018 2:48:23 GMT
Tell Wynne you want to annul the circle, kill her, then save the mages. Has anyone done that? I might the next time I play dao
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Post by sparkythebarbarian on Mar 19, 2018 17:42:50 GMT
What kind of Warden abandons the circle? The kind that would rather have Templars as allies against the blight than Mages. Given that I know I will have the Dwarves for melee, I always opt for the Mages.
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Post by talyn82 on Mar 23, 2018 2:19:59 GMT
I have a question: Would the Templars have been a challenge to all the abominations running around? I know the Templars talk big and put down mages who are in hiding or sleeping during the Harrowing, But against a powered up blood mage and demons and abominations. Would the Templars had been successful? Now I know the Warden and their merry band of adventurers did it. But what about the other capable npc's would they had been a threat to Uldred?
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Post by davesin on Mar 23, 2018 8:50:21 GMT
I think it depends on the writer. Templars are supposed to be superior mage-hunters and yet we don't see it much often. They HAVE to be, otherwise Circle system as we see it in Origins would cease to exist long time ago. On the other hand, mages are supposed to kill you in manner of seconds (and abominations are even worse than that) and yet every protagonist slays them like every other mook. Uldred and his guys can burn in hell, templars might join them - my money goes to Sloth demon winning all the fights in this case. That guy took out the Warden (at least temporarily). How can your ordinary NPC defeat something that mesmerizes even protagonist?
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Post by Catilina on Mar 23, 2018 11:16:11 GMT
I have a question: Would the Templars have been a challenge to all the abominations running around? I know the Templars talk big and put down mages who are in hiding or sleeping during the Harrowing, But against a powered up blood mage and demons and abominations. Would the Templars had been successful? Now I know the Warden and their merry band of adventurers did it. But what about the other capable npc's would they had been a threat to Uldred? The Templars are among the best-trained fighters in Thedas, but they don't have special abilities against the blood magic. Against the abominations? Who knows? They seem helpless against Uldred. But Wynne and the others were effective to protect the children. This is why I think, in an effective anti-magical force the Templars aren't enough, needs mages and Seekers. Seems Greagoir just locked up the door, and waited for the help. The Circles aren't really safe – more harm than benefit: while they're inhumane, even only a false sense of security. (And the story is lame here, I suppose... what about the Litany of Adralla? For example? Why the Templars don't know that...?)
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Post by talyn82 on Mar 23, 2018 18:54:21 GMT
That was exactly my thought during my first playthrough. I thought to myself at the time. If the Templars are the best fighters against mages. Then why did they let the situation with Uldred escalate so much? I do not approve of the Circle. Since I enjoy playing a mage and the mage origin. I know first hand that it is a prison. If mages were allowed freedom and accepted by society, many would not have turned into blood mages or abominations.
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Post by Gileadan on Mar 26, 2018 8:22:01 GMT
I have a question: Would the Templars have been a challenge to all the abominations running around? I know the Templars talk big and put down mages who are in hiding or sleeping during the Harrowing, But against a powered up blood mage and demons and abominations. Would the Templars had been successful? Now I know the Warden and their merry band of adventurers did it. But what about the other capable npc's would they had been a threat to Uldred? Protagonist templars or NPC templars? Protagonists can handle anything. I played a templar in DAI, and he ate demon rifts for breakfast. NPCs, regardless of faction, get the idiot ball. That's one of the pillars of BioWare's storytelling. That said, during my at least half dozen playthroughs of DAO I never saw any reason to annul the circle. It was a non-decision to me. I might have been tempted if ALL the mages had joined Uldred and there was no way to tell if any of those who surrendered were actually honest about it, but given the circumstances annulment is just unwarranted cruelty.
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Post by talyn82 on Mar 26, 2018 16:16:05 GMT
I have a question: Would the Templars have been a challenge to all the abominations running around? I know the Templars talk big and put down mages who are in hiding or sleeping during the Harrowing, But against a powered up blood mage and demons and abominations. Would the Templars had been successful? Now I know the Warden and their merry band of adventurers did it. But what about the other capable npc's would they had been a threat to Uldred? Protagonist templars or NPC templars? Protagonists can handle anything. I played a templar in DAI, and he ate demon rifts for breakfast. NPCs, regardless of faction, get the idiot ball. That's one of the pillars of BioWare's storytelling. That said, during my at least half dozen playthroughs of DAO I never saw any reason to annul the circle. It was a non-decision to me. I might have been tempted if ALL the mages had joined Uldred and there was no way to tell if any of those who surrendered were actually honest about it, but given the circumstances annulment is just unwarranted cruelty. I agree with you about the annulment. It is cruelty. As for your other question: I meant npc Templars like the Knight Commander.
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Post by sparkythebarbarian on Mar 26, 2018 19:32:48 GMT
I have a question: Would the Templars have been a challenge to all the abominations running around? Allistair was good against the abominations.
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Post by talyn82 on Mar 27, 2018 1:24:15 GMT
I have a question: Would the Templars have been a challenge to all the abominations running around? Allistair was good against the abominations. Yeah I know. I meant non-party npc's. Like the Templars at the Tower.
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Post by sparkythebarbarian on Mar 28, 2018 3:07:07 GMT
Allistair was good against the abominations. Yeah I know. I meant non-party npc's. Like the Templars at the Tower. I would presume so, given their primary function as Maleficarum hunters. BTW, is your forum name a Farscape reference?
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Post by talyn82 on Mar 28, 2018 3:13:44 GMT
Yeah I know. I meant non-party npc's. Like the Templars at the Tower. I would presume so, given their primary function as Maleficarum hunters. BTW, is your forum name a Farscape reference? Yep, my name is a Farscape reference. I took the name of Moya's baby ship Talyn. It was also the name of Aeryn Tsun's (Claudia Black aka Morrigan) father.
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Post by fylimar on Mar 28, 2018 10:33:06 GMT
I would presume so, given their primary function as Maleficarum hunters. BTW, is your forum name a Farscape reference? Yep, my name is a Farscape reference. I took the name of Moya's baby ship Talyn. It was also the name of Aeryn Tsun's (Claudia Black aka Morrigan) father. Kudos for that. Farscape was a great show. I have a character named Moya About your question: It looked, like most templars were surprised by Uldred, Sloth and their groups of blood mages and demons. I do think that a templar is a good fighter against supernatural foes, but in this case, most of Greagoirs fighters were trapped inside like the mages. At least, you don't see many templars outside with Greagoir apart from the wounded and the quarter master. On the other hand, the trapped mages seemed to have handled themselves better than the templars. All templars were either dead, imprisoned or bewitched, while there are a lot of mages (and some tranquils) that were still standing, fighting or at least successfully hiding. So if I had to put my money out, I would go for the mages as allies (as I always did so far). But I have to say, I found it strange, that not one templar were found still fighting - storywise, I found it a bit unbelievable.
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Post by sparkythebarbarian on Mar 28, 2018 18:40:53 GMT
I would presume so, given their primary function as Maleficarum hunters. BTW, is your forum name a Farscape reference? Yep, my name is a Farscape reference. I took the name of Moya's baby ship Talyn. It was also the name of Aeryn Tsun's (Claudia Black aka Morrigan) father. Don't have to explain it to me. I am a HUGE Farscape fan. Bought the game because Claudia voices Morrigan.
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Post by talyn82 on Mar 29, 2018 1:04:56 GMT
Yep, my name is a Farscape reference. I took the name of Moya's baby ship Talyn. It was also the name of Aeryn Tsun's (Claudia Black aka Morrigan) father. Don't have to explain it to me. I am a HUGE Farscape fan. Bought the game because Claudia voices Morrigan. Yeah, I was and still am a huge Farscape and Stargate Sg-1 fan. I miss that show and was saddened when they canceled. But at least they wrapped it uo with the Peacekeeper Wars mini series. Not like other shows like Sliders for example. That show ended in 1999 and I still don't know if Rembrandt made it home. But yes love Farscape. John, Aeryn, Scorpius and crew. I have all seasons on dvd plus the miniseries. As for Dragon Age. At the time I did not follow it's progress I ignored previews. So when it was released and met Morrigan in the Kocari Wilds I was pleasantly surprised.
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