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Post by Deleted on Nov 17, 2017 16:13:08 GMT
New trailer today, still no release date
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Post by mattig89ch on Nov 17, 2017 17:21:08 GMT
Interesting. If they manage to improve the combat from their past games, I'd be interested.
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Post by Hrungr on Nov 17, 2017 17:33:25 GMT
Will keep an eye on this one for sure...
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Post by slimgrin727 on Nov 17, 2017 17:37:08 GMT
Mars Warlogs was very rough around the edges and the writing was not only bad but suffered from poor translation issues. Not saying the studio lacks ambition but I hope they've improved since then.
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Post by Deleted on Nov 17, 2017 17:48:54 GMT
I have not played MWL (yet), but between Bound by Flames and Technomancer, the improvements in both combat and editing of the texts are noticeable. However, the Technomancer still suffers from editing mishaps, but less so than from the quest design that makes you cross the same two areas far too many times. but, at least the Technomancer does not have anything like the direst warning I've received from one of the companions in the Bound by Flames: "With friends like that, who needs enemas!" That's one way to exorcise a demon, I suppose. However, what the Technomancer and BBF lack in editing (and for me it is actually editing rather than writing itself, I like their dialogues overall), they more than make up imo in the incredible visuals, because their artwork is actually truly artistic, rather than an attempt to render realistic 3D. And, well, plots and ideas that are unusual. Anyway, if the Greedfall improves on Technomancer as much as Tehcnomancer improved on the Bound By Flames in most areas, I am going be dancing with joy.
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Post by phoray on Nov 17, 2017 19:04:11 GMT
New trailer today, still no release date OH MAKER, is it time for it's own thread already? I nearly want this game as much as I want DA4. Ok, lied. I froth for DA4, but I am quite excited for Greedfall!
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Post by Deleted on Nov 17, 2017 19:06:16 GMT
New trailer today, still no release date OH MAKER, is it time for it's own thread already? I nearly want this game as much as I want DA4. Ok, lied. I froth for DA4, but I am quite excited for Greedfall! Well, why not? It is easier to search for than the “games you anticipate” and I am keeping fingers crossed that we’ll see other teasers soon. Like companions introductions.
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Post by Heimdall on Nov 17, 2017 21:14:06 GMT
I’m interested, if they really do manage to improve over Technomancer, but I’m wary.
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Post by mattig89ch on Nov 17, 2017 21:21:41 GMT
I’m interested, if they really do manage to improve over Technomancer, but I’m wary. I'd say thats a good attitude to have. Every review I watched on technomancer said that the combat was so similar to MWL, that it really wasn't that much of an improvement (if it improved at all).
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Post by Deleted on Nov 17, 2017 23:47:34 GMT
I’m interested, if they really do manage to improve over Technomancer, but I’m wary. I'd say thats a good attitude to have. Every review I watched on technomancer said that the combat was so similar to MWL, that it really wasn't that much of an improvement (if it improved at all). It is a dramatic improvement over the Bound by Flame.... Anyways, I watched the trailer and the creatures look nice, as always with Spiders.
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Post by shaqfu on Nov 18, 2017 0:52:04 GMT
I always keep an eye on spiders games. I've gotten enjoyment out of each one so far. Though after technomancer I do hope they have cut down the backtracking, or at least have a solid fast travel system in place.
Also this setting sounds pretty interesting, so looking forward to seeing what they do with it
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Post by Deleted on Nov 18, 2017 0:58:24 GMT
I always keep an eye on spiders games. I've gotten enjoyment out of each one so far. Though after technomancer I do hope they have cut down the backtracking, or at least have a solid fast travel system in place. Also this setting sounds pretty interesting, so looking forward to seeing what they do with it Unfortunately, I saw in one of their posts it’s going to be a walking around game, so we are not getting speeders. But won’t hurt to ask about backtracking and fast travel and quest auto completion.
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Post by Hawke on Nov 18, 2017 2:16:18 GMT
I always keep an eye on spiders games. I've gotten enjoyment out of each one so far. Though after technomancer I do hope they have cut down the backtracking, or at least have a solid fast travel system in place. Also this setting sounds pretty interesting, so looking forward to seeing what they do with it Me too. The combat in BBF and MWL was very engaging and enjoyable (normal and stealth modes). Though, I didn't like the changes for the stealth mode in TT (it was more realistic than in the previous two games). Agreed about backtracking. I guess, it felt worse in TT, because it was the first game where the player could return to all previously visited areas, so it made sense to add quests to motivate the player to do so. But without a fast-travel system running through the Underworks became repetitive by the end of chapter 2.
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Post by Superhik on Nov 18, 2017 3:57:50 GMT
They need to refine a lot of things, but I've liked all of their games...kind of a (clumsy) cross over between Bioware/CDPR. Also it's better to focus on one IP, build your rep/skills, improve with sequels, than jump from one IP to next. I’m interested, if they really do manage to improve over Technomancer, but I’m wary. They suffer from same core issues as Piranha Bytes games ( though with lot better animations/sounds/etc)...it lacks clear sense of "rhythm", throw multiple of enemies at same time that poorly telegraph attacks and can easily stun lock you.
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Post by Deleted on Nov 18, 2017 21:36:36 GMT
They need to refine a lot of things, but I've liked all of their games...kind of a (clumsy) cross over between Bioware/CDPR. Also it's better to focus on one IP, build your rep/skills, improve with sequels, than jump from one IP to next. I’m interested, if they really do manage to improve over Technomancer, but I’m wary. They suffer from same core issues as Piranha Bytes games ( though with lot better animations/sounds/etc)...it lacks clear sense of "rhythm", throw multiple of enemies at same time that poorly telegraph attacks and can easily stun lock you. I have to say that one thing that I LOVE about Spiders is that they have a new IP for every game. I am not big on more than 2 games in one setting.
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Post by bella on Nov 19, 2017 8:51:26 GMT
Awesome! I saw a trailer many months ago and it looked quite interesting, but I had forgotten what it was called will be keeping an eye on this.
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Post by Deleted on Nov 29, 2017 14:45:10 GMT
I recieved an answer from Spiders’ staff that responds on their main forum in regards to backtracking/remote communications in Greedfall. The response is along the lines that they tried to implement more quick travel, and cluster the sidequests around the main missions to cut back on the backtracking, but essentially you will be required to return to the questgivers bodily. No letters/mounts were promised so far.
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Post by phoray on Nov 29, 2017 18:03:58 GMT
I recieved an answer from Spiders’ staff that responds on their main forum in regards to backtracking/remote communications in Greedfall. The response is along the lines that they tried to implement more quick travel, and cluster the sidequests around the main missions to cut back on the backtracking, but essentially you will be required to return to the questgivers bodily. No letters/mounts were promised so far. I guess the problem was, with the side quests for me, is that I knew I couldn't do side quests concurrently with the main quests because the main quest ALWAYS moved forward the main story line. They did give warnings "hey, what you're about to do will block these side quests from completion so be careful." but... It got kinda cyclical, where I wouldn't touch the main story quests unless my side quests were done.
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Post by KingDarious BBB on Jun 14, 2018 20:34:04 GMT
Skip to five minutes in to see game play
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Post by KingDarious BBB on Jun 14, 2018 20:35:51 GMT
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Post by slimgrin727 on Jun 14, 2018 20:50:49 GMT
I'm on board with this after seeing the bit of combat and ginormous skill tree. Setting looks great as well.
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Post by Indomito on Jun 14, 2018 21:39:40 GMT
Wow, it looks like they are trying to put together several mechanics from diferent rpg creators. I hope they can deliver. I´m interested in this game so far.
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Post by phoray on Jun 15, 2018 0:06:23 GMT
Female or Male CC (don't know how good) 3rd person all the way Equipment changing ~~ Specifically better hats than Bioware has ever made! Looks like a big skill tree with interconnected bits, reminds me of TW3 14 kinds of weapons Magic Companions who may leave or betray you! Romances have been confirmed for a while, but no deets yet. Reputation and Factions Charisma option (or check?) Bribe Stealth Sounds and looks WAY better than Cyberpunk right now! Just wish they'd given a release date.
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Post by Gwydden on Jun 15, 2018 0:28:32 GMT
Sounds and looks WAY better than Cyberpunk right now! Just wish they'd given a release date. This has been a surprisingly good E3 for AAA RPGs. Cyberpunk 2077, Assassin's Creed: Odyssey, Elder Scrolls VI and Starfield (not a fan of Bethesda, but a lot of people are), and now this. It's like some sort of karmic balance for Anthem. Is this what having options feels like? It's pretty great.
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Post by shaqfu on Jun 15, 2018 0:35:59 GMT
Looking good, def on my list for next year
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