Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,515 Likes: 2,604
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Post by Cyan_Griffonclaw on Dec 24, 2017 18:49:30 GMT
I've been quiet for a few months because of my job (which is thankfully over) and now home for the holidays. 2017 has been a very bad year (almost as bad as 1982) for the AAA industry and in my honest opinion: it's self-inflicted. Anthem is coming a full year after Destiny 2 and while Bungie is getting caught red-handed being an EA clone, it's safe to say that micro transactions and loot boxes have become toxic. While we don't know what Anthem is going to be like (except be a Destiny 2 clone with Fallout Power Armor) I'm fully expecting this game to be scrutinized and hated way before it's release. YouTube is already waiting for it's second buffet of click-bait videos to appear once EA rolls out more footage on Anthem. Mainstream media (yeah, the dummies at CNN, Fox, NBC and CBS are following all of this closely, except ABC... it's owned by Disney.) has found another promising target that isn't Donald Trump and yes... it will have way more bite and credibility than the witch hunt that was aimed at Dungeons & Dragons, death metal rock and gangsta rap. It's all very bad and the warning signs given by the thinking adult customer base and some reporters are telling me that this is it for BioWare.
BioWare, I love you, but you've brought me down. You were master storytellers and master craftsmen of your art. Whether its music, backgrounds, cutscenes or just expert narration... BioWare had all the ingredients to stay as the best studio for western RPGs. Inquistion was a good attempt with the Frostbite canvas. Andromeda was like a horribly deformed child at birth and plenty of surgeries later looked okay to resume a "normal" life. So... with each passing title losing something that wasn't part of Origins or Neverwinter Nights originally is now focused on some sort of follow up monetization. It will be there. It has to be there if it's a 10 year plan. By the way, I did all the content on Destiny 2 without purchasing squat in about three months playing along side my friend Paul. Anthem, better be big and polished at launch, otherwise... the consumer base will likely do what they did to Battlefront 2... ignore it. Wall Street, a consortium of wealth and greed, immediately punished EA for not being like them. It took Disney's Mickey Mouse using his oversized white-gloved hands to slap some sense into EA's leadership.
This isn't a slap to any developer's face in BioWare. It's just my opinion and how I look at the AAA industry. Frostbite is a beautiful canvas, but I bet those young developers could craft a better Andromeda and Inquisition using the Unreal engine in a much shorter time and have less QA issues down the road. It's a shame. I want to see BioWare succeed, but if they embrace the same path as Bungie, Ubisoft, Bethesda and a few other "AAA" developers (which EA will do... if they see a quick cash scheme, they're all over it like ants at a picnic) 2018 will be the year we see the core of BioWare dissolve as employees look to distance themselves from the company.
It's just an opinion and I'm basically a nobody in the industry. I'm just a connoisseur of well-written video games and I haven't had a good one since the Witcher 3, the Last of Us and Uncharted. I don't even like these games too much because the protagonists are fixed unlike the masterpieces that were the Infinity Engine games, Origins and Neverwinter Nights. Those toolsets made the games into 10 year love affairs. Anthem, I doubt... will ever make it beyond one year much less a decade. Speaking of toolsets, Bethesda embraced it and yeah... Skyrim, Fallout New Vegas, Fallout 3 and Fallout 4 STILL keep getting mods and updates. That's longevity and that's love for the canvas.
Well... I hope you all have a wonderful Christmas and a happy, profitable and healthy new year. God bless you all and let's hope for a way better 2018. To all of you in Edmonton, I hope things change. I hope you look back at your predecessor's works of art and see what made it great... not just profitable. I hope you all get raises. I hope all of you never have to work through another "crunch" or "finalizing" or whatever bullshit they call it now. I hope you feel proud of your work not because of some weenie PR crap that sounds good to a few executives, but because what you did was polished and expressed your love for the canvas (not the masses. Yeah, they have the money...).
Uncle Cyan
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Post by dropzofcrimzon on Dec 24, 2017 19:58:18 GMT
Sorry my friend...I have the giant sinking feeling Anthem is going to be crucified and EA is not gonna do itself any favors and will DEFINITELY try to capitalize on everything that the media hates right now
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Post by SofaJockey on Dec 24, 2017 20:36:19 GMT
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Post by samhain444 on Dec 26, 2017 7:59:30 GMT
That's a lot of booze, er, I mean words...
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Post by Sartoz on Dec 26, 2017 13:31:45 GMT
-(_ANTHEM_)-
Well, if you think about it, DICE created a big smelly fart with SWBF2. The Overlords cannot be pleased. With SWBF2 directly responsible for a 2-3 billion dollar loss in EA stock value, DICE far outstripped Bio in financial losses to their Masters.. I would think DICE management and senior design devs are the ones that should polish up their resumes.
I can just see a senior ex DICE employee being asked by a new prospective employer...
(1) "What was the last project you worked on?" (2) "What were your responsibilities?" (3) "Who was you last employer?" 🌸
Merry★* 。 • ˚ ˚ ˛ ˚ ˛ • •。★Christmas★ 。* 。 ° 。 ° ˛˚˛ * _Π_____*。*˚ ˚ ˛ •˛•˚ */______/~\。˚ ˚ ˛ ˚ ˛ •˛• ˚ | 田田 |門| ˚And a happy new year!
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,515 Likes: 2,604
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Dang it.
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Post by Cyan_Griffonclaw on Dec 27, 2017 0:45:08 GMT
-(_ANTHEM_)-
Well, if you think about it, DICE created a big smelly fart with SWBF2. The Overlords cannot be pleased. With SWBF2 directly responsible for a 2-3 billion dollar loss in EA stock value, DICE far outstripped Bio in financial losses to their Masters.. I would think DICE management and senior design devs are the ones that should polish up their resumes.
I can just see a senior ex DICE employee being asked by a new prospective employer...
(1) "What was the last project you worked on?" (2) "What were your responsibilities?" (3) "Who was you last employer?" 🌸
Merry★* 。 • ˚ ˚ ˛ ˚ ˛ • •。★Christmas★ 。* 。 ° 。 ° ˛˚˛ * _Π_____*。*˚ ˚ ˛ •˛•˚ */______/~\。˚ ˚ ˛ ˚ ˛ •˛• ˚ | 田田 |門| ˚And a happy new year!
Sartoz, you're exactly right. However, I know one thing that is true in all companies: Management may be fewer in numbers, but their bullshit is louder than a studio full of artists, musicians and writers. The NDAs are the check-mate to that free speech and HR will always take the coward's approach and protect those that hired them... management.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,515 Likes: 2,604
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Dang it.
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Post by Cyan_Griffonclaw on Dec 27, 2017 0:55:58 GMT
That's a lot of booze, er, I mean words... I'm opening a studio in my man-cave. I'll make short videos about the mistresses in my life: BioWare products, local do-gooders, local craftsmen, local art & music (I hate Tejano, but I'm in San Antonio and that's local... so yeah, I want to showcase that as well.) I won't post or upload for a while though. I'm still putting things together. The rig is finished, but not so much the studio, cameras and microphones. I'm still learning the software that all came with it. I'm no wizard, I'm just a great guesser at things. I know enough to be dangerous sort of thing. Also, I'm going to upload with just one audience in mind... these forums and the Undead Labs forums. Y'all are my kind of people. I'm older than most of you, but I love a lot of the same things you do. I envy the talented that get paid to do their talent. Developers, animators, directors, sound effects, editing, voice acting, music, narration and all those other thankless jobs associated with the art and canvas is what makes me feel young. I'm not the tired, missed-potential middle-aged guy whose words you're reading. I'm 12 again. My mind is happy, I've found peers and for God's sake... I'm not alone. I'm coming out of the man cave (sort of... repurposed it to a studio) and I'll be broadcasting soon. Uncle Cyan or something.
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Post by Qui-Gon GlenN7 on Dec 27, 2017 5:39:29 GMT
I'll tune in. You're my kind of guy Uncle Cyan, even if we don't agree on everything your voice is always welcome to me.
Rock 2018 homie!
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Post by Pounce de León on Dec 27, 2017 10:28:25 GMT
-(_ANTHEM_)-
Well, if you think about it, DICE created a big smelly fart with SWBF2. The Overlords cannot be pleased. With SWBF2 directly responsible for a 2-3 billion dollar loss in EA stock value, DICE far outstripped Bio in financial losses to their Masters.. I would think DICE management and senior design devs are the ones that should polish up their resumes.
I can just see a senior ex DICE employee being asked by a new prospective employer...
(1) "What was the last project you worked on?" (2) "What were your responsibilities?" (3) "Who was you last employer?" 🌸
Merry★* 。 • ˚ ˚ ˛ ˚ ˛ • •。★Christmas★ 。* 。 ° 。 ° ˛˚˛ * _Π_____*。*˚ ˚ ˛ •˛•˚ */______/~\。˚ ˚ ˛ ˚ ˛ •˛• ˚ | 田田 |門| ˚And a happy new year!
I'm not sure. Isn't it EA rather to blame? More specifically Mr Jorgenson and Mr Wilson with their vision about monetization?
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Dec 27, 2017 15:04:33 GMT
I'm not sure. Isn't it EA rather to blame? More specifically Mr Jorgenson and Mr Wilson with their vision about monetization? I think they are just reacting to the environment that is currently around gaming and how tribal it has become so they only go by the sales numbers. I was told about Galaxy at War over Christmas and to me it functions nearly identically to Battlefront 2. The difference is that one is a mobile game and the other is a console game, but nobody raised any concerns over Galaxy at War and just ignoring a bad system because it is on mobile encourages this type of behavior from companies. They don't see a difference between mobile and console games, they just see sales and digital content sales. If people were more uniform in their approach I bet they would see it as a problem, but when you get "its okay that Valve did gambling and the government is reaching" to "EA is evil and the government should regulate more" they really don't know how to react to what we are saying as a community for they make decisions based on the entire industry and not just what is being said on Reddit or YouTube videos that seem to pander to what is being said on Reddit.
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Post by Pounce de León on Dec 27, 2017 15:51:35 GMT
I'm not sure. Isn't it EA rather to blame? More specifically Mr Jorgenson and Mr Wilson with their vision about monetization? I think they are just reacting to the environment that is currently around gaming and how tribal it has become so they only go by the sales numbers. I was told about Galaxy at War over Christmas and to me it functions nearly identically to Battlefront 2. The difference is that one is a mobile game and the other is a console game, but nobody raised any concerns over Galaxy at War and just ignoring a bad system because it is on mobile encourages this type of behavior from companies. They don't see a difference between mobile and console games, they just see sales and digital content sales. If people were more uniform in their approach I bet they would see it as a problem, but when you get "its okay that Valve did gambling and the government is reaching" to "EA is evil and the government should regulate more" they really don't know how to react to what we are saying as a community for they make decisions based on the entire industry and not just what is being said on Reddit or YouTube videos that seem to pander to what is being said on Reddit. There is quite a difference between mobile games and the big gaming platforms (PC, XBOX etc.) - the big platforms sell games at "full price". The shitty practices of mobile games are largely overlooked either because they aren't "real" games, the mobile market is bombarded with shit and clones of working concepts, they are free and there is more tendency to tolerate monetization in F2P models. Though I bet many feared the point when big publishers would introduce the juicy monetisation schemes of mobile games more and more in full price games. Strangely, I notice how Bungie gets a lot of flak recently. Wouldn't it be rather Activision to blame there, too? If Bungie gets so much critique - why doesn't DICE get the same?
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
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Post by linksocarina on Dec 27, 2017 16:13:52 GMT
I'm not sure. Isn't it EA rather to blame? More specifically Mr Jorgenson and Mr Wilson with their vision about monetization? I think they are just reacting to the environment that is currently around gaming and how tribal it has become so they only go by the sales numbers. I was told about Galaxy at War over Christmas and to me it functions nearly identically to Battlefront 2. The difference is that one is a mobile game and the other is a console game, but nobody raised any concerns over Galaxy at War and just ignoring a bad system because it is on mobile encourages this type of behavior from companies. They don't see a difference between mobile and console games, they just see sales and digital content sales. If people were more uniform in their approach I bet they would see it as a problem, but when you get "its okay that Valve did gambling and the government is reaching" to "EA is evil and the government should regulate more" they really don't know how to react to what we are saying as a community for they make decisions based on the entire industry and not just what is being said on Reddit or YouTube videos that seem to pander to what is being said on Reddit. Thats because EA is the whipping boy no matter what they do. A lot of folks carry old grudges for Origin and Westwood still...this should not be a shock that every few years EA gets shat on because they are a big evil in gaming. It's just easy to say fuck EA, but no one wants to say fuck Valve or CD Projekt Red or Rockstar or whomever for doing a lot of the same practices. The real problem is middle management is gumming up EA. That needs to be gutted a bit. Otherwise, a lot of the issues we are seeing is a producer issue of trying to contort games to appease a mandate. Limit the middle management and you will get better results I speculate...go back to the Riccitellio days.
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Post by Pounce de León on Dec 27, 2017 16:54:01 GMT
I think they are just reacting to the environment that is currently around gaming and how tribal it has become so they only go by the sales numbers. I was told about Galaxy at War over Christmas and to me it functions nearly identically to Battlefront 2. The difference is that one is a mobile game and the other is a console game, but nobody raised any concerns over Galaxy at War and just ignoring a bad system because it is on mobile encourages this type of behavior from companies. They don't see a difference between mobile and console games, they just see sales and digital content sales. If people were more uniform in their approach I bet they would see it as a problem, but when you get "its okay that Valve did gambling and the government is reaching" to "EA is evil and the government should regulate more" they really don't know how to react to what we are saying as a community for they make decisions based on the entire industry and not just what is being said on Reddit or YouTube videos that seem to pander to what is being said on Reddit. Thats because EA is the whipping boy no matter what they do. A lot of folks carry old grudges for Origin and Westwood still...this should not be a shock that every few years EA gets shat on because they are a big evil in gaming. It's just easy to say fuck EA, but no one wants to say fuck Valve or CD Projekt Red or Rockstar or whomever for doing a lot of the same practices. The real problem is middle management is gumming up EA. That needs to be gutted a bit. Otherwise, a lot of the issues we are seeing is a producer issue of trying to contort games to appease a mandate. Limit the middle management and you will get better results I speculate...go back to the Riccitellio days. I doubt you'll see improvement at EA with the current CEO tooting the moneytisation trumpet. I expect a change of regime should Wilson's plans continue to not really turn out nicely for EA.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
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Just a flip of the coin.
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Post by Sanunes on Dec 27, 2017 22:41:07 GMT
I think they are just reacting to the environment that is currently around gaming and how tribal it has become so they only go by the sales numbers. I was told about Galaxy at War over Christmas and to me it functions nearly identically to Battlefront 2. The difference is that one is a mobile game and the other is a console game, but nobody raised any concerns over Galaxy at War and just ignoring a bad system because it is on mobile encourages this type of behavior from companies. They don't see a difference between mobile and console games, they just see sales and digital content sales. If people were more uniform in their approach I bet they would see it as a problem, but when you get "its okay that Valve did gambling and the government is reaching" to "EA is evil and the government should regulate more" they really don't know how to react to what we are saying as a community for they make decisions based on the entire industry and not just what is being said on Reddit or YouTube videos that seem to pander to what is being said on Reddit. There is quite a difference between mobile games and the big gaming platforms (PC, XBOX etc.) - the big platforms sell games at "full price". The shitty practices of mobile games are largely overlooked either because they aren't "real" games, the mobile market is bombarded with shit and clones of working concepts, they are free and there is more tendency to tolerate monetization in F2P models. Though I bet many feared the point when big publishers would introduce the juicy monetisation schemes of mobile games more and more in full price games. Strangely, I notice how Bungie gets a lot of flak recently. Wouldn't it be rather Activision to blame there, too? If Bungie gets so much critique - why doesn't DICE get the same? While I agree that is why the community has ignored mobile games, I think it is stupid to have done so. It shouldn't matter if it is free or not plenty of people start their gaming experience with mobile games and they expect these microtransactions now because people turned a blind eye. Just because it is in a full price game if you want to complain mechanics are gambling and exploitative just being a mobile game shouldn't be a justification to why you weren't raising concerns before. In my experiences with larger organizations since the message is being divided with when things are okay and not okay they won't listen to the people talking, instead they will listen to the revenue and make choices based on that instead of what we are saying. Just like Valve and the gambling issues I fully expect an exploitative microtransaction system to happen again in a couple of years since CG:GO gambling has now just moved to PUBG gambling. As far as why EA all the time it is simply that people want to believe everything is EA's fault because EA has done things they haven't liked in the past otherwise BioWare would get some of the blame for Andromeda and like you said DICE with some of their choices. I think to people with Bungie they have done more bad things then Activision because nobody has really gone to look at what Activision has done. While people blame the people from Bungie for the downward track HALO has gone down due to it being done by 343 games which is odd since the Bungie people that stayed with Microsoft formed 343.
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Post by Pounce de León on Dec 28, 2017 1:20:50 GMT
Publishers fund the projects, not their affiliated or contracted developers. It's the publishers asking for monetization looking for better return on their investments. Developers only execute.
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Post by abaris on Jan 1, 2018 14:30:58 GMT
...go back to the Riccitellio days. Ricitello was the one who set this all in motion. Salivating over the COD crowd and starting the whole tack on MP horde mode madness. He was the one being instrumental in moving the ME and DA franchises away from being single player RPGs. EA gets the most flak because they are arguably the largest game corporation out there. And because they are the ones aiming for the casual mass market the most. They also are the ones who most aggressively took care of their competition by buying one studio after the other. Yes, that's the market allowing for that, but less competition is worse for the consumer. Not only in gaming. It's also not true that others don't get any flak. Rockstar got a taste of that when they made modding impossible by outlawing the single most important modding tool. The outrage was on the same lines as with EA. An unfriendly act against consumers to rake in even more money through microtransactions.
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N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
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Post by linksocarina on Jan 1, 2018 17:13:15 GMT
...go back to the Riccitellio days. Ricitello was the one who set this all in motion. Salivating over the COD crowd and starting the whole tack on MP horde mode madness. He was the one being instrumental in moving the ME and DA franchises away from being single player RPGs. EA gets the most flak because they are arguably the largest game corporation out there. And because they are the ones aiming for the casual mass market the most. They also are the ones who most aggressively took care of their competition by buying one studio after the other. Yes, that's the market allowing for that, but less competition is worse for the consumer. Not only in gaming. It's also not true that others don't get any flak. Rockstar got a taste of that when they made modding impossible by outlawing the single most important modding tool. The outrage was on the same lines as with EA. An unfriendly act against consumers to rake in even more money through microtransactions. And yet he was also the one that had restraint and actively developed new IP without the multiplayer madness. Also, last I checked all I see is a sea of videos, online threads, reddit posts and the like bashing EA ad-nauseum for sneezing the wrong way. Rockstar got a bit of flak for their modding tool, yet it's not a constant stream of videos shouting doom and gloom at the heavens over it and over Rockstars other practices. Part of the problem is the imbalance of criticism over what is deserved and what is not. A lot of people let other companies with even more egregious crimes off the hook way too easily. And we don't see a shit ton of videos on it either because they don't get clicks, but that is gaming culture now a days anyway, so I guess I should be used to it.
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Post by Pounce de León on Jan 2, 2018 9:51:25 GMT
Ricitello was the one who set this all in motion. Salivating over the COD crowd and starting the whole tack on MP horde mode madness. He was the one being instrumental in moving the ME and DA franchises away from being single player RPGs. EA gets the most flak because they are arguably the largest game corporation out there. And because they are the ones aiming for the casual mass market the most. They also are the ones who most aggressively took care of their competition by buying one studio after the other. Yes, that's the market allowing for that, but less competition is worse for the consumer. Not only in gaming. It's also not true that others don't get any flak. Rockstar got a taste of that when they made modding impossible by outlawing the single most important modding tool. The outrage was on the same lines as with EA. An unfriendly act against consumers to rake in even more money through microtransactions. And yet he was also the one that had restraint and actively developed new IP without the multiplayer madness. Also, last I checked all I see is a sea of videos, online threads, reddit posts and the like bashing EA ad-nauseum for sneezing the wrong way. Rockstar got a bit of flak for their modding tool, yet it's not a constant stream of videos shouting doom and gloom at the heavens over it and over Rockstars other practices. Part of the problem is the imbalance of criticism over what is deserved and what is not. A lot of people let other companies with even more egregious crimes off the hook way too easily. And we don't see a shit ton of videos on it either because they don't get clicks, but that is gaming culture now a days anyway, so I guess I should be used to it. That sea of videos is Google showing you what you are likely wanting to see, according to their algorithm. If you take a step back you'll see that contrary to your belief that it's all focussed on EA the mtx critique is quite spread across the publishers. EA gets a bigger chunk of the flak because it earns clicks, but it's far from being exclusively under attack.
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Post by Sartoz on Jan 2, 2018 13:19:01 GMT
SnipPart of the problem is the imbalance of criticism over what is deserved and what is not. A lot of people let other companies with even more egregious crimes off the hook way too easily. And we don't see a shit ton of videos on it either because they don't get clicks, but that is gaming culture now a days anyway, so I guess I should be used to it. That sea of videos is Google showing you what you are likely wanting to see, according to their algorithm. If you take a step back you'll see that contrary to your belief that it's all focussed on EA the mtx critique is quite spread across the publishers. EA gets a bigger chunk of the flak because it earns clicks, but it's far from being exclusively under attack. -(_ANTHEM_)-
Good point.
Google or any other search engine has no profile on me for two reasons: (1) I use duckduckgo.com as my default search engine. It's an intermediary "agent". Google and co. only see duckduckgo.com (2) I auto wipe my cookies when the browser quits.
Thus, my searches aren't skewed because the search engine "thinks" I'm only interested in "ROCKBARD" electronics, as an example.
Anyway, to go back on point, Bio employees who are "innocent" of this MT mess are the artists... the writers, graphic designers, audio engineers, level designers... etc. The bad boys are the game architects and management. Though, if I think about it, the game architects do take their queue from management. However, a bad architectural game design reflects on their inability to implement "progression finesse" acceptable to the players.
Last, this "MT exposure and bad press" exerts ancillary pressure on Bio to avoid predatory tactics. Bio employees who are candidates for "polishing their resume" is management, imo. 🌸
EDIT: grammar.
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Cyan_Griffonclaw
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Post by Cyan_Griffonclaw on Jan 4, 2018 16:20:21 GMT
Publishers fund the projects, not their affiliated or contracted developers. It's the publishers asking for monetization looking for better return on their investments. Developers only execute. So, what would be the most obvious and simplest way to remedy this? I'm thinking find a lot of investors that can handle profit returns in more realistic terms and allow for flexibility. It seems that the fuse to blow up studios is getting shorter and shorter... and yet BioWare is still around. That's amazing in itself. If EA wants to sell off BioWare, who would realistically be a publisher for them that isn't going to use the same blatant, bullcrap antics EA manages to pull off more brazenly with each title? I can't think of one.
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Post by Pounce de León on Jan 4, 2018 16:26:38 GMT
Publishers fund the projects, not their affiliated or contracted developers. It's the publishers asking for monetization looking for better return on their investments. Developers only execute. So, what would be the most obvious and simplest way to remedy this? I'm thinking find a lot of investors that can handle profit returns in more realistic terms and allow for flexibility. It seems that the fuse to blow up studios is getting shorter and shorter... and yet BioWare is still around. That's amazing in itself. If EA wants to sell off BioWare, who would realistically be a publisher for them that isn't going to use the same blatant, bullcrap antics EA manages to pull off more brazenly with each title? I can't think of one. The most simplest way is to look for devs who publish and market themselves. Hellblade was quite the success. Larian seems to do well. They mostly go through digital ditributors, Steam being the largest.
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Post by linksocarina on Jan 4, 2018 16:29:40 GMT
And yet he was also the one that had restraint and actively developed new IP without the multiplayer madness. Also, last I checked all I see is a sea of videos, online threads, reddit posts and the like bashing EA ad-nauseum for sneezing the wrong way. Rockstar got a bit of flak for their modding tool, yet it's not a constant stream of videos shouting doom and gloom at the heavens over it and over Rockstars other practices. Part of the problem is the imbalance of criticism over what is deserved and what is not. A lot of people let other companies with even more egregious crimes off the hook way too easily. And we don't see a shit ton of videos on it either because they don't get clicks, but that is gaming culture now a days anyway, so I guess I should be used to it. That sea of videos is Google showing you what you are likely wanting to see, according to their algorithm. If you take a step back you'll see that contrary to your belief that it's all focussed on EA the mtx critique is quite spread across the publishers. EA gets a bigger chunk of the flak because it earns clicks, but it's far from being exclusively under attack. Their algorithm is shit then. Most of it seems to be against EA, every so often I get a video recommended to me that is shit talking Bethesda, Ubisoft, Bungie, BioWare (which I guess is EA as well technically) and a bunch of smaller studios. Some by the same recommended people, others by folks I never heard of. The stuff I watch normally on Youtube is long-form critiques or informational stuff on games and politics, plus historical videos. Things like Gervais for example. Almost all of my recommended section regarding games is internet celebrities or folks attempting deep critique and ultimately failing to do so with any form of deftness. Guys like Vargas or Anderson.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
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Post by Cyan_Griffonclaw on Jan 4, 2018 16:46:04 GMT
So, what would be the most obvious and simplest way to remedy this? I'm thinking find a lot of investors that can handle profit returns in more realistic terms and allow for flexibility. It seems that the fuse to blow up studios is getting shorter and shorter... and yet BioWare is still around. That's amazing in itself. If EA wants to sell off BioWare, who would realistically be a publisher for them that isn't going to use the same blatant, bullcrap antics EA manages to pull off more brazenly with each title? I can't think of one. The most simplest way is to look for devs who publish and market themselves. Hellblade was quite the success. Larian seems to do well. They mostly go through digital ditributors, Steam being the largest. Thank you Catastrophy. To be honest, I hope Anthem grabs everyone's attention for all the right reasons, but I have a lot of doubts. However, nothing is as satisfying as BioWare's previous titles (even much maligned ones like DA2 and ME3's last 10 minutes. I'm still scarred from it. It's never going to heal, will it?) compared to other old RPGs. I'm still playing the hell out of Fallout 4, but holy crap... it's only because of the modding. Otherwise, storytelling is so... derp? The best videos on YouTube for me are the ones doing a parody on Fallout 4. Fallout seems to attract a lot of talented artists and toolset masters. It's like they're showing Bethesda how to do it right with the toolset. I did play Hellblade and wow... it wasn't long enough because it was that good. I didn't feel like any of my time was wasted. Divinity Original Sin or Wasteland 2 seem like a step backward. I'm past using the Infinity Engine style games. I like the 1st or 3rd person view, especially when the environment is done so well. I find myself admiring Andromeda for what it evolved into, but holy cow... EA made a terrible choice of killing further development. Stupid, really, but hey... I don't earn 7 figures a year. I call myself special when I hit six figures. I can tell you 2018 will not be a six-figure year. I don't care. I'm going to chance it and bet on me for a while with this channel I'm going to create for myself on YouTube. 6-8 minute videos. Polished down like a newscast.
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Post by Pounce de León on Jan 4, 2018 16:50:48 GMT
That sea of videos is Google showing you what you are likely wanting to see, according to their algorithm. If you take a step back you'll see that contrary to your belief that it's all focussed on EA the mtx critique is quite spread across the publishers. EA gets a bigger chunk of the flak because it earns clicks, but it's far from being exclusively under attack. Their algorithm is shit then. Most of it seems to be against EA, every so often I get a video recommended to me that is shit talking Bethesda, Ubisoft, Bungie, BioWare (which I guess is EA as well technically) and a bunch of smaller studios. Some by the same recommended people, others by folks I never heard of. The stuff I watch normally on Youtube is long-form critiques or informational stuff on games and politics, plus historical videos. Things like Gervais for example. Almost all of my recommended section regarding games is internet celebrities or folks attempting deep critique and ultimately failing to do so with any form of deftness. Guys like Vargas or Anderson. Stuff I regularly have a look at is Sterling and "Pretty Good Gaming", who are kinda gaming news light with outspoken antipathy for mtx shananigans. I watch them for their sexy welsh accents. It's Sterling's selling point as well. I wouldn't say they bash EA exclusively. It kinda took off with Warner's Shadow of Mordor this year is my impression. I watch AJ only for the entertainment and that is delivered sometimes quite outstandingly.
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linksocarina
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Post by linksocarina on Jan 4, 2018 18:24:57 GMT
Their algorithm is shit then. Most of it seems to be against EA, every so often I get a video recommended to me that is shit talking Bethesda, Ubisoft, Bungie, BioWare (which I guess is EA as well technically) and a bunch of smaller studios. Some by the same recommended people, others by folks I never heard of. The stuff I watch normally on Youtube is long-form critiques or informational stuff on games and politics, plus historical videos. Things like Gervais for example. Almost all of my recommended section regarding games is internet celebrities or folks attempting deep critique and ultimately failing to do so with any form of deftness. Guys like Vargas or Anderson. Stuff I regularly have a look at is Sterling and "Pretty Good Gaming", who are kinda gaming news light with outspoken antipathy for mtx shananigans. I watch them for their sexy welsh accents. It's Sterling's selling point as well. I wouldn't say they bash EA exclusively. It kinda took off with Warner's Shadow of Mordor this year is my impression. I watch AJ only for the entertainment and that is delivered sometimes quite outstandingly. I got too much of a bias to take Vargas seriously due to the complete botching of Blistered Thumbs, working for him was very hands off but he constantly pushed his stuff as the primary driver over diverse content, and the fact that most of the time he has no clue what he's talking about. Sterling sometimes has something smart to say, but he's basically like Vargas but with insider connections. His shtick is the problem, and his accusations are usually pandering vs informational.
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