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Post by midnight tea on Jan 5, 2017 19:28:13 GMT
I feel like we'll get some Dragon Age information at E3 this year. That would have given Mass Effect Andromeda ample time to shine, and I imagine they must be close to a point where they want to at least announce the next Dragon Age. I personally would expect the game in 2018; 2019 would mean a rather long development time. I must have missed what made people so sure that the new IP would be the next game released, but it seems odd that they would hold off on Dragon Age for so long. I'd think we'd get DA4 and then the new IP. Welp, there's one problem with that - Mike Laidlaw said on his twitter that they won't be announcing anything that ain't about 6 months before release. And a full-time production on DA haven't even began yet, and we don't know when it'd begin, since we have no clue what's Secret IP's spot in release schedule. Personally I don't think DA4 production will be taking as long as, say, DAI, since most of necessary work on the game on technical level has been done with Inquisition - but they still need some time. Question is - how much? There are people confidently saying that we won't be seeing the next title announced even till 2020..
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Post by Rynnju on Jan 5, 2017 19:32:54 GMT
I feel like we'll get some Dragon Age information at E3 this year. That would have given Mass Effect Andromeda ample time to shine, and I imagine they must be close to a point where they want to at least announce the next Dragon Age. I personally would expect the game in 2018; 2019 would mean a rather long development time. I must have missed what made people so sure that the new IP would be the next game released, but it seems odd that they would hold off on Dragon Age for so long. I'd think we'd get DA4 and then the new IP. Welp, there's one problem with that - Mike Laidlaw said on his twitter that they won't be announcing anything that ain't about 6 months before release. And a full-time production on DA haven't even began yet, and we don't know when it'd begin, since we have no clue when the'd release Secret IP. Personally I don't think DA4 production will be taking as long as, say, DAI, since most of necessary work on the game on technical level has been done with Inquisition - but they still need some time. Question is - how much? There are people confidently saying that we won't be seeing the next title announced even till 2020.. Wow so they haven't even started development yet? I just assumed they had! At this rate we'd see the longest time gap between Dragon Age games ever by a large margin. It seems like an odd choice since like you said, there won't be the same difficulties they had with DAI while moving to a new engine. I'm starting to get a bit bitter towards this new IP already and we have no clue what it even is.
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Post by midnight tea on Jan 5, 2017 19:47:01 GMT
Welp, there's one problem with that - Mike Laidlaw said on his twitter that they won't be announcing anything that ain't about 6 months before release. And a full-time production on DA haven't even began yet, and we don't know when it'd begin, since we have no clue when the'd release Secret IP. Personally I don't think DA4 production will be taking as long as, say, DAI, since most of necessary work on the game on technical level has been done with Inquisition - but they still need some time. Question is - how much? There are people confidently saying that we won't be seeing the next title announced even till 2020.. Wow so they haven't even started development yet? I just assumed they had! At this rate we'd see the longest time gap between Dragon Age games ever by a large margin. It seems like an odd choice since like you said, there won't be the same difficulties they had with DAI while moving to a new engine. I'm starting to get a bit bitter towards this new IP already and we have no clue what it even is. Oh, judging from hints left by the devs the development has been going for some time now. But full-time production with full team? No, it doesn't seem to have begun yet (unless, of course, they're too sneaky for us to tell if it did). And I also find it odd if they'd have a gap as large as some foresee it. Even MEA technically wouldn't take this long, and we're talking an entirely new chapter with a much bigger world than that of Thedas, spanning entire planetary systems, plus the necessary job to adapt the world and team to Frostbite. Like, Dragon Age as a franchise doesn't have that luxury - we're basically stuck mid-story and waiting for what effectively is 2nd part for Inquisition. It doesn't make sense for me to construct a story the way they did and then have us wait 5-6 years for the next chapter, even with all the additional material they could release before DA4.
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Post by gervaise21 on Jan 5, 2017 19:50:51 GMT
I'd be very surprised if they left the next instalment as long as 2020; that would be 6 years after the release of the original game and 5 years from Trespasser DLC. I know it was that long from the release of ME3 to MEA but the former had completed the storyline for that trilogy and they also had to work with the new engine.
DA4 will presumably still be using Frostbite, so they won't have that to contend with, they haven't got to develop a whole new storyline because DG admitted that all the elements were already there for DAI, they just didn't have the development time to do the entire thing in one game, so DA4 ought to be the rest of what we didn't get, in other words wrapping up the Solas storyline. Even with new plotlines and characters, that shouldn't take as long as even DAI took to develop, let alone MEA.
It would also make commercial sense to bring out DA4 fairly quickly because they know they have got guaranteed sales, so it is worth putting the effort in. So I'd be looking to late 2018 or early 2019 at the latest.
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Post by Rynnju on Jan 5, 2017 19:53:57 GMT
Wow so they haven't even started development yet? I just assumed they had! At this rate we'd see the longest time gap between Dragon Age games ever by a large margin. It seems like an odd choice since like you said, there won't be the same difficulties they had with DAI while moving to a new engine. I'm starting to get a bit bitter towards this new IP already and we have no clue what it even is. Oh, judging from hints left by the devs the development has been going for some time now. But full-time production with full team? No, it doesn't seem to have begun yet (unless, of course, they're too sneaky for us to tell if it did). And I also find it odd if they'd have a gap as large as some foresee it. Even MEA technically wouldn't take this long, and we're talking an entirely new chapter with a much bigger world than that of Thedas, spanning entire planetary systems, plus the necessary job to adapt the world and team to Frostbite. Like, Dragon Age as a franchise doesn't have that luxury - we're basically stuck mid-story and waiting for what effectively is 2nd part for Inquisition. It doesn't make sense for me to construct a story the way they did and then have us wait 5-6 years for the next chapter, even with all the additional material they could release before DA4. Yeah, this is how I was thinking too. This is the game with the least amount of reason or excuses for making players wait so long, and yet people predict it will be one of the longest development gaps. It just seems like a bad choice, especially since we likely won't see significant expansion or any serious updates in graphics or gameplay, and they left us majorly hanging with the last one. Oh well, I guess we'll see when we see. I'll just keep pretending that they are in full development and are just hiding it from us!
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Post by javeart on Jan 5, 2017 20:02:55 GMT
Yeah, this is how I was thinking too. This is the game with the least amount of reason or excuses for making players wait so long, and yet people predict it will be one of the longest development gaps. It just seems like a bad choice, especially since we likely won't see significant expansion or any serious updates in graphics or gameplay, and they left us majorly hanging with the last one. Oh well, I guess we'll see when we see. I'll just keep pretending that they are in full development and are just hiding it from us!I like the idea I agree with everyone else, a gap of 5-6 years seems excesive, that's why I keep hoping for DA4 for 2018... edit: also, what I read is someone said that Weekes confirmed it, I didn't read anything directly from Weekes, and I take it that if he did, it was some time ago and that's why I never heard of it before. And the reasoning for the new IP being the next release I think it's only because it's supposed to have been more time in development, but I know nothing of this kind of thing and, just the same that the "not earlier than spring 2019" estimate, is only what I gathered from the threads where people who seem to know more discussed the topic I always keep an eye on those waiting for good news
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Post by Deleted on Jan 5, 2017 21:44:09 GMT
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Post by ellawyn on Jan 5, 2017 22:12:24 GMT
It doesn't make sense for me to construct a story the way they did and then have us wait 5-6 years for the next chapter, even with all the additional material they could release before DA4 Well, they might not have a choice. The writers are the ones who constructed the story, but it's not like they get to decide when full production starts or when a game will be slated for release. And I'd be shocked if the people who do decide that care whether or not it benefits the story. This is the same company that rushed DA2, and to a lesser degree ME3, even though the story clearly suffered from it. They're also probably the same people who mandated Inquisition's empty open world. That being said, as we can see from DA2 and ME3, clearly these people value quick turnaround over slow but detailed development. Also: I'd be very surprised if they left the next instalment as long as 2020; that would be 6 years after the release of the original game and 5 years from Trespasser DLC. I know it was that long from the release of ME3 to MEA but the former had completed the storyline for that trilogy and they also had to work with the new engine. This. Neither Dragon Age or Mass Effect had a gap larger than four years between releases (DA had releases in November 2009, March 2011, and November 2014. ME had releases in November 2007, January 2010, and March 2012. So I guess it's technically been no more than three years, but four if you round the numbers.). Andromeda will likely be the largest at five, but since it's not a direct sequel they probably didn't immediately devote many resources to it. Given all that information, 2020 seems weird to me, too. As I recall BioWare has three different studios - if all three are working on the separate franchises, then there's no reason to assume they have to finish the new IP before starting development on Dragon Age (Especially since the new IP was evidently being developed during both Andromeda's and Inquisition's development.) They won't start advertising it until the new IP's out, of course (Or vice versa if the releases are slotted in reverse, although I doubt that since we've seen open confirmation for the new IP while everyone's still pretending DA4 doesn't exist.) but that's just smarter advertising.
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Post by lilyenachaos on Jan 5, 2017 22:41:50 GMT
2020 is too far away.
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Post by midnight tea on Jan 5, 2017 23:16:11 GMT
It doesn't make sense for me to construct a story the way they did and then have us wait 5-6 years for the next chapter, even with all the additional material they could release before DA4 Well, they might not have a choice. The writers are the ones who constructed the story, but it's not like they get to decide when full production starts or when a game will be slated for release. And I'd be shocked if the people who do decide that care whether or not it benefits the story. This is the same company that rushed DA2, and to a lesser degree ME3, even though the story clearly suffered from it. They're also probably the same people who mandated Inquisition's empty open world. ...Hang on. Yes, they've rushed DA2, but they were also given additional development year for DAI (hence we have multiple races and additional romances, including the one favored in this thread ), and additional development time for MEA. You can't just focus on negative and completely omit the positive. Also - while the writers might have concocted a story, I'm pretty sure all developers know what kind of product they're sending into the world. In fact, Bioware writers, at least in last times, are known to stick all through the project and consult with other dev teams all throughout development time.
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Post by ellawyn on Jan 5, 2017 23:32:44 GMT
Well, they might not have a choice. The writers are the ones who constructed the story, but it's not like they get to decide when full production starts or when a game will be slated for release. And I'd be shocked if the people who do decide that care whether or not it benefits the story. This is the same company that rushed DA2, and to a lesser degree ME3, even though the story clearly suffered from it. They're also probably the same people who mandated Inquisition's empty open world. ...Hang on. Yes, they've rushed DA2, but they were also given additional development year for DAI (hence we have multiple races and additional romances, including the one favored in this thread ), and additional development time for MEA. You can't just focus on negative and completely omit the positive. Also - while the writers might have concocted a story, I'm pretty sure a developers know what kind of product they're sending into the world. In fact, Bioware writers, at least in last times, are known to stick all through the project and consult with other dev teams all throughout development time. In a discussion that's basically about wishing for the next game to come sooner, talking about BioWare delaying games is a positive? Also I doubt the developers really decide it either. They might have more of a say than the writers, but release dates are a business decision, not a creative one.
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Post by midnight tea on Jan 5, 2017 23:39:02 GMT
...Hang on. Yes, they've rushed DA2, but they were also given additional development year for DAI (hence we have multiple races and additional romances, including the one favored in this thread ), and additional development time for MEA. You can't just focus on negative and completely omit the positive. Also - while the writers might have concocted a story, I'm pretty sure a developers know what kind of product they're sending into the world. In fact, Bioware writers, at least in last times, are known to stick all through the project and consult with other dev teams all throughout development time. In a discussion that's basically about wishing for the next game to come sooner, talking about BioWare delaying games is a positive? Yes, because nobody really wants them to rush DA4, same way nobody wants to wait for it too long. I mean, it's not like it's just one or the other. What is hoped here is that - after the hurdle with converting on Frostbite and all the other changes we hardly know of - resulted with Bioware knowing how to be more efficient in producing (and EA publishing) quality games. Yet we see more and more publishers changing release dates in order for devs to polish their products.
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Post by Elessara on Jan 5, 2017 23:48:26 GMT
...Hang on. Yes, they've rushed DA2, but they were also given additional development year for DAI (hence we have multiple races and additional romances, including the one favored in this thread ), and additional development time for MEA. You can't just focus on negative and completely omit the positive. Also - while the writers might have concocted a story, I'm pretty sure a developers know what kind of product they're sending into the world. In fact, Bioware writers, at least in last times, are known to stick all through the project and consult with other dev teams all throughout development time. In a discussion that's basically about wishing for the next game to come sooner, talking about BioWare delaying games is a positive? Also I doubt the developers really decide it either. They might have more of a say than the writers, but release dates are a business decision, not a creative one. I don't so much want DA4 to come sooner. I just want news to come sooner . I was happier than not when DAI was delayed a year.
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Post by Elessara on Jan 5, 2017 23:55:09 GMT
This discussion has made me wonder, when they requested to push back the release date of DAI they were like, "Look business-people, we could release DAI on the current date but we're not gonna lie - it'll suck. Do you really want another DA2? Cause not giving us more time is how you get another DA2."
Disclaimer: I did not think DA2 was THAT bad. It wasn't a great game but I willingly played it multiple times and mostly enjoyed it.
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Post by ellawyn on Jan 6, 2017 0:22:04 GMT
In a discussion that's basically about wishing for the next game to come sooner, talking about BioWare delaying games is a positive? Yes, because nobody really wants them to rush DA4, same way nobody wants to wait for it too long. I mean, it's not like it's just one or the other. What is hoped here is that - after the hurdle with converting on Frostbite and all the other changes we hardly know of - resulted with Bioware knowing how to be more efficient in producing (and EA publishing) quality games. Yet we see more and more publishers changing release dates in order to polish their products. Yes, because the games are unplayably buggy . As I said, developers probably have some say. And if that say is "The game is literally unplayable," well, it will be delayed. Not to mention that there are games which release in such a state anyway, and usually face some massive backlash for it. As I recall, the Batman: Arkham Knight devs actually started giving refunds to customers because the released game was such a mess. No one wants to be in that situation. Otherwise, yes, it's still very much a business decision. When's this game coming out, what's the competition, is this a good season for it consumer wise, is this a good season financially, etc, etc. It's not coincidence that so many games seem to come out around the holiday season, or before the end of a fiscal quarter. Just like it's not coincidence that Hollywood puts out blockbusters in summer and the artsy films just before the Oscars and saves the chancier projects for dead months like September. Release dates can effect the sales of a product pretty majorly.
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Post by midnight tea on Jan 6, 2017 1:12:59 GMT
Yes, because nobody really wants them to rush DA4, same way nobody wants to wait for it too long. I mean, it's not like it's just one or the other. What is hoped here is that - after the hurdle with converting on Frostbite and all the other changes we hardly know of - resulted with Bioware knowing how to be more efficient in producing (and EA publishing) quality games. Yet we see more and more publishers changing release dates in order to polish their products. Yes, because the games are unplayably buggy . As I said, developers probably have some say. And if that say is "The game is literally unplayable," well, it will be delayed. Not to mention that there are games which release in such a state anyway, and usually face some massive backlash for it. As I recall, the Batman: Arkham Knight devs actually started giving refunds to customers because the released game was such a mess. No one wants to be in that situation. It seems to me like you tend to assume the worst-case scenario - if not always, then enough to notice a pattern here. Right now it's an assume that the reason the games are delayed is because they're an unplayable mess. As it happens - no. And you have even an example of it in DAI, whose delay was not its "unplayability". And the issue with Batman: Arkham Knight was not with the game as a whole, but specifically its shoddy PC port. The game released on consoles was fine and AFAIK garnered positive reviews. That's not to say that some games didn't receive flack for being either unfinished or just designed bad, or that wasn't a decision for delay in case of some games. This discussion has made me wonder, when they requested to push back the release date of DAI they were like, "Look business-people, we could release DAI on the current date but we're not gonna lie - it'll suck. Do you really want another DA2? Cause not giving us more time is how you get another DA2." Disclaimer: I did not think DA2 was THAT bad. It wasn't a great game but I willingly played it multiple times and mostly enjoyed it.I think EA has definitely learned its lesson with SimCity in 2013. It was a spectacular fiasco, mostly due to EA's demand that it'd be constantly online (they eventually implemented offline mode, but at that time it was too late) and I wouldn't be surprised if it wasn't one of the biggest turning points for the publisher in terms of how they view games as products, since we do see some improvements since then.
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Post by ellawyn on Jan 6, 2017 2:20:00 GMT
Yes, because the games are unplayably buggy . As I said, developers probably have some say. And if that say is "The game is literally unplayable," well, it will be delayed. Not to mention that there are games which release in such a state anyway, and usually face some massive backlash for it. As I recall, the Batman: Arkham Knight devs actually started giving refunds to customers because the released game was such a mess. No one wants to be in that situation. It seems to me like you tend to assume the worst-case scenario - if not always, then enough to notice a pattern here. I'll never deny that I'm a pessimist!
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Post by Addictress on Jan 6, 2017 2:35:55 GMT
*pops in*
I love Solas above all the things on the Earth, but imo Dragon Age 2 was a far better game with a far better story and writing than Inquisition sry
*leaves again*
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Post by CapricornSun on Jan 6, 2017 5:22:34 GMT
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Post by procutemeister on Jan 6, 2017 8:41:32 GMT
Yess! More Solas art It's nice to see the new Solas thread up too.
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Post by javeart on Jan 6, 2017 9:13:48 GMT
*pops in* I love Solas above all the things on the Earth, but imo Dragon Age 2 was a far better game with a far better story and writing than Inquisition sry *leaves again* Feel the same way, even without Solas I like better DA2. I didn't really mind The Cave, I think is a game with a lot of virtues and it always amazed me that it could have been developed in such little time. I still like the main story and most of the companions in DAI, though Solas and the findings about eleven lore are for me the best part of it, by far.
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Post by procutemeister on Jan 6, 2017 15:39:13 GMT
so, uh. i drew solas. link: tumblr
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Post by Solas on Jan 6, 2017 17:21:47 GMT
Yess! More Solas art It's nice to see the new Solas thread up too. cheers friendo
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Post by halla on Jan 6, 2017 18:04:18 GMT
Hello, my name is Er'dhael and I'm fresh Solasmancer from far away. *gently bow* My heart was broken at New Year's when fireworks were cheering me at defeating Corypheus. I hope I can put my small tent in the corner and sob silently covered in feels. Andaran atish’an. SolasTax
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Post by Julilla on Jan 6, 2017 18:39:41 GMT
Halla, all are welcome here. Please find a comfy pillow or bean bag to lounge on. We have lots of wine and as much cookies, jars of nutella and chocolate fudge you can swallow. We also have cuddle pits with kittehs and puppers. And buns.
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