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Post by themikefest on Dec 28, 2018 0:56:00 GMT
Have the little ducks waddle back to the pond where they can get bread crumbs from folks who come by to feed them.
Bring in a new character, if there's to be a sequel to MEA.
Ohh but they are all grown up now and want to play again!!!! Fine. They can have swimming races in the water.
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Post by dazk on Dec 28, 2018 1:07:21 GMT
Ohh but they are all grown up now and want to play again!!!! Fine. They can have swimming races in the water.
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Post by N7eezo on Dec 28, 2018 9:14:51 GMT
Unfortunately I can't see a way to have a MET sequel that isn't divisive and unsatisfying to the fanbase no matter how it's done with not just the RGB or FU endings, but also the other story arcs (genophage cure, Geth vs Quarian) that have to be taken into account. This regardless of how little of the Milky Way galaxy was explored or how far along the future it would be set. I'm open for a MET time period (sidequel), MEA2 (sequel) or a ME Multiverse (other dimension) game of some sorts. I'd still love to have a MET remaster (a complete edition of all MET games on current/next gen platforms with all DLCs, including preorder & collectors edition game items, bug fixes, HD graphics and such) even if they don't alter the gameplay & mechanics (to ME3/MEA) and leave the stories as they were. If they are going for a MET remake I'd love to see them implement their other visions even if they were never "completed" (dark energy from ME2 Haestrom) or cut/changed due to time constraints (ME3 Javik/Thessia, Citatel Coup after Thessia).
Just as an overview because I'm throwing around many terms that often get confused/misunderstood (no guarantee I got them right btw):
Prequel: before MET
Sidequel: during MET time period
Sequel: after MET Multiverse: allows for a reboot at any chosen point in time, without invalidating MET (think Star Trek's "Prime Universe" vs "Kelvin Universe" which was created by the 2009 Start Trek movie)
Reboot: start fresh, pick and choose what to include from existing stories, characters, lore.
Remaster: technology, HD graphics upgrades with bug fixing, without altering characters, stories, lore or gameplay
Remake: technology, HD graphics updates + gameplay and potential character, story, lore changes.
TLTR: For ME overall I can see prequel, sidequel, multiverse, but not a sequel.
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Post by Deleted on Dec 28, 2018 16:22:59 GMT
Unfortunately I can't see a way to have a MET sequel that isn't divisive and unsatisfying to the fanbase no matter how it's done with not just the RGB or FU endings, but also the other story arcs (genophage cure, Geth vs Quarian) that have to be taken into account. This regardless of how little of the Milky Way galaxy was explored or how far along the future it would be set. I'm open for a MET time period (sidequel), MEA2 (sequel) or a ME Multiverse (other dimension) game of some sorts. I'd still love to have a MET remaster (a complete edition of all MET games on current/next gen platforms with all DLCs, including preorder & collectors edition game items, bug fixes, HD graphics and such) even if they don't alter the gameplay & mechanics (to ME3/MEA) and leave the stories as they were. If they are going for a MET remake I'd love to see them implement their other visions even if they were never "completed" (dark energy from ME2 Haestrom) or cut/changed due to time constraints (ME3 Javik/Thessia, Citatel Coup after Thessia).
Just as an overview because I'm throwing around many terms that often get confused/misunderstood (no guarantee I got them right btw):
Prequel: before MET
Sidequel: during MET time period
Sequel: after MET Multiverse: allows for a reboot at any chosen point in time, without invalidating MET (think Star Trek's "Prime Universe" vs "Kelvin Universe" which was created by the 2009 Start Trek movie)
Reboot: start fresh, pick and choose what to include from existing stories, characters, lore.
Remaster: technology, HD graphics upgrades with bug fixing, without altering characters, stories, lore or gameplay
Remake: technology, HD graphics updates + gameplay and potential character, story, lore changes.
TLTR: For ME overall I can see prequel, sidequel, multiverse, but not a sequel.
I agree with most of this, with one refinement... "For MET overall, i can see a prequel, sidequel, or multiverse; but not a direct sequel. I don't see much stopping a ME:A2 sequel taking place directly after ME:A or farther into the future. Sure, the naysayers of the game overall will say that an ME:A2 would be a hard sell after those same naysayers did such a good job trashing the game at release... but I think there has been enough reasonably positive or, if one prefers, reasonably average, reaction to ME:A overall in the year since release that a sequel to ME:A seems very possible and even likely since it would be a continuation of many of the plans Bioware had made for the story at the outset. I do see modifactions to Ryder's characterization overall; but beyond that, I think continuing the story where they left off is now the easiest sell of any of the othter options. I believe it's really time for the fanbase to let go of the ME3 issues and just move forward... and the way forward is continuing to move the timeline further into the future in Andromeda... and, as Mac alluded, possibly returning to the Milky Way eventually (i.e. long, long after ME3)... probably to "solve" the mystery of what happened there during ME3 as part of a game (in an archaeological sense). In that way, they could leave the "decision" about what decision Shepard made up to the player (depending on what clues they chase or ignore) during that returning game.
I, personally, would not really be interested in a prequel since the conclusion/ending would have to lead to an already known "beginning" of the MET. I would also think a sidequel would be similarly limited... it would have to tie into already known outcomes or else be so far removed from the events of the MET that it might as well take place in Andromeda (in fact, Andromeda itself was a sidequel). My preference is still for an ME:A2 continuing on from where they left off with their original plans for the overall story. For once, I'd like to really see Bioware actually finish and include (i.e. not cut) what they start in a story.
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Post by Pounce de León on Dec 28, 2018 16:56:01 GMT
After MEA I am not particularly keen on more Mass Effect really. Not that I found it that bad - itjust didnt live up to ME standard.
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Post by Ascend on Jan 3, 2019 17:04:52 GMT
What I really want to happen, is a remake of the trilogy. At the same time, I don't want it to happen, because I'm afraid they'll change the parts that they don't have to change, and leave the ones in that don't need to be left in... But I'll argue from this perspective...
I would be all for a remake of the trilogy, with the following; Overall Still a trilogy, rather than one large game. All the three games have Andromeda-like gameplay (or improved even more) Still Shepard Most of the characters can remain the same. No technological downgrades in lore as the series progresses (as in thermal clips vs infinite ammo + overheating, power spamming vs one at the same time etc.) Ensure the menus, quest log, power screen etc. aren't cumbersome or confusing. Multiplayer is unnecessary. ME1 ME1 main story and plot is left mostly untouched. ME1 characters are a bit more fleshed out. ME1 sidequests have a bit more variety, without killing the feeling of the vastness of space. Nomad-like planet exploration must remain in ME1. Thresher Maws must still be available through random encounters and pose actual danger to the player. All known species must be available from ME1 onwards, although that doesn't mean every species should be equally available. Something like the Yahg must remain extremely rare for example. Citadel species are the most prominent. ME2 ME2 requires a complete main plot/story overhaul, including a structural overhaul. If Collectors are still there, them being Prothean husks must be relevant to the story/plot in some way. For example, capturing one and reconverting them into actual Protheans must be part of the story. It can also be connected as a way to try and save the abducted humans, where the humans are receiving a treatment like currently Cerberus did in ME3. The Citadel must be similar to ME1 in size, at least. Environments and hubs must be made for both combat and exploration, rather than them being completely separate. Shepard does not die. The Cypher of ME1 must remain relevant in ME2. The Cypher is one of the main things that makes Shepard special. Shepard needs to do at least as much effort as in ME1 to convince the council, before even thinking of joining Cerberus. The structure of the ending can remain similar, but the end boss must be different. This is to avoid the whole human reaper confusion. Tela Vasir is not killed, but remains an antagonist to Shepard for the rest of the trilogy. No 'convenient' excuses for your main character to leave the main ship on a secret unknown mission to make up a crew abduction. The reapers must arrive in this game. Either leave out the whole Dark Energy issue, or ensure it will be resolved in the final game. No planet scanning, thanks. ME3 The whole game needs to be about battling the reapers, and ultimately must have a similar structure to the current ME2 ending, where the loyalty of certain species determines the course of the ending, and where you ultimately have much more control over the final battle against the reapers. The basis is currently already there, so not much needs to change here. You still CANNOT win with military might alone. The emotional impact and connection with the characters must remain. Fix the Rachni mission. If Rachni dead in ME1 -> No Rachni in this one. If there is a Crucible, it needed to be discovered in the second game through Shepard's Cypher. ME3 should then consist of building it, protecting it and using it. No further 'discoveries' in this game. Full ending overhaul. The reapers must remain semi-benevolent, sort of like Saren, or like TIM, rather than pure evil. The ending must be more than just "we beat the reapers and lived happily ever after". And make sure it's not a deus ex machina ending, where we suddenly get important new information and surprises at the last minute.
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Post by Garo on Jan 6, 2019 19:47:19 GMT
If BW survives next 5 years and Dragon Age 4 won't be a total dissapointment then I hope they will make another ME and it will be good and polished. We will see ;p Also, I know no one wants to hear it but... Maybe BW should reconsider indoctrination theory? I know I know I am FULLY aware BW never intended to make this a thing, I personally never believed it either buuuut this is *one* way to continue this franchise.
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Post by Qui-Gon GlenN7 on Jan 8, 2019 15:57:51 GMT
You cannot change the past.
No new endings for ME3.
No MEA that is good enough for enough of the people.
...
So, whocares.clownfart? MoveTFon.org.
...
Just bring back the missing things from Andromeda - that alone makes the next game better.
Fixation on setting is fucking hilarious - we are talking either about a galaxy we currently have barely explored, and in-game have, uh, barely explored, -OR- a galaxy we have never explored, and in-game have just barely started to explore. Either is a blank slate.
No Ryder, No Shepard. As the nufans say, Shepard's story is done. As the oldfans say, so is Ryder's because facepalm.
So, new protag, better writing, include all old Mass Effect elements and only add to them. Smaller theme. The formula is brain dead simple.
This is your daily Gleem Broken Record Report.
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Post by Deleted on Jan 8, 2019 21:45:53 GMT
Worst theory ever. I almost bought into it when I first heard about it but too many holes. Feel free to petition someone to make a mod for it. Good thing the original ending doesn't have too many plot holes
Welp I guess MEA:2 is really the only thing they can do at this point. Maybe it will start with Tempest detroyed and Ryder falling into a planet.
Good thing TIM wouldn't be around to rebuild Ryder
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Post by natetrace on Jan 8, 2019 22:29:08 GMT
I stick to my guess that the next Mass effect will be the third reboot in the series but remain in Andromeda. 2 was a soft reboot with Shepard dying and resetting powers and points. Andromeda was a reboot. And now A2 will be a reboot with a new protagonist that we shall create and go on adventures with. I do think the Ryder twins will make a quick appearance, and be the same age as their father was in 1.
I also think it'd be cool to have a game set before the first Mass effect and one set after 3. Perhaps Nihlus is a temporary companion in a prequel. Perhaps in a proper 4, there is a cult that worships part of a reaper corpse.
I still want to see the batarian homeworld at some point.
So MEA2 ME Contact - would be set over the course of many years I imagine since the first contact war wouldn't take up an entire game. ME4 - the search for Shepard...lol
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Post by dmc1001 on Jan 9, 2019 4:10:15 GMT
Worst theory ever. I almost bought into it when I first heard about it but too many holes. Feel free to petition someone to make a mod for it. Good thing the original ending doesn't have too many plot holes
Welp I guess MEA:2 is really the only thing they can do at this point. Maybe it will start with Tempest detroyed and Ryder falling into a planet.
At which point the Mysterious Benefactor will resurrect him or her.
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Post by themikefest on Jan 9, 2019 12:27:18 GMT
Maybe it will start with Tempest detroyed and Ryder falling into a planet. Haha. Except TIM won't waste his time rebuilding a Little Duck. He would likely go to a pond to get a duck that can take things seriously and doesn't have a I don't care attitude.
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Post by themikefest on Jan 9, 2019 12:31:56 GMT
Good thing the original ending doesn't have too many plot holes
Welp I guess MEA:2 is really the only thing they can do at this point. Maybe it will start with Tempest detroyed and Ryder falling into a planet.
At which point the Mysterious Benefactor will resurrect him or her. Really? I would say he/she would bring back Alec instead of Little Ryder.
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Post by dmc1001 on Jan 9, 2019 16:30:01 GMT
At which point the Mysterious Benefactor will resurrect him or her. Really? I would say he/she would bring back Alec instead of Little Ryder. Alec is too long dead. Ryder would be a fresh kill.
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Post by themikefest on Jan 9, 2019 17:34:04 GMT
Really? I would say he/she would bring back Alec instead of Little Ryder. Alec is too long dead. Ryder would be a fresh kill. Is he? Was Shepard too long dead for Cerberus to bring him/her back?
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Post by Son of Dorn on Jan 9, 2019 17:38:31 GMT
Alec is too long dead. Ryder would be a fresh kill. Is he? Was Shepard too long dead for Cerberus to bring him/her back? I think Shep was a few days/weeks? dead when the Cerberus hired the Blue Creeper to recover Sheps body. But that's just a guess, never read the comic book on that event.
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Post by dmc1001 on Jan 9, 2019 17:55:48 GMT
Alec is too long dead. Ryder would be a fresh kill. Is he? Was Shepard too long dead for Cerberus to bring him/her back? I don't know. In any case, Ryder did the job, helped the "Golden Worlds" to move toward that status again, and brought about peace between the rebels and the Nexus. Plus, he gained access to the Meridian and all of its technological resources. I can't how that's anything other than a major win. If he could accomplish that, why wouldn't the MB bring him back? Step back from your dislike of Ryder and see that he did a lot of good in Andromeda. And before you point the finger at SAM, remember that Alec was using SAM first. In fact, Alec used SAM to unlock the first vault. Had he lived, he would have been using SAM in the exact same way.
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Post by themikefest on Jan 9, 2019 18:22:55 GMT
Is he? Was Shepard too long dead for Cerberus to bring him/her back? I don't know. In any case, Ryder did the job, helped the "Golden Worlds" to move toward that status again, and brought about peace between the rebels and the Nexus. Plus, he gained access to the Meridian and all of its technological resources. I can't how that's anything other than a major win. If he could accomplish that, why wouldn't the MB bring him back? Step back from your dislike of Ryder and see that he did a lot of good in Andromeda. And before you point the finger at SAM, remember that Alec was using SAM first. In fact, Alec used SAM to unlock the first vault. Had he lived, he would have been using SAM in the exact same way. Like has nothing to do with it. Ryder was a doormat. He/she was stepped on throughout the game without being able to stand up for themselves. What the **** did they learn while in the Alliance? A whole lot of nothing. They lack any discipline. Then again the Alliance probably would do better being taken on the road as a circus act.
Yes Alec would be using the sam voice thing. Most likely the thing wouldn't be telling Alec its cold every ****ing 10 seconds. Alec would tell the thing to shutup. Something his kid lacked the balls to do.
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Post by dmc1001 on Jan 9, 2019 18:46:13 GMT
You're still evading that he got the job done.
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Post by burningcherry on Jan 9, 2019 18:52:48 GMT
I'm happy with Alec not returning, given his plans of implanting all humans in Andromeda with SAMs.
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Post by Son of Dorn on Jan 9, 2019 18:56:42 GMT
I'm happy with Alec not returning, given his plans of implanting all humans in Andromeda with SAMs. Yeah, having SAM bitch about how hot/cold a room is very single day would drive anyone to madness.
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Post by burningcherry on Jan 9, 2019 19:02:14 GMT
I'm happy with Alec not returning, given his plans of implanting all humans in Andromeda with SAMs. Yeah, having SAM bitch about how hot/cold a room is very single day would drive anyone to madness. And, most importantly, no one wants to be turned into a husk like those people on Quiet Eddy. .
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Post by themikefest on Jan 9, 2019 19:07:17 GMT
You're still evading that he got the job done. Before reaching that point, it seems to be ok for squadmates to do stupid crap without being punished. Safety and security seem to be put on the bottom of the list. Of course having the I don't care attitude doesn't help. Then again, Ryder didn't care going by what two of the squamates were able to get away with.
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Post by dmc1001 on Jan 10, 2019 15:36:33 GMT
I'm happy with Alec not returning, given his plans of implanting all humans in Andromeda with SAMs. Yeah, having SAM bitch about how hot/cold a room is very single day would drive anyone to madness. I think only the Pathfinder got that, not the entire team. I mean, I don't know for sure but we do know SAM can speak to Ryder privately.
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Post by dmc1001 on Jan 10, 2019 15:55:25 GMT
You're still evading that he got the job done. Before reaching that point, it seems to be ok for squadmates to do stupid crap without being punished. Safety and security seem to be put on the bottom of the list. Of course having the I don't care attitude doesn't help. Then again, Ryder didn't care going by what two of the squamates were able to get away with. I'm not arguing that. I know he had a lack of leadership training from the Alliance. According to him, he was a glorified door guard. I don't know enough of Sara's story to comment. Then his career was entirely derailed when his father started on AI research and dishonorably discharged. I can imagine it being demoralizing when you're never going to be promoted. So he goes to Andromeda for a fresh start, intending to have a fresh start with his family. He never expected to be more than part of the support team. If anyone screwed Ryder here it was Alec, for thrusting him into not just a role he was unprepared for, but also an entirely different situation than had been expected. They thought it was going to be an adventure in Andromeda. Instead, they had little support from the Nexus and had to argue with administration to get anything. They might not have had access to the Tempest if Vetra - who was not part of the Pathfinder team - hadn't called in a favor. Beyond that, lots of people were still in cryo, a good number of those awakened were in exile due to inept administration (not to mention corruption) and he had to spend time making deals with the exiles rather than focusing on finding colonies. Even then, there were two factions of enemies trying to prevent him from doing what was necessary to activate the vaults, one of which was turning the AI people into the enemy. On top of all this, he lost his father and didn't know if his twin sister was ever going to wake up. That would put anyone off-balance. It's not unreasonable that he used jokes to deal with his emotions. Finally, Ryder went head to head with the Archon without the use of SAM. Sure, he had help from Sara, but there's a reason they have a Pathfinder team. Then, in the end, he got control of Meridian and found a fully viable homeworld. Sorry, but he accomplished a lot with a lot of unexpected challenges. Yes, he had to find his footing and that led to him getting walked all over in the beginning. But he had grown by the end of the game and there's no reason why this more developed Ryder couldn't be the basis for an MEA2.
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