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Post by vhiran on Jan 28, 2018 0:03:47 GMT
Wave, if I ever meet you in real life, name me your favorite drink and I'll buy you the entire stock. Straight up, no sarcasm, I'd really like to know why the both of you spend time on this forum. I mean, I'm mad as hell that J.J. Abrams ruined Star Trek (at least on the big screen), but I don't hang out on Star Trek forums and talk about how much I want J.J. Abrams to curl up and die. Let alone try to convince other people to wish death on him also. Really, it makes no sense to me. So enlighten me. Yeah, wow, what in the actual fuck. Both of those fellows spit upon Bioware with nearly every post, so why waste time on the Bioware social network, then?
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Post by Lavochkin on Jan 28, 2018 0:51:13 GMT
I'm indifferent personally, whilst I have enjoyed ME3 and ME:A I don't really have a personal investment in that franchise (not like I used to anyway) or BW itself and wouldn't be upset with them closing as if say, Nihon Falcom were to close.
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Post by majesticjazz on Jan 28, 2018 2:14:27 GMT
Also, this poll is clearly biased as this is a fansite of Bioware so naturally more people would want Bioware to succeed than fail. Me, I voted yes because I do want Anthem to fail. My hope is that by Anthem failing, Bioware/EA would understand that purely MP games isn't Bioware's strong suit and perhaps will let them go back to the single player focused mindset. FWIW, you misread the poll question. It's is it time for Bioware to close, yes/no? Not do you want Anthem to fail. If Bioware closes, all hope of going "back to the single player focused mindset" is over. If Bioware cannot produce the quality products they were able to do a decade ago, then yes, it is time for Bioware to close.
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Post by Superhik on Jan 28, 2018 3:39:18 GMT
Bait poll is bait. Few, if any people want Bioware to close. But it's also clearly not the company it was. What I want, at least, is for them to take a good long look at what made them the big name in cRPGs, and try to get back to their roots. Not follow every new fad that comes along. When you take a look at them, they were not particularly different than today...BG I/II: very few choices/consequences with little impact, same goes for player race, little customization options, extremely rudimentary character progression system ( magic system was robust though), simple and linear quest design ( from gameplay perspective: no stealth, use of environment, use of non combat skills, etc). I mean, people ( especially "hardcore" rpg players) have been complaining for more than a decade of BW "not making rpgs" under EA, but their formula was hugely different from Black Isle( and later Obsidian) even back then and remains pretty much the same, today...semi-linear combat party based rpg with emphasis on player/companion interaction and more emotionally engaging narrative. KOTOR for example has drastically simpler rpg mechanics compared to MEA or DAI. Only "black sheep" is Neverwinter Nights, where they did 180 with toolset/multiplayer, huge range of char building options, no party or real romances, etc.
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DragonEffect
N2
Pathfinding my way through life.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Pathfinding my way through life.
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Post by DragonEffect on Jan 28, 2018 3:48:06 GMT
The open world in inquisition was 90% optional, yet people still bitch about picking elfroot. Andromeda was jacked up but there were plenty of YTers who intentionally broke the game just to make it look bad and get clicks. It wasn't optional. Most main quests after Haven is destroyed require 30 to 40 points to be unlocked. (Even the two main quests BEFORE that event require 15 points, which in turn DEMAND that the player complete LOTS of optional quests to unlock one of them.) The player CANNOT access the main quests and move on with the game by ONLY playing them. They HAVE to play many of those "optional" quests, a process which is trying because some war table missions can take HOURS to be finished. And because no one has the patience to earn 4 Inquisition perks to unlock Deft Hands, Fine Tools (and other abilities that could be learned in a WAY more practical and accessible manner) only to complete that one quest which will give you another miserable point. It's all an unnecessary delay to compensate for the fact that the game is simply too short. Focus on the main quests alone and you don't have that many hours of gameplay that Bioware had originally advertised. Inquisition was marketed as a hot dog with the biggest and most delicious sausage you've ever seen. When your order finally arrived, you realise it's a hot dog with lots of beans, salad, vegetables, mashed potatoes, loads of ketchup, mustard, mayonnaise and only a tiny sausage hidden somewhere in the middle of that mess. That's the main reason behind all those furious complaints a few months (even weeks) after the game came out.
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Post by dutchsghost7 on Jan 28, 2018 4:02:26 GMT
The open world in inquisition was 90% optional, yet people still bitch about picking elfroot. Andromeda was jacked up but there were plenty of YTers who intentionally broke the game just to make it look bad and get clicks. It wasn't optional. Most main quests after Haven is destroyed require 30 to 40 points to be unlocked. (Even the two main quests BEFORE that event require 15 points, which in turn DEMAND that the player complete LOTS of optional quests to unlock one of them.) The player CANNOT access the main quests and move on with the game by ONLY playing them. They HAVE to play many of those "optional" quests, a process which is trying because some war table missions can take HOURS to be finished. And because no one has the patience to earn 4 Inquisition perks to unlock Deft Hands, Fine Tools (and other abilities that could be learned in a WAY more practical and accessible manner) only to complete that one quest which will give you another miserable point. It's all an unnecessary delay to compensate for the fact that the game is simply too short. Focus on the main quests alone and you don't have that many hours of gameplay that Bioware had originally advertised. Inquisition was marketed as a hot dog with the biggest and most delicious sausage you've ever seen. When your order finally arrived, you realise it's a hot dog with lots of beans, salad, vegetables, mashed potatoes, loads of ketchup, mustard, mayonnaise and only a tiny sausage hidden somewhere in the middle of that mess. That's the main reason behind all those furious complaints a few months (even weeks) after the game came out. Well said.
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Post by dropzofcrimzon on Jan 28, 2018 5:19:49 GMT
close? no but failing SO hard that they cannot dodge it/deflect it and have to take a long deep hard look at some of their new practices and whatnot? yeah You don't think it's a bit naive to believe that the former won't be the most likely consequence of the latter? You think EA is supportive of learning from lessons when millions of dollars are being flushed down the toilet? If positive change is going to come at all, it will be from modest success that can be improved on. Any other outcome leads to status quo or closure. Modest success results in the higher ups patting each other on the back and saying "see what we told you to do all along was good...now double down and do the same dumb shit again" and nothing changes. Believe me I work with people who function just like that. BIOWARE, and we know this from previous failures, is not able to process doing something wrong so anything wrong they do they process it...uhm...in their own way until it feels like they really did no wrong. Remember "people did not like the ending of ME3 because they did not understand it so we will explain it to them again"? Or "yeah no Dragon age 2 is coming out sooner than later because we are so awesome we are ahead of schedule"? Or my favorite "you guess that the only way for the next mass effect to exist is to either canonize one ending of ME3 or find a way to make them irrelevant (possibly using a Pandorum scenario) then you hasve no faith in us and are unimaginative -words said to me almost verbatim by a BIOWARE staffer- Or wait remember the "oh hey, the BSN is a toxic toxic place and we cannot communicate with the fans who are so very mean to us when we only want to have meaningful conversations -in which we are not challenged at all-star so we will stick to Facebook and Twitter (because people are not shitting on them HARD there too) Sorry no, BIOWARE needs a loss, a HARD one. They need the media and the players to focus fire on what was done wrong with enough intensity BIOWARE cannot spin it and has to realize "oh fuck we are not always right after all, maybe we need to start listening"
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Post by KingTony on Jan 28, 2018 13:56:28 GMT
No definitely not but I’d like for them to go back to their traditional ways of making games, which means great stories and great characters in each game but for that to be truly possible I think they need to be independent again, free from EA or anyone else for that matter. I agree, they need to go back to the days of KOTOR and Jade Empire.
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Post by kotoreffect3 on Jan 28, 2018 17:12:49 GMT
From KOTOR to Mass Effect and Dragon Age they have given me some of my favorite games of all time so hell no I don't want them to close. I may not like some of the stuff going on right now like putting ME on ice and not supporting MEA with DLC but that has EA written all over that. Anthem is the first bioware game in over a decade that I am not excited for but I am not ready to completely dismiss it as a game that I won't play and there is still some unfinished business in Thedas.
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punchysporkk
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by punchysporkk on Jan 28, 2018 17:56:42 GMT
My initial reaction was "No, of course not!" but as I sat here thinking about it, I realized that I don't know if I really care anymore. Bioware has actually done a lot for me, playing their games has helped me get through some pretty dark times, but they aren't making those games anymore and they don't seem interested in a return to form. I still don't wish them ill, but I'm not personally invested in their well-being as a company these days. They aren't the same company anymore, not the people and certainly not their changing style/format. That's not necessarily a bad thing, but it's not working for me... so far. I've not entirely given up on them.
I guess if I had my dream come true with them, all of their best people would go form a shiny new company making lower cost single player RPGs with amazing stories. I would gladly trade the real time action, voice actors, and all the other expensive stuff I love for an updated-but-old-school, budget friendly, story driven CRPG right about now. I think the problem is that big AAA games are expensive and people want their money back and then some. I can't really fault them, but their money making schemes are killing the games I love. It seems like the options are either 1) expensive MP games with microtransactions as far as the eye can see or 2) cheap indie level games with great stories and new ideas but limited bells and whistles, and if I have to trade flashy for plot and substance then I'm okay with that.
In short, no hate but I think we should see other people.
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Post by PapaCharlie9 on Jan 28, 2018 20:56:15 GMT
The open world in inquisition was 90% optional, yet people still bitch about picking elfroot. Andromeda was jacked up but there were plenty of YTers who intentionally broke the game just to make it look bad and get clicks. It wasn't optional. Most main quests after Haven is destroyed require 30 to 40 points to be unlocked. (Even the two main quests BEFORE that event require 15 points, which in turn DEMAND that the player complete LOTS of optional quests to unlock one of them.) The player CANNOT access the main quests and move on with the game by ONLY playing them. They HAVE to play many of those "optional" quests,True, they are not optional before WEWH/HLtA, but "many" is an exaggeration. Once you get to WEWH/HLtA, Power points take care of themselves through main quest stages, closing rifts, companion loyalty quests, hunting dragons, and the occasional fun side quest like the Still Ruins. Or you can just buy them with gold from Farris the Representative. For example, here is a minimal path through the Hinterlands side quests that will get you to the IYHSB/CotJ main quest stages in under 2 hours: dragonage3.wiki.fextralife.com/Quick+Walkthru+HinterlandsI count 12 side quests in that guide out of the 43 total in the Hinterlands, and some of those 12 aren't strictly in the Hinterlands (like picking up Sera), so arguably it's less than 12 wrt purely optional side quests. That doesn't seem like "many" to me, at least as far as IYHSB/CotJ go. Personally, I never found the Power gating of main quest stages to be much of burden.
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Post by Deleted on Jan 29, 2018 1:08:52 GMT
Bioware died long ago for me So you're saying you are some kind of necrophiliac? Why else would you still be posting on this forum? Your comment has to be some kind of joke because I don't even know where to begin.
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Post by Deleted on Jan 29, 2018 1:22:02 GMT
The open world in inquisition was 90% optional, yet people still bitch about picking elfroot. Andromeda was jacked up but there were plenty of YTers who intentionally broke the game just to make it look bad and get clicks. It wasn't optional. Most main quests after Haven is destroyed require 30 to 40 points to be unlocked. (Even the two main quests BEFORE that event require 15 points, which in turn DEMAND that the player complete LOTS of optional quests to unlock one of them.) The player CANNOT access the main quests and move on with the game by ONLY playing them. They HAVE to play many of those "optional" quests, a process which is trying because some war table missions can take HOURS to be finished. And because no one has the patience to earn 4 Inquisition perks to unlock Deft Hands, Fine Tools (and other abilities that could be learned in a WAY more practical and accessible manner) only to complete that one quest which will give you another miserable point. It's all an unnecessary delay to compensate for the fact that the game is simply too short. Focus on the main quests alone and you don't have that many hours of gameplay that Bioware had originally advertised. Inquisition was marketed as a hot dog with the biggest and most delicious sausage you've ever seen. When your order finally arrived, you realise it's a hot dog with lots of beans, salad, vegetables, mashed potatoes, loads of ketchup, mustard, mayonnaise and only a tiny sausage hidden somewhere in the middle of that mess. That's the main reason behind all those furious complaints a few months (even weeks) after the game came out. +1 that power points mechanics and war table were terrible. Even with mods they are very restrictive. Gods, those endless rifts, 2 points at a time... I literally quit my second PT when I had to grind 40 more PP... so dull. Every time I looked at how much PP you have to pay to unlock a new area, I wanted to weep. I am glad they fixed this in Andromeda truly making it optional, and NG+ a pleasure to play.
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Post by ApocAlypsE on Jan 29, 2018 23:26:29 GMT
With rumors of a possible acquisition of EA by Microsoft, I wonder how it will play out for Bioware if that happens... I don't want to see Bioware closed, and maybe it will start as a new page with them.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
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Post by linksocarina on Jan 29, 2018 23:31:12 GMT
You don't think it's a bit naive to believe that the former won't be the most likely consequence of the latter? You think EA is supportive of learning from lessons when millions of dollars are being flushed down the toilet? If positive change is going to come at all, it will be from modest success that can be improved on. Any other outcome leads to status quo or closure. Modest success results in the higher ups patting each other on the back and saying "see what we told you to do all along was good...now double down and do the same dumb shit again" and nothing changes. Believe me I work with people who function just like that. BIOWARE, and we know this from previous failures, is not able to process doing something wrong so anything wrong they do they process it...uhm...in their own way until it feels like they really did no wrong. Remember "people did not like the ending of ME3 because they did not understand it so we will explain it to them again"? Or "yeah no Dragon age 2 is coming out sooner than later because we are so awesome we are ahead of schedule"? Or my favorite "you guess that the only way for the next mass effect to exist is to either canonize one ending of ME3 or find a way to make them irrelevant (possibly using a Pandorum scenario) then you hasve no faith in us and are unimaginative -words said to me almost verbatim by a BIOWARE staffer- Or wait remember the "oh hey, the BSN is a toxic toxic place and we cannot communicate with the fans who are so very mean to us when we only want to have meaningful conversations -in which we are not challenged at all-star so we will stick to Facebook and Twitter (because people are not shitting on them HARD there too) Sorry no, BIOWARE needs a loss, a HARD one. They need the media and the players to focus fire on what was done wrong with enough intensity BIOWARE cannot spin it and has to realize "oh fuck we are not always right after all, maybe we need to start listening" Frankly I hope they don't listen, I hope they do their own thing in the end. The problem is sometimes they listen too much. It's almost a battered wife syndrome at this point...
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Abby... Normal.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Origin: JamieCOTC
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Post by jamiecotc on Jan 30, 2018 0:47:33 GMT
No, I don't want them to close, but I don't want Anthem either.
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Nord Ronnoc
N2
Day by day, huh?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Nord_Ronnoc
XBL Gamertag: Nord Ronnoc
PSN: Nord_Ronnoc
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Post by Nord Ronnoc on Jan 31, 2018 14:19:13 GMT
WTF?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by Hrulj on Jan 31, 2018 19:07:44 GMT
They need to listen to actual gamers instead of SJW crowd and it'll be fine. If not they'll simply shut down and have no one to blame but themselves
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Arcian
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: GVArcian
XBL Gamertag: GVArcian
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Prime Likes: 2168
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Post by Arcian on Feb 1, 2018 14:45:11 GMT
I hope not. BioWare has put out some real garbage recently but their early games show they can make God-tier stuff. They need to get back to that.
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Post by cloud9 on Feb 3, 2018 0:41:18 GMT
I'm afraid BioWare's fate is bound to happen ever since EA bought them, and if they mess up this opportunity the company will cease to exist. #RIP
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Post by Deleted on Feb 3, 2018 1:50:40 GMT
I'm afraid BioWare's fate is bound to happen ever since EA bought them, and if they mess up this opportunity the company will cease to exist. #RIP Pretty much my feelings on the matter.
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Post by setokaiba on Feb 3, 2018 21:53:27 GMT
I want Anthem to die but not Bioware. Sadly Bioware's fate is linked to Anthem's so I have mixed feelings
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Post by SofaJockey on Feb 3, 2018 23:26:15 GMT
seems like 75% of the posters on this thread actually want Bioware to be closed down. It can seem that way, but bear in mind that some BSNers have ridden this train for a long time and tastes can fall out of step with where the market is. Hmm, my instinct is that most people around here want BioWare to succeed but critical posts have a 'squeaky wheel effect. But I might be wrong. I think it might be interesting to see what the truth of it is ~ I'll appropriate this post into a little poll. The purpose of the thread was to get a sense of whether negativity against BioWare was as prevalent as it seemed, and the poll suggests not. For that reason, I think the thread has served its purpose, but there remain other ongoing discussions available if anyone wants to continue with these themes.
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