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Post by colfoley on Feb 10, 2018 19:20:36 GMT
actually I was thinking of changing it given recent events just not sure to what. Don't change - at least he is played by Jason Isaacs, who can't do any wrong imo. And it is a well written character by and large but that is a conversation for elsewhere.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
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Post by Cyberstrike on Feb 10, 2018 22:20:56 GMT
Yeah, they follow the money with DAI having their most sucessful launch and winning GOTY that year - what exactly do you think the market is telling them? Yeah exactly DAI was probably considered one of Bioware's best games granted MEA didn't turn out as well as it could have done and I admit that but I still find it to be thoroughly enjoyable. In fact almost through my 8th playthrough of it now. Just finished my 10th MEA playthrough and found new task that lead to a cool and interesting consequence on the Nexus. The more I play MEA the more I learn and want to learn more about this great spin-off of a great trilogy. Just beat Tomb Raider: The Definitive Edition on the Xbox One in 3 days with 71% complete a new personal record!
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Post by sjsharp2010 on Feb 10, 2018 22:30:50 GMT
Yeah exactly DAI was probably considered one of Bioware's best games granted MEA didn't turn out as well as it could have done and I admit that but I still find it to be thoroughly enjoyable. In fact almost through my 8th playthrough of it now. Just finished my 10th MEA playthrough and found new task that lead to a cool and interesting consequence on the Nexus. The more I play MEA the more I learn and want to learn more about this great spin-off of a great trilogy. Yeah I uncovered quiet a few new quests in my last playthrough but then I did a lot of exploring in my last run and discovered one new quest in this playthrough I'm almost through as well. Although in this playthrough I've mostly been sticking to the main story path as I've focused mostly on trying to make it a kind of speed run. So I can get through and give myself a break and play some DA for a change of pace. What quest was that then?
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Post by dazk on Feb 11, 2018 1:11:40 GMT
Oh, you felt connected to your Ryder on the worst implementation of thr Mass Effect franchise? Good for you. The problem with that is, your one opinion doesnt matter when the rest of the fan base hated the game so much that it single handedly killed the entire franchise. You fan bois need to learn your blind love of these games doesnt do them any favors. Hold developers accountable or lose your games. BioWare could be the next Visceral very easily. Well I think it is probably a reach to say that "the rest of the fan base hated the game so much" implying sjssharp2010 is the only one with a positive opinion. There are many on this board that enjoy the game, faults and all including myself. That doesn't make us deluded fan boys it just means we enjoy a game you don't and that's OK. I don't care if you don't like it, I am not sure why you care that others do, saying it killed the franchise is unknowable until Bioware/EA make that statement, until then it is speculation.
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Post by Deleted on Feb 11, 2018 1:18:30 GMT
Change it, change it, please. Bring it back to the simplify of the DA:O.
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Post by dazk on Feb 11, 2018 1:24:21 GMT
Yeah exactly DAI was probably considered one of Bioware's best games granted MEA didn't turn out as well as it could have done and I admit that but I still find it to be thoroughly enjoyable. In fact almost through my 8th playthrough of it now. Just finished my 10th MEA playthrough and found new task that lead to a cool and interesting consequence on the Nexus. The more I play MEA the more I learn and want to learn more about this great spin-off of a great trilogy. Just beat Tomb Raider: The Definitive Edition on the Xbox One in 3 days with 71% complete a new personal record! Cyberstrike Can you spoiler the task? I have just started my 12th PT and have been stuck on 99% for the last 3 PT's so it may be something I have missed?
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Post by sjsharp2010 on Feb 11, 2018 2:22:05 GMT
Oh, you felt connected to your Ryder on the worst implementation of thr Mass Effect franchise? Good for you. The problem with that is, your one opinion doesnt matter when the rest of the fan base hated the game so much that it single handedly killed the entire franchise. You fan bois need to learn your blind love of these games doesnt do them any favors. Hold developers accountable or lose your games. BioWare could be the next Visceral very easily. Well I think it is probably a reach to say that "the rest of the fan base hated the game so much" implying sjssharp2010 is the only one with a positive opinion. There are many on this board that enjoy the game, faults and all including myself. That doesn't make us deluded fan boys it just means we enjoy a game you don't and that's OK. I don't care if you don't like it, I am not sure why you care that others do, saying it killed the franchise is unknowable until Bioware/EA make that statement, until then it is speculation.
Exactly
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Post by naughtynomad on Feb 11, 2018 7:36:44 GMT
Yeah, well the handful of die hard fans on the bsn dont really matter, now do they? Im sure you feel just fine and dandy in your echo chamber of mediocrity, but BW follows the money. If you dont know what I'm talking about... you'll learn the hard way. Yeah and that's the second time you insult a whole board because boohoo, we don't share your opinion. You do realise, that discussions among grownups don't work like this? You have an opinion, someone else has another opinion. If you want them to listen to your opinion, bring arguments not tantrum fits a la 'you are a handful of mediocre people with no clue' And I'm not counting the times, you insult single writers in a thread, like you just did with sjsharp Oh did I poke your echo chamber? Did a dissenting opinion get you riled up? Boohoo. Fact of the matter is I was here when Inquisition came out. I saw the pages upon pages of complaints. Fans as a whole have lost faith in BW as a gaming company after the Andromeda fiasco. And Inquisition's lackluster launch contributed to that. As did the original ME 3 ending. If you can't handle someone disagreeing with you, you shouldn't be on the internet.
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Post by naughtynomad on Feb 11, 2018 7:37:34 GMT
Oh, you felt connected to your Ryder on the worst implementation of thr Mass Effect franchise? Good for you. The problem with that is, your one opinion doesnt matter when the rest of the fan base hated the game so much that it single handedly killed the entire franchise. You fan bois need to learn your blind love of these games doesnt do them any favors. Hold developers accountable or lose your games. BioWare could be the next Visceral very easily. Well I think it is probably a reach to say that "the rest of the fan base hated the game so much" implying sjssharp2010 is the only one with a positive opinion. There are many on this board that enjoy the game, faults and all including myself. That doesn't make us deluded fan boys it just means we enjoy a game you don't and that's OK. I don't care if you don't like it, I am not sure why you care that others do, saying it killed the franchise is unknowable until Bioware/EA make that statement, until then it is speculation. Yes, clearly one of the best games of all time...
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Post by fylimar on Feb 11, 2018 8:08:14 GMT
Sorry, naughty, but you don't rattle me. And it's nice to know, you haven't read anything here. People asked you to bring arguments, not more insults and funny pictures. I must assume you are either not capable or willing to discuss things in a normal way, so I will just leave you in your little echo chamber
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ApocAlypsE
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Post by ApocAlypsE on Feb 11, 2018 9:36:48 GMT
I would like to see a Mass Effect game made in the UE4 engine, but we can only dream now... As for Dragon Age, I'm sure that FB3 is one of the worst engines to use for the franchise.
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Post by merlin217 on Feb 11, 2018 10:49:30 GMT
Frostbite was one of the worst things to have happened to Bioware. Most of the problems with their last two releases can be traced tot he engine. The thing is simply not created for the types of games Bioware is trying to make. Unless they shy away from RPGs with semi-open wolrd designs and focus on shooters in the future of course. But at that stage what sort of Bioware would it be?
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Post by Unicephalon 40-D on Feb 11, 2018 11:20:14 GMT
Frostbite was one of the worst things to have happened to Bioware. Most of the problems with their last two releases can be traced tot he engine. The thing is simply not created for the types of games Bioware is trying to make. Unless they shy away from RPGs with semi-open wolrd designs and focus on shooters in the future of course. But at that stage what sort of Bioware would it be? Umm.. which engine was made for the types of games Bioware is trying to make?
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Go Team!
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Post by sjsharp2010 on Feb 11, 2018 12:18:54 GMT
Sorry, naughty, but you don't rattle me. And it's nice to know, you haven't read anything here. People asked you to bring arguments, not more insults and funny pictures. I must assume you are either not capable or willing to discuss things in a normal way, so I will just leave you in your little echo chamber Yeah I think he misundrestands which one of us is in an echo chamber.
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N7
Go Team!
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Post by sjsharp2010 on Feb 11, 2018 12:28:55 GMT
Yeah and that's the second time you insult a whole board because boohoo, we don't share your opinion. You do realise, that discussions among grownups don't work like this? You have an opinion, someone else has another opinion. If you want them to listen to your opinion, bring arguments not tantrum fits a la 'you are a handful of mediocre people with no clue' And I'm not counting the times, you insult single writers in a thread, like you just did with sjsharp Oh did I poke your echo chamber? Did a dissenting opinion get you riled up? Boohoo. Fact of the matter is I was here when Inquisition came out. I saw the pages upon pages of complaints. Fans as a whole have lost faith in BW as a gaming company after the Andromeda fiasco. And Inquisition's lackluster launch contributed to that. As did the original ME 3 ending. If you can't handle someone disagreeing with you, you shouldn't be on the internet. Then how come it sold a lot of copies as it must have done to have become Bioware's most successful game. Not only that it won Game of the year that year as well answer that if you can. As far as I'm concerned there was nothing lackluster about that.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,600 Likes: 18,390
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Post by sjsharp2010 on Feb 11, 2018 12:37:35 GMT
Frostbite was one of the worst things to have happened to Bioware. Most of the problems with their last two releases can be traced tot he engine. The thing is simply not created for the types of games Bioware is trying to make. Unless they shy away from RPGs with semi-open wolrd designs and focus on shooters in the future of course. But at that stage what sort of Bioware would it be? Umm.. which engine was made for the types of games Bioware is trying to make? Yeah I think the only time they made their own engine it was for DAO and DA2 I think for all their other games they used an already existing engine. Granted faces do look a bit cartoony in Frostbite compared with other engines but certainly locations and surroundings look awesome in it. Personally I think it depends on what you'er aiming for as a game developer. I don't think they've done too bad with the Frostbite engine but obviously there is room for improvement in some areas
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Post by fylimar on Feb 11, 2018 12:38:32 GMT
Sorry, naughty, but you don't rattle me. And it's nice to know, you haven't read anything here. People asked you to bring arguments, not more insults and funny pictures. I must assume you are either not capable or willing to discuss things in a normal way, so I will just leave you in your little echo chamber Yeah I think he misundrestands which one of us is in an echo chamber. Ah, well, I just ignore the guy. It's just sad, how some people can't express their opinion without getting insulting and personal. He must see, that a lot of people are critisising the games and none of them have any trouble, because he doesn't get, that's it isn't about him not liking the game, it is about him being downright rude to people. I just saw it in other threads and just decided to say my thing. I know, it doesn't change anything, but I said it anyway. Now I'm done.
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Post by river82 on Feb 11, 2018 12:38:41 GMT
Then how come it sold a lot of copies as it must have done to have become Bioware's most successful game. Quick clarification - Inquisition was Bioware's most successful launch not most successful game. Other than that and it selling above expectations when just released (I think one dev said) not much is known other than it sold well. Also the "most successful launch" thing is really vague and not exactly overflowing with meaningful information (what do they mean by launch? How long a time period is that? etc)
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Post by Unicephalon 40-D on Feb 11, 2018 12:46:21 GMT
Umm.. which engine was made for the types of games Bioware is trying to make? Yeah I think the only time they made their own engine it was for DAO and DA2 I think for all their other games they used an already existing engine. Granted faces do look a bit cartoony in Frostbite compared with other engines but certainly locations and surroundings look awesome in it. Personally I think it depends on what you'er aiming for as a game developer. I don't think they've done too bad with the Frostbite engine but obviously there is room for improvement in some areas That part is mostly about art department & shaders area, I cant think much of what in the engine itself would compromise that.. It usually doesnt matter into what engine you drop the assets if the shaders, textures for skin & wardrobe and lighting are the same. And yep, they had their own engines, but it was said in somewhere the expansion of those to "next gen level" would have been a nightmare to do.
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Post by sjsharp2010 on Feb 11, 2018 12:57:19 GMT
Yeah I think the only time they made their own engine it was for DAO and DA2 I think for all their other games they used an already existing engine. Granted faces do look a bit cartoony in Frostbite compared with other engines but certainly locations and surroundings look awesome in it. Personally I think it depends on what you'er aiming for as a game developer. I don't think they've done too bad with the Frostbite engine but obviously there is room for improvement in some areas That part is mostly about art department & shaders area, I cant think much of what in the engine itself would compromise that.. It usually doesnt matter into what engine you drop the assets if the shaders, textures for skin & wardrobe and lighting are the same. And yep, they had their own engines, but it was said in somewhere the expansion of those to "next gen level" would have been a nightmare to do. Yeah although tbh Bioware's games aren't he only ones to have that problem as it looks like other games developed in the engine have it too. So I do think it's more to do with the engine but I don't think it's a bad engine to use though.
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Post by sjsharp2010 on Feb 11, 2018 12:58:51 GMT
Then how come it sold a lot of copies as it must have done to have become Bioware's most successful game. Quick clarification - Inquisition was Bioware's most successful launch not most successful game. Other than that and it selling above expectations when just released (I think one dev said) not much is known other than it sold well. Also the "most successful launch" thing is really vague and not exactly overflowing with meaningful information (what do they mean by launch? How long a time period is that? etc) It still sold a lot and won Game of the year that's what I was getting at. Or at least trying to point out.
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Post by Unicephalon 40-D on Feb 11, 2018 13:00:21 GMT
That part is mostly about art department & shaders area, I cant think much of what in the engine itself would compromise that.. It usually doesnt matter into what engine you drop the assets if the shaders, textures for skin & wardrobe and lighting are the same. And yep, they had their own engines, but it was said in somewhere the expansion of those to "next gen level" would have been a nightmare to do. Yeah although tbh Bioware's games aren't he only ones to have that problem as it looks like other games developed in the engine have it too. So I do think it's more to do with the engine but I don't think it's a bad engine to use though. May also be the tools used to do the animations, but Anthem looks very fine in that department though.. also its in the eye of the beholder so to say
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Post by sjsharp2010 on Feb 11, 2018 13:09:56 GMT
Yeah although tbh Bioware's games aren't he only ones to have that problem as it looks like other games developed in the engine have it too. So I do think it's more to do with the engine but I don't think it's a bad engine to use though. May also be the tools used to do the animations, but Anthem looks very fine in that department though.. also its in the eye of the beholder so to say Yeah I think things are getting better as MEA did look better in that area than DAI as well. Plus the fact we got better hair and some hair physics was good for the game too. But yeah DAI did have a bit of a cartoony look to it but having said that DA has always had a bit of a cartoony look as it's kind of been it's trademark. Whereas ME has always had a more sci fi movie like look to it.
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Post by naughtynomad on Feb 11, 2018 15:12:02 GMT
Quick clarification - Inquisition was Bioware's most successful launch not most successful game. Other than that and it selling above expectations when just released (I think one dev said) not much is known other than it sold well. Also the "most successful launch" thing is really vague and not exactly overflowing with meaningful information (what do they mean by launch? How long a time period is that? etc) It still sold a lot and won Game of the year that's what I was getting at. Or at least trying to point out. DAI was released on November 18th, 2014. It won GOTY on December 5th. The game hadn't even been out 3 weeks when it supposedly won. Even the most die hard fanboi has to admit that doesn't seem legit. Pretty much everyone accused EA of buying the award. GOTY means nothing...
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Post by tacsear on Feb 11, 2018 15:14:40 GMT
It still sold a lot and won Game of the year that's what I was getting at. Or at least trying to point out. DAI was released on November 18th, 2014. It won GOTY on December 5th. The game hadn't even been out 3 weeks when it supposedly won. Even the most die hard fanboi has to admit that doesn't seem legit. Pretty much everyone accused EA of buying the award. GOTY means nothing... That's not how it works...
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