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Post by KaiserShep on Feb 22, 2018 20:36:10 GMT
For me, silent protagonists kicked the bucket the day I first played Dragon Age 2. For myself, I don't want to say it was DoA, but it was close. I played the Mass Effect trilogy well before I started any Dragon Age game, and going into Origins after being so used to a voiced protag with any actual options was rough. It definitely made Fallout 3 a tad difficult to get used to, but ultimately, it's horrid aesthetic and janky gameplay proved a stronger deterrent to finish that game.
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Post by Daft Arbiter on Feb 23, 2018 5:32:38 GMT
Depends on the game.
I prefer a voice actor in something that's supposed to be faster-paced and more cinematic like Mass Effect. Whatever your background, you're a relatively young adult human of a military background in the trilogy.
I prefer a silent protagonist in games where the player character has a lot of diversity potential, like in TES. Maybe you're Man, Mer, Khajiit, or Argonian. Maybe you're a young adult, old or middle-aged. Maybe you're a gruff military veteran or a sheltered noble. I just kind of RP the character's voice in my own head in that situation.
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Post by mybudgee on Feb 25, 2018 1:37:33 GMT
Depends on the game. I prefer a voice actor in something that's supposed to be faster-paced and more cinematic like Mass Effect. Whatever your background, you're a relatively young adult human of a military background in the trilogy. I prefer a silent protagonist in games where the player character has a lot of diversity potential, like in TES. Maybe you're Man, Mer, Khajiit, or Argonian. Maybe you're a young adult, old or middle-aged. Maybe you're a gruff military veteran or a sheltered noble. I just kind of RP the character's voice in my own head in that situation. Agreed on all counts. Also Dragon Age II was an abomination. Awful, horrible game
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Post by Deleted on Feb 25, 2018 2:27:16 GMT
Depends on the game. I prefer a voice actor in something that's supposed to be faster-paced and more cinematic like Mass Effect. Whatever your background, you're a relatively young adult human of a military background in the trilogy. I prefer a silent protagonist in games where the player character has a lot of diversity potential, like in TES. Maybe you're Man, Mer, Khajiit, or Argonian. Maybe you're a young adult, old or middle-aged. Maybe you're a gruff military veteran or a sheltered noble. I just kind of RP the character's voice in my own head in that situation. Agreed on all counts. Also Dragon Age II was an abomination. Awful, horrible gameI use to think like you... but than I discovered I hated some of the combat of other RPG's, and decided I like it better.
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Post by shaqfu on Feb 25, 2018 2:47:32 GMT
They both work. Though for heavily modded games I def prefer the silent take because modders can usually get larger content out not having to worry about voicing the character or cutting and pasting lines to make them match up.
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Post by mybudgee on Feb 25, 2018 4:45:25 GMT
Agreed on all counts. Also Dragon Age II was an abomination. Awful, horrible gameI use to think like you... but than I discovered I hated some of the combat of other RPG's, and decided I like it better. Combat was the least of its problems
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Post by Deleted on Feb 25, 2018 4:50:55 GMT
I use to think like you... but than I discovered I hated some of the combat of other RPG's, and decided I like it better. Combat was the least of its problems Yeah, I know. I've played it. It has many, many, many problems.
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Post by mybudgee on Feb 25, 2018 4:52:46 GMT
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Post by Deleted on Feb 25, 2018 4:55:27 GMT
Yeah, lmao. It's one of my favourite games, alongside Skyrim and Crusaders King 2.
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Post by mybudgee on Feb 25, 2018 5:11:22 GMT
GoldenGail3: I think DA2 was actually the beginning of the end for Biower
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Post by Deleted on Feb 25, 2018 5:26:38 GMT
GoldenGail3 : I think DA2 was actually the beginning of the end for Biower DA:I destroyed the astrosphere of which DA:O set into motion..
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Post by Deleted on Feb 25, 2018 9:45:10 GMT
Hmmmm... Out of the DA games I like DA:O best, though, I do have a certain fondness for DA:2 despite its many flaws, sarcastic-Hawke was fun, and it had a few other decent moments. Of course, EA had to kick it out when it was not even half-baked. Sarcastic Hawke was the greatest thing about DA:2.
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Post by KaiserShep on Feb 25, 2018 11:45:31 GMT
Hmmmm... Out of the DA games I like DA:O best, though, I do have a certain fondness for DA:2 despite its many flaws, sarcastic-Hawke was fun, and it had a few other decent moments. Of course, EA had to kick it out when it was not even half-baked. I found myself revisiting DA2 more often than Origins, largely because I actually rather dislike Origins’ combat, and I found Hawke more entertaining as a character than the Warden, lulzy evil choices notwithstanding. It has its moments, like those entertaining killing blows, but mage and archer rogue gameplay is basically an ambien pill. On top of that, the console version is somewhat gimped by lacking the ability to properly control the party with the tac cam. That said, DA’s combat gameplay was always a very mixed bag of meh.
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Post by KaiserShep on Feb 25, 2018 15:45:22 GMT
I found myself revisiting DA2 more often than Origins, largely because I actually rather dislike Origins’ combat, and I found Hawke more entertaining as a character than the Warden, lulzy evil choices notwithstanding. It has its moments, like those entertaining killing blows, but mage and archer rogue gameplay is basically an ambien pill. On top of that, the console version is somewhat gimped by lacking the ability to properly control the party with the tac cam. That said, DA’s combat gameplay was always a very mixed bag of meh. Yes, I liked some elements of DA2 as well. Faster combat was not something I had a problem with, though DA:2 did have some over-the-top animations, I think a more grounded design would have been better with a faster combat, essentially a mid-way point between DA:O and DA:2. Of course, DA:2 was also more "streamlined" in comparison to DA:O, and that's another aspect of the design which I hated. When I play an RPG I want more options, not less. Though, in comparison to DA:I with its limit on the number of active skills, DA:2 was certainly better... (which is unfortunately a recurring theme with Bioware, for me at least, I tend to find many of their design "improvements" in their various sequels to be anything but) I think Mass Effect had a pretty good upward trajectory all the way to Andromeda in the gameplay front. Dragon Age can feel hit or miss in a lot of places, but Mass Effect, to me, only got consistently better in the way gameplay functioned since the first game.
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Post by correctamundo on Feb 26, 2018 5:10:14 GMT
I think Mass Effect had a pretty good upward trajectory all the way to Andromeda in the gameplay front. Dragon Age can feel hit or miss in a lot of places, but Mass Effect, to me, only got consistently better in the way gameplay functioned since the first game. Yeah, I can't deny that the later ME games had gameplay that felt more kinetic and had more impact, though I found it disappointing that this improvement came with a reduction to the RPG-style progression system.Whatever that is? It's not like there really ever have been something uniform in that department.
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Post by correctamundo on Feb 26, 2018 12:25:32 GMT
Whatever that is? It's not like there really ever have been something uniform in that department. Sure, but it became progressively shallower with newer games, less options, etc. (for the most part anyway) Has it? As I recall D&D basic set was rather "shallow". It should be noted that more convoluted is not per se a good thing.
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Post by Daft Arbiter on Feb 26, 2018 15:42:45 GMT
*image of DA:O* I actually think DA:O handled it quite well. Silent protagonist most of the time, and the player voice sets are decent and add a little personality into the combat banter and whatnot. Yeah, lmao. It's one of my favourite games, alongside Skyrim and Crusaders King 2. Skyrim and CK2? Have you by chance ever tried out the Elder Kings mod? Don't mean to go off on a tangent here but I can't help but ask given the context.
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Post by correctamundo on Feb 26, 2018 17:16:23 GMT
Has it? As I recall D&D basic set was rather "shallow". It should be noted that more convoluted is not per se a good thing. Yes, I'd say it has. Both with ME and DA. I don't need a convoluted system, what I enjoy are branching progression paths with a lot of different and interesting options. Compare the amount and variety of spells you had access to in DA:O (and Awakening) to DA:2, or DA:I with the hard cap on active abilities. I simply enjoy the former much more. As for ME, while the first one had many flaws, there were still more elements of the above. (and while ME:A was potentially interesting with its class-less system, the fact that the number of active abilities was capped at 3 is an aspect I didn't enjoy to say the least) Yeah, ok, but none of that is "reduction of RPG-style progression". It is merely different ways of handling the character sheet. It's not like either DA or ME is in any way pioneers in RPGs.
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Post by Deleted on Feb 26, 2018 19:21:01 GMT
Yeah, lmao. It's one of my favourite games, alongside Skyrim and Crusaders King 2. Skyrim and CK2? Have you by chance ever tried out the Elder Kings mod? Don't mean to go off on a tangent here but I can't help but ask given the context. No, because it's not updated sadly enough, but I have tried the GOT mod and It was glorious
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Post by Deleted on Feb 26, 2018 22:16:52 GMT
(and while ME:A was potentially interesting with its class-less system, the fact that the number of active abilities was capped at 3 is an aspect I didn't enjoy to say the least) I guess part of that decision (the other probably being controller button mapping) was that they returned to individual cooldown again. With universal cooldown like in ME2+3, you could in principle have a hundred abilities without getting overpowered. With individual cooldown, each additional slot is like more power for free. I'd love to have at least 4 powers, but I guess it makes some sense in terms of balancing.
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Post by warden on Feb 26, 2018 22:52:19 GMT
(and while ME:A was potentially interesting with its class-less system, the fact that the number of active abilities was capped at 3 is an aspect I didn't enjoy to say the least) I guess part of that decision (the other probably being controller button mapping) was that they returned to individual cooldown again. With universal cooldown like in ME2+3, you could in principle have a hundred abilities without getting overpowered. With individual cooldown, each additional slot is like more power for free. I'd love to have at least 4 powers, but I guess it makes some sense in terms of balancing. The thing is, BioWare doesn't know how to proper balance a game, and that incapability has lead to a lot of terrible choices.
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Post by Daft Arbiter on Feb 27, 2018 22:05:46 GMT
Skyrim and CK2? Have you by chance ever tried out the Elder Kings mod? Don't mean to go off on a tangent here but I can't help but ask given the context. No, because it's not updated sadly enough, but I have tried the GOT mod and It was glorious Oh, it's still being updated now and then. It actually has a major update on the way! I guess part of that decision (the other probably being controller button mapping) was that they returned to individual cooldown again. With universal cooldown like in ME2+3, you could in principle have a hundred abilities without getting overpowered. With individual cooldown, each additional slot is like more power for free. I'd love to have at least 4 powers, but I guess it makes some sense in terms of balancing. The thing is, BioWare doesn't know how to proper balance a game, and that incapability has lead to a lot of terrible choices. Reminds me of DAO with AI scattershot spam, and then all the mage-related forcefield + fireball combo and Momentum+Haste+Swift Salve+Precise Striking. Yes, Bioware balancing can be pretty wild sometimes but I think most games are guilty of this.
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Post by Deleted on Feb 27, 2018 22:08:27 GMT
No, because it's not updated sadly enough, but I have tried the GOT mod and It was glorious Oh, it's still being updated now and then. It actually has a major update on the way! I CAN'T PLAYYYYYYY IIITTTT on this shite computer. Well, maybe when I get my old computer back...
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