Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Jun 28, 2018 14:53:15 GMT
They could quite easily perform a time jump and maintain the Tempest crew at their current ages. Give the crew a reason to go near to the black hole, the time dilation could allow years to pass and only days for the crew, leading us to a more developed Heleus system and introducing new races in a way akin to how they were introduced in ME1-2. Reminds me of Andromeda the TV show, the problem again is if BioWare wants to do deal with the "its not realistic" or the "it breaks lore" comments people will find because we saw that with the drive to get them to Andromeda.
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Post by sil on Jun 28, 2018 14:59:30 GMT
They could quite easily perform a time jump and maintain the Tempest crew at their current ages. Give the crew a reason to go near to the black hole, the time dilation could allow years to pass and only days for the crew, leading us to a more developed Heleus system and introducing new races in a way akin to how they were introduced in ME1-2. Reminds me of Andromeda the TV show, the problem again is if BioWare wants to do deal with the "its not realistic" or the "it breaks lore" comments people will find because we saw that with the drive to get them to Andromeda. Well, time dilation around black holes is accepted as scientifically accurate (I think!), and there can be all kinds of reasons why they get caught by the effects of it. I doubt it'd break the lore.... although ME fans do complain about anything and everything...
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Post by Phantom on Jun 28, 2018 15:16:50 GMT
fans can be dumb at times.
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Post by themikefest on Jun 28, 2018 17:21:16 GMT
If Bioware chooses to have another game after the events of MEA, I wouldn't want it too far in the future, maybe 6 months at the most, because of the kett. Even though Meridian is in the hands of the Initiative, the kett remain a threat. They know the locations of all outpost's and the Nexus. If the kett decide to attack the Nexus, the Initiative wouldn't stand a chance. Where were the defenses when the kett were in Nexus' airspace leading to them taking the Hyperion? What defenses do the outpost's have? If I was in the kett's shoes, I would attack the Nexus destroying it. That's also what I would have done when the Hyperion was taken. For the outpost's to expand, the Initiative have to deal with the kett.
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cypherj
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Post by cypherj on Jun 28, 2018 22:28:02 GMT
If Bioware chooses to have another game after the events of MEA, I wouldn't want it too far in the future, maybe 6 months at the most, because of the kett. Even though Meridian is in the hands of the Initiative, the kett remain a threat. They know the locations of all outpost's and the Nexus. If the kett decide to attack the Nexus, the Initiative wouldn't stand a chance. Where were the defenses when the kett were in Nexus' airspace leading to them taking the Hyperion? What defenses do the outpost's have? If I was in the kett's shoes, I would attack the Nexus destroying it. That's also what I would have done when the Hyperion was taken. For the outpost's to expand, the Initiative have to deal with the kett. You don't really have to. Just make the Archon and his forces some sort of rogue element. There were already Kett in Andromeda talking about how he was going against traditions and doing things outside what he was supposed to, focused on the wrong things. After his defeat, what was left of the Kett in Helius tried to return to the core Empire, or were scattered in Helius leaderless. Then at the start of the next game years have passed, and you cast the setting. The population has grown, some real cities, maybe repurposed some Kett or remnant ships into your own, built your own, whatever. Then you could have the protagonist or the AI leadership talk about how they never understood why the Kett never came back. Then alien ships are detected, but they're not Kett. Instead, they're some other race coming in search of allies. You find out that the remaining races in Helius joined together to oppose the Kett and the Kett had to shift their focus from expanding their empire to holding what systems they have, which is why they never came back to Helius. Now advanced tech, new races, new areas of Andromeda are opened up to you, instead of you having to search for them. The Initiative joins this alliance, which is only held together by fear of the Kett, some races having tenuous relationships because they have bad history with others. These races may have information about the scourge of the Jardaan. You ultimately defeat the Kett or strike a big enough blow to send them back to their core system. Then in the next game the AI would be trying to find it's place in the new galactic order. Some of those tenuous relationships may have broken, and you may have to choose a side. The Kett would still be out there as an enemy, just not a galaxy-wide threat. You could then add in a new threat/enemy. You could do a lot by moving time forward.
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thedarkprince
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Post by thedarkprince on Aug 14, 2018 23:41:36 GMT
Yes the next game should be set in the Milky way and Bioware should just pretend that Andromeda never happened. Set it around 1000 years after the Reaper war and the galaxy is entering a golden age.
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Heimdall
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Heimdall on Aug 15, 2018 13:44:52 GMT
I honestly have no interest in a post ME3 game set in the Milky Way.
I either want an Andromeda sequel or a smaller story set pre-ME3
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Post by jclosed on Aug 15, 2018 14:28:34 GMT
No
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ivymorosa
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Post by ivymorosa on Aug 15, 2018 16:21:54 GMT
nope ... Andromeda has too many interesting ideas not to continue it.
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Post by KaiserShep on Aug 15, 2018 17:34:55 GMT
Yes the next game should be set in the Milky way and Bioware should just pretend that Andromeda never happened. Set it around 1000 years after the Reaper war and the galaxy is entering a golden age. No amount of time jumping would really solve BioWare’s dilemma on whether or not they bite the bullet and select an ending going forward. Whatever they choose will be a major part of the galaxy forever.
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Post by Qui-Gon GlenN7 on Aug 15, 2018 18:56:14 GMT
Yes the next game should be set in the Milky way and Bioware should just pretend that Andromeda never happened. Set it around 1000 years after the Reaper war and the galaxy is entering a golden age. No amount of time jumping would really solve BioWare’s dilemma on whether or not they bite the bullet and select an ending going forward. Whatever they choose will be a major part of the galaxy forever. For this reason alone, they need to make a smaller storied ME game, in whatever galaxy they want to honestly who cares. It can be a big game, but the story needs to be smaller. Instead of saving the universe, how about we "save" an artifact from someone who doesn't need it much? Or save a colony from invaders. Or join the invaders and subjugate a colony? Make the scope smaller, with a tight story. I don't need Reapers to enjoy Lifting my opponents. I don't need the Milky Way to enjoy thought-provoking choices. I don't need Andromeda at all tbh, but if it happens there that doesn't bother me one bit. Give me back the classes and their distinct differences. Give me back build diversity. Give me a story. Every single one of us would buy that game. Edit: if they did MEA2, and followed that prescription, I might buy it. Probably would. But the game play of MEA is not Mass Effect, sorry.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Aug 15, 2018 19:03:49 GMT
No amount of time jumping would really solve BioWare’s dilemma on whether or not they bite the bullet and select an ending going forward. Whatever they choose will be a major part of the galaxy forever. For this reason alone, they need to make a smaller storied ME game, in whatever galaxy they want to honestly who cares. It can be a big game, but the story needs to be smaller. Instead of saving the universe, how about we "save" an artifact from someone who doesn't need it much? Or save a colony from invaders. Or join the invaders and subjugate a colony? Make the scope smaller, with a tight story. I don't need Reapers to enjoy Lifting my opponents. I don't need the Milky Way to enjoy thought-provoking choices. I don't need Andromeda at all tbh, but if it happens there that doesn't bother me one bit. Give me back the classes and their distinct differences. Give me back build diversity. Give me a story. Every single one of us would buy that game. Edit: if they did MEA2, and followed that prescription, I might buy it. Probably would. But the game play of MEA is not Mass Effect, sorry. The problem as I see it is that people keep saying polar opposites of things they want to see in the game. How many years were people asking for the game not to have classes? I agree with you not having classes made it a bit boring, but there are always going to be people that want different things and with BioWare games people hold up their list of what they want and don't want in the game. I think that is what led to Andromeda's problems in the first place were the new team being as inexperienced as they were thought making the internet wish list come true was a good idea.
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ahglock
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Aug 15, 2018 19:09:27 GMT
For this reason alone, they need to make a smaller storied ME game, in whatever galaxy they want to honestly who cares. It can be a big game, but the story needs to be smaller. Instead of saving the universe, how about we "save" an artifact from someone who doesn't need it much? Or save a colony from invaders. Or join the invaders and subjugate a colony? Make the scope smaller, with a tight story. I don't need Reapers to enjoy Lifting my opponents. I don't need the Milky Way to enjoy thought-provoking choices. I don't need Andromeda at all tbh, but if it happens there that doesn't bother me one bit. Give me back the classes and their distinct differences. Give me back build diversity. Give me a story. Every single one of us would buy that game. Edit: if they did MEA2, and followed that prescription, I might buy it. Probably would. But the game play of MEA is not Mass Effect, sorry. The problem as I see it is that people keep saying polar opposites of things they want to see in the game. How many years were people asking for the game not to have classes? I agree with you not having classes made it a bit boring, but there are always going to be people that want different things and with BioWare games people hold up their list of what they want and don't want in the game. I think that is what led to Andromeda's problems in the first place were the new team being as inexperienced as they were thought making the internet wish list come true was a good idea. I always felt more people didn't want classless. It was a small group asking for classlesst and most people disagreeing. I don't think they made any effort to answer some internet wish list. Hell the open world part went against 90% of the commentary.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Aug 15, 2018 19:10:36 GMT
The problem as I see it is that people keep saying polar opposites of things they want to see in the game. How many years were people asking for the game not to have classes? I agree with you not having classes made it a bit boring, but there are always going to be people that want different things and with BioWare games people hold up their list of what they want and don't want in the game. I think that is what led to Andromeda's problems in the first place were the new team being as inexperienced as they were thought making the internet wish list come true was a good idea. I always felt more people didn't want classless. It was a small group asking for classlesst and most people disagreeing. I don't think they made any effort to answer some internet wish list. Hell the open world part went against 90% of the commentary. I kept seeing requests for exploration and open world after Mass Effect 2 and slightly less after Mass Effect 3.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Aug 15, 2018 19:20:09 GMT
I always felt more people didn't want classless. It was a small group asking for classlesst and most people disagreeing. I don't think they made any effort to answer some internet wish list. Hell the open world part went against 90% of the commentary. I kept seeing requests for exploration and open world after Mass Effect 2 and slightly less after Mass Effect 3. There was some, but most people were against it as they felt the story telling style of ME would be lost in a open world game. after DAI no one wanted it.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Aug 15, 2018 20:12:54 GMT
I kept seeing requests for exploration and open world after Mass Effect 2 and slightly less after Mass Effect 3. There was some, but most people were against it as they felt the story telling style of ME would be lost in a open world game. after DAI no one wanted it. I didn't see many people saying it would hurt the game outside of a handful and I would include myself in that handful. Even if nobody wanted it after Inquisition it didn't matter because the game would have been in development for too long and it would have to be redesigned pretty much from the ground up.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Aug 15, 2018 20:43:42 GMT
There was some, but most people were against it as they felt the story telling style of ME would be lost in a open world game. after DAI no one wanted it. I didn't see many people saying it would hurt the game outside of a handful and I would include myself in that handful. Even if nobody wanted it after Inquisition it didn't matter because the game would have been in development for too long and it would have to be redesigned pretty much from the ground up. I saw tons of people saying that. The old boards had legions of people not wanting open world even before DAI. As soon as Skyrim came out some people made the suggestion but most people shot it down. After DAI people wanting it was virtually non-existent as even the people who liked open world games didn't feel bioware knew how to pull it off.
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Post by themikefest on Aug 15, 2018 21:20:45 GMT
I say its a great idea. Bring back Shepard. Bring back TIM. It was his clone on the Citadel, not the real TIM. But the most important character to bring back is the Honorable Mr. Rupert Gardner, the greatest chef in the universe. He makes a great calamari gumbo.
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Post by Iakus on Aug 15, 2018 21:39:25 GMT
For this reason alone, they need to make a smaller storied ME game, in whatever galaxy they want to honestly who cares. It can be a big game, but the story needs to be smaller. Instead of saving the universe, how about we "save" an artifact from someone who doesn't need it much? Or save a colony from invaders. Or join the invaders and subjugate a colony? Make the scope smaller, with a tight story. I don't need Reapers to enjoy Lifting my opponents. I don't need the Milky Way to enjoy thought-provoking choices. I don't need Andromeda at all tbh, but if it happens there that doesn't bother me one bit. Give me back the classes and their distinct differences. Give me back build diversity. Give me a story. Every single one of us would buy that game. Edit: if they did MEA2, and followed that prescription, I might buy it. Probably would. But the game play of MEA is not Mass Effect, sorry. The problem as I see it is that people keep saying polar opposites of things they want to see in the game. How many years were people asking for the game not to have classes? I agree with you not having classes made it a bit boring, but there are always going to be people that want different things and with BioWare games people hold up their list of what they want and don't want in the game. I think that is what led to Andromeda's problems in the first place were the new team being as inexperienced as they were thought making the internet wish list come true was a good idea. Thing is, I've played RPGs that didn't do classes. Heck, I'm replaying Fallout 4! But there are good ways of doing that, which makes you think about your choices and really gives you the freedom to customize your character. And then there's MEA's way, which you just pick a primer, detonator and defensive power and call it a day.
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Post by griffith82 on Aug 16, 2018 1:46:44 GMT
I say its a great idea. Bring back Shepard. Bring back TIM. It was his clone on the Citadel, not the real TIM. But the most important character to bring back is the Honorable Mr. Rupert Gardner, the greatest chef in the universe. He makes a great calamari gumbo. At this point I want it far far away from those events.
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ropedrink
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
Origin: RopeDrink
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Post by ropedrink on Aug 16, 2018 17:28:24 GMT
Milky Way is done. They've put themselves in a position where trying to go back to it would likely raise more concerns than leaving it shelved and pressing forward in the new universe. Let's be real here - 90% of people who'd opt for 'going back' would do so on the premise of Sheperd and co. returning. I don't care much about that galaxy if the characters we grew to love aren't part of it. If you argue that it could succeed without them, then you are also saying the concept of Andromeda c/should have worked -- but look how many people foolishly still expected Andromeda to have any kind of ties to the old Trilogy (and how the lack of it muddied their opinion). I would opt for tying up Andromeda's loose ends and, if they absolutely had their heart set on revisiting the past, have a means of travelling back to the Milky Way to see it post annihilation and have potential to 're-live' some of the past (with or without Shep/Crew) for certain key decisions, but ultimately stick to the present crew. Even that sounds like a bad idea on paper, but that's because it's 600 years post Milky Way. Going back in any capacity other than memories or flashbacks would be difficult to do in a way that pleases old ME fans, especially if they want their decisions to have some kind of weight.
I'd love to have another full game involving Shep and the gang, yet understand that if they went back down that road, it might damage it more.
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simit
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XBL Gamertag: Chris2k30
PSN: Simit2k30
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Post by simit on Aug 16, 2018 18:18:28 GMT
I'd be fine with either an believe there's potential for good stories in both with the easier option to continue in Andromeda, i think the hardest decision is what type of game it would be.
End of the day though if they decide to make another they need to no listen to us an just make a game they believe in an i will no doubt buy it.
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Post by NotN7 on Aug 16, 2018 22:02:32 GMT
Well, Myself given all the talk about short stories, i'm inclined to believe that maybe they can do one for the Milky Way and a full story for Andromeda shrug , who knows? its in Bioware's court just wish they hurry up i'm not getting any younger.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Aug 16, 2018 22:34:26 GMT
Well, Myself given all the talk about short stories, i'm inclined to believe that maybe they can do one for the Milky Way and a full story for Andromeda shrug , who knows? its in Bioware's court just wish they hurry up i'm not getting any younger. You are going to have years to wait before anything is even known. BioWare's past track record is they only talk about the game that is upcoming and right now that is Anthem and I bet after that is a Dragon Age game and only after those two releases will there be anything mentioned about a Mass Effect game.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,934 Likes: 17,652
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Biotic Booty
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 16, 2018 23:41:27 GMT
Well, Myself given all the talk about short stories, i'm inclined to believe that maybe they can do one for the Milky Way and a full story for Andromeda shrug , who knows? its in Bioware's court just wish they hurry up i'm not getting any younger. There are ways this could work without it mattering if Shepard chose Red, Green or Blue (Refusal is another story). Any inhabited planet not in range of a relay would not be impacted by Shepard's choice. The beams simply wouldn't reach them. This could include new races or even existing ones that just happened to not be in range of the relays. And with relays not working, they might be on their own. (Could have worked for a variation of MEA.)
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