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Post by Deleted on Jan 22, 2020 0:41:46 GMT
Well, now you're not talking about a believe bypass of the endings... you're talking about rewriting the endings. That's always a possibility and can be done in an innumerable number of different ways accommodate and infinite variety of stories going forward. It says that whatever we saw at the end of ME3 was a "lie" and writes forward from the revelation that what we believed to have been true just wasn't. It's a fairly commonly used literary device... similar to how the Angaran history we were initially given in the gain was revealed in ME:A to have been a total lie (plot twist). It's an option for Bioware, certainly.
The motivational question remains - Why would Shepard, Anderson and TIM suddenly come together to sabotage the Crucible? - particularly Anderson who has staunchly sided with the Alliance and Admiral ("Dead reapers are how we win this.") Hackett.
with my idea, Shepard, Anderson and T.I.M were desperate enough to temparoy join forces, and within the dead bodies, there were several explosives that they used to sever the Crucible from the Citadel. Depending the Player character, how they can get involved by players choice and for my Volus Infilitrator and Cerberus Phantom would have a stealth heavy segment that the player has to take out key Reaper bosses. Yes there is 2 story ideas that how Cerberus Phantom either breaks free of the Reaper on his own and free his cell from Reaper Control or his cell was sent to research an ancient Civilization that has technology that combat Reaper Indoctrination in full and he and his cell returns and has his final orders if T.I.M. and the leadership of Cerberus was indoctrinated or Killed by the Reapers that he would assume command of what Remains of un indoctrinated Cerberus. While I am writing this, I Know that some of us will be excited to become the new T.I.M of Cerberus and others will cringe just as much. Personally I would love to see a trio of Vorcha knuckleheads save the galaxy from a galaxy threat. From my point of view, the details you're proposing just don't matter to me. Bioware should write their own story...not the fans writing detailed scenarios of "fan fiction" for them.
In general principle, I'm not adverse to beginning a sequel with a situation that basically hand waves away ALL the previous endings as being "a lie" and telling us outright...this, something else, is what actually happened. It's not a great solution (from a literary perspective since it's generally viewed as a bit of a cheesy way to introduce a plot twist), but it is a solution that avoids rubber-stamping any of the previous endings as being the "right" choice for the galaxy. That ranks it higher in my book than selecting a canon from the endings we were given. My preference is still that they finish the story they started with ME:A and continue it into a ME:A2, preferably with Ryder. I pisses me off that I'm only able to "read" the first half of a book because someone else who didn'tlike the book decided that the author should rip up the last 1/2 of the book and throw it away... which is the metaphor for what the media and fans have done to Andromeda (IMHO).
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Post by river82 on Jan 22, 2020 0:53:31 GMT
There's now suggestions that the next Mass Effect games we'll get will actually be remasters. I understand why games originally released in standard definition were remastered in HD, but I still don't understand why we need remasters taking HD quality games to better HD quality. Eh, whatever … I'll still buy the remasters if they're released *shrugs* Yes I'm a chump but I don't care
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Post by Phantom on Jan 22, 2020 0:54:27 GMT
with my idea, Shepard, Anderson and T.I.M were desperate enough to temparoy join forces, and within the dead bodies, there were several explosives that they used to sever the Crucible from the Citadel. Depending the Player character, how they can get involved by players choice and for my Volus Infilitrator and Cerberus Phantom would have a stealth heavy segment that the player has to take out key Reaper bosses. Yes there is 2 story ideas that how Cerberus Phantom either breaks free of the Reaper on his own and free his cell from Reaper Control or his cell was sent to research an ancient Civilization that has technology that combat Reaper Indoctrination in full and he and his cell returns and has his final orders if T.I.M. and the leadership of Cerberus was indoctrinated or Killed by the Reapers that he would assume command of what Remains of un indoctrinated Cerberus. While I am writing this, I Know that some of us will be excited to become the new T.I.M of Cerberus and others will cringe just as much. Personally I would love to see a trio of Vorcha knuckleheads save the galaxy from a galaxy threat. From my point of view, the details you're proposing just don't matter to me. Bioware should write their own story...not the fans writing detailed scenarios of "fan fiction" for them.
In general principle, I'm not adverse to beginning a sequel with a situation that basically hand waves away ALL the previous endings as being "a lie" and telling us outright...this, something else, is what actually happened. It's not a great solution (from a literary perspective since it's generally viewed as a bit of a cheesy way to introduce a plot twist), but it is a solution that avoids rubber-stamping any of the previous endings as being the "right" choice for the galaxy. That ranks it higher in my book than selecting a canon from the endings we were given. My preference is still that they finish the story they started with ME:A and continue it into a ME:A2, preferably with Ryder. I pisses me off that I'm only able to "read" the first half of a book because someone else who didn'tlike the book decided that the author should rip up the last 1/2 of the book and throw it away... which is the metaphor for what the media and fans have done to Andromeda (IMHO).
Well that is why Bioware shouldn't and should listen to their fans. I never claim that my ideas are good. Keep in mind that extreme fan service is just as bad as not listening to them. with my understanding with Ryder and those that don't like him is due to his/her lack of presence in the sense of being a leader. Shepard within Me1 has presence and took the challenge as is and that is why many people like themikefest took to him quickly.
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Post by Deleted on Jan 22, 2020 1:24:45 GMT
From my point of view, the details you're proposing just don't matter to me. Bioware should write their own story...not the fans writing detailed scenarios of "fan fiction" for them.
In general principle, I'm not adverse to beginning a sequel with a situation that basically hand waves away ALL the previous endings as being "a lie" and telling us outright...this, something else, is what actually happened. It's not a great solution (from a literary perspective since it's generally viewed as a bit of a cheesy way to introduce a plot twist), but it is a solution that avoids rubber-stamping any of the previous endings as being the "right" choice for the galaxy. That ranks it higher in my book than selecting a canon from the endings we were given. My preference is still that they finish the story they started with ME:A and continue it into a ME:A2, preferably with Ryder. I pisses me off that I'm only able to "read" the first half of a book because someone else who didn'tlike the book decided that the author should rip up the last 1/2 of the book and throw it away... which is the metaphor for what the media and fans have done to Andromeda (IMHO).
Well that is why Bioware shouldn't and should listen to their fans. I never claim that my ideas are good. Keep in mind that extreme fan service is just as bad as not listening to them. with my understanding with Ryder and those that don't like him is due to his/her lack of presence in the sense of being a leader. Shepard within Me1 has presence and took the challenge as is and that is why many people like themikefest took to him quickly. You're misunderstanding. I'm not judging them good or bad, I'm just not discussing the idea based on that level of story detail. In principle, I am not adverse to the concept. As for the detail, I'm not commenting either way.
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Post by Phantom on Jan 22, 2020 1:26:19 GMT
Well that is why Bioware shouldn't and should listen to their fans. I never claim that my ideas are good. Keep in mind that extreme fan service is just as bad as not listening to them. with my understanding with Ryder and those that don't like him is due to his/her lack of presence in the sense of being a leader. Shepard within Me1 has presence and took the challenge as is and that is why many people like themikefest took to him quickly. You're misunderstanding. I'm not judging them good or bad, I'm just not discussing the idea based on that level of story detail. In principle, I am not adverse to the concept. As for the detail, I'm not commenting either way. my bad
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Post by shermos on Jan 22, 2020 2:43:25 GMT
There's no particularly good reason to simply remove the Kett from the setting other than to appease people who simply don't like them. Of course, this is assuming that we have better alternatives to act as an antagonistic force in their place. But then, the question would remain as to why the 2 can't exist at the same time. I guess there actually isn't a big ass galaxy filled to the brim with the unknown beyond Heleus? Besides, we already know that the Kett aren't an entirely monolithic society. We only got to know of the leader of one group splintered off from the main faction. The story could literally go in just about any direction with the rest of their Empire, whatever that entails. If the empire would be removed from the setting, it would need to be a substantial event planted into the story, not some off-screen bullshit that basically sums up to "They're dead now, LOL". Personally I'm more a fan of effort being put in to maintain some semblance of continuity than fan-service-y retcons that only serve to deteriorate the overall integrity of the setting. It's why I hope the Milky Way stays dead indefinitely. Anything they do there will just be major retcons to reconcile a lot of the wacky shenanigans involving the Crucible's aftermath. Ironic considering the premise for MEA is a fan servicey retcon. Not that I'm supporting a retcon for the Kett. One possible way to remove them as a enemy without completely cutting them out of the story is through a diplomacy subplot, "We have a common problem (whatever that may be). We'll help you genetically engineer your population to reproduce sexually if you agree to a peace treaty." Something like that.
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Post by shermos on Jan 22, 2020 3:08:09 GMT
with my idea, Shepard, Anderson and T.I.M were desperate enough to temparoy join forces, and within the dead bodies, there were several explosives that they used to sever the Crucible from the Citadel. Depending the Player character, how they can get involved by players choice and for my Volus Infilitrator and Cerberus Phantom would have a stealth heavy segment that the player has to take out key Reaper bosses. Yes there is 2 story ideas that how Cerberus Phantom either breaks free of the Reaper on his own and free his cell from Reaper Control or his cell was sent to research an ancient Civilization that has technology that combat Reaper Indoctrination in full and he and his cell returns and has his final orders if T.I.M. and the leadership of Cerberus was indoctrinated or Killed by the Reapers that he would assume command of what Remains of un indoctrinated Cerberus. While I am writing this, I Know that some of us will be excited to become the new T.I.M of Cerberus and others will cringe just as much. Personally I would love to see a trio of Vorcha knuckleheads save the galaxy from a galaxy threat. From my point of view, the details you're proposing just don't matter to me. Bioware should write their own story...not the fans writing detailed scenarios of "fan fiction" for them.
In general principle, I'm not adverse to beginning a sequel with a situation that basically hand waves away ALL the previous endings as being "a lie" and telling us outright...this, something else, is what actually happened. It's not a great solution (from a literary perspective since it's generally viewed as a bit of a cheesy way to introduce a plot twist), but it is a solution that avoids rubber-stamping any of the previous endings as being the "right" choice for the galaxy. That ranks it higher in my book than selecting a canon from the endings we were given. My preference is still that they finish the story they started with ME:A and continue it into a ME:A2, preferably with Ryder. I pisses me off that I'm only able to "read" the first half of a book because someone else who didn'tlike the book decided that the author should rip up the last 1/2 of the book and throw it away... which is the metaphor for what the media and fans have done to Andromeda (IMHO).
Even though I have a very low opinion of Andromeda, I understand how you feel. I felt the same way when Bioware announced MEA. It was throwing away a rich setting with a tonne of room for continued stories because the writing leads didn't want to deal with the consequences of ME3's ending and an angry fan base. And they only succeeded to making the fanbase even more discontent.
Instead of placating only a section of the fanbase, ME:Next really could be a viable option to expand the overall universe and keep a developing narrative in both galaxies.
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Post by alanc9 on Jan 22, 2020 4:00:46 GMT
The attachment people have to the Milky Way over Andromeda lies not in what is unexplored but in pushing forward what they already know and what ending they want to validate their choice in the end as being the "right" one for the galaxy... eliminating the possibility of any other choice having been made by Shepard Nitpick: it's conceptually possible for someone to prefer an ending choice because it leads to a more interesting state for a subsequent game, which isn't the same thing as being the "best" state for the MEU. For instance, I always thought that it would be better if DA:O sequels had been set in a world where the DR was canon and had gone very badly. (Of course, this would have made US Wardens correct and DR wardens fools, rather than the other way around as the current continuity has it.) It's a nitpick because in practice most players who feel this way aren't all that strongly attached to continuing in the MW anyway, AFAIK.
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Post by ahglock on Jan 22, 2020 15:13:43 GMT
Not really the same thing. He doesn’t have to start as the chancellor in me2. He just eventually becomes one in me3. Shit happens over time after your decision. This would be an outright change of your decision. What about Vakarian? He is an option to be recruited in ME1, but when taken to Sur'Kesh, he knows Kirrahe, if he survives ME1, by name, even though the turian was never recruited. Then during the shooting the bottle scene, he says he's saved Shepard on planets when he was never recruited. What's the explanation for that? Yeah they screwed up a few spots. My guess it was an oversight and not them trying to change your choices.
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Post by KaiserShep on Jan 22, 2020 16:03:43 GMT
There's no particularly good reason to simply remove the Kett from the setting other than to appease people who simply don't like them. Of course, this is assuming that we have better alternatives to act as an antagonistic force in their place. But then, the question would remain as to why the 2 can't exist at the same time. I guess there actually isn't a big ass galaxy filled to the brim with the unknown beyond Heleus? Besides, we already know that the Kett aren't an entirely monolithic society. We only got to know of the leader of one group splintered off from the main faction. The story could literally go in just about any direction with the rest of their Empire, whatever that entails. If the empire would be removed from the setting, it would need to be a substantial event planted into the story, not some off-screen bullshit that basically sums up to "They're dead now, LOL". Personally I'm more a fan of effort being put in to maintain some semblance of continuity than fan-service-y retcons that only serve to deteriorate the overall integrity of the setting. It's why I hope the Milky Way stays dead indefinitely. Anything they do there will just be major retcons to reconcile a lot of the wacky shenanigans involving the Crucible's aftermath. Ironic considering the premise for MEA is a fan servicey retcon. Not that I'm supporting a retcon for the Kett. One possible way to remove them as a enemy without completely cutting them out of the story is through a diplomacy subplot, "We have a common problem (whatever that may be). We'll help you genetically engineer your population to reproduce sexually if you agree to a peace treaty." Something like that. Fair enough, though with how thoroughly scorched the original setting is, some changes would probably be necessary to make any Mass Effect function at all. I like the idea about resolving the inherent issue with the Kett's method of "reproduction". It might be met with ire from factions within the Empire that vehemently oppose the notion of reducing themselves to such base methods of procreation, when the whole thing has a sort of religious connotation to the act, as indicated by the weird floating ritual we see with that Angara being converted.
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Post by Polka Dot on Jan 22, 2020 16:49:16 GMT
While I agree that we'd be better off using IRV or some such, what result do you think we'd get? Both of the ME3 sequel options together don't poll as well as ME2/Ryder. I suppose it's conceivable that both Ryder and Shepard are so toxic to different parts of the fanbase that MEN(ext)/Other ends up on top as an acceptable compromise, but I wouldn't put money on it. I look at it this way. The hardcore fan base is basically split down the middle. Half want to see MEA2 with or without Ryder, while the other half want to go back to the original setting but not necessarily to the exclusion of Andromeda. The MENext concept the OP described could be interesting and it's a reasonable compromise.
You know that's "not necessarily to the exclusion of Andromeda" - how, exactly? The likely result of trying to satisfy everyone is actually satisfying noone. ME (and BioWare) needs to move forward, not backward, by embracing and developing Andromeda's potential.
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Post by Deleted on Jan 22, 2020 17:21:40 GMT
The attachment people have to the Milky Way over Andromeda lies not in what is unexplored but in pushing forward what they already know and what ending they want to validate their choice in the end as being the "right" one for the galaxy... eliminating the possibility of any other choice having been made by Shepard Nitpick: it's conceptually possible for someone to prefer an ending choice because it leads to a more interesting state for a subsequent game, which isn't the same thing as being the "best" state for the MEU. For instance, I always thought that it would be better if DA:O sequels had been set in a world where the DR was canon and had gone very badly. (Of course, this would have made US Wardens correct and DR wardens fools, rather than the other way around as the current continuity has it.) It's a nitpick because in practice most players who feel this way aren't all that strongly attached to continuing in the MW anyway, AFAIK. I'm basing the statement on people who still profess a strong attachment to the Milky Way based on being able to explore the 99% of it that wasn't included in the OT. The premise behind my thought is that the 99% referrence was never created in the OT. Therefore, it doesn't exist in the same way that the 99.999999999999% of the Andromeda galaxy we haven't seen in ME:A doesn't exist. Therefore,there is nothing to be attached to regarding what is "unexplored" in a fictional version of these galaxies within a specifc video game franchise. The attachment, by default, then has to be to what was already created... and what may have been changed in ways they didn't like at the end of ME3. This was the start of the arguments and, from what I can see, it's still the base of many of them. I'm talking only about the professed attachment to the setting; and the setting itself was altered in ME3... the relays destroyed or badly damaged, the Citadel moved and largely destroyed, and species altered or removed... and keep in mind that the original endings were not so explicit or hopeful about the galaxy recovering. Exploration of the "unexplored" 99% of the Milky Way is not really feasible for many, many years after the end of the Reaper War unless Control or Synthesis is used to greatly speedup the process of repairing and rebuilding the relays.... but, from what I've seen, those who profess such an attachment are still rather adverse to anything but the Red ending being used. Like Shepard is going to magically arise out of the rubble and just start travelling about all the unexplored areas of the galaxy.
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Post by Polka Dot on Jan 22, 2020 19:30:18 GMT
What about Vakarian? He is an option to be recruited in ME1, but when taken to Sur'Kesh, he knows Kirrahe, if he survives ME1, by name, even though the turian was never recruited. Then during the shooting the bottle scene, he says he's saved Shepard on planets when he was never recruited. What's the explanation for that? Yeah they screwed up a few spots. My guess it was an oversight and not them trying to change your choices. Likely either an oversight or a conscious decision having to do with resource allocation. I don't reckon they're terribly keen to devote many resources to fully supporting choices very few players ever make (and fewer still would remember on any given playthrough...)
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Post by ahglock on Jan 23, 2020 19:33:28 GMT
Yeah they screwed up a few spots. My guess it was an oversight and not them trying to change your choices. Likely either an oversight or a conscious decision having to do with resource allocation. I don't reckon they're terribly keen to devote many resources to fully supporting choices very few players ever make (and fewer still would remember on any given playthrough...) Until these posts I had forgotten that you didn’t have to take him along. I replayed me1 not that long ago and I just took him along as normal. I assumed the no we don’t want you would be fake no’s.
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Post by The Biotic Trebuchet on Jan 23, 2020 20:35:29 GMT
New Twist! I've been playing Divinity 2 lately and just occurred me; what if... what if uncle Bio & Co makes a ME just like the game i previously metion? could you imagine it? could it work? Ps: hot damn, that game is fucking long, i'vent beat it yet. Ps of PS: goddamn rat suits, the only thing that they do is pickpocketing!
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Post by AnDromedary on Jan 24, 2020 17:55:49 GMT
New Twist! I've been playing Divinity 2 lately and just occurred me; what if... what if uncle Bio & Co makes a ME just like the game i previously metion? could you imagine it? could it work? Ps: hot damn, that game is fucking long, i'vent beat it yet. Ps of PS: goddamn rat suits, the only thing that they do is pickpocketing!Wouldn't be for me. I am not a fan of those isometric games. I always feel that that perspective removes me too far from the world and the characters. Feels too much like playing some board game or something but not really being "in it all". So I'd much rather stick with 3rd person. 1st person could also work but I think 3rd person works just fine.
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Post by traks on Jan 25, 2020 16:54:46 GMT
More on the basics side of things that I would want in the next game are these wishes: - I would like to get a task from the leaders of the organization I work for, that brings me far out in a galaxy, where my team and I face difficulties on our own and feel the loneliness in space. Maybe the connection to the leadership gets lost for most of the game, until we solve the big mystery we were send out to and report back.
- I would like to visit multiple planets as the first human ever and feel wonder and excitement while discovering what's going on.
- I would like to have some autonomy about choosing or rejecting team members the way I see fit.
- I would like to visit cities of Alien species on the ground level.
- I would like the next game not to try to fit a formula.
In the other thread I already mentioned a serious tone and the focus on a well written story.
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Post by fchopin on Jan 25, 2020 18:25:26 GMT
More on the basics side of things that I would want in the next game are these wishes: - I would like to get a task from the leaders of the organization I work for, that brings me far out in a galaxy, where my team and I face difficulties on our own and feel the loneliness in space. Maybe the connection to the leadership gets lost for most of the game, until we solve the big mystery we were send out to and report back.
- I would like to visit multiple planets as the first human ever and feel wonder and excitement while discovering what's going on.
- I would like to have some autonomy about choosing or rejecting team members the way I see fit.
- I would like to visit cities of Alien species on the ground level.
- I would like the next game not to try to fit a formula.
In the other thread I already mentioned a serious tone and the focus on a well written story. What can i say, i like all your options.
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Post by dropzofcrimzon on Jan 26, 2020 22:30:44 GMT
Honestly?
I want a remake of the ME trilogy with updated mechanics carrying across all 3 games and with a PROPER FUCKING ending where I can WIN and get a full reunion with the crew if my Shepard survives. (Followed by Casey hudson and Mac Walters acknowledging they are pseudo intellectual numb skulls....ok, never gonna happen but a man can dream)
Then we can have Andromeda 2 with Ryder...
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Post by themikefest on Jan 26, 2020 22:49:27 GMT
What is your proof that the video is with a Garrus who was not actually recruited in ME1? I have no proof that video is with a garrus that hasn't been recruited in ME1. Would you believe if I were able to post a video of my playthrough starting from ME1 all the way into ME3 with Garrus saying what he says? I doubt you would since I don't see you sitting watching x number of videos for however long. Either way, your post is wrong. If you want to say I'm wrong, then prove it by doing a playthrough not recruiting Garrus, and then find out for yourself what he says when shooting bottles with him in ME3. How about sharing those head canon gymnastics of yours by telling what the explanation is for Garrus saying he pulled Shepards' butt out of the fire on Noveria, Feros, Ilos when he wasn't recruited in ME1? You will only buy the game if you get what you want? If not, you won't buy it. Interesting you say that when you've said that you want Bioware to do what they want to do and not listen to the fans. You want the blue, if they choose an ending. What if they do, but have it with the quarians destroying the geth? Would you buy the game? You have mentioned a few scenarios in the past about if they did this, that, and the other thing. I said I wouldn't be thrilled if they did go with the green or blue, but I would still buy the game.
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Post by themikefest on Jan 26, 2020 23:22:34 GMT
what if they do make Refuse Ending Canon or do a Believable Bypassed ME3 game with New PC? would you accept it? I would be ok with that. I have made a suggestion how Shepard could be in the next game if refuse is chosen. After the SO BE IT crap from the thing, Commander dumba** realizes he/she should have made a choice. Right away, Shepard calls to Hackett telling him he/she can't find a way to use the crucible. A shuttle picks up Shepard. Back on the SR-2 Shepard talks with holo-Hackett. He tells Shepard that secretly the Alliance, and the other species have been working at Ilos to get it up and running. They were able to. Shepard travels there to be put in cryo for however long. Along with Shepard is x number of people to fill all the pods. After waking up, Shepard travels to the homeworlds to see what they look like and to find any species to help them build the crucible to destroy the reapers. What's interesting about this is the squadmates and crew. Who would be with Shepard in the next game? Remember, Shepard can refuse regardless of ems. So, the only named characters that could be with Shepard would be Adams, Moreau, Traynor, and T'soni/edi/Vega. I never claim that my ideas are good. I wouldn't say that. If Bioware were to use one of your idea's, then it was good enough for them to use. Even an idea that people like could turn out to be crap. It all depends on what the writing team does with it. All I will say is I don't see Ryder returning. I started with ME2 first. The one thing that got me attached to Shepard was 2 scenes between him/her and Zaeed during his loyalty mission.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Polka Dot on Jan 26, 2020 23:32:20 GMT
More on the basics side of things that I would want in the next game are these wishes: - I would like to have some autonomy about choosing or rejecting team members the way I see fit.
That's a feature I don't especially want, at least not unless there are real consequences for excluding a character. The primary reason is because I like it when team members can have some plot relevance. That early Virmire decision meant that Ashley and Kaidan would both be relegated to the same role for the rest of the series. Let the original council die, they're replaced. Kill off Wrex, hello Wreav. Mordin dies, meet Padok Wiks. Etc. I suppose the replacement characters offer some personality variance in different playthroughs, but it is costly and I suspect makes it less likely for the writers to want to give these characters much of a role. The first 2 followers you get in DAO - Alistair and Morrigan - both have major roles to play in the overall plotline. Liara had a significant role in the Mars Archives, and you can't do things like that with team members who can not be recruited or die.
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Post by themikefest on Jan 26, 2020 23:50:09 GMT
What about Vakarian? He is an option to be recruited in ME1, but when taken to Sur'Kesh, he knows Kirrahe, if he survives ME1, by name, even though the turian was never recruited. Then during the shooting the bottle scene, he says he's saved Shepard on planets when he was never recruited. What's the explanation for that? Yeah they screwed up a few spots. My guess it was an oversight and not them trying to change your choices. I have never saved the council yet when talking to Hackett in ME2, during the Arrival dlc, he will say the destiny helped take down Sovereign. In ME2, just after Garrus pulls off his helmet, he will say just like old times. Unfortunately my Shepard isn't able to ask him about those old times. He says the same when taken on the derelict reaper. On Manae, T'soni will mention Garrus' name. I've completed a playthrough without seeing her at all in ME2. Why would she even mention his name if neither of them have met? On Sur'Kesh, if Kirrahe survived, he will mention the confrontation between Shepard and Wrex even if the krogan was never recruited. While helping free the female krogan, T'soni will say she prefers Wrex instead of Wreav even though Wrex was never recruited.
Would you say it was an oversight on Gamble's part when he tweeted that they respect players choice?
Likely either an oversight or a conscious decision having to do with resource allocation. I don't reckon they're terribly keen to devote many resources to fully supporting choices very few players ever make (and fewer still would remember on any given playthrough...) Until these posts I had forgotten that you didn’t have to take him along. I replayed me1 not that long ago and I just took him along as normal. I assumed the no we don’t want you would be fake no’s. I'm sure others didn't know as well. Did you know the player can sabotage the cure and still have Wrex survive? Check this thread for details. While you're at it, take a look at this thread as well, if you haven't already.
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Post by Deleted on Jan 27, 2020 1:00:57 GMT
What is your proof that the video is with a Garrus who was not actually recruited in ME1? I have no proof that video is with a garrus that hasn't been recruited in ME1. Would you believe if I were able to post a video of my playthrough starting from ME1 all the way into ME3 with Garrus saying what he says? I doubt you would since I don't see you sitting watching x number of videos for however long. Either way, your post is wrong. If you want to say I'm wrong, then prove it by doing a playthrough not recruiting Garrus, and then find out for yourself what he says when shooting bottles with him in ME3. How about sharing those head canon gymnastics of yours by telling what the explanation is for Garrus saying he pulled Shepards' butt out of the fire on Noveria, Feros, Ilos when he wasn't recruited in ME1? You will only buy the game if you get what you want? If not, you won't buy it. Interesting you say that when you've said that you want Bioware to do what they want to do and not listen to the fans. You want the blue, if they choose an ending. What if they do, but have it with the quarians destroying the geth? Would you buy the game? You have mentioned a few scenarios in the past about if they did this, that, and the other thing. I said I wouldn't be thrilled if they did go with the green or blue, but I would still buy the game.
Again, I overlook it as a dialogue error. It's not that critical a thing and it is not on the same level as declaring a canon finale to a Trilogy. There are numerous dialogue errors in all three games... some of them are only noticeable if you select certain lines and others are just there. Garrus is one of the latter errors. If Garrus dies in ME2, you don't get him resurrected and saying those lines... he stays dead. If it were a declaration of a canon... he would be alive in ME3 regardless of what happened in ME2... but he's not..l so it's a dialogue error. So, if you don't want to hear those lines, then just kill him off in ME2 or choose not to go onto the roof and shoot bottles with him. It then will never have been said in your playthroughs... and please stop trying to equate it with resurrecting Shepard post ME3 ending... Shepard dies in mot of them. He/she should stay dead.
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Post by themikefest on Jan 27, 2020 1:20:53 GMT
and BTW, in ME1, all we had to do was beat Saren to the target (the Conduit)... that ridiculous plot device that ultimately only led us back to a public plaza on the Citadel. You'd think that, in the more than 1000 years the Salarians, Asari, and other Milky Way species occupied the Citadel, someone would have taken some time to study that "statue" and at least discovered that it wasn't a statue at all. You keep ragging about that, but what about the keepers? Why didn't the asari investigate them? It would be funny if the owners show up, then wipe out the asari that are invading their house. There's a law not to mess with the keepers. Due to the fact the keepers persist in destroying themselves when interfered with, they are nearly impossible to scan or study. By Council law, it has become illegal to interfere with the keepers on penalty of imprisonment, because the Citadel cannot be maintained without them. No matter how many keepers die due to old age, violence, or accident, they maintain a constant number. No one has discovered the source of new keepers, but some hypothesize they are genetic constructs: biological androids created somewhere deep in the inaccessible core of the Citadel itself.
In regards to the little relay, it's supposedly prothean art. Why didn't anyone investigate it? It's possible there's a law not to go near it. Don't know.
And I agree about ragging on them for withholding that information, but I don't recall anyone saying that they should have figured the artifact out. Had they revealed the artifact earlier, x number of lives might have been saved.
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