aoibhealfae
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The stars, the moon, they have all been blown out
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by aoibhealfae on Oct 19, 2018 0:38:31 GMT
Heimdall if that ever happen, I'd join Bioware myself.
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Post by Deleted on Oct 19, 2018 0:57:01 GMT
Balders Gate 1 bc I just, it's tactical thing makes me have a bit of a headache honestly. I mean you have all of these peeps next to you (and there's like a hundred of them) and you have to control ALL OF THEM AND THERE'S TOO MUCH PEEPS TO CONTROL in this game. I've heard that you have to play this a couple of times to get it, but I never did, unfortunately.
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Post by Deleted on Oct 19, 2018 1:10:10 GMT
Bioware games are ALL about the characters, not so much an original plot. And Dragon Age is such a rip-off of Wheel Of Time and other novels, barely even changing some of the names that I wonder how they never got sued... Mass Effect was also heavily influenced by various sci-fi shows. Bioware is NOT known for original stories. What they do exceptionally well is crafting an emotional narrative with awesome characters. That said, I'm totally FINE with Bioware copying stuff and remixing it into game format. They used to be really good at it! DA:O sort of reminds me of got honestly. Loghain could actually be Stannis (gets a shitty little rock in the Kingdom whilst his 'brother' gets the higher prize which makes him envious and has one daughter too). Maric could be a mix of characters; he could be Robert in that he took back the kingdom, or he could be Rhaegar (bc Alistair is Jon Snow-equest), his legit son could be Jaime/Robet (a hound for glory, very Jaime-like, but minus the incest though and Robert like in sleeping around with different woman). Anora could be Cersei (a better, more competent version of Cersei, but there you go). This is just my opinion so I could totally be wrong on this.
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Post by Vortex13 on Oct 19, 2018 1:19:28 GMT
I miss BioWare's knack for world building personally. Sure the characters are their biggest selling point, but I can still remember the nuance and variety in titles like DA:O and ME. DA:I and ME:A built off of the foundations laid by the original games but felt more shallow in terms of world building (IMO).
My go to example of this would be the non-human elements being reduced over the course of the series until it's practically non-existent in the latest games. Andromeda had less 'aliens' in it than a single corner of the Milky Way and Inquisition felt less like a dark fantasy world and more like a setting in bad need of an exterminator.
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Post by lucretia on Oct 19, 2018 1:55:01 GMT
Way too many... The Elder Scrolls IV: OblivionThe world was so big and empty, everything looked the same, and I thought the combat was clunky. And also the people looked VERY weird. I think I played about 7 hours before I quit. I want to try it again sometime, but should probably mod it a bit. Fallout 3My main problem here was that everything was so gray and/or yellow. I understand that it's after a nuclear disaster and it shouldn't look great, but it would be nice with a bit of color here and there. I think I played about the same amount of time as with Oblivion before I quit. Intend to give that too another try sometime. The Elder Scrolls Online
Well, the reason I quit this was actually because of the extremely crappy internet connection I have had up until a week ago. So I might jump back in someday. Middle Earth: Shadow of Mordor
It was a very bad idea to buy this game. I don't have the focus required to manage it. I played about 2 hours, at which point I had developed a major headache. Uninstalled the same day I think. Borderlands
Same reason as the above Dragon's Dogma
This game was actually quite boring to me. I know a lot of people love it, so might be it would have gotten better later. Also my character ended up looking like a hamster. Weird character creator, or maybe I was just bad at it. Quit this after about 10 hours. Mount & BladeI had NO idea what I was supposed to do in this game. It also felt unfinished, or at least, very unpolished, to me. Quit this very early. ELEXOk, so I also tried the Gothic games in their time, and I found them very boring and the characters acted like robots. Elex is not boring, but it has the robot-characters problem I feel, although in a lesser degree. Also a lot of re-use of the same faces, and very funny expressions (many of the characters have a weird grin on their face all the time). But my biggest problem was the fact that most of the enemies were SO much stronger than me, that I had to run from place to place and just avoid them all the time. I actually struggled with finding quests that had enemies of the right level for me. And that's how it's supposed to be apparently, from what I've read online. Very weird way to make a game, I think. I played about 15 hours before I quit. I want to finish it, but I don't know if I should bother. So, that was a few... There are more. And an endless list of games I own but never even tried. *sigh*
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saandrig
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Post by saandrig on Oct 19, 2018 8:09:23 GMT
JE is better thought of as an homage to schlocky old kung fu movies rather than true wuxia stories or inspired by anything other than the vague idea of Chinese mythology. You know, I said the same many years back. Can't recall if it was on the old BSN or another similar forum. And then there was RAGE. I was called racist or white supremacist with no clue about Chinese culture and wuxia. And nobody believed that I am in martial arts since 1992, practice Tai Chi since 1995, Wing Chun (WC, VT, WT, VC or whatever you wish to abbreviate it) since 1996, did other Chinese styles for a while too, got instructor degrees, taught classes, got some medals from national competitions and even published a gamebook with Chinese martial arts storyline. But no, I got no clue 😁 I replayed JE several times, but I still consider it one of the weaker Bioware games. And I was squealing of joy at the beginning when I saw Tai Chi in the background. I appreciate all the motion capture of different moves in the game, but as a game it is tedious in too many ways. As of games I never finished: Assassin Creed 3 - boring. Left it probably around midgame. Falout 3, Morrowind, Oblivion, Skyrim - definitely not my cup of tea. Stuck with Skyrim the most, but abandoned it after whole 40 hours without resolving the main story. All GTA games - got bored too quick. Only Rockstar game I finished and actually replayed is LA Noire. Gothic series - tried, but never could remain intersted. Divinity Original Sin - I enjoyed it alot actually, but toward the end it started feeling less fun and more chore, so I just never got back to finish it. Pillars of Eternity - enjoyed some of it, got bored with other parts and left it.
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Post by warden on Oct 19, 2018 10:55:14 GMT
I wouldn't say utter shit, that's harsh . But I'm definitely shocked by how many people prefer DA2 over DAO. lol It might have been a bit harsh, but I didn't think it was good. I guess I prefer the classic hero story of DAO and the fact that you actually went to more than like 3 places the whole game. What people fails to grasp here, is the impact decisions have in the game and how more or less you could be anybody from a roleplay perspective. I never understood the DA:O it's just a cliche story mantra. I mean yeah, it can be a cliche story if you want, the choices are there for that if you want, but if you won't, there are choices to make the story pure dark if you want, there are possibilites for a lot of things, which in the later games you simply don't have. But well, normaly the complaints come from people who started with Inquisition, so there is a clear pattern. Normaly people who starts with the newer, just can't with the older, it's a very common thing.
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Post by Deleted on Oct 19, 2018 20:45:55 GMT
lol It might have been a bit harsh, but I didn't think it was good. I guess I prefer the classic hero story of DAO and the fact that you actually went to more than like 3 places the whole game. What people fails to grasp here, is the impact decisions have in the game and how more or less you could be anybody from a roleplay perspective. I never understood the DA:O it's just a cliche story mantra. I mean yeah, it can be a cliche story if you want, the choices are there for that if you want, but if you won't, there are choices to make the story pure dark if you want, there are possibilites for a lot of things, which in the later games you simply don't have. But well, normaly the complaints come from people who started with Inquisition, so there is a clear pattern. Normaly people who starts with the newer, just can't with the older, it's a very common thing. Well, they say that the main plot is cliché, and I agree to a certain extent. But again, the way it's executed and the different outcomes the story can have... That's something that DAII can't even grasp. In DAO, your choices are somewhat important, while in DAII it seems that they matter very little.
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Post by copper on Oct 19, 2018 21:40:43 GMT
What people fails to grasp here, is the impact decisions have in the game and how more or less you could be anybody from a roleplay perspective. I never understood the DA:O it's just a cliche story mantra. I mean yeah, it can be a cliche story if you want, the choices are there for that if you want, but if you won't, there are choices to make the story pure dark if you want, there are possibilites for a lot of things, which in the later games you simply don't have. But well, normaly the complaints come from people who started with Inquisition, so there is a clear pattern. Normaly people who starts with the newer, just can't with the older, it's a very common thing. Well, they say that the main plot is cliché, and I agree to a certain extent. But again, the way it's executed and the different outcomes the story can have... That's something that DAII can't even grasp. In DAO, your choices are somewhat important, while in DAII it seems that they matter very little. Important in what way? In DAO we never see the consequences of our choices outside of ending slides. There's also no way to fail in any portion of the main quest. In each section, you will always recruit some faction for your army. And in two of the main quest sections, you can avoid making a hard choice (Isolde's life or Conner's, elves or werewolves) due to a third choice in which everyone lives with no consequences to that third happy choice, such as Redcliffe's peasantry dying in the time it takes the warden to get help from the circle. Again, I love both these games to death despite the flaws in both. And I can certainly understand preferring the gameplay of Origins to that of its sequels. But I think the story is often held on a pedestal by fans.
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Post by mattig89ch on Oct 19, 2018 22:04:17 GMT
Dark Souls, dying over and over didn't seem fun to me. Plus the atmosphere was really depressing, and I'm struggling with depression as it is.
Dragon Age 2 & 3. The combat in 2 bothers me to this day, as it seems so shallow. There's no real depth like 1 had. And 3 seemed like an SP mmo, and I hate the grind of mmo's.
All 3 witcher games. I just can't get behind the main character. I don't like his voice, his acting, the combat style, even some of the choices. I can see the fun in the game, but its like its behind a glass wall for me. I own all 3 on GOG, as I was hoping they'd improve him, Sadly, that didn't happen. I just can't get into them.
Fallout 4. The game is too much for me. I get open world weary very quickly in that game. Also, I feel like they give you power armor way too early. In the previous 2, you need to play for a while before becoming a walking tank. But they give you power armor right at the start. And good power armor too. And that bothered me about the game. I didn't feel like there was any progression into it. More just finding resources to use it. Plus Preston.
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Post by mattig89ch on Oct 20, 2018 12:12:23 GMT
This seems relevant:
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Post by Deleted on Oct 20, 2018 21:15:58 GMT
Well, they say that the main plot is cliché, and I agree to a certain extent. But again, the way it's executed and the different outcomes the story can have... That's something that DAII can't even grasp. In DAO, your choices are somewhat important, while in DAII it seems that they matter very little. Important in what way? In DAO we never see the consequences of our choices outside of ending slides. There's also no way to fail in any portion of the main quest. In each section, you will always recruit some faction for your army. And in two of the main quest sections, you can avoid making a hard choice (Isolde's life or Conner's, elves or werewolves) due to a third choice in which everyone lives with no consequences to that third happy choice, such as Redcliffe's peasantry dying in the time it takes the warden to get help from the circle. Again, I love both these games to death despite the flaws in both. And I can certainly understand preferring the gameplay of Origins to that of its sequels. But I think the story is often held on a pedestal by fans. At least you can choose making hard choices or not. And, even the decisions you make still have an impact (they are explained in the epilogue). But in DAII the story is always identical, whenever you do (except from companions and some secondary quests). In DAO I felt that I had to make some strong moral choices while I didnt feel that way in DAII. Plus, you can finish DAII in like, two or three playthroughs while in DAO I still saw different outcomes in my sixth run. I agree tho that both games have a very linear plot.
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aoibhealfae
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The stars, the moon, they have all been blown out
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by aoibhealfae on Oct 21, 2018 12:36:37 GMT
JE is better thought of as an homage to schlocky old kung fu movies rather than true wuxia stories or inspired by anything other than the vague idea of Chinese mythology. You know, I said the same many years back. Can't recall if it was on the old BSN or another similar forum. And then there was RAGE. I was called racist or white supremacist with no clue about Chinese culture and wuxia. And nobody believed that I am in martial arts since 1992, practice Tai Chi since 1995, Wing Chun (WC, VT, WT, VC or whatever you wish to abbreviate it) since 1996, did other Chinese styles for a while too, got instructor degrees, taught classes, got some medals from national competitions and even published a gamebook with Chinese martial arts storyline. But no, I got no clue 😁 I replayed JE several times, but I still consider it one of the weaker Bioware games. And I was squealing of joy at the beginning when I saw Tai Chi in the background. I appreciate all the motion capture of different moves in the game, but as a game it is tedious in too many ways. Jeez, that's so horrible and very uncalled for. I mean, I do watch terrible cheesy dubbed kung fu and those american ninja movies. I used to love 1998's Enter the Eagle a lot because it have Shannon Lee in it. Martial arts is a dying culture in Asia and we respect anyone practicing it. We want Wushu in Olympics for obvious reason, reviving global interest and preserving culture. Heck, Asians love it when foreigners especially white people love our stuff. Not even exaggerating. We love the attention and we felt flattered. I want to love JE.. I mean, I love RPGs and most Asian RPG aren't like Bioware's, the probability of me getting a similar gaming experience is close to nothing. But it was really clear to me that the game was made for the western audience whose exposure was only through the western media. It was really uncomfortable to see the litany of western stereotypes of East Asians being so consistent and then it occured the entire game was built around that. I can't even appreciate it as a satire or cringe humor. The whole hack-and-slash gameplay is dull, I get that it's meant for console but I wished it was more derivative of arcade action-fighting games. And it felt really off to see modern styles in a game that was supposedly medieval. Which is why I bring up Avatar the Last Airbender. It's Faux-Asian fantasy and American-made. I can appreciate it for its originality without even thinking whether it's realistic or not. If Bioware created an IP based on it rather than some badly dubbed kungfu movies, we could have another successful game series to look forward too.
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Post by smilesja on Oct 21, 2018 16:43:47 GMT
I wouldn't say utter shit, that's harsh . But I'm definitely shocked by how many people prefer DA2 over DAO. lol It might have been a bit harsh, but I didn't think it was good. I guess I prefer the classic hero story of DAO and the fact that you actually went to more than like 3 places the whole game. If it wasn’t for DA2 I wouldn’t be a Dragon Age fan.
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Post by ergates on Oct 22, 2018 9:51:24 GMT
About the notion of clichéd plots, which has been mentioned by several people in various contextes.
To my mind, most, if not all videogames feature plots which are largely based upon popular fantasy, sci-fi, action movie, film noir, horror (etc.) tropes.
In fact I'd actually be hard pressed to think of a single videogame that has a truly original and unique story/plot. Perhaps you guys can think of one?
Bioshock is often held up as a game with an unique and original plot, but if you really boil it right down it's essentially an Island of Dr Moreau scenario that explores the possible consequences of genetic tampering, packaged within a political potboiler that explores the logical evolution of a society functioning along the lines of pure, undiluted Ayn Rand-style Objectivism. We can look at 70-era dystopian, or sci-fi literature/movies such as Logan's Run, TXH 1138 and The Machine Stops for comparisons.
The broad plot of Dragon Age Origins and Mass Effect borrows heavily from a broad brush of fantasy/SciFi tropes. Origins' roots are founded in Tolkien with the staple 'Men/Elves/Dwarves' race selection. There's a smatter of Robert Jordan with it's focus on dangerous magic and collared mages. The idea of a recurring evil that lies dormant for a lengthy period and then re-manifests has been explored within countless fantasy and sci-fi scenarios, from LotR, to Thomas Covenant, to Star Wars, Star Trek and even Iain M Banks' Matter. The whole 'rogue AI' trope has a multitude of analogs too numerous to mention.
But for all the plot unoriginality within Bioware, and other game developers' titles I think the key difference is largely one of interactivity - passive vs active.
Reading a novel, comic or watching a movie that basically rehashed the plot of Blade Runner - a story about a detective hired to hunt down renegade synthetics might bring on a sigh or familiarity; we've experienced this all before in all kinds of formats, some better, others worse. But to actually be in the one who hunts down these renegade synthetics, move him/her according to your own whim, make your own choices, and be the one controlling the action feels very different. It's an active form of entertainment, rather than a passive one - which is why the story somehow feels far fresher and less hackneyed within our minds as we play. We tend to forgive the overuse of tropes in videogames to an extent that would be unthinkable in other media.
I also believe that a clichéd or trope-based plot within a game does not devalue the game, as long as the gameplay itself is sufficiently well done as to create an immersive experience. It might be a cliché, but it's my cliché that I'm living within and controlling.
That's my take on it, though I'm sure others may disagree.
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Post by cloud9 on Nov 2, 2018 10:03:43 GMT
I'm always shocked by the praise DA2 receives around these parts. I think DA2 was utter shit. lmao It had some nice companions and some other cool NPCs like the Arishok but other than that, I didn't care for much of it. I wouldn't say utter shit, that's harsh . But I'm definitely shocked by how many people prefer DA2 over DAO. I do because the combat is slightly improved. But as far as level design and textures they really need to work on that.
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Post by Deleted on Nov 3, 2018 19:32:31 GMT
I said some shit about the Wither 3 before but I'm giving it another try because I love its world and I truly enjoy the plot (and even tho they are repetitive in their execution, I like the plot of the secondary quests as well). I still think the combat is awfully boring and easy (it reminds me of a slightly improved Fables combat style)so I can't play it for many hours in a sitting. So yeah, I can say that the Witcher 3 is no longer in my "games I gave up on" list .
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Post by Arijon van Goyen on Nov 4, 2018 8:36:25 GMT
Dozens of games gone in hibernated mode... waiting for me to continue playing them someday...
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Post by Arijon van Goyen on Nov 4, 2018 8:38:14 GMT
ergatesI've seen you playing old idsoftware games. You might want to do a Unreal 1, Unreal 2 or even Jedi Knight series playthrough.
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Post by Qui-Gon GlenN7 on Nov 4, 2018 10:53:11 GMT
PS:T is pretty original.
But, there is nothing "new" under the sun.
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Post by griffith82 on Nov 5, 2018 15:23:19 GMT
Ninja Gaiden. Never could beat any of them.
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Post by Treacherous J Slither on Nov 5, 2018 21:06:32 GMT
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Post by LadyofNemesis on Nov 11, 2018 20:57:38 GMT
these are just the ones from the top of my head...
Prince of Persia
^this one
damnable combo's, loved the character's though Elika: I think you and your girlfriend should move on before it's to late... Prince: girlfriend? *laughs* Farrah isn't my girlfriend, she's my donkey ^^
Assassin's Creed... also damnable combo's love the story lines though, it's like playing a history book...with twists (I loved history back in school)
Witcher 2, I did finish the first one though quick time events were my downfall here, I didn't know you could turn them of so I might give it another try in the future (I love Geralt of Rivia)
any RTS game I'm terrible at micromanaging my troops and putting them in valuable positions I was also terrible at Sim City for that same reason
World of Warcraft and Guild Wars 2 + any other MMO I might've tried in the past I just dislike the fact that if I dare to take a break and come back the entire game world will have moved on without me plus I can never decide on a class/race combo that I enjoy playing
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
gscott7833
1,584
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Post by House Targaryen on Nov 12, 2018 3:01:49 GMT
Pool of Radiance 2. One of the biggest let downs in games I waited for. I had even bought the collectors edition. Bugs, crashes and uninstalling your OS if you uninstalled the game. Fun times.
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inherit
975
0
Apr 13, 2024 10:00:53 GMT
1,677
cloud9
3,871
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Nov 18, 2018 1:18:26 GMT
That's not what I'm try to say. And IDK why you being pissed off because I don't like Origins.
Nope, you're misinterpreting that.
I guess we'll just chalk it up to text lacking the same nuances as speech.
Also, yes, our tastes are different. Nothing new there.
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