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Post by ArcadiaGrey on Jun 9, 2019 7:58:25 GMT
Odyssey is my first AC, and I like how RPG-y it is. I know that's a new path for the series, so would you recommend Origins?
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Post by Hrungr on Jun 9, 2019 15:22:47 GMT
Odyssey is my first AC, and I like how RPG-y it is. I know that's a new path for the series, so would you recommend Origins? Definitely. Even though it doesn't have the dialogue options as Odyssey does, the storyline is very good. Gameplay is similar, though there are some differences in combat. The feel is still generally the same.
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Post by Hrungr on Jun 9, 2019 16:48:05 GMT
Wrapped up the Hades DLC last night. Overall... I thought it was well done. The monochromatic environment set the tone fairly well. The dust storms were a nice touch, and didn't last too long to outstay their welcome. I wish we had a little more interaction with the (famous) gate guardians though. It would've been nice to have a quest based around each of them. But the main secondary quests I thought were well done, with that one hitting all the emotional beats. The ending twist was... a little confusing with Kassandra. I guess we'll just have to wait to see exactly what was going on there. Victoria's (death?) was a little surprising, but not surprising at the same time. The decided not to go for the straightforward hero story there, and I'm good with that.
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Post by dazk on Jun 9, 2019 23:53:22 GMT
Odyssey is my first AC, and I like how RPG-y it is. I know that's a new path for the series, so would you recommend Origins? Origins is good, the story is OK and Egypt is great if just a tad too much sand. <iframe width="23.96" height="2.78" id="MoatPxIOPT0_92716340" scrolling="no" style="border-style: none; left: 15px; top: -5px; width: 23.96px; height: 2.78px; position: absolute; z-index: -9999;"></iframe> <iframe width="23.96" height="2.78" id="MoatPxIOPT0_34402082" scrolling="no" style="border-style: none; left: 1138px; top: -5px; width: 23.96px; height: 2.78px; position: absolute; z-index: -9999;"></iframe> <iframe width="23.96" height="2.78" id="MoatPxIOPT0_4252341" scrolling="no" style="border-style: none; left: 15px; top: 80px; width: 23.96px; height: 2.78px; position: absolute; z-index: -9999;"></iframe> <iframe width="23.96" height="2.78" id="MoatPxIOPT0_84393523" scrolling="no" style="border-style: none; left: 1138px; top: 80px; width: 23.96px; height: 2.78px; position: absolute; z-index: -9999;"></iframe> You mainly play as Bayek but have Aya his wife forced on you in some parts as protagonist which for me was sometimes good, sometimes bad. The main difference as Hrungr pointed out is combat, you have a shield and on PC I found it a pain in the butt as it was one more key I had to remember to use and it meant some enemies were painful to fight but melee combat isn't my forte. Shame you didn't play it fist actually, it'd kind of be an easier transition to Odyssey from Origins and it's a logical time progression but I'd recommend it.
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Post by dazk on Jun 10, 2019 1:11:55 GMT
So yesterday actually got almost 3hrs of Odyssey in and still didn't seem to make much of a dent. So returned the Bull pelt to Daphnae and then headed of to the final confrontation with Daphnae herself. Chose to fight her this time rather than refuse which felt kind of bittersweet. Then of course had the Daughters of Artemis who were there attack me for no reason!!!!! Then went and picked up the quest to help a woman steal some armour from the Daughters so she could join. Went to the camp and snuck around but a couple of the caves were guarded and the damn guards wouldn't move for love nor money, so killed two and looted one cave. Then accidentally broke stealth near the other but the guards just ignored me so I wandered in and looted the place and wandered out. I assume it was because I'd taken over the DoA but then other Duaghters attacked me as I attempted to just walk out of the camp?????? Anyway returned to the woman and told her it was a great idea to try and infiltrate the DoA. Must try to remember to return and see if there is an outcome to this. Then decided to head to Messara and complete the lead up quests to The Minotaur, well the necessary ones anyway. Met Ardos, went and stole the first piece of armour and man didn't that for provide me some trouble. All was going so well till a guard spotted me through two solid stone walls (this would be a recurring theme) anyway killed them all and got the armour. The spotting led to me killing six Merc's who decided one after another to die on Kass's sword. Had the unusual issue of the top two merc's, the only two ahead of me appear and head towards the castle then just disappear as if the game decided to protect them!!!! Rescued Ardos's guardian and again the fight went pair shaped when a guard spotted me through a stone wall and whilst I was hidden and from about 30 metres away. Then decided to clear my bounty at a leaders house, one shot the bounty guy with an arrow from outside the house but decided to go loot the house anyway. Well guess what happened???? Come on surely you can???? So I am in one side of a U shaped house and the dead body is in the opposite side of the house, 4 guards find it and one spots me through 4 solid walls and says Ï see her" and then runs down stairs, across a courtyard, upstairs and through 2 other rooms to attack me. Anyway they all died and I ended up with a bounty again and decided that it was definitely time to stop playing for the day. Poor Daphnae No worries I'll steal you some armour Hey put the hammer away I just stole you some armour!! Alas poor Doris I knew her no but she was just one of many Merc's that died that day Taking a dive Scenery
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Post by colfoley on Jun 10, 2019 2:52:09 GMT
So I started my second playthrough with Kassandra. TLDR version: I got through to Kepholonia and man am I having a blast. Not so TLDR version: First of all I think dazk 's advice to use the Pirate set is actually going to pay off some serious dividends for me. I am using it with the look of the Master Assassin Armor from Legacy...which I think is by far and away my new favorite armor look in the game (hope there is something like it in DA 4). The other two notes for my armor engraving is I put on like 25% Adrenaline on Assassin Kill, I forget how much for headshot kill on one piece but I think its going to be a good idea (and practical) idea to do this and it is working out so far. Adrenaline afterall is important to use abilities...speaking of which I did put an all ability gains 10% bonus damage on a piece of the armor too. My weapons are the Winged Bow of Hermes, the Golden Harbinger, and the sword of Kings. My power set are (so far at least) Ranged: Devestating Shot, Predator Shot, Multi Shot, Rapid Fire. Melee 1: Second Wind (with the enhancement, haven;t needed it yet ), Shield Break, Fury of the Bloodline, Sparta Kick (my wife really wants this for some reason and I actually opened up a spot since I didn't go for Battlecry of Ares). Melee 2: Hero strike, Shadow of Nyx, Vanish and Rush Assassination (so OP). I am sure you will all get tired of me saying this but it does seem to be true, at least combat wise, this is how the truth Green Arrow would fight. And she even matches the look with the armor...well more so then Alexios. Just this fighting style just seems to be so much more effecient, clean, and brutal. Yes she still can get into the occasional fight but its weird prioritising Assassin over Warior this go around that its just so much more...brutal. I was just running around the area with the Cyclops and picking off a bunch of his guards with Rush Assassination, ran out and still one guard left so a quick Overpower strike and Kass just ripped right through him, killing him instantly and brutally. Maybe its just my emphasis more on crits this go around which is helping me...that and my Adrenaline bar has (so far) been full pretty much most of the time. That and Assassin kills are actually fairly common I don't HAVE TO use up Critical Assassination bars. I just think that this is what I was trying to, and struggling, to do with Alexios all along and hope DA 4 again has some of this combat. But you have all heard that before so... It is one of the negatives in doing this game with NG + but it is a lot immersion breaking, at least the Kepholonia section...I suspect this will sort itself out before too much longer...but the dialogue is all like 'Kass: Oh no the Cyclops I am so new and fresh and virginal at this whole Mistiosing thing and he is so terrible and he has so many strong men'...and I am just slaughtering them all without using a good percentage of my power set. Though I did elect to keep it on normal...for now...since I am sitll working on upgrading all my gear. God the leather! I also one shotted Talos the mercenary. Anyways some images so far of the gorgeous armor and those gorgeous stats:
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Post by Hanako Ikezawa on Jun 10, 2019 3:06:55 GMT
In the end though...I have a hard time calling what happened to Victoria as an 'accident'. I mean sure Layla might not have known it would do that and was just intending to whack her but...really? It did seem straight up murder. Which is going to make a really interesting conversation when she gets back to the Altair II. 'like OMG guys the staff just exploded in energy and Victoria got killed'...which then brings up the fact...it seemed ambigious to me that Victoria was even dead. So jarring and confusing...yey.
I did like Alatheia's statements on the matter: 'bla bla the Keeper of Memories would never do this. blah blah. It was so human yet inhumane' Very poetic. Out of curiosity what do you think will happen with this part of the plot in episode 3?
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Post by colfoley on Jun 10, 2019 3:17:02 GMT
In the end though...I have a hard time calling what happened to Victoria as an 'accident'. I mean sure Layla might not have known it would do that and was just intending to whack her but...really? It did seem straight up murder. Which is going to make a really interesting conversation when she gets back to the Altair II. 'like OMG guys the staff just exploded in energy and Victoria got killed'...which then brings up the fact...it seemed ambigious to me that Victoria was even dead. So jarring and confusing...yey.
I did like Alatheia's statements on the matter: 'bla bla the Keeper of Memories would never do this. blah blah. It was so human yet inhumane' Very poetic. Out of curiosity what do you think will happen with this part of the plot in episode 3? One of three ways honestly I think.
Either she'll actually be alive and/or revived somehow in Episode 3 and this will become a learning lesson for...well with everyone involved but it will esentially be Layla's 'with great power comes great responsibility moment' and also maybe humbling for Atlatheia's hologram. Or she will stay dead and really...not sure where they will go with this. They could go in a direction that Layla actually isn't the Heir after all...in which case what does this mean for the next AC game...or again this could be another teaching moment for Layla but I am unsure how many people will react continuing on in this fashion. Or she will be exposed as a Templar agent...which to be fair has been set up. Then everyone can wipe their foreheads and be properly shocked and Alatheia can be like 'ah it all makes sense now, she was a deciever'.
For the record unless they are really careful with it the third option will probably be really poorly written. I don't want to judge it before I play the outcome but...yeah option three will probably be really, really bad from a writing perspective. I did forget to add something I did today too...or a thought I had/ general musing. Humor is great! But basically telling the same joke twice leaves me feeling awkward and pathetic. It has happened in Mass Effect..."You Big. Stupid. Jellyfish." in ME 1 to them doing the same joke in ME 3 came off as being very cringe. To in Odyssey the gag with the Cyclops's eye. I was in stitches watching it and playing it this time around and they repeat the gag...so...it was super cringe.
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Post by colfoley on Jun 10, 2019 3:27:43 GMT
Actually there is another possibility for the whole ending of Episode 2 and its long term reprucussions for the future: They could be setting up Layla to be the next big bad guy for the 'present day' plotline in the future AC games. That either out of the corruption of the staff or guilt or fear or just plain powerlust...plus the Altair II being unsympatetic over Victoria's death...could lead her to going 'dark'.
I bring this up too because in one of their other franchises they wet up a 'good guy' Ghost that you get to work with and he is competent and interesting and bad ass and could be a really interesting future character...but their was an undercurrent of resentment in his peformance and wala in the next GR game he is the main antagonist leading his own mercenary organization.
Again we won't know everything until this all plays out between Ep 3 and maybe the next AC game but I could fully buy this twist and it could be a very interesting direction to go in.
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Post by Hrungr on Jun 10, 2019 3:49:33 GMT
Actually there is another possibility for the whole ending of Episode 2 and its long term reprucussions for the future: They could be setting up Layla to be the next big bad guy for the 'present day' plotline in the future AC games. That either out of the corruption of the staff or guilt or fear or just plain powerlust...plus the Altair II being unsympatetic over Victoria's death...could lead her to going 'dark'.
I bring this up too because in one of their other franchises they wet up a 'good guy' Ghost that you get to work with and he is competent and interesting and bad ass and could be a really interesting future character...but their was an undercurrent of resentment in his peformance and wala in the next GR game he is the main antagonist leading his own mercenary organization.
Again we won't know everything until this all plays out between Ep 3 and maybe the next AC game but I could fully buy this twist and it could be a very interesting direction to go in. Part of me hopes... Kassandra's holo-ghost emerges from the staff and has a little "heart-to-heart" with Layla...
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Post by Hanako Ikezawa on Jun 10, 2019 3:55:00 GMT
Out of curiosity what do you think will happen with this part of the plot in episode 3? One of three ways honestly I think.
Either she'll actually be alive and/or revived somehow in Episode 3 and this will become a learning lesson for...well with everyone involved but it will esentially be Layla's 'with great power comes great responsibility moment' and also maybe humbling for Atlatheia's hologram. Or she will stay dead and really...not sure where they will go with this. They could go in a direction that Layla actually isn't the Heir after all...in which case what does this mean for the next AC game...or again this could be another teaching moment for Layla but I am unsure how many people will react continuing on in this fashion. Or she will be exposed as a Templar agent...which to be fair has been set up. Then everyone can wipe their foreheads and be properly shocked and Alatheia can be like 'ah it all makes sense now, she was a deciever'.
For the record unless they are really careful with it the third option will probably be really poorly written. I don't want to judge it before I play the outcome but...yeah option three will probably be really, really bad from a writing perspective. I hope it is the first one. Any of the others are going to suck.
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Post by Hrungr on Jun 10, 2019 5:38:53 GMT
I'm pretty sure I'm the first one to have nabbed this chest from under the Underworld...
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Post by ArcadiaGrey on Jun 10, 2019 10:35:14 GMT
Odyssey is my first AC, and I like how RPG-y it is. I know that's a new path for the series, so would you recommend Origins? Origins is good, the story is OK and Egypt is great if just a tad too much sand. You mainly play as Bayek but have Aya his wife forced on you in some parts as protagonist which for me was sometimes good, sometimes bad. The main difference as Hrungr pointed out is combat, you have a shield and on PC I found it a pain in the butt as it was one more key I had to remember to use and it meant some enemies were painful to fight but melee combat isn't my forte. Shame you didn't play it fist actually, it'd kind of be an easier transition to Odyssey from Origins and it's a logical time progression but I'd recommend it. I hate melee combat, Odyssey is my first experience of it. Maybe it's a game for a sale
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Post by ArcadiaGrey on Jun 10, 2019 10:47:06 GMT
I'm doing important work.....I made Wonder Woman.
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Post by Hrungr on Jun 10, 2019 14:23:10 GMT
Origins is good, the story is OK and Egypt is great if just a tad too much sand. You mainly play as Bayek but have Aya his wife forced on you in some parts as protagonist which for me was sometimes good, sometimes bad. The main difference as Hrungr pointed out is combat, you have a shield and on PC I found it a pain in the butt as it was one more key I had to remember to use and it meant some enemies were painful to fight but melee combat isn't my forte. Shame you didn't play it fist actually, it'd kind of be an easier transition to Odyssey from Origins and it's a logical time progression but I'd recommend it. I hate melee combat, Odyssey is my first experience of it. Maybe it's a game for a sale Then you'll want to lean heavily into the Predator Bow (think Predator Shot in Odyssey, but without the adrenaline restriction ) and Tranq Darts!
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Post by Hrungr on Jun 10, 2019 14:30:38 GMT
A new viable build option...? (spoilers below)
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Post by SwobyJ on Jun 10, 2019 19:55:57 GMT
Dammit Story Creator is what so many Bioware players wanted for over a decade.
(And my MMO Secret World for several years)
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Post by Obsidian Gryphon on Jun 11, 2019 0:12:05 GMT
The story mode is one way of prolonging the lifespan of a game. I remember some of the older RPGs have this too; building tools to create more missions / stories. I doubt there'll be voice acting, likely text dialogues and bits of common expressions maybe. Or perhaps no text dialogue, just text overlay about the missions. Still, a useful tool for players keen to create their own scenarios.
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Post by colfoley on Jun 11, 2019 1:32:33 GMT
Another thing about story mode is there IS a lot of unused space in the game. A lot of the question mark areas don't have any quests associated with them, there are camps and stuff that don't have any markers at all, hell even stuff out in the middle of nowhere. Smart move Ubi.
So in my game seems I am having the WORSE LUCK at being a super assassin now that I am out in the middle of the world. So lets see here:
I was doing pretty good clearing out that first little fort for Stentor doing it all assassin like and sneaky....but then on the last Captain instead of getting into position in the brush to kill him...Kass started climbing up a ladder, guy saw me, brief fight ensued but still not stealthy. Somehow I picked up a super bounty taking out the leader of Megaris and his guards even though I chain assassinated them. Three head bounty. Mercs ganged up on me. In general I have died four times to mercs now...either out in the open field or being ganged up. On the bright side though I have taken to slaughtering mercs with RA when I can which is pretty effective, if they see me I've been screwed but if I can get the first one or two hits in I'm fine. During the Whole Truth (a quest where Alexios was perfect stealth on) I was cornered twice by the new leader and his guards in a room...then a merc showed up. And last but by far and away not least I RAed a merc in Kirrha and didn't quite kill him off so I started an OP attack...and from somewhere off screen pretty sure what was a civilian came in and got whacked by my sword hurtling them off screen. Don't think I killed them but still.
For story concerns I have killed Nikalous unlike the first time, so lets see how this changes thing. But man what a powerful scene. Weird mix of Spartan pride/ duty and also regret from him and just the sequence of events and acting was perfect. Kass starts to come down and calm down from her rage Nikalous: "I loved you and your brother". Kass: *snap* *spear of Leoinidas to the stomach...look of horror at what she did* *Nikalous dies and with his last words exposits.* It was just...beautiful in its own way. And couple that fact that Kass now knows that Epenor didn't have exactly altruistic motives in assigning her to kill him...motives she didn't even wonder about at the time... this could actually be quite the seminal moment for her character moving forward. And certainly gives her quite the desire to slaughter Epenor and all of his...associates.
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Post by dazk on Jun 11, 2019 1:50:05 GMT
Another thing about story mode is there IS a lot of unused space in the game. A lot of the question mark areas don't have any quests associated with them, there are camps and stuff that don't have any markers at all, hell even stuff out in the middle of nowhere. Smart move Ubi. So in my game seems I am having the WORSE LUCK at being a super assassin now that I am out in the middle of the world. So lets see here: I was doing pretty good clearing out that first little fort for Stentor doing it all assassin like and sneaky....but then on the last Captain instead of getting into position in the brush to kill him...Kass started climbing up a ladder, guy saw me, brief fight ensued but still not stealthy. Somehow I picked up a super bounty taking out the leader of Megaris and his guards even though I chain assassinated them. Three head bounty. Mercs ganged up on me. In general I have died four times to mercs now...either out in the open field or being ganged up. On the bright side though I have taken to slaughtering mercs with RA when I can which is pretty effective, if they see me I've been screwed but if I can get the first one or two hits in I'm fine. During the Whole Truth (a quest where Alexios was perfect stealth on) I was cornered twice by the new leader and his guards in a room...then a merc showed up. And last but by far and away not least I RAed a merc in Kirrha and didn't quite kill him off so I started an OP attack...and from somewhere off screen pretty sure what was a civilian came in and got whacked by my sword hurtling them off screen. Don't think I killed them but still. For story concerns I have killed Nikalous unlike the first time, so lets see how this changes thing. But man what a powerful scene. Weird mix of Spartan pride/ duty and also regret from him and just the sequence of events and acting was perfect. Kass starts to come down and calm down from her rage Nikalous: "I loved you and your brother". Kass: *snap* *spear of Leoinidas to the stomach...look of horror at what she did* *Nikalous dies and with his last words exposits.* It was just...beautiful in its own way. And couple that fact that Kass now knows that Epenor didn't have exactly altruistic motives in assigning her to kill him...motives she didn't even wonder about at the time... this could actually be quite the seminal moment for her character moving forward. And certainly gives her quite the desire to slaughter Epenor and all of his...associates. Yeah the problem with the build is getting in position to execute RA can sometimes be problematic!!!! I just love it to when Kass decides she should climb a ladder or jump sideways on to a wall and then run the length of it even though I am madly hitting the button to make her get off, so everyone can see. With the Merc's I find they are usually pretty hopeless searchers, so I run and break line of sight to set up RA and that usually works. The bounties in killing leaders can be pretty crazy!!!!! But in the right situation it makes for some great slaughtering of numerous Merc's who coming looking for you.
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Post by Hrungr on Jun 11, 2019 4:09:34 GMT
Just hit 300 hours in Odyssey. One playthrough. I'll have to double-check, but that might actually be a record for my longest single playthrough of a game. I'm pretty sure I didn't hit 300 hrs in Witcher 3, but my DA:I run that included a lot of out-of-bounds exploration might be in the same ballpark.
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Post by colfoley on Jun 11, 2019 4:16:44 GMT
Just hit 300 hours in Odyssey. One playthrough. I'll have to double-check, but that might actually be my a record for my longest single playthrough of a game. I'm pretty sure I didn't hit 300 hrs in Witcher 3, but my DA:I run that included a lot of out-of-bounds exploration might be in the same ballpark. *blinks* and I'm feeling self conscious at 140.
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Post by Hrungr on Jun 11, 2019 4:19:04 GMT
*blinks* and I'm feeling self conscious at 140.
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Post by colfoley on Jun 11, 2019 4:39:29 GMT
It is a testament to the game that I can sink that much time into it and its still fun and fresh. Not unlike Inquisition.
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Post by dazk on Jun 11, 2019 6:57:34 GMT
Just hit 300 hours in Odyssey. One playthrough. I'll have to double-check, but that might actually be a record for my longest single playthrough of a game. I'm pretty sure I didn't hit 300 hrs in Witcher 3, but my DA:I run that included a lot of out-of-bounds exploration might be in the same ballpark. I think my first PT took 275 hours but that was without DLC. I am currently sitting on 407hrs having completed LoTFB and having started another PT and stopped after 15 - 20hrs. I then started a new one (current PT) but have no idea how far I am through it.
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