Basquemercat117
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Post by Basquemercat117 on Oct 11, 2018 7:01:28 GMT
Now this isnt a debate on if bioware should or not remaster the trilogy, there are plenty of other threads for that. This is more what would you want if it were to happen. you can also talk about what you would want in a remaster such as updated mechanics, added content, and so on.
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Sanunes
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Post by Sanunes on Oct 11, 2018 12:33:40 GMT
I would want some reason to buy the game for just having a remaster or fixing what others might be claiming is wrong with those prior games isn't enough for me to want to buy it again.
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Post by Pearl on Oct 11, 2018 21:46:38 GMT
I would prefer UE4, however given EA's insistence on having their whole stable of developers use Frostbite for fucking everything, it seems inevitable that it would be on Frostbite.
Also keep in mind that a remaster and a remake are different things. A remaster would be the old games with a new coat of paint and maybe some minor bug fixes/QoL improvements. A remake would be something that actually alters the content of the games, whether it's restoring cut material, recording new dialogue, introducing new quests, altering the gameplay, etc.
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Post by ShadowAngel on Oct 12, 2018 17:11:12 GMT
The most likely scenario would be FB3, I think they'd have an easier time using unreal since they what the originals used anyways.
I'd be down for a remaster either way, FB3 ensures it looks great but risks bugs cause that's what it does, UR4 can still look good but has a lower risk to it.
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Post by griffith82 on Oct 13, 2018 12:46:03 GMT
I would want some reason to buy the game for just having a remaster or fixing what others might be claiming is wrong with those prior games isn't enough for me to want to buy it again. Yeah there needs to be a real good reason more than purty pictures.
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Post by Unicephalon 40-D on Oct 13, 2018 13:01:58 GMT
I'd take FB over UE any day.. but maybe the assets and scripts could be imported into UE, I have no idea how they've done those. Also, I dont think remaster is needed anyway, at least in this point of time. Concentrate on the future offerings.
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Post by dmc1001 on Oct 13, 2018 16:24:07 GMT
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Post by SwobyJ on Oct 14, 2018 3:20:27 GMT
Remaster seems increasingly unlikely.
I guess I could hope for a remade (or rather a super heavy 'remaster') trilogy in the 2020s. Probably on Frostbite.
I wouldn't say no to a much better (than MEA) next game for next gen, then them taking a 'break' from new things and working on a trilogy remake for a while, to release in same console gen.
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Post by Sanunes on Oct 14, 2018 6:26:00 GMT
Remaster seems increasingly unlikely. I guess I could hope for a remade (or rather a super heavy 'remaster') trilogy in the 2020s. Probably on Frostbite. I wouldn't say no to a much better (than MEA) next game for next gen, then them taking a 'break' from new things and working on a trilogy remake for a while, to release in same console gen. One thing I am wondering is what if EA goes back and remasters Jade Empire. I think its the best candidate for a first remaster from BioWare for the controls are dated, but there is a strong fanbase for the game and the best thing is it doesn't have the baggage that Mass Effect currently does. The benefit of that is it gives EA better numbers to know if there really is a desire for remastered or remade BioWare games without picking a game with a bunch of sequels that might annoy players if it doesn't sell and they stop after one game because it didn't sell.
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Post by urkibalurki on Oct 14, 2018 8:34:17 GMT
Remaster seems increasingly unlikely. I guess I could hope for a remade (or rather a super heavy 'remaster') trilogy in the 2020s. Probably on Frostbite. I wouldn't say no to a much better (than MEA) next game for next gen, then them taking a 'break' from new things and working on a trilogy remake for a while, to release in same console gen. One thing I am wondering is what if EA goes back and remasters Jade Empire. I think its the best candidate for a first remaster from BioWare for the controls are dated, but there is a strong fanbase for the game and the best thing is it doesn't have the baggage that Mass Effect currently does. The benefit of that is it gives EA better numbers to know if there really is a desire for remastered or remade BioWare games without picking a game with a bunch of sequels that might annoy players if it doesn't sell and they stop after one game because it didn't sell. Games older than six months are actually abandonware. BW no longer cares about ME:A, let alone the old ME trilogy and even more so Jade Empire. There won't be any remaster. And about a reboot of the old trilogy: I hope not. Reboots are always a bad idea - look what happened to Spider-Man after the n-th reboot of his series.
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Post by guanxi on Oct 14, 2018 9:01:31 GMT
Rather than a frostbite remake or a conventional re-master how about a prequel to ME1 instead with modern gameplay, visuals and level design?
The focus would be on telling the origin-background stories of the Normandy crew - including but not centred around Shepard. You could either select a character from the start menu and play their chapters to completion or play the chapters in a suggested order like a tv-show like format.
Garrus: Becoming a c-sec agent Dealing with shady characters like Harkin, Dr. Heart Butting heads with the Executor What lead Garrus to become a vigilante? Investigating /crossing paths with Saren, Wrex, etc. - Great opportunity to feature cameos from throughout the series
Tali Quarian culture - the fleet, & pilgrimage, etc. Tali's relationship with her family Surviving the Geth & uncovering the Reaper conspiracy Seeking refuge, her dealings with the shadow broker & saren's mercenaries Experiences of anti-quarian prejudice and discrimination even in the darkest of circumstances
Liara Liara T'Croft: Prothean Tomb Raider Uncovering artefacts and discoveries about the Protheans and Reapers, etc. Her estranged relationship with her mother and father Social awkwardness, her hopeful, naïve, idealistic nature getting her into trouble Examination of Asari views and culture - purebloods, justicars, Illium, Thessia (Armali), etc. And an Asari perspective on other species
Wrex Tuchanka and the hollows Krogan culture and internal problems, wars, genophage, etc. Mercenary life - dealing with shady characters, more cameos, e.g. Barla Von, Aria, etc. Encountering Saren, & the shadow broker
Shepard Character creation/editing - Return of Renegade/paragon Elysium, Akuze? - A different background story dependant on choice of background
Saren His encounters with Sovereign and the Geth and his dealings with Anderson
Ashley The 212 and their role in the Battle of Eden Prime
Kaidan I would honestly be more interested in Balak's origin story.
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Post by Deleted on Oct 14, 2018 14:28:22 GMT
I would prefer UE4, however given EA's insistence on having their whole stable of developers use Frostbite for fucking everything, it seems inevitable that it would be on Frostbite. Also keep in mind that a re master and a re make are different things. A remaster would be the old games with a new coat of paint and maybe some minor bug fixes/QoL improvements. A remake would be something that actually alters the content of the games, whether it's restoring cut material, recording new dialogue, introducing new quests, altering the gameplay, etc. I agree. A remaster should stick with Unreal but really only change the cosmetics and performance of the original game. No content changes. As a result, perhaps they could consider farming it out.
Personally, I probably wouldn't bother buying a remaster unless I change my hardware to something where the original game just doesn't run as well as it currently does.
As everyone here knows, I'm not in favor of a remake. If they do ever go that route, I'd like to see it changed so significantly that it basically becomes unrecognizable as a version of the original... basically a new game altogether, at which point, they might as well just continue with ME:A since they can basically develop that story in any direction they can imagine. A remake that allegedly "fixes" content complaints about the original will, IMO, just fracture the fanbase further since there is little actual agreement on what content needs fixing and just how that content should be fixed. People have been nitpicking it and arguing over it for too long. A remake can't satisfy everyone and will, most likely, really satisfy no one.
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Post by Sanunes on Oct 14, 2018 15:27:09 GMT
I would prefer UE4, however given EA's insistence on having their whole stable of developers use Frostbite for fucking everything, it seems inevitable that it would be on Frostbite. Also keep in mind that a re master and a re make are different things. A remaster would be the old games with a new coat of paint and maybe some minor bug fixes/QoL improvements. A remake would be something that actually alters the content of the games, whether it's restoring cut material, recording new dialogue, introducing new quests, altering the gameplay, etc. The problem with remaster and remake is that the messaging is mixed from the developers and publishers when they are using the terms themselves. So that muddies the waters when people are asking for something for they are then using the terms in the context they have seen.
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Post by Sanunes on Oct 14, 2018 15:34:04 GMT
I would prefer UE4, however given EA's insistence on having their whole stable of developers use Frostbite for fucking everything, it seems inevitable that it would be on Frostbite. Also keep in mind that a re master and a re make are different things. A remaster would be the old games with a new coat of paint and maybe some minor bug fixes/QoL improvements. A remake would be something that actually alters the content of the games, whether it's restoring cut material, recording new dialogue, introducing new quests, altering the gameplay, etc. I agree. A remaster should stick with Unreal but really only change the cosmetics and performance of the original game. No content changes. As a result, perhaps they could consider farming it out.
Personally, I probably wouldn't bother buying a remaster unless I change my hardware to something where the original game just doesn't run as well as it currently does.
As everyone here knows, I'm not in favor of a remake. If they do ever go that route, I'd like to see it changed so significantly that it basically becomes unrecognizable as a version of the original... basically a new game altogether, at which point, they might as well just continue with ME:A since they can basically develop that story in any direction they can imagine. A remake that allegedly "fixes" content complaints about the original will, IMO, just fracture the fanbase further since there is little actual agreement on what content needs fixing and just how that content should be fixed. People have been nitpicking it and arguing over it for too long. A remake can't satisfy everyone and will, most likely, really satisfy no one.
I just don't see how either really works in the favor for BioWare. If BioWare is upfront and tells people exactly what they are doing with a remaster you are still going to see articles and think pieces about how a few "minor" tweaks BioWare should be obligated to do because they owe it to the fans. Even if they are just planning to use old data that is in storage for higher resolution options I think will cause a lot of YouTubers to meltdown when they aren't going to get the sex scenes Shepard and their companion are still clothed even though according to them its just a graphical update.
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Post by Deleted on Oct 14, 2018 16:15:28 GMT
I agree. A remaster should stick with Unreal but really only change the cosmetics and performance of the original game. No content changes. As a result, perhaps they could consider farming it out.
Personally, I probably wouldn't bother buying a remaster unless I change my hardware to something where the original game just doesn't run as well as it currently does.
As everyone here knows, I'm not in favor of a remake. If they do ever go that route, I'd like to see it changed so significantly that it basically becomes unrecognizable as a version of the original... basically a new game altogether, at which point, they might as well just continue with ME:A since they can basically develop that story in any direction they can imagine. A remake that allegedly "fixes" content complaints about the original will, IMO, just fracture the fanbase further since there is little actual agreement on what content needs fixing and just how that content should be fixed. People have been nitpicking it and arguing over it for too long. A remake can't satisfy everyone and will, most likely, really satisfy no one.
I just don't see how either really works in the favor for BioWare. If BioWare is upfront and tells people exactly what they are doing with a remaster you are still going to see articles and think pieces about how a few "minor" tweaks BioWare should be obligated to do because they owe it to the fans. Even if they are just planning to use old data that is in storage for higher resolution options I think will cause a lot of YouTubers to meltdown when they aren't going to get the sex scenes Shepard and their companion are still clothed even though according to them its just a graphical update. I agree with your above comment to Pearl , the definitional difference between a remaster and a remake has become muddled. I think this is mostly due to companies and people trying to "soft sell" what amount to remakes by using the term remaster and each one places the line as to how much change flips a "remaster" into a "remake" in a different spot. That's why I defined it in my post.
I also agree that a remaster is unlikely to solve much of anything either. For me personally, there's no point to it unless I change my hardware and that affects how the game runs. For now, on my current hardware, it runs well enough that it's just not worth it for me to lay out another full price for even a largely unchanged Trilogy. If I the game did become truly outdated on whatever hardware I had, then what I'm really saying is that I like the Trilogy as it is well enough that I would buy it in order to continue replaying it. However, I don't think there's much profit in it for Bioware as long as the game runs adequately on the hardware that most people are running.
No matter what Bioware does, some fan "faction" is going to melt down. I still think a remake (and I would still place making all the romance scenes nude as a remake, albeit a minor one) would fracture the fan base even more than a remaster would... particularly if the reason for the remaster becomes a matter of updating to run on newer hardware.
... and to stay on topic, I'll restate that continuing with Unreal seems to be the more logical choice for a remaster.
A little further on why I define a remaster as i do (in a spoiler so people don't have to read it if they don't want to): For me, it has to do with not disturbing what the original authors envisioned, including however they envisioned dialogue and scenes within the time frame the original was written. Updating romance scenes to nude would "mess with" how the original authors conceive those romance scenes. There are a lot of things about old classic movies that I find "offensive" by today's standards, but I don't expect them changed if the movie is remastered. Leaving it unchanged, leaves its representation of the attitudes of the times intact and in context. I do expect them changed in a remake.
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Post by ShadowAngel on Oct 14, 2018 16:54:35 GMT
Remaster seems increasingly unlikely. I guess I could hope for a remade (or rather a super heavy 'remaster') trilogy in the 2020s. Probably on Frostbite. I wouldn't say no to a much better (than MEA) next game for next gen, then them taking a 'break' from new things and working on a trilogy remake for a while, to release in same console gen. One thing I am wondering is what if EA goes back and remasters Jade Empire. I think its the best candidate for a first remaster from BioWare for the controls are dated, but there is a strong fanbase for the game and the best thing is it doesn't have the baggage that Mass Effect currently does. The benefit of that is it gives EA better numbers to know if there really is a desire for remastered or remade BioWare games without picking a game with a bunch of sequels that might annoy players if it doesn't sell and they stop after one game because it didn't sell. I don't think Jade empire would be a good candidate, if it sold as poorly as I heard, then a remaster will sell less as that's just how remasters go, typically people in bulk don't rebuy something they've already played. The same will apply to mass effect, but I think mass effect would have more pull than the forgotten Jade empire. I want it remastered though cause I loved that game. I think doing a dragon age origins or ME1 would be the way to go, do one game just to see what happens, even then it shouldn't be a priority since companies don't stay afloat by making them, you need new projects for that. To me remasters are nothing but fan service for those wanting it, it's not something a dev does to bolster sales or income, but it's also not expensive to do since you've already got the assets in place and only a small team is needed, your typical remaster tends to be nothing but a graphics upgrade, and maybe a few minor tweaks in other spots but that's it. I mean the dark souls franchise is doing a series remaster, they did the first one back in July and it hit around 250k month one, that's nothing compared to the original games sales. Then you have the halo master chief collection which was around 3 million and that was a collection of 4.5 games, combine all of those individual games original sales together and you pull in around 40 million copies. It really just shows you most people don't rebuy what they've played in the past. I'd expect the numbers dark souls is pulling in if Bioware does remaster anything, so anywhere around a few hundred thousand copies at the most if they remaster anything and that might be generous unless they did the entire trilogy of mass effect or DA:O+DA2.
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Post by Kappa Neko on Oct 15, 2018 8:47:33 GMT
Not going to happen but if it did, Unreal please! And a cosmetic remaster only, no remake. With all DLC so I can replay on PC without paying a fortune again...
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Post by Deleted on Oct 15, 2018 8:55:36 GMT
I would love that. I would not be opposed to some addition like if they would decide to readd the cut mission at Caleston as I always felt Therum being short and kind of lacking of content.
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Post by griffith82 on Oct 15, 2018 11:37:49 GMT
One thing I am wondering is what if EA goes back and remasters Jade Empire. I think its the best candidate for a first remaster from BioWare for the controls are dated, but there is a strong fanbase for the game and the best thing is it doesn't have the baggage that Mass Effect currently does. The benefit of that is it gives EA better numbers to know if there really is a desire for remastered or remade BioWare games without picking a game with a bunch of sequels that might annoy players if it doesn't sell and they stop after one game because it didn't sell. Games older than six months are actually abandonware. BW no longer cares about ME:A, let alone the old ME trilogy and even more so Jade Empire. There won't be any remaster. And about a reboot of the old trilogy: I hope not. Reboots are always a bad idea - look what happened to Spider-Man after the n-th reboot of his series. That's a terrible argument as RE2, FF VII, and others are older than that and got full on remakes. Full disclosure though while I want RE2 I don't want ME Doberman this way. KOTOR on the other hand is a different story.
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Post by cloud9 on Oct 17, 2018 8:28:26 GMT
Not going to happen but if it did, Unreal please! And a cosmetic remaster only, no remake. With all DLC so I can replay on PC without paying a fortune again... It needs a remake because the story needs a serious makeover.
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Post by griffith82 on Oct 18, 2018 10:06:43 GMT
Not going to happen but if it did, Unreal please! And a cosmetic remaster only, no remake. With all DLC so I can replay on PC without paying a fortune again... It needs a remake because the story needs a serious makeover. No it doesn't. To you maybe but not most.
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Post by LogicGunn on Oct 19, 2018 21:29:49 GMT
I think it would take more than a remaster for ME1, it's a damn good game but it would need more than a lick of paint to release it again. 😊
I'd vote for unreal for a remake but I honestly don't think that will happen.
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Post by Basquemercat117 on Oct 22, 2018 20:33:49 GMT
I think it would take more than a remaster for ME1, it's a damn good game but it would need more than a lick of paint to release it again. 😊 I'd vote for unreal for a remake but I honestly don't think that will happen. yeah those mechanics need alot of love and modernizing
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Post by griffith82 on Oct 24, 2018 11:11:54 GMT
I think it would take more than a remaster for ME1, it's a damn good game but it would need more than a lick of paint to release it again. 😊 I'd vote for unreal for a remake but I honestly don't think that will happen. yeah those mechanics need alot of love and modernizing Just like KOTOR and Jade Empire. Both games would need an overhaul for today's market.
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OdanUrr
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Post by OdanUrr on Nov 7, 2018 21:32:26 GMT
Frostbite would probably be too much trouble for a remaster.
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