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Post by midnight tea on Jun 10, 2019 3:16:31 GMT
I envy you guys, I really do. You get a new DLC every year for this game. How many years has it been since the release? you keep getting content with each new year. If only Bethesda Softworks would support their own SP FO/ES games like this, but of course there's no money to be made that way. I mean there is, but not as much as if they were live services. I wish I liked ESO and I was up for that. I wouldn't have to wait a decade between games. Amusingly, the only way non-MMO games could get relatively similar long and consistent string of updates and goodies is going live-service I'm not kidding.
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Post by midnight tea on Jun 10, 2019 3:19:34 GMT
Anyway, folks - we'll be getting 2 dungeon pack in next few months called Scalebreaker and finish to Season Of The Dragon in Q4 called the Dragonhold!
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Post by CHRrOME on Jun 10, 2019 15:07:32 GMT
I envy you guys, I really do. You get a new DLC every year for this game. How many years has it been since the release? you keep getting content with each new year. If only Bethesda Softworks would support their own SP FO/ES games like this, but of course there's no money to be made that way. I mean there is, but not as much as if they were live services. I wish I liked ESO and I was up for that. I wouldn't have to wait a decade between games. Amusingly, the only way non-MMO games could get relatively similar long and consistent string of updates and goodies is going live-service I'm not kidding. Would the game (say, Fallout 4) be considered a live service if they released a new DLC every year until a new ES comes out? Say, 7 years would equal 7 DLCs. And I mean expansion like, not items add-on.
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Post by midnight tea on Jun 10, 2019 15:14:43 GMT
Amusingly, the only way non-MMO games could get relatively similar long and consistent string of updates and goodies is going live-service I'm not kidding. Would the game (say, Fallout 4) be considered a live service if they released a new DLC every year until a new ES comes out? Say, 7 years would equal 7 DLCs. And I mean expansion like, not items add-on. Everything that allows for continuous revenue stream after launch is technically a live service. With that said - continuously releasing content, especially significant one, requires proper dev team. Zenimax Online is working on developing updates for ESO all year long. And Anthem's live service has hundreds of people working on updates and improvements atm. So, how extensive live services for the title are and whether it's worth releasing a new DLC is a studio's call, never mind how flexible the game's code is to constant improvements and extensions. Also - why would Fallout 4 get yearly DLC releases till TES6 shows up when the role of that is clearly filled by ESO? However, Beth is clearly experimenting with live services for Fallout 76, so there's no way of saying what that experience would teach them and how live-service'y future SP Beth games would be.
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Post by CHRrOME on Jun 10, 2019 15:36:50 GMT
Also - why would Fallout 4 get yearly DLC releases till TES6 shows up when the role of that is clearly filled by ESO? However, Beth is clearly experimenting with live services for Fallout 76, so there's no way of saying what that experience would teach them and how live-service'y future SP Beth games would be. That was my point exactly. ESO being an MMO generates more money than any SP game. FO76 as disastrous as it might be or might have been depending who you ask, from the get go is a live service, which generates more money than any other SP game they have (although for FO76 this is debatable right now). It all comes down to money. Since their previous single player games allow people to continue playing without paying extra, they're not profitable for the grand scheme hence no more attention from Bethesda Softworks or otherwise in the form of added content. Don't get me wrong, my example in the previous comment was exaggerated on purpose. I don't expect anyone to release that many SP DLC for a game for so many years, and truly it's hard to tell if people would want to pay for those DLCs for such an old game even a Skyrim. But they could show support otherwise. They re released Skyrim so many times it's not even funny, and not once they bothered fixing the known bugs the game still has in vanilla. It made me laugh when Todd showed resilience when asked about a FO3 remaster last year, they're willing to port Skyrim to every platform known to man because Skyrim did so well, but when the community asks for something that benefits the community they play dumb.
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Post by midnight tea on Jun 10, 2019 16:06:41 GMT
Also - why would Fallout 4 get yearly DLC releases till TES6 shows up when the role of that is clearly filled by ESO? However, Beth is clearly experimenting with live services for Fallout 76, so there's no way of saying what that experience would teach them and how live-service'y future SP Beth games would be. That was my point exactly. ESO being an MMO generates more money than any SP game. FO76 as disastrous as it might be or might have been depending who you ask, from the get go is a live service, which generates more money than any other SP game they have (although for FO76 this is debatable right now). It all comes down to money. Since their previous single player games allow people to continue playing without paying extra, they're not profitable for the grand scheme hence no more attention from Bethesda Softworks or otherwise in the form of added content. Don't get me wrong, my example in the previous comment was exaggerated on purpose. I don't expect anyone to release that many SP DLC for a game for so many years, and truly it's hard to tell if people would want to pay for those DLCs for such an old game even a Skyrim. But they could show support otherwise. It... always came down to money ? As much as there's passion in game developers for projects they work on, not many games have been released purely on some sort of noble principle. Even overt gestures towards players are there predominantly to foster goodwill and thus... more money. Times are changing and revenue streams have to be adjusted - and thus we first got stuff like DLCs and now we have regular, well-planned post-launch support periods that are more in tune with era of the Internet and audience's preference of long-form format for their entertainment, which is hardly just a thing happening in games. As someone who frequently mods her games I can tell honestly say - that's good! Can you imagine what would happen to many of the thousands if not millions mods if they've introduced changes to the code? Sheesh - I'm sometimes getting a tad frustrated when I have to manually update maybe two dozens of addons for ESO with every big update, and I haven't played Skyrim for a while, because I basically have to re-download and then adjust close if not more than hundred mods... At this point modders have Skyrim well figured out and it's best left alone how it is... Skyrim is something of an outlier though, nevermind that it's from 2011. I don't think that they'd go the same way with new titles, especially that game developers and publishers clearly think that streaming is THE future for the games (and they are probably not wrong this time) and that would force them to provide more functional products they're going to have to fix, as Beth is now learning through F76.
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Post by midnight tea on Aug 1, 2019 21:39:20 GMT
Here's a news article from ESO website where they detail their plans for performance improvements that will be happening in ESO in incoming months: ESO’S PERFORMANCE IMPROVEMENTS PLANWorth bringing up: "Please keep in mind that some of these fixes reach very deep into the architecture of the game and require a lot of care, time, and testing. Because of this, the target dates on some of the initiatives may shift as work progresses."
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Post by Julilla on Aug 2, 2019 20:47:10 GMT
I'm glad they are doing it. The performance on Xbox right now is really bad. I get two loading screens just going from one end of Daggerfall (the docks) to the other (the crafting writs area). I also regularly get attacked by mobs that haven't popped in yet, etc. I saw a guild trader the other day and the guild name was "Unusually Long Load Time".
So that stuff sucks. But it's not all awful. I'm finding the people who play to be pretty friendly. I asked for help with a quest boss when I was level 44, and some stranger came to help. Then he kidnapped me, lol. He made me all new gear and weapons and jewelry and took me through some place in Craglorn over and over for 5 hours, just killing stuff so I could get the xp. When I was done, I was CP 90 and then he made me an all new set of gear and weapons. For free. I sent him money anyway, but he said he just loves to help new people level up. So yeah...it's not hard to find those folks in this game, and I like that. I don't like forced interaction, I will never be into raiding/end game crap. I want to run around and do quests and decorate my house. But it is nice to know that if I do need to talk to someone, it's not usually going to be toxic.
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Post by Urdnot Lycan on Aug 4, 2019 3:13:13 GMT
I'm glad they are doing it. The performance on Xbox right now is really bad. I get two loading screens just going from one end of Daggerfall (the docks) to the other (the crafting writs area). I also regularly get attacked by mobs that haven't popped in yet, etc. I saw a guild trader the other day and the guild name was "Unusually Long Load Time". I know this all too well about Daggerfall (on Xbox as well). I refuse to sprint while I'm there now. Just want to go about my daily thieving from the ships but some of the lag makes what should only take a half hour to do, it instead takes well over an hour. Worst is killing a boss or any type of enemy really and them getting lag teleported away from you and you cannot loot them because you get the "Target is too far away" message.
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Post by officerdonnz on Nov 28, 2019 19:34:52 GMT
I've finally gotten off my arse and bought the Elsweyr upgrade. With the Black Friday discount I couldn't really say no More shockingly perhaps is that I splurged on a years membership for ESO. As I haven't played ESO in such a long time I'm seriously considering starting over as a fresh level 1 toon but I'll make my mind up about that later today when I log in.
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Post by river82 on Dec 26, 2019 4:35:45 GMT
As I haven't played ESO in such a long time I'm seriously considering starting over as a fresh level 1 toon but I'll make my mind up about that later today when I log in. I just did that. Couldn't remember how to play the characters Back from playing FFXIV constantly and am surprised to be getting 240-260 ping all the time now. This is good, I can easily live with that Fresh level 11 Imperial tank running around (don't like how the Nord character looks). Might remake a level 1 healer as well. I miss the co-operation you get with ESO when running around the open world. WOW (retail) doesn't have that, FFXIV doesn't have that. The only other MMO I played that has that is Classic Wow, but the toxicity ...
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Post by midnight tea on Dec 26, 2019 17:00:25 GMT
As I haven't played ESO in such a long time I'm seriously considering starting over as a fresh level 1 toon but I'll make my mind up about that later today when I log in. I just did that. Couldn't remember how to play the characters Back from playing FFXIV constantly and am surprised to be getting 240-260 ping all the time now. This is good, I can easily live with that Fresh level 11 Imperial tank running around (don't like how the Nord character looks). Might remake a level 1 healer as well. I miss the co-operation you get with ESO when running around the open world. WOW (retail) doesn't have that, FFXIV doesn't have that. The only other MMO I played that has that is Classic Wow, but the toxicity ... There is? Huh, I considered giving WoW Classic a try. I haven't been playing much of anything in past months (save stuff like quick dailies), but I guess it's back to easy cruising in ESO.
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Post by river82 on Dec 26, 2019 20:01:19 GMT
I just did that. Couldn't remember how to play the characters Back from playing FFXIV constantly and am surprised to be getting 240-260 ping all the time now. This is good, I can easily live with that Fresh level 11 Imperial tank running around (don't like how the Nord character looks). Might remake a level 1 healer as well. I miss the co-operation you get with ESO when running around the open world. WOW (retail) doesn't have that, FFXIV doesn't have that. The only other MMO I played that has that is Classic Wow, but the toxicity ... There is? Huh, I considered giving WoW Classic a try. I haven't been playing much of anything in past months (save stuff like quick dailies), but I guess it's back to easy cruising in ESO. Don't give Classic WoW a try, it's not worth it Classic WoW is social because it's so inconvenient it forces players to be social. You aren't completing some quests without finding somebody to help you, you'll get slaughtered, so you'll feel so happy stumbling across others doing the same quest as you and while you're grouped (because if you're not then unless you're the first to whack a mob you don't get any experience when they die) you may as well complete these other 5 quests together. But if nobody is around you'll be waiting for a while And while you're on the journey you may as well chat because those five quests might take a couple of hours to do, so not much else to do but chat. https://www.reddit.com/r/classicwow/comments/eeiwg8/shoutout_to_friendly_dwarven_hunter_baskerville/ There's no duty/group finder. You have to shout in the zone to team up for dungeons. This can get annoying after a while so that last group of people you teamed up with, why not put them on your friends list. Might make an easier time of it next time you need a group. Also you have to walk to the dungeon and if you're on a PvP server sometimes there's 10 to 20 enemy players camped in front of the dungeon ... because that's how they get their kicks. On a PvP server there's so much ganking and PvP it's kinda safer to go around in groups. Oh and your class quest? It sends you deeeeeeeep into enemy territory. Take company with you And there's no flying and there's only a limited flight system so may as well chat on the way cause it'll take at least 10 mins to get there. Probably more. Have to say it's really tense riding deep into enemy territory with only 2 or 3 others around you, eyeballing each passing Horde making sure they don't turn around after they pass. And the looks you get when wandering through Ratchet as though you don't belong (to be fair we didn't but whatever ) That being said, I don't think I've met a game where people just meet up in the world and talk while they're waiting for something. It's nice that way, very social ... but also very annoying. https://www.reddit.com/r/classicwow/comments/eeetv5/something_that_ive_missed_in_games/ And also toxic if you're on a PvP server. Horde outnumbered Alliance so badly they chased most Alliance off those servers. Alliance outnumber Horde on PvE servers about 5-1 BUT THAT DOESN'T HELP! HELLO! NEED SOME HELP OVER HERE! And oh, none is coming. Fabulous. It's really not worth it unless you have boatloads of time (every thing takes so long. I think one of the later dungeons takes 6 hours? WHAT?) and can deal with the toxicity if you want to PvP
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Post by midnight tea on Dec 26, 2019 22:32:12 GMT
There is? Huh, I considered giving WoW Classic a try. I haven't been playing much of anything in past months (save stuff like quick dailies), but I guess it's back to easy cruising in ESO. Don't give Classic WoW a try, it's not worth it Classic WoW is social because it's so inconvenient it forces players to be social. You aren't completing some quests without finding somebody to help you, you'll get slaughtered, so you'll feel so happy stumbling across others doing the same quest as you and while you're grouped (because if you're not then unless you're the first to whack a mob you don't get any experience when they die) you may as well complete these other 5 quests together. But if nobody is around you'll be waiting for a while And while you're on the journey you may as well chat because those five quests might take a couple of hours to do, so not much else to do but chat. https://www.reddit.com/r/classicwow/comments/eeiwg8/shoutout_to_friendly_dwarven_hunter_baskerville/ There's no duty/group finder. You have to shout in the zone to team up for dungeons. This can get annoying after a while so that last group of people you teamed up with, why not put them on your friends list. Might make an easier time of it next time you need a group. Also you have to walk to the dungeon and if you're on a PvP server sometimes there's 10 to 20 enemy players camped in front of the dungeon ... because that's how they get their kicks. Huh. They've had similar thing in Craglorn when it first came out - dungeons and quests, including the main storyline, required from 2 to 4 players. I think I eventually completed full story on a single character months after it came out and completed full zone probably a year or later, 'cuz it was hard to either schedule runs with friends or find people who can complete this stuff (back then it was all pretty hard, people were stuck for hours in some dungeons just because they couldn't beat certain bosses and they couldn't leave as a group unless they wanted to reset all progress). Needless to say it was never that popular (never mind that at that point the reward system wasn't what it is today, so there wasn't much to get from those runs aside from XP and story completion and associated achievements, with maybe a few colors assigned to them) and they eventually changed it so most Craglorn content can be completed solo, save trials or some world bosses. I don't really play much of anything nowadays or find myself with too little time to just sit and wait in game for something to happen, so it seems that Classic WoW is simply not an experience for me.
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Post by wickedcool on Jan 21, 2020 20:39:19 GMT
Is this dlc on the Skyrim map. Just curious if one were playing Skyrim and you stepped on this area of the map you would technically be in the eso dlc
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Post by midnight tea on Jan 21, 2020 23:09:49 GMT
Is this dlc on the Skyrim map. Just curious if one were playing Skyrim and you stepped on this area of the map you would technically be in the eso dlc A significant portion of the "Skyrim map" has been in the game from the very start as two separate zones corresponding to two regions (the Rift and Eastmarch). We can visit Riften, Ivarstead and Windhelm or have a short trek on a portion of the path on the peak of Throat Of The World. Falkreath is accessible as a group dungeon. The expansion will unlock an area around Solitude - so Haafingar and probably Hjaalmarch. I wouldn't be surprised if we got as far as Morthal, though that region may as well be unlocked by the last DLC at the end of the year, similar to how they did it with Elsweyr. They'll likely save the Reach and Markarth for some other expansion, same with Whiterun.
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Post by river82 on Jan 28, 2020 4:29:49 GMT
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Post by midnight tea on Jan 28, 2020 19:09:20 GMT
But I love my mecha keyboard.... Anyway, I've been using Razer Naga Epic for years and now near-identical Naga Trinity and... now I can't play any game without a small keyboard under my thumb. It got to a point that I stopped running grup content when I sent it for warranty repair, because it felt like I've had my fingers amputated. Super-weird feeling, getting so used to something, especially that I still remember times I got it and thinking "I'll never get the hang od this!". I did and it's awesome. Anyway, I've never used Razor Orb Weaver, but even though I use many, many keybinds, 19 keys on my trinity and additional 9 customizable keys with additional modes on my Logitech Orion Spectrum (you can get it pretty cheap on 2nd hand market) are sufficient for most games I play. I think I'd buy Orb Weaver so I could bind MORE keys for Photoshop, because no game can compete with amount of shortcuts and keybinds useful to have under one hand when working in that monster, lol.
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Post by river82 on Jan 28, 2020 20:56:36 GMT
But I love my mecha keyboard.... Anyway, I've been using Razer Naga Epic for years and now near-identical Naga Trinity and... now I can't play any game without a small keyboard under my thumb. It got to a point that I stopped running grup content when I sent it for warranty repair, because it felt like I've had my fingers amputated. Super-weird feeling, getting so used to something, especially that I still remember times I got it and thinking "I'll never get the hang od this!". I did and it's awesome. Anyway, I've never used Razor Orb Weaver, but even though I use many, many keybinds, 19 keys on my trinity and additional 9 customizable keys with additional modes on my Logitech Orion Spectrum (you can get it pretty cheap on 2nd hand market) are sufficient for most games I play. I think I'd buy Orb Weaver so I could bind MORE keys for Photoshop, because no game can compete with amount of shortcuts and keybinds useful to have under one hand when working in that monster, lol. Thank you Heh, one of the video editors for Linus Tech Tips has 5 keyboards and 2 streamdecks* I think purely for macros It's insane: *4:26 in this video:
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Post by themikefest on Jan 30, 2020 17:26:10 GMT
I've been watching a few vids of the elder scrolls online. I even read posts on other forums about the game. They say it's a good game to play solo, and there were a few that say if you played Skyrim , you wouldn't like the game. Is the game worth getting if I wanted to only play solo? I also read that there are parts where I would need help though once I reach a high enough level, I wouldn't have too much of a problem completing the task. What got me interested is the price for the game dropped really low at a store near me. Just want to get the thoughts from folks who've played it.
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Post by midnight tea on Jan 30, 2020 17:49:30 GMT
I've been watching a few vids of the elder scrolls online. I even read posts on other forums about the game. They say it's a good game to play solo, and there were a few that say if you played Skyrim , you wouldn't like the game. Is the game worth getting if I wanted to only play solo? I also read that there are parts where I would need help though once I reach a high enough level, I wouldn't have too much of a problem completing the task. What got me interested is the price for the game dropped really low at a store near me. Just want to get the thoughts from folks who've played it. Yes, there are hours upon hours of solo gameplay for people who either prefer or are in mood for solo content. ESO isn't Skyrim, but if one plays for solo content and not expectation that it's a "Skyrim" game (the story and world in ESO is several times bigger, aside from all gameplay differences) then they should be able to enjoy the game. I know I do Definitely played more ESO now than Skyrim. Anyway, you shouldn't have many issues completing the game and leveling a character - a few places in every zone where you may run into trouble soloing (esp. at low level and still learning the ropes) are public dungeons (one per zone) world bosses (six per zone) and some group events, like Dark Anchors, Abyssal Geysers and Dragons in Elsweyr (the one group event that needs a big group regardless of level or skill). There's usually someone there to help, especially if one plays during usual play hours for NA or EU servers or during weekends. Group dungeons, PVP battlegrounds and trials are types of activities that require a group, but they can be skipped entirely - even those group dungeons that are story-linked with some DLCs aren't required to follow the story or stories from DLCs. Cyrodiil is a PVP zone - there are quests there, but it's among PVPing players from 3 factions and can be skipped entirely too.
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Post by themikefest on Feb 1, 2020 22:42:52 GMT
I picked up the Elder scrolls online Tamriel Unlimited copy, used, for only $2.99. What sucks is after I downloaded the game, I found out I needed to be a playstation plus member. I am not a member. Oh well, my loss.
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Post by river82 on Feb 20, 2020 1:49:54 GMT
Do people generally use addons for this game or do they play it pretty much out of the box? Saw some streamers with map addons and wondered if it was pretty common (and whether I should use them. I saw the Skyshard one is out of date?)
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Post by Onecrazymonkey1 on Feb 20, 2020 3:05:52 GMT
Do people generally use addons for this game or do they play it pretty much out of the box? Saw some streamers with map addons and wondered if it was pretty common (and whether I should use them. I saw the Skyshard one is out of date?) I certainly use them, some of my favorites are Master merchant, combat metrics, Skyshards, lore books, and I can't think of the name right now but one that instantly crafts your daily writs. A lot of these save me valuable time/or headaches. I think it's probably pretty common for players to use addons but I don't want to talk out of my ass, I'm just guessing. I personally love them though.
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