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AnDromedary
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Post by AnDromedary on Nov 12, 2018 22:03:31 GMT
YES!!!!
Unfortunately, I think the rights for the IP may be Sega's.
EDIT: Yep, just wikied it and unfortunately, that is indeed the case. They could buy the license. True, it'd probably not even be that expensive either but that would already be more of a commitment. I think there would have to be someone at Obsidian pushing them to it and I am not sure if there'd be such a person still around.
Also, Chris Avellone is no longer there and I could imagine that without him, getting the whole choice structure in the same league as in AP again would be tough. Still, I would absolutely cheer if they got a chance to try. Even if an AP2 didn't quite reach the brilliance of the first game, I'd totally go for another modern day spy RPG. That setting alone was ingenious.
Fingers crossed.
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Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Kabraxal on Nov 12, 2018 22:27:56 GMT
They could buy the license. True, it'd probably not even be that expensive either but that would already be more of a commitment. I think there would have to be someone at Obsidian pushing them to it and I am not sure if there'd be such a person still around.
Also, Chris Avellone is no longer there and I could imagine that without him, getting the whole choice structure in the same league as in AP again would be tough. Still, I would absolutely cheer if they got a chance to try. Even if an AP2 didn't quite reach the brilliance of the first game, I'd totally go for another modern day spy RPG. That setting alone was ingenious.
Fingers crossed.
It is the go to example of true choice and it changing the game... I always laughed when anyone said “revolutionised choice and outcome” after 2010... you could put any of those touted games against AP and wonder what the hell they were smoking. Hell, KotoR II is still a monumental game in choice too. Even if AP is dead, I hope Obsidian comes back to that third person RPG and gives us another classic. Outside of Bioware, there is no one that could compete with Obsidian in that market.
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CitizenChris
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by CitizenChris on Nov 12, 2018 23:20:14 GMT
Josh Sawyer should leave this sinking ship behind and form a new studio with Chris Avellone, so they won’t have to deal with Obsidian’s dodgy upper management.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by linksocarina on Nov 13, 2018 1:51:22 GMT
If you like I can do a run-down for them when i have time. Yeah, sounds potentially very interesting. I'll have to start prepping them from my notes then for a quick version to type. Also research a few extras. The ones I know well are the big 6, Ubisoft, Activision, Nintendo, EA, Sony and Microsoft. Others are simpler like Konami and how their corporate culture is less on video games more on pachinko and licensing now, hence the Castlevania anime or lending out characters under their umbrella for other games or coin-op machines. Capcom also is easy to explain, which goes into and out of nostalgia kicks on key franchises. Bethesda/Zenimax I should be learning too since they have acquired a lot of studios and have marketed the shit out of major franchises like Doom and Wolfenstein lately. Real quick then, console manufacturers in a nutshell. Nintendo is perhaps the most restrictive historically since they are fairly protective of their I.P, although that is loosening up as of late. They also had years of control over the games on the system, censorship of certain titles and even going after competitors like Sega for excessive violence back in the day. Lately they have been less hands-on, likely due to the interim after Satoru Iwata passed. With their new CEO Shuntaro Furukawa, who has dealt with a lot of Western products in the past and thanks to the success of the Switch, were seeing a lot more games that normally wouldn't grace a Nintendo console because he's actively trying to court Western Developers. This is also helping Nintendo in a similar way Square Enix was helped by acquiring western developers like Vivendi; its slowly changing the culture. Plus, Nintendo has a massive leg up on mobile which is more or less a gaming ecosystem in it's own right and is using the accessibility to innovate like they normally do, the patented nintendo gimmicks like connecting Pokemon Go to Pokemon Let's Go! Sony is kind of weird because they have often been both less restrictive but incredibly difficult to work with over the years. The PS4 has been a huge success but a lot of their laurels was due to poor Microsoft marketing. Lately, Sony has been clamming up, censoring some games or limiting the potential of modding while simultaneously porting everything under the sun from the PS Vita to the main console. Their approval rating for a lot of games has also been more restrictive than Nintendo as of late, and that's coming back again due to a new CEO as well, John Kodera. Sony kind of bounces back and forth like that; sometimes pushing too much of the hardware and censorship standards for games. The PS4 is easier to code with than the PS3 archetecture, which is why so many games get ported to the system. It's filling the library but Sony kind of relies on a few big-ticket games a year to be big movers, like God of War was earlier this year and how exclusives like Last of Us 2 or Ghosts of Tsushima will be as well. SIEA head Suhei Yoshida has helped with transparency lately and they still have more exclusives than Microsoft, which is helping the overall brand but pales in comparison to Nintendo, but right now folks are mad at the more restrictive elements when compared to the more open nature of Microsoft, which is likely due to Japanese corporate culture over anything else. Microsoft I discussed previous corporate culture already, their recent moves are like I said a good thing but previous track record bets against them. The only silver lining is new leadership with Phil Spencer now being EVP for Microsoft Game Studios. His promises become less hollow, which is why there is some fair optimism from some for the recent purchases of Team Ninja, InXile and Obsidian, with the latter two basically going bankrupt without the purchase. If the goal is to re-brand and focus on exclusive I.P, it is a start but the recent troubles with exclusive I.P is a detriment, so it's an unknown factor comparatively. There is a quick version on three, i'll do the others later.
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Pounce de León
Praise the Justicat!
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Post by Pounce de León on Nov 15, 2018 1:28:13 GMT
Yeah, sounds potentially very interesting. I'll have to start prepping them from my notes then for a quick version to type. Also research a few extras. The ones I know well are the big 6, Ubisoft, Activision, Nintendo, EA, Sony and Microsoft. Others are simpler like Konami and how their corporate culture is less on video games more on pachinko and licensing now, hence the Castlevania anime or lending out characters under their umbrella for other games or coin-op machines. Capcom also is easy to explain, which goes into and out of nostalgia kicks on key franchises. Bethesda/Zenimax I should be learning too since they have acquired a lot of studios and have marketed the shit out of major franchises like Doom and Wolfenstein lately. Real quick then, console manufacturers in a nutshell. Nintendo is perhaps the most restrictive historically since they are fairly protective of their I.P, although that is loosening up as of late. They also had years of control over the games on the system, censorship of certain titles and even going after competitors like Sega for excessive violence back in the day. Lately they have been less hands-on, likely due to the interim after Satoru Iwata passed. With their new CEO Shuntaro Furukawa, who has dealt with a lot of Western products in the past and thanks to the success of the Switch, were seeing a lot more games that normally wouldn't grace a Nintendo console because he's actively trying to court Western Developers. This is also helping Nintendo in a similar way Square Enix was helped by acquiring western developers like Vivendi; its slowly changing the culture. Plus, Nintendo has a massive leg up on mobile which is more or less a gaming ecosystem in it's own right and is using the accessibility to innovate like they normally do, the patented nintendo gimmicks like connecting Pokemon Go to Pokemon Let's Go! Sony is kind of weird because they have often been both less restrictive but incredibly difficult to work with over the years. The PS4 has been a huge success but a lot of their laurels was due to poor Microsoft marketing. Lately, Sony has been clamming up, censoring some games or limiting the potential of modding while simultaneously porting everything under the sun from the PS Vita to the main console. Their approval rating for a lot of games has also been more restrictive than Nintendo as of late, and that's coming back again due to a new CEO as well, John Kodera. Sony kind of bounces back and forth like that; sometimes pushing too much of the hardware and censorship standards for games. The PS4 is easier to code with than the PS3 archetecture, which is why so many games get ported to the system. It's filling the library but Sony kind of relies on a few big-ticket games a year to be big movers, like God of War was earlier this year and how exclusives like Last of Us 2 or Ghosts of Tsushima will be as well. SIEA head Suhei Yoshida has helped with transparency lately and they still have more exclusives than Microsoft, which is helping the overall brand but pales in comparison to Nintendo, but right now folks are mad at the more restrictive elements when compared to the more open nature of Microsoft, which is likely due to Japanese corporate culture over anything else. Microsoft I discussed previous corporate culture already, their recent moves are like I said a good thing but previous track record bets against them. The only silver lining is new leadership with Phil Spencer now being EVP for Microsoft Game Studios. His promises become less hollow, which is why there is some fair optimism from some for the recent purchases of Team Ninja, InXile and Obsidian, with the latter two basically going bankrupt without the purchase. If the goal is to re-brand and focus on exclusive I.P, it is a start but the recent troubles with exclusive I.P is a detriment, so it's an unknown factor comparatively. There is a quick version on three, i'll do the others later. There's Take2 Interactive, Square Enix among the larger companies, too. And Tencent as well as some other asian companies not as present in western markets are kinda big as well. And there is Valve phenomenon.
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Ieldra
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ieldra
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Post by Ieldra on Nov 16, 2018 18:23:17 GMT
Hmph. I see those two make console exclusives from now on, and even if not, force me to install yet another proprietary client.
I remain highly skeptical.
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