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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Dec 10, 2018 13:39:28 GMT
Not unless BioWare changes how they approach races. In Dragon Age it doesn't feel any different playing any of the races its mostly you are playing the same character in a rubber suit. Given how much time they would have to take to make sure all the animations for dialogue and combat it would take, I would much rather have the time of the animators used on other features of the game.
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Post by themikefest on Dec 10, 2018 15:07:44 GMT
I'm not sure what species I would want to play, most likely stick with human, but if playing as a reaper is available, I would choose that.
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Post by dmc1001 on Dec 10, 2018 15:36:18 GMT
No. Never been a fan of playing other races. Even in fantasy games I still go human (once played an elf). Don't want to play female so that rules out asari.
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Iakus
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Post by Iakus on Dec 10, 2018 15:49:24 GMT
To really effectively play other races, you'd have to sink a LOT of resources into making each experience unique. Otherwise you're just playing a funny-looking human.
So yeah, I'd rather just play a human and spend the resources on different backgrounds and such.
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Post by Phantom on Dec 10, 2018 16:06:22 GMT
I'm not sure what species I would want to play, most likely stick with human, but if playing as a reaper is available, I would choose that. Possible idea for a Reaper, a Reaper disenages his core/avatar into a Two Legged form that the player can customize fully and strives to make new Reapers in Andromeda galaxy. and Start the cycle there. And possibly build a new Citadel around his Reaper Superstructure and thus having Reaper Avatar become the New Starbrat. Of course the Reaper will have the option to indoctrinate Ryder twins because he could.
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Post by Iddy on Dec 10, 2018 16:14:33 GMT
Not unless BioWare changes how they approach races. In Dragon Age it doesn't feel any different playing any of the races its mostly you are playing the same character in a rubber suit. Given how much time they would have to take to make sure all the animations for dialogue and combat it would take, I would much rather have the time of the animators used on other features of the game. It seems like people think the character's race must be brought up constantly. Otherwise, you're just playing a "funny human". Your culture is discussed when appropriate, you get to say a few lines in the native tongue and even tell humans that you reject their beliefs. What do players still want?
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Post by themikefest on Dec 10, 2018 16:20:52 GMT
Another idea to play as a reaper is the player gets to pal around with their good buddy Harbinger. After each cycle, both sit back at the club chugging down a few Bud Light's, dilly-dilly, DILLY-DILLY, while comparing notes which one had the most kills. Since Harbinger has ASSUMING DIRECT CONTROL, the player can come up with their own phrase. While building the Citadel and relays, you, the player, and Harbinger can talk smack to the younger reapers about how slow they're moving.
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Post by Iakus on Dec 10, 2018 16:55:44 GMT
Not unless BioWare changes how they approach races. In Dragon Age it doesn't feel any different playing any of the races its mostly you are playing the same character in a rubber suit. Given how much time they would have to take to make sure all the animations for dialogue and combat it would take, I would much rather have the time of the animators used on other features of the game. It seems like people think the character's race must be brought up constantly. Otherwise, you're just playing a "funny human". Your culture is discussed when appropriate, you get to say a few lines in the native tongue and even tell humans that you reject their beliefs. What do players still want? The perspective of a species that lives for a thousand years and has no concept of "gender" as humans understand it.
The perspective of a very short-lived race yet who's mind moves faster than virtually anyone else's
The mentality of one who grew up in a rigid meritocracy and has special dietary requirements most others don't have.
The worldview of a virtually immortal race brought low by a plague and who grew up knowing little more than violence.
The upbringing of a race that also has special dietary requirements, and who lives with knowing that one hole in their suit can mean a death sentence.
Aliens should be...alien.
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Post by Iddy on Dec 10, 2018 17:07:01 GMT
It seems like people think the character's race must be brought up constantly. Otherwise, you're just playing a "funny human". Your culture is discussed when appropriate, you get to say a few lines in the native tongue and even tell humans that you reject their beliefs. What do players still want? The perspective of a species that lives for a thousand years and has no concept of "gender" as humans understand it.
The perspective of a very short-lived race yet who's mind moves faster than virtually anyone else's
The mentality of one who grew up in a rigid meritocracy and has special dietary requirements most others don't have.
The worldview of a virtually immortal race brought low by a plague and who grew up knowing little more than violence.
The upbringing of a race that also has special dietary requirements, and who lives with knowing that one hole in their suit can mean a death sentence.
Aliens should be...alien.
That can easily be done by including extra dialogue options. And "perspective" is shown through how your character behaves, which is your responsibility.
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Post by Hanako Ikezawa on Dec 10, 2018 17:08:51 GMT
Yes, that is among the top things I am hoping for in the Mass Effect franchise.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Dec 10, 2018 17:12:34 GMT
The perspective of a species that lives for a thousand years and has no concept of "gender" as humans understand it.
The perspective of a very short-lived race yet who's mind moves faster than virtually anyone else's
The mentality of one who grew up in a rigid meritocracy and has special dietary requirements most others don't have.
The worldview of a virtually immortal race brought low by a plague and who grew up knowing little more than violence.
The upbringing of a race that also has special dietary requirements, and who lives with knowing that one hole in their suit can mean a death sentence.
Aliens should be...alien.
That can easily be done by including extra dialogue options. And "perspective" is shown through how your character behaves, which is your responsibility. Then we'll need more spokes on the dialogue wheel.
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Post by SwobyJ on Dec 10, 2018 17:30:54 GMT
I don't resent DAI for merging it all into 'The Inquisitor' (and so having to fit all racial backgrounds into some character that could believably be this figure), but I think it could be done better, and it was just a case where racial options were *added* and not placed in the game from the *start*.
I want racial/species selection. And most of the time, I'm okay with a merged role. Cool. It actually works more for me in ME than it would for DA. I'd like species-based missions/arcs that have a variety of outcomes based on your species though. If I'm uncovering secret histories of the Asari, perhaps let me say more if I'm Asari. If I'm handling some Neo-Geth with care, perhaps make that harder and easier in different ways if I'm Quarian.
Species I'd especially like to try (and I prefer male but would play female): -Turian -Salarian -Drell -Quarian -Synthetic (Geth especially, maybe other; Geth would require some personality 'upgrade' though, I dunno..) -Angara
(Don't care as much about playing Asari or Krogan, at least for my 'mains')
I don't mind if Bioware sticks to the humanoid, at least at first. Or just have a few choices, the 'Council Races'.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Dec 10, 2018 17:39:54 GMT
Not unless BioWare changes how they approach races. In Dragon Age it doesn't feel any different playing any of the races its mostly you are playing the same character in a rubber suit. Given how much time they would have to take to make sure all the animations for dialogue and combat it would take, I would much rather have the time of the animators used on other features of the game. It seems like people think the character's race must be brought up constantly. Otherwise, you're just playing a "funny human". Your culture is discussed when appropriate, you get to say a few lines in the native tongue and even tell humans that you reject their beliefs. What do players still want? Its not about the dialogue that the protagonist has, its about how the world treats the protagonist. I doubt that everyone you meet in the world is going to treat each race the same way or even want to deal with them. Its like Dragon Age, you pick an Elf even though they are considered slaves, you are the sole Elf that nobody has a problem with and treats as an equal, but then they come across another Elf in the game you see the class differences.
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Post by coldsteelblue on Dec 10, 2018 18:01:51 GMT
would love to have race selection in ME, because to me, it adds more replayability.
just my thoughts
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Post by Iddy on Dec 10, 2018 18:22:35 GMT
It seems like people think the character's race must be brought up constantly. Otherwise, you're just playing a "funny human". Your culture is discussed when appropriate, you get to say a few lines in the native tongue and even tell humans that you reject their beliefs. What do players still want? Its not about the dialogue that the protagonist has, its about how the world treats the protagonist. I doubt that everyone you meet in the world is going to treat each race the same way or even want to deal with them. Its like Dragon Age, you pick an Elf even though they are considered slaves, you are the sole Elf that nobody has a problem with and treats as an equal, but then they come across another Elf in the game you see the class differences. Not really. You do meet characters who have a prejudice towards you in the games. Maybe you think it should go beyond mean spirited comments, but then the protagonist wouldn't be able to do what must be done.
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Post by The Biotic Trebuchet on Dec 10, 2018 19:14:15 GMT
No Poll, No Bang. And yes, i would like to play as a fat bird Turian.
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Post by ShadowAngel on Dec 10, 2018 20:50:57 GMT
It seems like people think the character's race must be brought up constantly. Otherwise, you're just playing a "funny human". Your culture is discussed when appropriate, you get to say a few lines in the native tongue and even tell humans that you reject their beliefs. What do players still want? Its not about the dialogue that the protagonist has, its about how the world treats the protagonist. I doubt that everyone you meet in the world is going to treat each race the same way or even want to deal with them. Its like Dragon Age, you pick an Elf even though they are considered slaves, you are the sole Elf that nobody has a problem with and treats as an equal, but then they come across another Elf in the game you see the class differences. What? In DA Origins the quartermaster at ostagar originally sees you as a slave until you bring it up that you're a warden. Then you get to lothering and a villager insults you for being an elf. Origins DID take racial choice into consideration. DA2 voided that since we could only be human but it had moments where if you was a mage you'd get altering dialogue. Inquisition did lessen the racial choices and such, I can't recall if I was ever insulted in that game based on race but one wouldn't be wrong on the Inquisitor being treated the same regardless of race. I see that as Bioware just not putting in the same effort like they did in origins. @op: I've been wanting racial choices since ME2 and I'm still waiting. I'd hope that Bioware tries to give some meaning to the addition as well.
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Post by guanxi on Dec 10, 2018 21:41:13 GMT
The protagonist will be surely be human but there's no reason why they couldn't let you assume control of squad-mates during combat like Dragon Age which I've wanted in Mass Effect for a long time - as toggling characters to switch classes and abilities feel so much more naturalistic and intuitive on a controller than the awkward MEA favorites system - it just makes sense (no contrived handwave lore justification required) and it builds upon the squad-based tactical mechanics giving you a lot of depth/possibilities/degree of control over your squad and it would improve replay value no end.
It also solves the issue with carry weight and equipping weapons and equipment/gear getting in the way of the action as you can just switch to the sniper, the biotic or engineer in 1-2 clicks and not have to mess about switching guns or ammo and power slots / having to re-spec constantly it's an Absolute no-brainer in gameplay terms.
In terms of role-playing as an alien this is something you might experiment with in DLC not a $40-50m retail release.
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Post by copper on Dec 11, 2018 2:54:07 GMT
I would very much enjoy playing a turian or salarian, so yes please.
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Post by ahglock on Dec 11, 2018 3:20:49 GMT
Not really. I want more detailed characterizations not less. Also I don't think they could do the Krogan without devaluing them mechanically. An armored, super strong, regenerating tank monster just isn't balanced with the rest of the races unless you basically ignore it. The rest can work mechanically but they wouldn't feel alien enough. They should feel far more alien than elves, dwarves etc because they didn't grow up on the same planet, the societies are barely influenced by humanity, their perspectives should be totally different.
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Post by Deleted on Dec 11, 2018 4:09:28 GMT
Not really. I want more detailed characterizations not less. Also I don't think they could do the Krogan without devaluing them mechanically. An armored, super strong, regenerating tank monster just isn't balanced with the rest of the races unless you basically ignore it. The rest can work mechanically but they wouldn't feel alien enough. They should feel far more alien than elves, dwarves etc because they didn't grow up on the same planet, the societies are barely influenced by humanity, their perspectives should be totally different. I don't see why not. They've had Krogan's in multiplayer in both ME3 and MEA. The assets are already in place. As for influences/perspectives, we've already come across a Krogan (Nakmor Kesh) who felt very accommodating. Almost human like...
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Dec 11, 2018 4:41:25 GMT
Not really. I want more detailed characterizations not less. Also I don't think they could do the Krogan without devaluing them mechanically. An armored, super strong, regenerating tank monster just isn't balanced with the rest of the races unless you basically ignore it. The rest can work mechanically but they wouldn't feel alien enough. They should feel far more alien than elves, dwarves etc because they didn't grow up on the same planet, the societies are barely influenced by humanity, their perspectives should be totally different. I don't see why not. They've had Krogan's in multiplayer in both ME3 and MEA. The assets are already in place. As for influences/perspectives, we've already come across a Krogan (Nakmor Kesh) who felt very accommodating. Almost human like... And in multiplayer they seem like slow humans with slightly better shields, not like armored regenerating tank war machines.
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Post by Deleted on Dec 11, 2018 15:36:16 GMT
To really effectively play other races, you'd have to sink a LOT of resources into making each experience unique. Otherwise you're just playing a funny-looking human. So yeah, I'd rather just play a human and spend the resources on different backgrounds and such. ^This. I don't want to sacrifice story and other game elements just to be able to say I'm playing as another species. I'm human, so any roleplay I do of another species is going to be based on my human thoughts regarding motivation and emotion. I've yet to see an alien species in any media that isn't mostly human in how it thinks... unless it's just an outright predator with no dialogue, etc.
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Post by chococri on Dec 11, 2018 15:59:06 GMT
I would love this. BADASS ELCOR TO THE RESCUE. W-WAIT! I wanna become Blasto.
No but for real, jokes aside. Turian ftw!
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