Ameridan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: PimpBacca
Posts: 81 Likes: 150
inherit
1107
0
150
Ameridan
81
Aug 21, 2016 17:07:37 GMT
August 2016
ameridan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
PimpBacca
|
Post by Ameridan on Dec 23, 2018 18:00:08 GMT
Not sure if anyone here knows about Raycevick and the in depth game reviewss/documentaries he dose, well just like last year where he did one video for each instalment of the trilogy he’s just released his take on Andromeda. It’s well worth the watch.
|
|
inherit
679
0
3,539
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
|
Post by CHRrOME on Dec 23, 2018 18:10:47 GMT
I know his channel, not a sub myself, but I've watched quite a few videos he made about HL, ME trilogy, among others. I was waiting for this one particularly and just showed up on my YT feed (thanks youtube for that btw). Really interested in checking it out later on.
|
|
inherit
217
0
Member is Online
2,672
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
1,615
August 2016
vaas
|
Post by General Mahad on Dec 23, 2018 21:17:59 GMT
That's a damn good video, subscribed.
|
|
inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
8,491
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,782
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
|
Post by Unicephalon 40-D on Dec 23, 2018 21:19:26 GMT
So, what does he say? A quick recap? I'm not clicking generally on any youtube gaming link these days... sorry.
|
|
Ameridan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: PimpBacca
Posts: 81 Likes: 150
inherit
1107
0
150
Ameridan
81
Aug 21, 2016 17:07:37 GMT
August 2016
ameridan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
PimpBacca
|
Post by Ameridan on Dec 23, 2018 23:45:47 GMT
So, what does he say? A quick recap? I'm not clicking generally on any youtube gaming link these days... sorry. don’t worry it’s not a rick roll or anything. But the video is an hour long so it’s kinsa hard to sum up. He just shears his thoughts and the history of the game behind the scenes in a in-depth way.
|
|
inherit
679
0
3,539
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
|
Post by CHRrOME on Dec 24, 2018 1:33:05 GMT
Yeah, I agree with most of the stuff he says, there're some things he doesn't talk though, but it's to be expected to miss something up. It's an interesting way of sumarizing what went wrong with the game, I've seen quite a few videos about MEA particularly detailing some of this stuff. Gives you a better perspective and you get to understand what was going on. For instance, I didn't know about all the outsource they did (cinematics, etc) and the rivalry between studios within Bioware itself, so that's something new I've learned by watching this.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Dec 24, 2018 2:32:11 GMT
Great video, hits all the right points. The wasted potential he brings up is something hard to let it go when playing the game, unfortunately.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,859 Likes: 3,466
inherit
9886
0
3,466
ahglock
2,859
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Dec 24, 2018 6:26:15 GMT
Wasn't bad. I didn't agree with everything but it was well presented.
|
|
inherit
8885
0
Mar 28, 2024 21:16:55 GMT
7,209
river82
4,946
July 2017
river82
|
Post by river82 on Dec 24, 2018 7:42:29 GMT
Excellent analysis. "Dialogue is even more limited than in ME3 which doesn't seem possible" lol
Really enjoyed listening to that. Well researched and thoughtful.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,859 Likes: 3,466
inherit
9886
0
3,466
ahglock
2,859
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Dec 24, 2018 17:57:59 GMT
A lot of his points I get where he is coming from and it’s a solid point, I just don’t agree.
Take the music yeah some parts are generic action sound and sure his other works sound very similar. But I’m not paying attention to the music during fights and I don’t care if the composers spider man stuff sounds the same. I enjoy the music, I listen to the soundtrack on car rides.
Combat. I agree with the issues of access to all powers. I personally would have commented on the only 3 active powers bit as well, since that sucked.
He was for the verticality of the combat zones. And in theory I agree. I just think that if you give people a jet pack it ends up being fairly pointless. Everything being flat or everything being able to make super leaps in one quick motion means vertical additions have no functional difference between any other cover gap. I either run to the next cover spot like me 1-3 or I jump there. I guess it feels zippy to jump around so that’s a plus but I’d of preferred vertical maps but you had to find a way up there with ladders and stuff too vertical maps and I just hit the jump button.
Also his issue with the destroyer boss being too big of a brick wall. I play on insanity and on one of my bad builds that was rough, but damn it was worth it. They should have had far more of those brick wall difficulty moments. Because yeah if you want you can always drop down to easy.
|
|
inherit
The Smiling Knight
538
0
Mar 28, 2024 17:20:59 GMT
21,868
smilesja
13,712
August 2016
smilesja
|
Post by smilesja on Dec 24, 2018 22:33:14 GMT
Wasn't bad. I didn't agree with everything but it was well presented. So is this another ME: A sucks video?
|
|
inherit
22
0
3,985
Blast Processor
"Why are you telling me this? I can read and draw my own conclusions." - Roach
1,434
August 2016
slotts
|
Post by Blast Processor on Dec 24, 2018 23:27:13 GMT
Wasn't bad. I didn't agree with everything but it was well presented. So is this another ME: A sucks video? Well he didn't exactly love Andromeda, so there is a fair amount of criticism. Pretty reasonable I would say, but then I agree with most of it.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,859 Likes: 3,466
inherit
9886
0
3,466
ahglock
2,859
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Dec 24, 2018 23:34:23 GMT
Wasn't bad. I didn't agree with everything but it was well presented. So is this another ME: A sucks video? Not really. It points out its strengths and weaknesses as the person saw them. He liked the gameplay and enjoys playing it but thought the dialogue was weaker than previous entries and the story was weak. There was more and reasons behind his beliefs but it’s an hour of stuff that I can’t really condense into a post. Edit too add I’d say while the majority of topics were critical he points out that most of the game is gameplay which he feels they did well. So while there may be 8 to 2 items negative to positive the 2 positives make up 80% of the game.
|
|
inherit
8885
0
Mar 28, 2024 21:16:55 GMT
7,209
river82
4,946
July 2017
river82
|
Post by river82 on Dec 25, 2018 0:28:28 GMT
So is this another ME: A sucks video? Not really. It points out its strengths and weaknesses as the person saw them. He liked the gameplay and enjoys playing it but thought the dialogue was weaker than previous entries and the story was weak. There was more and reasons behind his beliefs but it’s an hour of stuff that I can’t really condense into a post. Edit too add I’d say while the majority of topics were critical he points out that most of the game is gameplay which he feels they did well. So while there may be 8 to 2 items negative to positive the 2 positives make up 80% of the game. I think the combat is the one area almost everyone agrees Andromeda excels.
|
|
inherit
975
0
Mar 11, 2024 22:03:19 GMT
1,677
cloud9
3,871
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on Dec 25, 2018 1:50:04 GMT
Wasn't bad. I didn't agree with everything but it was well presented. So is this another ME: A sucks video? Your wish is my command.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,859 Likes: 3,466
inherit
9886
0
3,466
ahglock
2,859
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Dec 25, 2018 19:53:37 GMT
Not really. It points out its strengths and weaknesses as the person saw them. He liked the gameplay and enjoys playing it but thought the dialogue was weaker than previous entries and the story was weak. There was more and reasons behind his beliefs but it’s an hour of stuff that I can’t really condense into a post. Edit too add I’d say while the majority of topics were critical he points out that most of the game is gameplay which he feels they did well. So while there may be 8 to 2 items negative to positive the 2 positives make up 80% of the game. I think the combat is the one area almost everyone agrees Andromeda excels. I preferred ME3 combat by a decent margin. Movement felt more real, guns felt more solid, melee worked better even if it had less weapons in sp, 3 active powers sucks, I preferred universal cooldowns to individual though that’s probably related to the 3 powers thing.
|
|
inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
8,491
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,782
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
|
Post by Unicephalon 40-D on Dec 25, 2018 20:23:25 GMT
I think the combat is the one area almost everyone agrees Andromeda excels. I preferred ME3 combat by a decent margin. Movement felt more real, guns felt more solid, melee worked better even if it had less weapons in sp, 3 active powers sucks, I preferred universal cooldowns to individual though that’s probably related to the 3 powers thing. I liked ME3 combat before MEA came, then it was clear ME3 was very sluggish in combat. Movement felt like a giant was stomping around in a lead suit, guns felt like almost nothing (although most of them still do in MEA too) and all the animations took wayyyy too long to execute and had these large stop gaps when one did them, especially heavy melee/grab and roll (this is my main gripe in DAIMP too, get loot, stand there half a second or more just waiting to continue). I loved the original ME1 style cooldowns as I felt ME2 and ME3 went into wrong direction. This is why I dont think they'll go "back" to ME3 style combat anymore too, MEA introduced way much fluidier combat, I just hope they put more weight behind the gun hits at last in the next installment... Not being able to issue squad commands is the main failure for me in MEA, it could've been handled like something in the middle, not just completely put AI's to work. fex. make time slow down 75-85% during the targeting and command issuing?
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
inherit
Always teacher, sometimes writer
370
0
4,063
linksocarina
Teaching Mode Activated
3,179
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Dec 25, 2018 22:31:34 GMT
He loses me in the end, which just seem like sour grapes over Mass Effect 3 and corporatized conspiracy theories over the transition to Andromeda vs anything else as the primary issue as to why the game feels off.
I always compared it to being a Forced Awakens -style game, the sort of soft reboot that doesn't tread new ground but tries to fit in the shoes of it's legacy. If anything, that is the real problem; it's risk free on purpose over anything else to be nostalgic over itself.
Honestly, it is not BioWares best game, but it is better than most give it credit. Sadly all folks remember are assholes on the internet making fun of facial animations and cherry picking poor line reads maliciously.
|
|
Garo
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 691 Likes: 1,232
inherit
1320
0
Mar 26, 2024 19:34:19 GMT
1,232
Garo
691
Aug 28, 2016 20:21:22 GMT
August 2016
garo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by Garo on Dec 26, 2018 0:21:17 GMT
Andromeda has tools and ideas but they were never used properly. I agree with pretty much everything he said. Especially about plot and dialogues which are just really not on Mass Effect level at all.
|
|
inherit
8885
0
Mar 28, 2024 21:16:55 GMT
7,209
river82
4,946
July 2017
river82
|
Post by river82 on Dec 26, 2018 7:14:29 GMT
Andromeda has tools and ideas but they were never used properly. I agree with pretty much everything he said. Especially about plot and dialogues which are just really not on Mass Effect level at all. I've never been able to get over the lack of choices in Andromeda. The tonal dialogue was a gigantic failure, which boggles the mind because theoretically speaking how can 4 options be worse than the 2 given in the trilogy? But it was worse. Wish there were more channels with this sort of in depth stuff out there.
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
inherit
Always teacher, sometimes writer
370
0
4,063
linksocarina
Teaching Mode Activated
3,179
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Dec 26, 2018 8:03:53 GMT
Andromeda has tools and ideas but they were never used properly. I agree with pretty much everything he said. Especially about plot and dialogues which are just really not on Mass Effect level at all. I've never been able to get over the lack of choices in Andromeda. The tonal dialogue was a gigantic failure, which boggles the mind because theoretically speaking how can 4 options be worse than the 2 given in the trilogy? But it was worse. Wish there were more channels with this sort of in depth stuff out there. It's funny then, considering the tonal dialogues were put in due to negative feedback on binary choice. I think the real problem is bioware gave nuance for RP reasons and folks wanted more black and white delivery. For example, little in Andromeda is a "bad guy" type of line of dialogue, so it's absence of being an option vs two or four more muddled options is noticable. Personally I prefer the tonal dialogue more, since it allows for situational and character style RP in a game, something folks said was lost with voiced protagonists. I have a theory that those who found it lacking meant they found pure paragon/renegade "cool" moments or dialogue lines completely gutted.
|
|
inherit
8885
0
Mar 28, 2024 21:16:55 GMT
7,209
river82
4,946
July 2017
river82
|
Post by river82 on Dec 26, 2018 8:21:34 GMT
I've never been able to get over the lack of choices in Andromeda. The tonal dialogue was a gigantic failure, which boggles the mind because theoretically speaking how can 4 options be worse than the 2 given in the trilogy? But it was worse. Wish there were more channels with this sort of in depth stuff out there. It's funny then, considering the tonal dialogues were put in due to negative feedback on binary choice. I think the real problem is bioware gave nuance for RP reasons and folks wanted more black and white delivery. For example, little in Andromeda is a "bad guy" type of line of dialogue, so it's absence of being an option vs two or four more muddled options is noticable. Personally I prefer the tonal dialogue more, since it allows for situational and character style RP in a game, something folks said was lost with voiced protagonists. I have a theory that those who found it lacking meant they found pure paragon/renegade "cool" moments or dialogue lines completely gutted. You would prefer the tonal dialogue more if the character you intend to play aligns within the character they pretty much wrote, because the choices don't really differentiate the type of character all that much. Especially considering, like the guy on the video said, that you can't adopt a consistent tone all the way through. The character was goofy and more juvenile, a lot of the options reflect that, the professional choice is without flavor, so if you like that sort of character and you prefer to play that sort of character you'd probably love it. I found Shepard more of an adult though, in all of her dialogue and all of her choices. That's what I miss playing, a person who's clearly NOT a teen.
|
|
inherit
8885
0
Mar 28, 2024 21:16:55 GMT
7,209
river82
4,946
July 2017
river82
|
Post by river82 on Dec 26, 2018 8:31:53 GMT
Speaking of choices, what I liked in the trilogy was how quick time events would affect the mission. Like when you were rescuing Garrus in ME2 and you could be a bastard, fry the engineer, and make your life easier further down the track. Quick time events in Andromeda? Not so much. Appeals to me because alternative ways to do missions is an RPG staple.
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
inherit
Always teacher, sometimes writer
370
0
4,063
linksocarina
Teaching Mode Activated
3,179
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Dec 26, 2018 9:01:00 GMT
It's funny then, considering the tonal dialogues were put in due to negative feedback on binary choice. I think the real problem is bioware gave nuance for RP reasons and folks wanted more black and white delivery. For example, little in Andromeda is a "bad guy" type of line of dialogue, so it's absence of being an option vs two or four more muddled options is noticable. Personally I prefer the tonal dialogue more, since it allows for situational and character style RP in a game, something folks said was lost with voiced protagonists. I have a theory that those who found it lacking meant they found pure paragon/renegade "cool" moments or dialogue lines completely gutted. You would prefer the tonal dialogue more if the character you intend to play aligns within the character they pretty much wrote, because the choices don't really differentiate the type of character all that much. Especially considering, like the guy on the video said, that you can't adopt a consistent tone all the way through. The character was goofy and more juvenile, a lot of the options reflect that, the professional choice is without flavor, so if you like that sort of character and you prefer to play that sort of character you'd probably love it. I found Shepard more of an adult though, in all of her dialogue and all of her choices. That's what I miss playing, a person who's clearly NOT a teen. That's also a neutral claim to preference, one that was known going into the game and is honestly irrelevent. Not to mention an attempt to 'Whedonize' the dialogue more was likely purposeful due to the game being more relaxed in its approach Again, think force awakens as the example. By the way, a lot of the choices are not really as goofy as you claim. That criticism never flied with me considering Ryder acts like what I'd expect an ametuer to act like. Not to mention the only missteps for the games writing are just lines here and there, not plot or characterization really. Ryder is malleable enough to have no personality until you fill it, which is honestly more old school design in some respects. The bigger sin is what you alluded to, it's safe vs interesting. Flatter character overall due to that.
|
|
inherit
8885
0
Mar 28, 2024 21:16:55 GMT
7,209
river82
4,946
July 2017
river82
|
Post by river82 on Dec 26, 2018 9:13:43 GMT
You would prefer the tonal dialogue more if the character you intend to play aligns within the character they pretty much wrote, because the choices don't really differentiate the type of character all that much. Especially considering, like the guy on the video said, that you can't adopt a consistent tone all the way through. The character was goofy and more juvenile, a lot of the options reflect that, the professional choice is without flavor, so if you like that sort of character and you prefer to play that sort of character you'd probably love it. I found Shepard more of an adult though, in all of her dialogue and all of her choices. That's what I miss playing, a person who's clearly NOT a teen. That's also a neutral claim to preference, one that was known going into the game and is honestly irrelevent. Not to mention an attempt to 'Whedonize' the dialogue more was likely purposeful due to the game being more relaxed in its approach Again, think force awakens as the example. By the way, a lot of the choices are not really as goofy as you claim. That criticism never flied with me considering Ryder acts like what I'd expect an ametuer to act like. Not to mention the only missteps for the games writing are just lines here and there, not plot or characterization really. Ryder is malleable enough to have no personality until you fill it, which is honestly more old school design in some respects. The bigger sin is what you alluded to, it's safe vs interesting. Flatter character overall due to that. Force Awakens rehashed most of the plot points of A New Hope. The difference in dialogue is more of a difference between movies between the 60s-80s and the movies now, if you notice a lot of movies meant to appeal to a wide audience these days tries to include a lot of comedy. Something I really don't like, but it's the way things are going unfortunately. I don't agree with the Force Awakens thing. Andromeda is well away from ME1 in terms of story, although they did try and align things with ME1 with the exploration I'm not really feeling the similarities. There's a lot of differences. Also Whedon was very forward thinking with his dialogue, the dialogue in Andromeda is the same sort of dialogue as many things currently in the market. That was half the appeal of Whedon dialogue. It doesn't have the same impact when people just copy the tendencies and think it'll have the same impact. Whedon was ahead of his time, and his dialogue reflected that. Also it had more wit ("Puny God"). The criticism that ME trilogy dialogue just provided more "cool moments" doesn't reflect with me. The cool moments came in providing quality dialogue that reflected the gravity of the situation in a decent and competent manner, "cool moments" trivialises this achievements. But that's what happens when you're dealing with subjectivity, you don't agree with my assessment and I don't agree with yours. I'm sure we'll both live. I always found Ryder a safer and less interesting character. I don't know if you've read a lot of urban fantasy (the current big thing in the fantasy market) but if you have you'd know that the Ryder type of character isn't exactly rare. And I've never been fond of it.
|
|