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✜ Theorymancer
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Jan 16, 2020 14:58:38 GMT
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PillarBiter
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January 2017
pillarbiter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
PillarBiter
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Post by PillarBiter on Jan 18, 2019 7:22:27 GMT
Is it up on YouTube yet?
Gotta do something while at work...
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simit
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Chris2k30
PSN: Simit2k30
Posts: 790 Likes: 1,042
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simit
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May 24, 2017 14:21:26 GMT
May 2017
simit
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Chris2k30
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Post by simit on Jan 18, 2019 11:32:30 GMT
Actually looked good to me an i expect to take them down alot faster in a geared an coordinated grp an to think there the baby titans, yummy
That footage actually perked my interested back up a few notches compared to all other were everythings being face rolled, i guess i get more engaged in a game if i get frustrated an challenged an prior footage never captured anything resembling that so knowing this was only hard an you still got what? Master? Grandmaster? To go is very encouraging, i just hope mob abilities have been restricted aswell so on the higher difficulties wee see new an not just bloated HP pools.
Yeah very encouraged by this i wont lie 😁👍
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1129
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Mar 19, 2024 19:19:28 GMT
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traks
1,012
Aug 22, 2016 11:07:02 GMT
August 2016
traks
Mass Effect Trilogy, Mass Effect Andromeda
t_raks_99
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Post by traks on Jan 18, 2019 11:39:46 GMT
Is it up on YouTube yet? Gotta do something while at work... Here you go:
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aznricepuff
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: aznricepuff
XBL Gamertag: aznricepuff
Posts: 182 Likes: 197
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197
aznricepuff
182
Aug 11, 2016 14:47:16 GMT
August 2016
aznricepuff
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
aznricepuff
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Post by aznricepuff on Jan 18, 2019 15:06:02 GMT
dunno, they only had Epic level gear. If we assume that a triple Titan final stage is at the extreme annoying end of LC's, I think the total play time was actually okay. Total LC session time was what, 15-20 minutes, adjusting for the restart? I've spent 3x that long on the extreme annoying end of single boss battles. There weren't many combo detonations going on. I don't think the Storm had the right loadout, or wasn't setting them up. Plus pentapod having a flamethrower didn't seem to help much, I'm guessing Ash Titan's might have fire immunity or invulnerability? I didn't think the total play time was a problem; in fact I didn't even think that the 3-titan fight specifically was too long for a "boss" fight. My problem is that all that time was spent taking down just three (identical) enemies. For me the issue with bullet sponge enemies isn't that they take a long time to kill or that it becomes an endurance-fest. Those things can be fine. It's that when you spend that long whittling down a single (or in this case, a few) enemy, you don't really get the sense that you're accomplishing anything other than making a health bar smaller, and eventually it becomes monotonous. I'd much rather fight a boss that has multiple mechanically distinct stages, so that even if it is a bullet sponge, the fight feels different when the boss is at 75%, 50%, 25% health, etc. Either that or have the boss fight consist of killing many enemies with smaller health bars (but still can hit hard), so that as the fight progresses and you kill off more enemies you are more aware that you are accomplishing things throughout the fight and making a difference (by killing enemies you decrease enemy DPS and/or control and make killing the remaining enemies more manageable).
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✜ Forge Mechanic
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Aug 30, 2023 16:01:17 GMT
6,256
PapaCharlie9
3,851
August 2016
papacharlie9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Post by PapaCharlie9 on Jan 18, 2019 18:22:35 GMT
dunno, they only had Epic level gear. If we assume that a triple Titan final stage is at the extreme annoying end of LC's, I think the total play time was actually okay. Total LC session time was what, 15-20 minutes, adjusting for the restart? I've spent 3x that long on the extreme annoying end of single boss battles. There weren't many combo detonations going on. I don't think the Storm had the right loadout, or wasn't setting them up. Plus pentapod having a flamethrower didn't seem to help much, I'm guessing Ash Titan's might have fire immunity or invulnerability? I didn't think the total play time was a problem; in fact I didn't even think that the 3-titan fight specifically was too long for a "boss" fight. My problem is that all that time was spent taking down just three (identical) enemies. For me the issue with bullet sponge enemies isn't that they take a long time to kill or that it becomes an endurance-fest. Those things can be fine. It's that when you spend that long whittling down a single (or in this case, a few) enemy, you don't really get the sense that you're accomplishing anything other than making a health bar smaller, and eventually it becomes monotonous. I'd much rather fight a boss that has multiple mechanically distinct stages, so that even if it is a bullet sponge, the fight feels different when the boss is at 75%, 50%, 25% health, etc. Either that or have the boss fight consist of killing many enemies with smaller health bars (but still can hit hard), so that as the fight progresses and you kill off more enemies you are more aware that you are accomplishing things throughout the fight and making a difference (by killing enemies you decrease enemy DPS and/or control and make killing the remaining enemies more manageable). Agreed. I just don't want to extrapolate that every Stage 3 of every Legendary Contract is going to be nothing but boring bullet sponge reduction. I think they rolled unlucky and got the extreme annoying end of the RNG spectrum. And that's bad design. Which is fixable.
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✜ The Bunny Chaser
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Energizer Bunny 211
So far 2024 is the same as the previous three years...
5,887
Jan 15, 2017 18:43:23 GMT
January 2017
energizerbunny211
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem
Rumbler1138
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Post by Energizer Bunny 211 on Jan 19, 2019 15:59:25 GMT
love what I see
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