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RedCaesar97
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Aug 28, 2016 19:33:39 GMT
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redcaesar97
Mass Effect Trilogy, Jade Empire
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Post by RedCaesar97 on Oct 16, 2016 1:01:45 GMT
ATTENTION: The information posted in this thread was originally posted by sinosleep on the old BioWare Social Network (BSN) forums. I am copying the information here so it does not get lost. Weapons Comparison: Adrenaline Rush vs Armor in order of most damageThe big shock was the Carnifex coming in second. Didn't see that coming in a million years. Though I suppose that's what can happen when you can get random criticals. mattock (king of a hill by quite a wide margin) carnifex widow head shot revenant viper head shots vindicator phalanx charged geth plasma shotgun predator eviscerator mantis incisor geth pulse rifle claymore scimitar avenger katana
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RedCaesar97
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Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
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Post by RedCaesar97 on Oct 16, 2016 1:02:21 GMT
Reminder: This was posted by sinosleep on old BSN forums. Mattock vs Carnifex comparison test vs armorBasically the whole thing started up based on a debate about what weapon to take on the collector ship and whether or not the mattock would be redundant on certain classes. I mentioned that while it may kinda be redundant, I felt that it takes down armor at a faster rate than the pistol and would save you money and research materiels on upgrades you wouldn't have to get since pistol replacement is essentially what I use it for. This is helped by the fact that I tend to choose missions based entirelyon upgrade priority so on my playthroughs I tend to have stuff like 4/5 AR and Shotgun upgrades but 1/5 pistol upgrades. Any way, a direct comparison was called for so here it is. Here are the numbers: - 4/5 research upgrades for both - Carnifex 11.8 seconds - Mattock 11.297 seconds take into account I missed wide right twice on the second round of mattock shots. It's a small difference, but if it allows me to play through the game with only having to use 2 weapons instead of 3 or 4 then it's worth it IMO.
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RedCaesar97
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Aug 28, 2016 19:33:39 GMT
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redcaesar97
Mass Effect Trilogy, Jade Empire
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Post by RedCaesar97 on Oct 16, 2016 1:02:44 GMT
Reminder: This was posted by sinosleep on old BSN forums. Mattock vs Viper comparison test shields and armor So many people call the mattock a viper sans scope, I wanted to test that theory against YMIR mech armor and shields. The times vs shields: - viper 17.55 some how I missed a shot, scope looked on point, no idea how on earth it missed but whatever - mattock 15.35 The times vs armor: - viper 7.834 - mattock 11.734 Mattock beats the viper against shields, but the viper positively CRUSHED the mattock against armor. I would think if it was head shot versus headshot the viper would win flat out due to 50% headshot damage.
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RedCaesar97
1,965
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
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Post by RedCaesar97 on Oct 16, 2016 1:03:02 GMT
Reminder: This was posted by sinosleep on old BSN forums. Shotgun comparison test vs shieldsFirst things first, this vid isn't particularly practical but I couldn't think of too many other enemies to fight where a charged gps shot didn't kill them outright so YMIR mech it was. The reason this presents a problem is that for standard mobs a lot of what this video shows doesn't apply. For instance, the Evi looks particularly bad in this vid, but when it comes to standard mobs it's a one shot and melee finisher. The ammo rarely becomes an issue like it did in this vid forcing a reload 3/4 of the way into shooting off the shield and costing the gun a lot of time. I guess you could take away that if you are going to fight heavy duty minions with a shotgun, the evi might not be the one to do it with. Secondly,the reason I melee is that you would be silly not to. There is a gap in between shots during which there is literally nothing else you could do to increase your damage out put other than to go ahead and melee in between shots. The number of melees for the different weapons are timed based on the number of frames in between reloads. You WILL lose DPS if you don't melee in between shots, even on the fast shooting scimitar. Alright, with all that out of the way, here are the numbers: - uncharged GPS 3.517 - first shot charged GPS 1.9 - evi 6.967 - scimi 4.9 - katana 4.683 - reload trick claymore 3.65 - claymore7.367 Shotgun comparison test vs armor Ok, so you guys know what's up at this point no need for another long intro. Instead I'll start things off with what I'm sure is going to lead to a lot of WTF. How on earth did the charged shot gps take longer than the uncharged shot gps. Well, bad luck basically. I throw my melees in the same order every time and only do two in a row onthe evi where it fits in between the frames. If a weapon runs out of ammo after the melee strikes then I wait until I can shoot again to start using melee attacks again. And that's what happened to the GPS. Without the melee strike the first shot after the reload took an eternity and that's what made for the strange time. Moving on though, here are all the times: - gps no charge: 8.2 seconds - gps charged on first shot: 8.35 seconds - evi: 8.433 seconds - scimi: 10.733 - katana: 9.483 - claymore reload trick: 7.317 - claymore: 10.1 The claymore makes it's triumphant return as king of the hill!
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7,408
RedCaesar97
1,965
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
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Post by RedCaesar97 on Oct 16, 2016 1:03:22 GMT
Reminder: This was posted by sinosleep on old BSN forums. pistol comparison test vs armor This one is pretty straight forward, no weird happenings to clear up. Carnifex 10.313 seconds Phalanx 10.683 seconds Predator 13.017 seconds
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RedCaesar97
1,965
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
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Post by RedCaesar97 on Oct 16, 2016 1:03:54 GMT
Reminder: This was posted by sinosleep on old BSN forums. Vindicator vs Mattock vs Armor Got some unwanted headshots in with the vindicator but the mattock still came out on top. vindicator 16.2 seconds mattock 12.983 seconds
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