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Post by Ieldra on Jan 30, 2019 16:41:54 GMT
I actually played the original Xcom games back in the 90s. But the new game - from what I've read about it is heavily based around 'rusher gameplay', and all missions are a kind of race against the clock in which you have to play extremely quickly in order to avoid something bad happening. It's not quite as bad, but yes, there are turn limits in most missions, and in some they're unreasonable - which is why I extend them with mods
That's one thing about gaming that has actually gotten better: more games are modded (at the least among the kinds of games I tend to like), and mods are more accessible and don't often require special knowledge to use any more. Most games I played in the last five years I've modded, sometimes dramatically.
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Post by Arijon van Goyen on Jan 30, 2019 21:35:35 GMT
I blame gamergate. It changed everything... EVRIFFIN! Not entirely certain if it changed the development direction that games were heading in - I can't think of any real reason why it would. But regardless, Gamergate and every despicable cretin ever involved with it can go drown in a vat of raw sewage... don't even get me started on that topic I'll never shut up - and it would just derail this thread, and probably cause a few alt right trolls to wade in and start flaming the pants off me.
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Post by Qui-Gon GlenN7 on Jan 31, 2019 1:46:29 GMT
I blame gamergate. It changed everything... EVRIFFIN! Not entirely certain if it changed the development direction that games were heading in - I can't think of any real reason why it would. But regardless, Gamergate and every despicable cretin ever involved with it can go drown in a vat of raw sewage... don't even get me started on that topic I'll never shut up - and it would just derail this thread, and probably cause a few alt right trolls to wade in and start flaming the pants off me. In your arguments with such utter cretins and human sewage, did it ever cross your mind how intolerant you had become and how vile your own vocabulary had grown? Or is looking in the mirror too much work?
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Post by ergates on Jan 31, 2019 11:58:33 GMT
I don't care. Why are you defending these people?
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Post by ergates on Jan 31, 2019 12:16:24 GMT
The other stuff is debatable - but this is the thing I'm most interested in.
Your point being The EC empowered those who complained to keep complaining, because Bioware effective;y pandered to the complainers' demands.
Well, I suppose that a minority of people did continue to complain - the EC massively improved the game, but it was still the equivalent of attempting to apply a series of patch welds over something that was fundamentally broken. The leaks still show through in many places.
Rather than thinking in terms of 'Bioware pandering to toxic fan rage and empowering the whiners' we might think of it in terms of effective use of consumer power. Customer feedback caused a product that they were dissatisfied with to be revised. You may regard this as a slippery slope, but I choose to view it in a far more positive manner.
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Post by Kappa Neko on Jan 31, 2019 12:18:15 GMT
It's the age curse. It's mostly about having seen everything several times before, so a game needs to stand out to still impress us past the age of 30. I doubt games were better when we were children/teens, we were just easier to please. For a small child everything is always new, so their enthusiasm is boundless. I still fall madly in love with things that managed to amaze me. It just happens a lot less often than before. We probably have the biggest variety of games to choose from today. And going by the sheer number of games, I'm inclined to believe that we have more creative quality games than we had when I was a kid. I got maybe 2 new games a year for my SNES to play. Even if it was mediocre I would still play the shit out of it because that's all I had. And games were super expensive too. When I discovered the online used market during my beloved Xbox 360 years, I suddenly bought 10 games a year for little money and had dozens of games by the time I switched over to PC. I had maybe 10 games on the SNES in total. Now on PC, I buy small indie titles all the time. That's where I still find the kind of creativity and appealing art design that AAA lacks these days. I also buy older games. The past few years I bought but a handful of new AAA releases. I never buy at full price. Videogames are actually the area of my life where I'm the least picky. While 90% of all games don't much interest me, I have no trouble finding games that look promising. And I almost never buy games I end up not liking. I am much much more picky about music, novels, movies and TV shows. They really need to stand out. With games you can trigger my interest easily enough with a particular art style. Hell, I bought Farcry 5 just because of the pet cougar! In co-op it was a blast. Shit story, pretty awful game all around, but I had fun. And I don't even like shooters!
I may be an "aging" gamer now but I actually do NOT buy nostalgia pixel graphics game. I HATE them now. I LOVE great graphics which is why it's always so disappointing when a good looking AAA game is shit. I WANT to play AAA games but most of them aren't to my liking. I like pretty cinematic games the most. So my favorite genre, the AAA RPG has left me starved for years thanks to Bioware taking ages to produce anything. But that doesn't mean I enjoy gaming less now. I have just branched out.
I too HIGHLY recommend DOS2 as one of the best RPGs ever made. Insanely high production value. And I don't even like top down view but after that game I now might check out more cRPGs.
I was told it's also a thing with aging gamers that they get into platformers again. And sure enough, Rayman Origins was AMAZING. So was Ori And The Blind Forest. I could list dozens of great games of the past 10 years. Like Firewatch!! I've gotten into walking simulators, haha. They are GREAT. Some of them anyway.
I like explosions, I do like fast combat. The only problem is that a game needs to have a special something about them that I haven't seen before in QUITE that way, and finding that special something is more difficult now.
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Post by Deleted on Jan 31, 2019 20:51:53 GMT
An interesting video :
Game Sales Reverse For First Time since 1995 for the whole game industry. It's an important thing.
Why is it happening ? Is it because I don't know, quality of games has went down substantially. A lot the effort going into skins and whatever you can sell in a microtransaction ? Or people ( customers ) tired of online games, more and more bored, or tired of buying mediocre rehash titles year after year ? Lack of interest ?
While at the same time, there seems to be more and more interest toward indie and retro games which don't have all that money companies like EA have.
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Post by mybudgee on Feb 1, 2019 11:35:31 GMT
"Modern Gaming" is a cesspool of narcissism, high-school clique-type circle-jerks and price gouging. It is absolutely sickening & if it weren't for games like ELITE:Dangerous and Limbo I would abandon the "art form" entirely. To say I am disappointed is an understatement of gargantuan proportions
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Post by Pounce de León on Feb 1, 2019 11:46:05 GMT
"Modern Gaming" is a cesspool of narcissism, high-school clique-type circle-jerks and price gouging. It is absolutely sickening & if it weren't for games like ELITE:Dangerous and Limbo I would abandon the "art form" entirely. To say I am disappointed is an understatement of gargantuan proportions Quite. Even ED's engineers look like made for a mtx grind bypass - just with the cash shop left out.
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Post by Giant Ambush Beetle on Feb 1, 2019 13:30:57 GMT
I feel the same as the OP, I sure changed a little in the past one and a half decades (I grew more bitter, disillusioned and jaded, LOL) but I think I'm still as much of a gamer as I used to be in my teens. The industry changed a LOT during the early 2000's though. If you could erase my memory and gave me all the old games I loved to play again, maybe with updated graphics, I'd be one happy man.
I looked at the selection of games 2019 is going to offer and from all of them only one piqued my interested, and this is Metro Exodus. The other games seem dull and shallow and all seem so similar, giving me an overwhelming ''been there, done that'' feel.
I think its the same problem music has, composers figured out lyrics and beats that sell well and now make all music sound alike so they make sure their music will generate steady, safe profit. No risks, good predictable returns - good enough. People find the music ok-ish at first but marketing hypes it so much it still sells well enough.
So basically studios make games that stay close to the no risk mold, market the LIVING HELL out of the games, praise the graphics, make them multiplayer and boom - its gonna sell well , well enough. Rinse and repeat. Of course people that liked more niche games or loved variety will starve in the process.
I think there will be awesome games in the future, but they will be very few and far apart.
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Post by mybudgee on Feb 2, 2019 7:46:33 GMT
"Modern Gaming" is a cesspool of narcissism, high-school clique-type circle-jerks and price gouging. It is absolutely sickening & if it weren't for games like ELITE:Dangerous and Limbo I would abandon the "art form" entirely. To say I am disappointed is an understatement of gargantuan proportions Quite. Even ED's engineers look like made for a mtx grind bypass - just with the cash shop left out. Keep in mind; one could have played Elite: Dangerous from day1 of the kick-starter with out EVER putting down any cash for DLC and have the exact same fleet & achievements that I have today. Because of its nature as a sandbox, open galaxy game there are no 'lootboxes' or 'pay to win' type of scenarios. You cannot "win", unless you mean in combat & even then the game is pretty balanced (a novice in a 'Vette can be defeated in a dogfight by an expert in a very low-level small fighter) This is an important distinction to make
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Post by themikefest on Feb 2, 2019 13:58:10 GMT
Both
I've been playing video games since pong came out. At that time it was great. I would still play it if I had a console from back then. Over time the technology has changed making video games offer more.
I bought my ps4 in March 2016. I've played more remastered games on it than new games. There are some games that will always have my money.
I look forward to what the future holds for videogames.
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Post by simit on Feb 2, 2019 14:05:49 GMT
Both no doubt, you've got older an games have definitely changed.
It upto you what you decide to enjoy though, i was never one for the original Tomb Raider's yet enjoyed the reboot's alot, i never had touched any God of War before yet again enjoyed the new one alot, mtx aside i enjoyed the new AC an recently just played the new Red Dead Redemption 2 which is probably one of the best SP games i've played, then each year i'll install an replay the ME trilogy an the DA games to name a couple.
I'll get bored with gaming, it happens when you do something nigh everyday, an when that happens i'll catch up on TV an movies i've no watched but im normally good to go again once TV caught up with tbh
Gaming, much like everything, boils down to what your willing to try, gaming has moved on an no doubt will continue to do so, i for one like nothing more than a good story experienced in silence an peace but at same time some of the best most fun an enjoyable times i've had is playing co-op/pvp games with friends an family, games i'd normally wouldn't look at like The Crew, Forza Horizon an Battlefield i had great experiences in simply because i was with friends, games like Destiny, Division although launched badly were also great with friends an continue to be games i can jump into when there not any SP games that catch my eye.
Im on console nowadays though an really miss strategy games an MMO no to mention mods but dont like, but understand, all the exclusive titles.
Basically if you don't want to see anything you wont but if you do you will find something
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Post by Pounce de León on Feb 2, 2019 17:09:55 GMT
Quite. Even ED's engineers look like made for a mtx grind bypass - just with the cash shop left out. Keep in mind; one could have played Elite: Dangerous from day1 of the kick-starter with out EVER putting down any cash for DLC and have the exact same fleet & achievements that I have today. Because of its nature as a sandbox, open galaxy game there are no 'lootboxes' or 'pay to win' type of scenarios. You cannot "win", unless you mean in combat & even then the game is pretty balanced (a novice in a 'Vette can be defeated in a dogfight by an expert in a very low-level small fighter) This is an important distinction to make You haven't seen the first incarnations of ED. It was atrocious. Made to annoy. Triple layered RNG for all the processes. Today it's but a pointless exercise in power creep.
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Post by mybudgee on Feb 2, 2019 20:35:30 GMT
Pointless? Pounce, uh... all videogames are completely pointless
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Post by Giant Ambush Beetle on Feb 3, 2019 3:34:54 GMT
Pointless? Pounce, uh... all videogames are completely pointless I thought the point of games was entertainment through story and fun interaction and being thought-provoking media. In fact I'd argue that absolutely nothing we do is pointless, everything we do has some reason and benefits us in some way. Thats why I'm not walking around in my snowy garden past midnight, raking the frozen ground just because I feel like it. Now that would be utterly pointless.
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Post by midnight tea on Feb 10, 2019 6:30:40 GMT
For those who say they don't think they changed but times did.... hmmmm, there's a chance you may have. There's a good amount of scientific research on that - we change all the time... we're not necessarily good at noticing that though. That's not to say that gaming didn't change - hard to not expect changes happening across such young industry that is also highly responsive to development of new tech, expansion of the Internet or increasing competition. I don't know if it could be argued that things changed for worse - it's just that things changed and brought new kinds of good and bad things with them. On one hand, gaming has entered the mainstream - never before games have been so popular as a hobby. Never before so many people have played games. Some may grumble that games are becoming more casual or diluted, but mainstream status also means more and more people treating games seriously, more opportunities to actually make games and thus more games overall (just not necessarily of the genre we personally enjoy). I do see folks claiming that before games may have been more interesting/engaging... but I'm more in camp with folks who say that it takes more to stand out these days, because we're past time when the whole thing was basically new, the market was less crowded and innovation was relatively easy. It's not that games are getting dumber - it's that people are harder to please, and what was once new is quickly becoming an ever-evolving industry standard. And yeah, I'm with those who say that if we search or try something that may lie outside our comfort zones (or just look at some things with new eyes), there are a lot of games to be found and enjoyed.
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Post by Sweet FA on Feb 28, 2019 1:38:44 GMT
It's a generational and demographic change. It's gaming the next generation, now a mainstream pastime and with digital distribution a truly accessible global market. With that comes the desire of corporations to maximize their profits by offering games/services that appeal to the widest possible global audience. In order to achieve this gaming corporations will want the age classification to be as low as possible, so less controversial, safer "family friendly and China friendly" inoffensive anodyne content, a whole lot of shooting with not a lot of problematic talking, idea's and opinions.
This is probably best seen in the production of increasingly streamlined pretty games, some cartoonish in style, flashy and colorful with a cartoon color palette and a pivot away (or complete abandonment) of the story driven rpg and a seemingly desperate scramble towards the looter shooter/ battle royale format by the established flat footed gaming behemoths.
However, I think there is hope. As these "AAA" corporations vacate the traditional gaming landscape and genre's it creates space and opportunities for insurgent indie devs. Traditional or mature gamers just don't disappear off the face of the earth, that demographic will always be there which means that market will be there. Other new developer's will eventually fill the void, if there's an appetite or demand for such games someone will recognize that and meet it, it just might mean we have to wait for that readjustment.
So fundamentally you've not changed, it's just major corporations catering to a different new mainstream demographic. For the moment it may mean we have to wait longer for fewer of the games that appeal to our tastes. I'm a pc gamer and I've not bought anything new for ages, I'm just playing my old steam library plenty of unfinished games still to go while I wait for Cyberpunk. I always run a few months behind anyway as I never pre-order and rarely buy on day one, I prefer to pick them up patched, finished, working and cheaper in the sales. Maybe I'll pick up some indie games in the meantime.
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Post by ergates on Feb 28, 2019 13:38:16 GMT
Actually, my original post was not strictly accurate, now that I think about it. In 2019 I'm looking forward to: Warcraft III Reforged (assuming they don't change the campaigns in a negative way, such as implementing timers or race against the clock mechanics that were not originally present) and World of Warcraft Classic (assuming they don't mess that one up by introducing stupid cash shops, or change the original mechanics in any significant way). So there you go, that's two games
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Post by anarchy65 on Feb 28, 2019 15:31:20 GMT
I feel that too. I mostly like RPGs and adventure games with big focus on story, and sometimes a puzzle game doesn't hurt too It's very rare to find a new game that actually gets me excited. RPG has been on a downfall on the last years. Since TW3, I think the only one that really got me excited (so far) is Divinity: Original Sin 2
The few companies I liked (Bioware and Telltale) have utterly disappointed me and now only CDPR is left.
I really don't like shooters and it seems that 90% of the AAA games are FPS or TPS, which really gets me a little down.
There are games I still didn't play, and I really want to, but I don't have a PS4 yet (Horizon, The Last Guardian, Detroit, GoW4...), but I'm not like "AAAAH I MUST PLAY THESE GAMES NOW" I feel I'm playing games mostly because I must because I have so little free time.
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Post by Ieldra on Mar 1, 2019 10:32:35 GMT
Actually, my original post was not strictly accurate, now that I think about it. In 2019 I'm looking forward to: Warcraft III Reforged (assuming they don't change the campaigns in a negative way, such as implementing timers or race against the clock mechanics that were not originally present) and World of Warcraft Classic (assuming they don't mess that one up by introducing stupid cash shops, or change the original mechanics in any significant way). So there you go, that's two games I'm looking forward to...
*The Outer Worlds *The Sinking City
I might try Metro: Exodus if it appears I'll be able to actually play it. I've heard good things about story and atmosphere. Unfortunately, the System Shock remake won't make it in 2019.
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Post by michaeln7 on Mar 15, 2019 16:02:24 GMT
I actually played the original Xcom games back in the 90s. But the new game - from what I've read about it is heavily based around 'rusher gameplay', and all missions are a kind of race against the clock in which you have to play extremely quickly in order to avoid something bad happening. The new XCOM game (I assume you're referring to XCOM2 - War of the Chosen) has indeed introduced some mechanics that force you to move quickly, but it's not an actual race against a clock. It's still turn based and you can take as much time as you want for each turn. However, many missions fail if you exceed a certain number of turns to accomplish them while others require you to protect civilians while the aliens are actively trying to murder them. This means that your squad often has to rush - as in covering ground quickly to get where they need to be instead of playing it safe and overwatch-turtle forward. The player is not being rushed at all, but there is a defnite element of stress caused by the turn limits and civilians dying. That's what I love about this game. Each individual turn can last as long as I want, but I have to balance that with choosing between expanding my view, advancing the objectives, and whether or not I want to leave my ideal defensive position.
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Post by AnDromedary on Mar 15, 2019 17:37:59 GMT
I may be an "aging" gamer now but I actually do NOT buy nostalgia pixel graphics game. I HATE them now. I LOVE great graphics which is why it's always so disappointing when a good looking AAA game is shit. I WANT to play AAA games but most of them aren't to my liking. I like pretty cinematic games the most. So my favorite genre, the AAA RPG has left me starved for years thanks to Bioware taking ages to produce anything. But that doesn't mean I enjoy gaming less now. I have just branched out. This! I don't like at all this notion that the market is dividing into the AA sector, where we get the great graphics and insane production values and the indie sector, where we get good stories and innovative gameplay.
I want both in my games! Unfortunately, on PC especially, this is barely the case these day anymore. I felt in the "glory days" of 2000s, these two things came together nicely because there wasn't much of an indie scene yet and there were still enough old school gamers working at AAA publishers to push innovation in those games. Now it all seems much more seperated and you can pretty much tell, just by looking at the game itself whether it was published by a company that is traded on the stock market or not.
One of the few platforms that seems to at least have both, high production values and great cinematic stories seems to be the PS4 these days, where Sony pushes games like Horizon: Zero Dawn, Red Dead Redemption 2 or Detroit (I am saying thsi from second hand info but it's what everyone says). One of these days, I might have to get a PS4 after all but I really wish we'd see more games like this again on PC as well.
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Post by jclosed on Mar 15, 2019 19:21:42 GMT
Well - After finishing TW3, I could not get "into" other games for a while. Lucky enough there where some games that pulled me in again. It started with Divinity Original Sin 2 and had a blast with it. For me the best "discovery" where the Falcom games. Especially the "Legend Of Heroes" series (starting with the oldie "Trails In The Sky") got me fully into gaming again.
For the newer titles. I really liked the latest Assassin Creed stuff. I am really looking forward to the "Trails Of Cold Steel" III and IV English PC releases (will take a while though), and the new Ys that is in the making.
So - It's not that I have changed that much. I think most AAA gaming is shifting into Multiplayer GAS Microtransactions stuff. That's something that's really changed, and it's a change for the worst. Lucky enough there are still good Single Player games with only optional extra payment in the form of Lootboxes and Cosmetics (although I still detest that garbage), but yeah... There are less and less. In that way Gaming has indeed changed.... Sadly....
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