Post by RedCaesar97 on Oct 16, 2016 23:39:11 GMT
The Lockdown Engineer uses his powers to lock down enemies on the battlefield. The Lockdown Engineer uses his Combat Drone to distract and harass enemies, Stasis to immobilize opponents, and Cryo Blast to freeze foes. The Lockdown Engineer will also use AI Hacking to turn murderous synthetics into deadly allies, which will in turn can distract, harass, and kill your enemies for you.
NOTE: To acquire Stasis as a bonus power, you must first complete The Lair of the Shadow Broker DLC. On PC, there is a bug that prevents you from taking Stasis as a bonus power when starting a new game; you can reassign your bonus power at the Research Terminal after recruiting Mordin.
Build:
1 - Overload
0 - Incinerate
4 - Attack Drone
4 - Full Cryo Blast or Deep Cryo Blast
4 - Improved AI Hacking
4 - Mechanic
4 - Enhanced Stasis
* For alternative builds, see below.
1-point Overload is all you need for detonating Pyros.
I prefer Attack Drone to Explosive Drone. Both will work and it is a matter of preference to which evolution you prefer. Attack Drone generally deals more damage or has the potential to deal more damage than Explosive Drone.
Full Cryo Blast or Deep Cryo Blast? Full Cryo Blast has a larger radius than Deep Cryo Blast (3m compared to 1.5m), but Deep lasts 2s longer than Full. If you want to keep the single-target theme of Drone-AI Hacking-Stasis, then go Deep Cryo Blast. If you want the potential to hit more targets, then I recommend Full Cryo Blast. If you take a squadmate who is good at stripping defenses such as Garrus or Mordin, then Full Cryo Blast is the better choice.
Improved AI Hacking means you can keep a single synthetic hacked longer. Area AI Hacking is good, but then you generally get a group of hacked synthetics fighting each other, and since AI Hacking gives hacked synthetics shields, you are better with a single hacked robot fighting for you.
Mechanic will improve the duration of all your powers. Since all your evolved powers all duration-based, this is the only evolution worth taking as the extra damage provided by Demolisher will go to waste.
Enhanced Stasis versus Deep Stasis: Deep Stasis provides an extra 3 seconds of duration over Enhanced Stasis (12s versus 9s) but Enhanced Stasis means enemies take longer to become immune. Enemies become immune to Stasis over time; the more you stasis an enemy, the shorter the Stasis duration will get each time until Stasis has no effect. Generally an enemy will become immune to Stasis after 3 casts; Enhanced can double that number. You will rarely ever need to put an enemy into Stasis that many times, so the extra Duration provided by Deep looks better at first. However, the shorter duration of Enhanced means you can kill enemies quicker.
Note that enemies coming out of Stasis take extreme amounts of damage; this is a bug that you can exploit.
Note that Stasis does not work on Harbinger or the Shadow Broker, or the connection VIs on the Project Overload boss.
Alternative builds:
1) You can put 1 point into AI Hacking and evolve Overload to Area Overload.
2) Use IMNWME's balanced build:
3 - Overload
4 - Incineration Blast
4 - Attack Drone
2 - Cryo Blast
3 - AI Hack
4 - Demolisher
3 - Stasis
Build priorities:
Almost as important as the build is how you are going to spend your points as you level up. At level 1, you start with 1 point in Combat Drone, 1 point in Overload, and--if you have completed the game at once--1 point in your bonus power. If you import a character from Mass Effect 1, you can start at level 3 (level 50-59 import) or level 5 (level 60 import).
1) I would focus on maxing your passive to Tech Mastery first. Stasis can be a 1-point wonder, and the Combat Drone, while a little sickly, is also good at level 1.
2) Get the Combat Drone to rank 2 to unlock Cryo Blast, then maximize Cryo Blast.
3) Maximize Stasis.
4) From here you can:
> a. Max AI Hacking then Combat Drone; or
> b. Max Combat Drone then AI Hacking.
> Either one works. I recommend option (a) after Horizon since you start to face a lot more synthetics. A hacked synthetic can distract multiple enemies at once, while the Combat Drone will only distract one at a time.
Playstyle:
Cast your Combat Drone immediately. It has your shortest cooldown (base 3 seconds) and it will start to distract an enemy soon after.
Next, I recommend casting Stasis to take someone else off the battlefield. Stasis is best used for elite enemies (enemies with stronger barriers/shields/armor) or boss-type enemies (enemies with multiple defenses or armor-only). You can typically spot Elite enemies rather quickly as they are either:
a. Krogan (Blood Pack)
b. not wearing a helmet (Blue Suns or Eclipse/Shadow Broker's goon squad)
c. Large robots named Destroyer or Hunter (Geth)
Start shooting or run in to get a better position.
Use Cryo Blast to freeze unprotected enemies. Do not waste Stasis or your Drone on them.
Try to shoot enemies as they come out of Stasis to take advantage of the damage bug.
Videos:
Lockdown Engineer test.
NOTE: To acquire Stasis as a bonus power, you must first complete The Lair of the Shadow Broker DLC. On PC, there is a bug that prevents you from taking Stasis as a bonus power when starting a new game; you can reassign your bonus power at the Research Terminal after recruiting Mordin.
Build:
1 - Overload
0 - Incinerate
4 - Attack Drone
4 - Full Cryo Blast or Deep Cryo Blast
4 - Improved AI Hacking
4 - Mechanic
4 - Enhanced Stasis
* For alternative builds, see below.
1-point Overload is all you need for detonating Pyros.
I prefer Attack Drone to Explosive Drone. Both will work and it is a matter of preference to which evolution you prefer. Attack Drone generally deals more damage or has the potential to deal more damage than Explosive Drone.
Full Cryo Blast or Deep Cryo Blast? Full Cryo Blast has a larger radius than Deep Cryo Blast (3m compared to 1.5m), but Deep lasts 2s longer than Full. If you want to keep the single-target theme of Drone-AI Hacking-Stasis, then go Deep Cryo Blast. If you want the potential to hit more targets, then I recommend Full Cryo Blast. If you take a squadmate who is good at stripping defenses such as Garrus or Mordin, then Full Cryo Blast is the better choice.
Improved AI Hacking means you can keep a single synthetic hacked longer. Area AI Hacking is good, but then you generally get a group of hacked synthetics fighting each other, and since AI Hacking gives hacked synthetics shields, you are better with a single hacked robot fighting for you.
Mechanic will improve the duration of all your powers. Since all your evolved powers all duration-based, this is the only evolution worth taking as the extra damage provided by Demolisher will go to waste.
Enhanced Stasis versus Deep Stasis: Deep Stasis provides an extra 3 seconds of duration over Enhanced Stasis (12s versus 9s) but Enhanced Stasis means enemies take longer to become immune. Enemies become immune to Stasis over time; the more you stasis an enemy, the shorter the Stasis duration will get each time until Stasis has no effect. Generally an enemy will become immune to Stasis after 3 casts; Enhanced can double that number. You will rarely ever need to put an enemy into Stasis that many times, so the extra Duration provided by Deep looks better at first. However, the shorter duration of Enhanced means you can kill enemies quicker.
Note that enemies coming out of Stasis take extreme amounts of damage; this is a bug that you can exploit.
Note that Stasis does not work on Harbinger or the Shadow Broker, or the connection VIs on the Project Overload boss.
Alternative builds:
1) You can put 1 point into AI Hacking and evolve Overload to Area Overload.
2) Use IMNWME's balanced build:
3 - Overload
4 - Incineration Blast
4 - Attack Drone
2 - Cryo Blast
3 - AI Hack
4 - Demolisher
3 - Stasis
Build priorities:
Almost as important as the build is how you are going to spend your points as you level up. At level 1, you start with 1 point in Combat Drone, 1 point in Overload, and--if you have completed the game at once--1 point in your bonus power. If you import a character from Mass Effect 1, you can start at level 3 (level 50-59 import) or level 5 (level 60 import).
1) I would focus on maxing your passive to Tech Mastery first. Stasis can be a 1-point wonder, and the Combat Drone, while a little sickly, is also good at level 1.
2) Get the Combat Drone to rank 2 to unlock Cryo Blast, then maximize Cryo Blast.
3) Maximize Stasis.
4) From here you can:
> a. Max AI Hacking then Combat Drone; or
> b. Max Combat Drone then AI Hacking.
> Either one works. I recommend option (a) after Horizon since you start to face a lot more synthetics. A hacked synthetic can distract multiple enemies at once, while the Combat Drone will only distract one at a time.
Playstyle:
Cast your Combat Drone immediately. It has your shortest cooldown (base 3 seconds) and it will start to distract an enemy soon after.
Next, I recommend casting Stasis to take someone else off the battlefield. Stasis is best used for elite enemies (enemies with stronger barriers/shields/armor) or boss-type enemies (enemies with multiple defenses or armor-only). You can typically spot Elite enemies rather quickly as they are either:
a. Krogan (Blood Pack)
b. not wearing a helmet (Blue Suns or Eclipse/Shadow Broker's goon squad)
c. Large robots named Destroyer or Hunter (Geth)
Start shooting or run in to get a better position.
Use Cryo Blast to freeze unprotected enemies. Do not waste Stasis or your Drone on them.
Try to shoot enemies as they come out of Stasis to take advantage of the damage bug.
Videos:
Lockdown Engineer test.