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0
6,636
The Biotic Trebuchet
Stolen by inquisition forces.
2,616
Aug 11, 2016 22:59:51 GMT
August 2016
thebioticbread
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
Trebuchet_MkIV
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Post by The Biotic Trebuchet on Mar 5, 2019 21:02:19 GMT
yes I agree with the hair length thing but Cora was kinda hideous....she was very feminine in other ways. Loved her...but..that hair ugh Also, adding the functionality of the javelin does not mean keeping the design There are great mods on NexusMod to change her hair/general appearance, I couldn't see myself romancing vanilla Cora Same thing for PeeBee the racoon Hear hear
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November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
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Post by dropzofcrimzon on Mar 5, 2019 21:14:10 GMT
why? You already hover....everybody hates the nomad do why the hell not?? It’s terrible for gameplay and map design. And the nomad is fine. its unwieldy and redundant, it is not even armed, just a way to move faster. I'd rather just fly and let bioware get better at their map designs, simple as that
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dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
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Post by dropzofcrimzon on Mar 5, 2019 21:20:09 GMT
There are great mods on NexusMod to change her hair/general appearance, I couldn't see myself romancing vanilla Cora Same thing for PeeBee the racoon Hear hear when your fans can make such VAST improvements on your visual design....there is a freaking issue Also...why the fuck are we back to the "not wearing armor in combat zones" bs? (That screen just reminded me of that)
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,867 Likes: 3,483
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0
Apr 24, 2024 22:30:36 GMT
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ahglock
2,867
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Mar 5, 2019 21:47:47 GMT
It’s terrible for gameplay and map design. And the nomad is fine. its unwieldy and redundant, it is not even armed, just a way to move faster. I'd rather just fly and let bioware get better at their map designs, simple as that No one does flying right. It trivializes all content. The nomad drives smooth, sure it should have had some weapons but it maneuverable and fast. It’s only real flaws are the shift to climb a 2% grade hill thing. And while upgraded its beast at going up mako like inclines but at a entertaining pace, that should have been the default. Wasting resources on your ride isn’t good gameplay.
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lennybusker
1,845
April 2017
lennybusker
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by lennybusker on Mar 5, 2019 22:13:22 GMT
Jetpacks killed Mass Effect. They largely left single player alone because who cares about SP balance, but they annihilated the fun of multiplayer due to jetpacks. We went over and over this in the MP subforum for MEA, the reason why powers were shitty, combos were shitty, guns were shitty, and enemies all had laser-guided smart munitions was all jetpacks. Not that it'd be impossible to make jetpack combat balanced without removing all of the fun, but if I had to pick grounded combat that was as fun as ME3MP versus the abomination of MEAMP and Anthem, gimme that cover shooter all fucking day.
Hell, give people jetpacks and let us fly out of combat, then ground us for the actual fight. There, I just made a game better than Anthem and MEA.
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Post by sil on Mar 6, 2019 0:52:25 GMT
Jetpacks killed Mass Effect. They largely left single player alone because who cares about SP balance, but they annihilated the fun of multiplayer due to jetpacks. We went over and over this in the MP subforum for MEA, the reason why powers were shitty, combos were shitty, guns were shitty, and enemies all had laser-guided smart munitions was all jetpacks. Not that it'd be impossible to make jetpack combat balanced without removing all of the fun, but if I had to pick grounded combat that was as fun as ME3MP versus the abomination of MEAMP and Anthem, gimme that cover shooter all fucking day. Hell, give people jetpacks and let us fly out of combat, then ground us for the actual fight. There, I just made a game better than Anthem and MEA. I'm in agreement. I loved the jetpack from an exploration viewpoint, it allowed some verticality to the environments, but for combat it just doesn't work for me. Did you know that originally the jetpack was meant to be an augment? That's how it should have been, as it would've allowed a player to spec themselves for fast-paced combat, while keeping the combat grounded for everyone else. That would've made it feel a bit more special. I'm not sure why they changed it in the end.
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dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by dropzofcrimzon on Mar 6, 2019 1:36:30 GMT
its unwieldy and redundant, it is not even armed, just a way to move faster. I'd rather just fly and let bioware get better at their map designs, simple as that No one does flying right. It trivializes all content. The nomad drives smooth, sure it should have had some weapons but it maneuverable and fast. It’s only real flaws are the shift to climb a 2% grade hill thing. And while upgraded its beast at going up mako like inclines but at a entertaining pace, that should have been the default. Wasting resources on your ride isn’t good gameplay. uhm...it is a glorified way to go from point a to point b with NO OTHER ADVANTAGE besides protecting from harsh conditions (which would make no real gameplay difference). Bioware did flying well...so well in fact that the most widespread complaint is that you can't fly enough in Anthem. So again...why the fuck not? You don't like easier traversal?
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lennybusker
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by lennybusker on Mar 6, 2019 1:38:23 GMT
Jetpacks killed Mass Effect. They largely left single player alone because who cares about SP balance, but they annihilated the fun of multiplayer due to jetpacks. We went over and over this in the MP subforum for MEA, the reason why powers were shitty, combos were shitty, guns were shitty, and enemies all had laser-guided smart munitions was all jetpacks. Not that it'd be impossible to make jetpack combat balanced without removing all of the fun, but if I had to pick grounded combat that was as fun as ME3MP versus the abomination of MEAMP and Anthem, gimme that cover shooter all fucking day. Hell, give people jetpacks and let us fly out of combat, then ground us for the actual fight. There, I just made a game better than Anthem and MEA. I'm in agreement. I loved the jetpack from an exploration viewpoint, it allowed some verticality to the environments, but for combat it just doesn't work for me. Did you know that originally the jetpack was meant to be an augment? That's how it should have been, as it would've allowed a player to spec themselves for fast-paced combat, while keeping the combat grounded for everyone else. That would've made it feel a bit more special. I'm not sure why they changed it in the end. That's interesting, I didn't know that. It probably changed because Bioware just can't stop making own goals at this point.
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bigbad
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Posts: 313 Likes: 675
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675
bigbad
313
August 2016
bigbad
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by bigbad on Mar 6, 2019 1:38:58 GMT
Jetpacks killed Mass Effect. They largely left single player alone because who cares about SP balance, but they annihilated the fun of multiplayer due to jetpacks. We went over and over this in the MP subforum for MEA, the reason why powers were shitty, combos were shitty, guns were shitty, and enemies all had laser-guided smart munitions was all jetpacks. Not that it'd be impossible to make jetpack combat balanced without removing all of the fun, but if I had to pick grounded combat that was as fun as ME3MP versus the abomination of MEAMP and Anthem, gimme that cover shooter all fucking day. This is so true. ME3MP was vastly more fun than MEAMP. The movement diversity that was killed by jet packs was one reason for this.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,867 Likes: 3,483
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0
Apr 24, 2024 22:30:36 GMT
3,483
ahglock
2,867
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Mar 6, 2019 2:34:12 GMT
No one does flying right. It trivializes all content. The nomad drives smooth, sure it should have had some weapons but it maneuverable and fast. It’s only real flaws are the shift to climb a 2% grade hill thing. And while upgraded its beast at going up mako like inclines but at a entertaining pace, that should have been the default. Wasting resources on your ride isn’t good gameplay. uhm...it is a glorified way to go from point a to point b with NO OTHER ADVANTAGE besides protecting from harsh conditions (which would make no real gameplay difference). Bioware did flying well...so well in fact that the most widespread complaint is that you can't fly enough in Anthem. So again...why the fuck not? You don't like easier traversal? not if it wrecks game play which flight does. Once the novelty wears off people will realize it.
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Guardian
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 328 Likes: 510
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0
Apr 24, 2024 22:44:26 GMT
510
Guardian
328
Nov 30, 2016 22:10:34 GMT
November 2016
guardian
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Guardian on Mar 6, 2019 2:43:09 GMT
I dunno if this says something about me, but whenever I see Righteous Ricky posting, I think of Right Said Fred. <iframe style="position: absolute; width: 23.960000000000036px; height: 2.799999999999997px; z-index: -9999; border-style: none;left: 15px; top: -5px;" id="MoatPxIOPT0_96818241" scrolling="no" width="23.960000000000036" height="2.799999999999997"></iframe> <iframe style="position: absolute; width: 23.96px; height: 2.8px; z-index: -9999; border-style: none; left: 1138px; top: -5px;" id="MoatPxIOPT0_18739152" scrolling="no" width="23.960000000000036" height="2.799999999999997"></iframe> <iframe style="position: absolute; width: 23.96px; height: 2.8px; z-index: -9999; border-style: none; left: 15px; top: 81px;" id="MoatPxIOPT0_32911601" scrolling="no" width="23.960000000000036" height="2.799999999999997"></iframe> <iframe style="position: absolute; width: 23.96px; height: 2.8px; z-index: -9999; border-style: none; left: 1138px; top: 81px;" id="MoatPxIOPT0_18706226" scrolling="no" width="23.960000000000036" height="2.799999999999997"></iframe> I wasn't going to say anything but after reading this, I can't un-think it. I think you've got something here
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,867 Likes: 3,483
inherit
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0
Apr 24, 2024 22:30:36 GMT
3,483
ahglock
2,867
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Mar 6, 2019 2:45:04 GMT
Jetpacks killed Mass Effect. They largely left single player alone because who cares about SP balance, but they annihilated the fun of multiplayer due to jetpacks. We went over and over this in the MP subforum for MEA, the reason why powers were shitty, combos were shitty, guns were shitty, and enemies all had laser-guided smart munitions was all jetpacks. Not that it'd be impossible to make jetpack combat balanced without removing all of the fun, but if I had to pick grounded combat that was as fun as ME3MP versus the abomination of MEAMP and Anthem, gimme that cover shooter all fucking day. Hell, give people jetpacks and let us fly out of combat, then ground us for the actual fight. There, I just made a game better than Anthem and MEA. I'm in agreement. I loved the jetpack from an exploration viewpoint, it allowed some verticality to the environments, but for combat it just doesn't work for me. Did you know that originally the jetpack was meant to be an augment? That's how it should have been, as it would've allowed a player to spec themselves for fast-paced combat, while keeping the combat grounded for everyone else. That would've made it feel a bit more special. I'm not sure why they changed it in the end. I agree that it made combat actually worse.
You didn't say how you felt on full flight for exploration but for me at the glorified super jump level it was in MEA it worked for exploration to some degree. Though climbing and slightly enhanced jumping would have worked as well. Full flight jet packs would damage exploration imo as part of game play is getting there, if you trivialize it exploration is actually worse.
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November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by dropzofcrimzon on Mar 6, 2019 3:27:29 GMT
uhm...it is a glorified way to go from point a to point b with NO OTHER ADVANTAGE besides protecting from harsh conditions (which would make no real gameplay difference). Bioware did flying well...so well in fact that the most widespread complaint is that you can't fly enough in Anthem. So again...why the fuck not? You don't like easier traversal? not if it wrecks game play which flight does. Once the novelty wears off people will realize it. people played this game for 100 + hours...enough to cover maybe two full MEA play throughs and they still say that, lo and behold pretty much the only two things people almost unanimously praise are the looks and the flight. Bioware can suck it and make better maps to fit the flying or just let us use it in existing maps because it is better than the fucking nomad and maybe make better encounters....is it too much to ask
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,867 Likes: 3,483
inherit
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0
Apr 24, 2024 22:30:36 GMT
3,483
ahglock
2,867
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Mar 6, 2019 3:35:15 GMT
not if it wrecks game play which flight does. Once the novelty wears off people will realize it. people played this game for 100 + hours...enough to cover maybe two full MEA play throughs and they still say that, lo and behold pretty much the only two things people almost unanimously praise are the looks and the flight. Bioware can suck it and make better maps to fit the flying or just let us use it in existing maps because it is better than the fucking nomad and maybe make better encounters....is it too much to ask Its been like 2 weeks. hours played is irrelevant, people need time to get off their sugar high and think things through. And bioware right now can't make a game that doesn't crash your system. them being the first people ever to pull off flight that doesn't trivialize large parts of the game is unlikely. And no, its not better than the fucking nomad because the fucking nomad is actually pretty damn good and flight blows goats for gameplay.
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Polka Dot
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 679 Likes: 1,207
inherit
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0
Feb 14, 2019 20:07:41 GMT
1,207
Polka Dot
679
Feb 14, 2019 18:50:29 GMT
February 2019
polkadot
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Polka Dot on Mar 6, 2019 3:58:08 GMT
Jetpacks killed Mass Effect. They largely left single player alone because who cares about SP balance, but they annihilated the fun of multiplayer due to jetpacks. We went over and over this in the MP subforum for MEA, the reason why powers were shitty, combos were shitty, guns were shitty, and enemies all had laser-guided smart munitions was all jetpacks. Not that it'd be impossible to make jetpack combat balanced without removing all of the fun, but if I had to pick grounded combat that was as fun as ME3MP versus the abomination of MEAMP and Anthem, gimme that cover shooter all fucking day. Hell, give people jetpacks and let us fly out of combat, then ground us for the actual fight. There, I just made a game better than Anthem and MEA. I'm in agreement. I loved the jetpack from an exploration viewpoint, it allowed some verticality to the environments, but for combat it just doesn't work for me. Did you know that originally the jetpack was meant to be an augment? That's how it should have been, as it would've allowed a player to spec themselves for fast-paced combat, while keeping the combat grounded for everyone else. That would've made it feel a bit more special. I'm not sure why they changed it in the end. If that's true, they must have made the decision to make jetpacks universal very early in the development. I say this because so much of MEA involved platforming - all the remnant vaults plus a lot of other areas where you needed the jetpacks to access something. not if it wrecks game play which flight does. Once the novelty wears off people will realize it. people played this game for 100 + hours...enough to cover maybe two full MEA play throughs and they still say that, lo and behold pretty much the only two things people almost unanimously praise are the looks and the flight. Bioware can suck it and make better maps to fit the flying or just let us use it in existing maps because it is better than the fucking nomad and maybe make better encounters....is it too much to ask Flying is anathema to exploration. It's great for getting from point A to point B quickly, but the purpose of exploration is to discover everything in-between those points. In some of the Anthem vids I've watched, I see people flying right past scenery and objects I'd choose to investigate. Of course, that raises another major issue I have with Anthem - the fact that it's MP and keeps you on a tether so you always have to stick with the jackrabbit in the group.
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Post by sil on Mar 6, 2019 9:46:34 GMT
ahglockI feel full flight via jetpack would be an utter travesty of a thing to add to Mass Effect, not just from a gameplay perspective but, more importantly, a lore perspective. ME has always had grounded elements, even though we're meeting aliens, have FTL and biotics, it was always designed to feel plausible, especially in the early days. Jetpack exploration like Ironman would shatter that vision for the series, and reduce it to just another superhero-esque game. I don't mind limited use of jetpack for climbing in exploration, but I'm not 100% that it was the best decision. @polka Dot You might be right, all we know is that there are text strings for it but they were nearer the text strings for current content than the text strings for various cut content from earlier iterations of the game. I believe the augment was meant to work for combat, but you'd still have jetpack for exploration, but I'm not 100% on that.
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Coronavirus
N3
Prince Charmless
I will save BioWare
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Posts: 441 Likes: 642
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Prince Charmless
10684
0
642
Coronavirus
I will save BioWare
441
Dec 16, 2018 18:47:15 GMT
December 2018
roguetrader
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by Coronavirus on Mar 6, 2019 20:40:42 GMT
I found a review on the Internet by some fella who goes by the name SofaJockey that I thought I should share for some perspective
“This game is great, there’s shooting and some looting and some bad guys and you can talk to a guy about a fountain, how cool is that? It’s way better than Destiny, a true BioWare stalwart to add to other amazing games I love like Mass effect Andromeda and Dragon Age Inquisition. Definite 10/10 we’ll bang Anthem OK?”
Well I think we should all play this game it sounds like a game of the year contender. Step aside Division 2, Anthem has got you marked.
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7,210
river82
4,946
July 2017
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Post by river82 on Mar 7, 2019 1:04:08 GMT
Qui-Gon GlenN7 gets a prize for accurately predicting that Metacritic's review score would stabilise at 6. Your tarot reading is clearly superior to the rest of ours.
PS: Don't read the future and tell me how I die, I don't want to know
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2550
0
1,958
majesticjazz
2,015
January 2017
majesticjazz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Mar 7, 2019 2:55:55 GMT
I found a review on the Internet by some fella who goes by the name SofaJockey that I thought I should share for some perspective “This game is great, there’s shooting and some looting and some bad guys and you can talk to a guy about a fountain, how cool is that? It’s way better than Destiny, a true BioWare stalwart to add to other amazing games I love like Mass effect Andromeda and Dragon Age Inquisition. Definite 10/10 we’ll bang Anthem OK?” Well I think we should all play this game it sounds like a game of the year contender. Step aside Division 2, Anthem has got you marked. Clearly Anthem will go down as the Bioware gold standard; best game they have ever made. Developers will use Anthem as the foundation and example of how to make a proper looter shooter.
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eternalgoddess
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 505 Likes: 783
inherit
2391
0
783
eternalgoddess
505
December 2016
eternalgoddess
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by eternalgoddess on Mar 7, 2019 3:04:00 GMT
Man I'm glad I saved my money for Priory of the Orange Tree, DMC5 and Sekiro instead.
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3,036
Lebanese Dude
Anti-Gamer Culture
1,520
Aug 17, 2016 14:13:30 GMT
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lebanesedude
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Post by Lebanese Dude on Mar 8, 2019 3:02:20 GMT
I found a review on the Internet by some fella who goes by the name SofaJockey that I thought I should share for some perspective “This game is great, there’s shooting and some looting and some bad guys and you can talk to a guy about a fountain, how cool is that? It’s way better than Destiny, a true BioWare stalwart to add to other amazing games I love like Mass effect Andromeda and Dragon Age Inquisition. Definite 10/10 we’ll bang Anthem OK?” Well I think we should all play this game it sounds like a game of the year contender. Step aside Division 2, Anthem has got you marked. Are you attempting to mock someone who spends time on things they enjoy as you spend time on a topic you clearly don't enjoy? Maybe you should go spend your time more wisely? I assure you such posts won't do much to "fix BioWare". Definitely not in these forums. Unless it's for some desperate desire for approval from strangers? If so, carry on.
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MiNd...ExPaNsIoN....
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August 2016
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Blackgas7
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Post by clips7 on Mar 8, 2019 8:50:41 GMT
Wow...Cora's actually is cute as a Brunette!.... ......
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tatann
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
inherit
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0
Apr 20, 2021 20:58:47 GMT
1,038
tatann
765
Oct 29, 2016 19:46:49 GMT
October 2016
tatann
Mass Effect Trilogy, Mass Effect Andromeda
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Post by tatann on Mar 8, 2019 11:28:45 GMT
Wow...Cora's actually is cute as a Brunette!.... ...... Brunettes are the best \o/ Well, redheads too
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dropzofcrimzon
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November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by dropzofcrimzon on Mar 8, 2019 13:01:05 GMT
I'm in agreement. I loved the jetpack from an exploration viewpoint, it allowed some verticality to the environments, but for combat it just doesn't work for me. Did you know that originally the jetpack was meant to be an augment? That's how it should have been, as it would've allowed a player to spec themselves for fast-paced combat, while keeping the combat grounded for everyone else. That would've made it feel a bit more special. I'm not sure why they changed it in the end. If that's true, they must have made the decision to make jetpacks universal very early in the development. I say this because so much of MEA involved platforming - all the remnant vaults plus a lot of other areas where you needed the jetpacks to access something. people played this game for 100 + hours...enough to cover maybe two full MEA play throughs and they still say that, lo and behold pretty much the only two things people almost unanimously praise are the looks and the flight. Bioware can suck it and make better maps to fit the flying or just let us use it in existing maps because it is better than the fucking nomad and maybe make better encounters....is it too much to ask Flying is anathema to exploration. It's great for getting from point A to point B quickly, but the purpose of exploration is to discover everything in-between those points. In some of the Anthem vids I've watched, I see people flying right past scenery and objects I'd choose to investigate. Of course, that raises another major issue I have with Anthem - the fact that it's MP and keeps you on a tether so you always have to stick with the jackrabbit in the group. the same people would drive past them with the Nomad. You choose to explore in spite of the method of movement
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Glorious Star Lord
822
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Jan 24, 2024 17:47:40 GMT
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KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 8, 2019 16:43:31 GMT
It’s terrible for gameplay and map design. And the nomad is fine. its unwieldy and redundant, it is not even armed, just a way to move faster. I'd rather just fly and let bioware get better at their map designs, simple as that The Nomad unwieldy? It’s immensely easier to handle than the Mako, and even that wasn’t so bad. The only thing it really needed was some type of offensive capability.
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