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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Aug 6, 2019 21:02:53 GMT
Well...thats a meaty launch.
Yes. Expect to get more armour, now. Perhaps too much, I wager.
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Finished Dissertation long ago lol. Now happily employed :D
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biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Aug 6, 2019 21:56:53 GMT
From patch notes
These sound like the gear items that were talked about from people who got to play Anthem at E3 2018.
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Post by SofaJockey on Aug 6, 2019 22:05:55 GMT
Why the stealth launch of Cataclysm? I expected Bio would toot its own horn with an announcement.
I agree, it was very stealthy. Perhaps this is the new normal for future content which simply arrives when it does.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Aug 7, 2019 1:54:08 GMT
Why the stealth launch of Cataclysm? I expected Bio would toot its own horn with an announcement.
I agree, it was very stealthy. Perhaps this is the new normal for future content which simply arrives when it does.
Hm...
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biggydx
Finished Dissertation long ago lol. Now happily employed :D
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Aug 7, 2019 3:21:07 GMT
Why the stealth launch of Cataclysm? I expected Bio would toot its own horn with an announcement.
I agree, it was very stealthy. Perhaps this is the new normal for future content which simply arrives when it does. Most likely, it's out of fear (and that cuts both ways). They're likely scared of setting up high expectations again, given how much they were unable to meet the roadmap that they put out, in addition to content that didn't make it into the base game; based on pre-release gameplay footage. The other aspect is that they're probably working on the game in such a fast-paced manner, that they're unsure as to what changes will make their way into a patch; until the day of certification. Many companies operate like this, but considering the amount of instability that goes on with Anthem's base game (speaking of technical bugs), it wouldn't surprise me that they're working with landmines when altering the state of the game. I still hold to the fact that they need to be more communicative with this stuff.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
inherit
Always teacher, sometimes writer
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0
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Teaching Mode Activated
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August 2016
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
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Post by linksocarina on Aug 7, 2019 4:21:13 GMT
I agree, it was very stealthy. Perhaps this is the new normal for future content which simply arrives when it does. Most likely, it's out of fear (and that cuts both ways). They're likely scared of setting up high expectations again, given how much they were unable to meet the roadmap that they put out, in addition to content that didn't make it into the base game; based on pre-release gameplay footage. The other aspect is that they're probably working on the game in such a fast-paced manner, that they're unsure as to what changes will make their way into a patch; until the day of certification. Many companies operate like this, but considering the amount of instability that goes on with Anthem's base game (speaking of technical bugs), it wouldn't surprise me that they're working with landmines when altering the state of the game. I still hold to the fact that they need to be more communicative with this stuff. That's going to be a lost cause if this is what they plan on doing. My guess is stealth it like Apex or No Man's Sky, little buildup and just see what happens.
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midnight tea
Twitter Guru
gateway beverage
Posts: 7,095 Likes: 16,599
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Post by midnight tea on Aug 7, 2019 4:29:02 GMT
Most likely, it's out of fear (and that cuts both ways). They're likely scared of setting up high expectations again, given how much they were unable to meet the roadmap that they put out, in addition to content that didn't make it into the base game; based on pre-release gameplay footage. The other aspect is that they're probably working on the game in such a fast-paced manner, that they're unsure as to what changes will make their way into a patch; until the day of certification. Many companies operate like this, but considering the amount of instability that goes on with Anthem's base game (speaking of technical bugs), it wouldn't surprise me that they're working with landmines when altering the state of the game. I still hold to the fact that they need to be more communicative with this stuff. That's going to be a lost cause if this is what they plan on doing. My guess is stealth it like Apex or No Man's Sky, little buildup and just see what happens. I keep saying to people that they're going to improve gradually - and by gradual I also mean large content updates like the current ones. This is not going to be a sudden metamorphosis - I don't recall many (any?) similar games on the market that have turned things around with one patch. This process will take its time.
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Post by PillarBiter on Aug 7, 2019 6:48:33 GMT
That's going to be a lost cause if this is what they plan on doing. My guess is stealth it like Apex or No Man's Sky, little buildup and just see what happens. I keep saying to people that they're going to improve gradually - and by gradual I also mean large content updates like the current ones. This is not going to be a sudden metamorphosis - I don't recall many (any?) similar games on the market that have turned things around with one patch. This process will take its time. While you're right on the gradual thing, you have no - zero, nada, zilch - proof that the time they have been given for this first (well done) update will continue to be granted to them by EA for in the long run (or for as long as they need). And no, them saying they are committed does NOT provide any evidence, as both Bioware and EA's track record proves otherwise.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Aug 7, 2019 11:54:02 GMT
I keep saying to people that they're going to improve gradually - and by gradual I also mean large content updates like the current ones. This is not going to be a sudden metamorphosis - I don't recall many (any?) similar games on the market that have turned things around with one patch. This process will take its time. While you're right on the gradual thing, you have no - zero, nada, zilch - proof that the time they have been given for this first (well done) update will continue to be granted to them by EA for in the long run (or for as long as they need). And no, them saying they are committed does NOT provide any evidence, as both Bioware and EA's track record proves otherwise.
This stealth launch is making me curious.
What is Bio's expectation in getting "lost players" back into the fold? There was no fanfare plus, some major new DLCs / titles are coming out from competitive publishers that vie for gamer attention.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Aug 7, 2019 12:21:08 GMT
While you're right on the gradual thing, you have no - zero, nada, zilch - proof that the time they have been given for this first (well done) update will continue to be granted to them by EA for in the long run (or for as long as they need). And no, them saying they are committed does NOT provide any evidence, as both Bioware and EA's track record proves otherwise.
This stealth launch is making me curious.
What is Bio's expectation in getting "lost players" back into the fold? There was no fanfare plus, some major new DLCs / titles are coming out from competitive publishers that vie for gamer attention.
It's stealthier than even Apex Legends. At least with Apex it was "leaked" a few days in advance and streamers were playing it and promoting it on release, not to mention it was f2p. This is basically EA marketing/Bioware hoping people are hooked on to the company's social media accounts and waiting for the cataclysm announcement with baited breath. I don't know how aware people are going to be, unless some major gaming channels report on it and that won't be for, at least, a few days as the community, or what's left of it, reaches a consensus as to whether the content is good or not. From what I gather so far, people admit that its content, but it doesn't do enough to fix the game's woes and with no roadmap in sight, what is there to look forward to in Anthem? Nobody knows, so why should they care? I mean, people are going to be done with the Cataclysm in a week, 2 weeks max, the event will be available for another two after that, for the really slow grinders, who are probably not a big chunk of the current population and then what do players have to look forward to as the next piece of content? As far as they know there's nothing, there's literally no plan and the game may as well have its support dropped entirely. So I just don't understand what they hope to accomplish with this stance.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
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Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Aug 7, 2019 12:27:22 GMT
Literally no plan huh? Is that your statement in the capacity of official EA/Bioware spokesperson or did you merely pull it out off your behind?
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Post by SirSourpuss on Aug 7, 2019 13:09:01 GMT
Literally no plan huh? Is that your statement in the capacity of official EA/Bioware spokesperson or did you merely pull it out off your behind? Do we know any plan, as far as Anthem goes, beyond Cataclysm? I understand keeping things on the hush hush to keep expectations within a certain threshold, but for ever live service game, even the trainwreck of Fallout 76, there is a roadmap with clear goals. What I am saying, is that Anthem is a very unique example in the Live Service model where we don't know nothing about its future. Honestly, I expected with the release of the Cataclysm event, that there would already be a next big thing down the line, even without it being described as of yet, with a PTS for it being scheduled in something like Q1 2020, which is sufficiently down the line that it won't overshadow the Cataclysm event, gives the fanbase the impression that there will be prolonged game support and another goal down the line. As for the date itself, in regards to the PTS I mentioned, have a clause with "date subject to change" to ensure that, in case a whole 7 months at your disposal isn't enough to start the next PTS, you can still launch it in Q2. If a whole 10 months isn't enough to produce that new content, fire everyone involved. In so far, what held the community together, was the expectation of the Cataclysm. That it's here is all well and good, great even, but where do we go from here? We know nothing and we expect nothing. The community will raise the question sooner or later. It would be in Bioware's best interest to either have an answer ready by then, or to already have it answered. If their best response is Jesse going "we'll announce something when we're ready" again, do you think that will go well? I can't see that unfolding favourably.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
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Don't knock the little winds. They're important - for morale.
2,830
August 2016
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Aug 7, 2019 13:31:25 GMT
Literally no plan huh? Is that your statement in the capacity of official EA/Bioware spokesperson or did you merely pull it out off your behind? Do we know any plan, as far as Anthem goes, beyond Cataclysm? I understand keeping things on the hush hush to keep expectations within a certain threshold, but for ever live service game, even the trainwreck of Fallout 76, there is a roadmap with clear goals. What I am saying, is that Anthem is a very unique example in the Live Service model where we don't know nothing about its future. Honestly, I expected with the release of the Cataclysm event, that there would already be a next big thing down the line, even without it being described as of yet, with a PTS for it being scheduled in something like Q1 2020, which is sufficiently down the line that it won't overshadow the Cataclysm event, gives the fanbase the impression that there will be prolonged game support and another goal down the line. As for the date itself, in regards to the PTS I mentioned, have a clause with "date subject to change" to ensure that, in case a whole 7 months at your disposal isn't enough to start the next PTS, you can still launch it in Q2. If a whole 10 months isn't enough to produce that new content, fire everyone involved. In so far, what held the community together, was the expectation of the Cataclysm. That it's here is all well and good, great even, but where do we go from here? We know nothing and we expect nothing. The community will raise the question sooner or later. It would be in Bioware's best interest to either have an answer ready by then, or to already have it answered. If their best response is Jesse going "we'll announce something when we're ready" again, do you think that will go well? I can't see that unfolding favourably. We'll focus on handling The Spear before worrying too much about the Urgoth.
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Post by force58 on Aug 7, 2019 13:33:13 GMT
I agree, it was very stealthy. Perhaps this is the new normal for future content which simply arrives when it does. Most likely, it's out of fear (and that cuts both ways). They're likely scared of setting up high expectations again, given how much they were unable to meet the roadmap that they put out, in addition to content that didn't make it into the base game; based on pre-release gameplay footage. The other aspect is that they're probably working on the game in such a fast-paced manner, that they're unsure as to what changes will make their way into a patch; until the day of certification. Many companies operate like this, but considering the amount of instability that goes on with Anthem's base game (speaking of technical bugs), it wouldn't surprise me that they're working with landmines when altering the state of the game. I still hold to the fact that they need to be more communicative with this stuff. I'm just not feeling it with Cataclysm and I haven't even played it yet. I will sometime today but when I found out about it late last night, again via YT vids, I tried logging in and found Xbox Live Services were having problems. Then I started thinking about it. We have a limited time event that's timed within the event. I really hate timed anything as it relates to gaming and I wish devs would understand that. Plus, why on God's green earth would Bio give this to us for however long and then take it away. I know, I've heard their reasoning but its lame. A lot of you are right, in just a little over a month Destiny 2's Shadowkeep, Borderlands 3 and other games will be coming out. Anthem will probably be without the Cataclysm by that time and without anything new to do. I wish I knew why I felt this way. I think its still due to the way it launched and then seeing their faces when they showed off Cataclysm awhile back. Sigh.
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Post by SirSourpuss on Aug 7, 2019 13:52:40 GMT
We'll focus on handling The Spear before worrying too much about the Urgoth. In this case, you are given the spear for 4 weeks, at which point it will be taken away and the Urgoth is MIA. Nobody's seen the Urgoth and nobody's heard of the Urgoth. We assume it's there, because we were told it would be there, but its either really good at hiding, or it just isn't actually there. We're not even sure if what's out there is an Urgoth. It's in the best interest of the Freelancers that someone finds that Urgoth sooner, rather than later, or they will start getting impatient, especially after the Spear's been taken from them.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
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Nov 10, 2023 13:59:26 GMT
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correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Aug 7, 2019 14:59:09 GMT
We'll focus on handling The Spear before worrying too much about the Urgoth. In this case, you are given the spear for 4 weeks, at which point it will be taken away and the Urgoth is MIA. Nobody's seen the Urgoth and nobody's heard of the Urgoth. We assume it's there, because we were told it would be there, but its either really good at hiding, or it just isn't actually there. We're not even sure if what's out there is an Urgoth. It's in the best interest of the Freelancers that someone finds that Urgoth sooner, rather than later, or they will start getting impatient, especially after the Spear's been taken from them. Yeah you haven't played the game.
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Post by SirSourpuss on Aug 7, 2019 15:06:11 GMT
Yeah you haven't played the game. Care to explain what that has to do with my allegory and why that makes it wrong?
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Post by rikimaru on Aug 7, 2019 15:17:38 GMT
The Cataclysm is now live. Learn more about this all-new event that threatens to rip apart the fabric of our world. Optimize your loadout, gather your team, and earn brand new gear in the world of Anthem. time to suit up Blaze (my ranger) and burn down that cataclysm.
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Finished Dissertation long ago lol. Now happily employed :D
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Aug 7, 2019 16:09:51 GMT
That's going to be a lost cause if this is what they plan on doing. My guess is stealth it like Apex or No Man's Sky, little buildup and just see what happens. I keep saying to people that they're going to improve gradually - and by gradual I also mean large content updates like the current ones. This is not going to be a sudden metamorphosis - I don't recall many (any?) similar games on the market that have turned things around with one patch. This process will take its time. I'm not expecting the game to reach the best state possible in less than a year. As someone who's played many looter-shooter that have come out in a poor launch state, I've always held to the fact that they likely need at least a year before they start showing signs of major improvement (both foundationally, and in terms of new content). Destiny 1 needed a year for The Taken King, and two years for the game to finally come into it's own with Rise of Iron and subsequent updates. Even with Destiny 2, that also took a year before Forsaken fixed many of the issues D2 had. The Division 1 took nearly two years before patch 1.8 released. My point is that BioWare is likely being quiet about this stuff because they know they're walking in eggshells with the playerbase; and the gaming community to a lesser extent. They may be following the NMS route when it comes to minimizing communication, but even Hello Games gave a quick official announcement about No Mans Sky: Beyond. I'm not sure where Anthem will end up when everything's said and done. Theres still a number of design challenges and technical bugs they need to fix. We also cant pretend that them patching the game also hasn't introduced new bugs alongside it, though I wonder if this is more of a Frostbite issue given the technical bug problems Battlefield V is also having.
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Post by SofaJockey on Aug 7, 2019 16:21:58 GMT
Care to explain what that has to do with my allegory and why that makes it wrong? If you had played the game you would understand regarding the Urgoth.
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Post by SirSourpuss on Aug 7, 2019 16:35:50 GMT
If you had played the game you would understand regarding the Urgoth. That something is hinted in the lore, doesn't mean it is the next big thing. You might have heard it, you might have seen it, it may be tangible, but it is not ... is there an announced event called "The urgoth"? Likewise, in Andromeda, the Quarian Ark was talked about, was there a Quarian DLC? No. It became a book, though. There is no announced next event that will come after the Cataclysm, nothing on the horizon, nothing is confirmed. Until someone steps in and says "Urgoths are up next", there is nothing, officially nothing. As of yet, what people have to look forward to, after the Cataclysm, is nothing.
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Post by SofaJockey on Aug 7, 2019 17:15:20 GMT
If you want to debate it, come back when you have finished the game.
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Post by SirSourpuss on Aug 7, 2019 17:17:11 GMT
If you want to debate it, come back when you have finished the game. Am I missing something? is there an announcement somewhere that I've missed that you can point me to? If there is one, please do.
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Post by Pounce de León on Aug 7, 2019 17:35:48 GMT
Literally no plan huh? Is that your statement in the capacity of official EA/Bioware spokesperson or did you merely pull it out off your behind? Do we know any plan, as far as Anthem goes, beyond Cataclysm? I understand keeping things on the hush hush to keep expectations within a certain threshold, but for ever live service game, even the trainwreck of Fallout 76, there is a roadmap with clear goals. What I am saying, is that Anthem is a very unique example in the Live Service model where we don't know nothing about its future. Honestly, I expected with the release of the Cataclysm event, that there would already be a next big thing down the line, even without it being described as of yet, with a PTS for it being scheduled in something like Q1 2020, which is sufficiently down the line that it won't overshadow the Cataclysm event, gives the fanbase the impression that there will be prolonged game support and another goal down the line. As for the date itself, in regards to the PTS I mentioned, have a clause with "date subject to change" to ensure that, in case a whole 7 months at your disposal isn't enough to start the next PTS, you can still launch it in Q2. If a whole 10 months isn't enough to produce that new content, fire everyone involved. In so far, what held the community together, was the expectation of the Cataclysm. That it's here is all well and good, great even, but where do we go from here? We know nothing and we expect nothing. The community will raise the question sooner or later. It would be in Bioware's best interest to either have an answer ready by then, or to already have it answered. If their best response is Jesse going "we'll announce something when we're ready" again, do you think that will go well? I can't see that unfolding favourably. They didnt know what game was going to be during development for the most time. Maybe they still dont fully know where they are going and what they can do with it. The roadmap was pulled and here we are.
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SofaJockey
Not a jockey. Has a sofa.
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Post by SofaJockey on Aug 7, 2019 17:44:09 GMT
Am I missing something? is there an announcement somewhere that I've missed that you can point me to? If there is one, please do. Did you finish the game? If so, I'll remind you.
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