cypherj
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Post by cypherj on Mar 6, 2019 19:29:08 GMT
I think people understand that graphics will not be what they were in demos. But I watched a livestream in January 2019 where they were scrolling through menus and showing how to equip a javalin, and there were tons, and I mean tons of armor, alloys, emotes, weapons that are not in the game that was released. Like I said in my other post. E3 2017 to release, differences, pretty much no matter what they may be are completely fine. Jan 2019 to Feb 2019 should be a good indicator of what will be in the final product. They should damn near be playing the version of the game they're selling us. Two different things though. The visual customization options are very likely in-game but currently hidden behind an invisible “content locked” wall. Not unlike with new characters and weapons getting patched into the game in Andromeda’s multiplayer, but not available for players to even see because BioWare didn’t “flip the switch” for that item. We knew about them right after each patch due to some players datamining the game files. Still couldn’t play them, though. Stuff like that “not being in the game” because it’s currently hidden is a far cry from enhanced graphics or refined game mechanics not being present. Or, I dunno, bugfixes.
I honestly don't mind graphics. Like I said in my other post, I knew at E3 where they debuted this that the game never going to look that good, the market was going to have all those people and movement. The game has to be able to be played on consoles and the PC can't have minimum requirements of 32 GB of RAM, and RTX 2080, and a high end processor.
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Post by dropzofcrimzon on Mar 6, 2019 19:36:42 GMT
you said choices not background Yep I have 22 NG plus runs in ME1 Still choices. Irrelevant, I answered
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by bshep on Mar 6, 2019 19:41:04 GMT
Two different things though. The visual customization options are very likely in-game but currently hidden behind an invisible “content locked” wall. Not unlike with new characters and weapons getting patched into the game in Andromeda’s multiplayer, but not available for players to even see because BioWare didn’t “flip the switch” for that item. We knew about them right after each patch due to some players datamining the game files. Still couldn’t play them, though. Stuff like that “not being in the game” because it’s currently hidden is a far cry from enhanced graphics or refined game mechanics not being present. Or, I dunno, bugfixes.I honestly don't mind graphics. Like I said in my other post, I knew at E3 where they debuted this that the game never going to look that good, the market was going to have all those people and movement. The game has to be able to be played on consoles and the PC can't have minimum requirements of 32 GB of RAM, and RTX 2080, and a high end processor.
True. Game needs to run on the lowest commom denominator hardware.
Still it looks really pretty.
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Post by PapaCharlie9 on Mar 6, 2019 20:16:13 GMT
I’d argue that for a completely new IP in a genre the studio has never done before, doing a stealth launch wasn’t really an option. You have to build mindshare to get the initial numbers up to something that matches the investment. Going stealth would be too much of a gamble. Full transparency is a gamble as well, but the lesser one.
Even through Apex is a different genre, it leveraged a lot from Titanfall. So making a different PR decision for that case makes sense.
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Post by Blast Processor on Mar 6, 2019 20:30:48 GMT
I'm of two minds of this. Yes things change, like how the Caleston mission was cut from ME1. "Things change" shouldn't be a blanket catch all either though.
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Post by Terminator Force on Mar 6, 2019 20:31:32 GMT
More like tried to obfuscate.
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Post by UutIVvdPw7END0Ef on Mar 6, 2019 20:33:29 GMT
Anthem has been in development after the release of ME3 in March 2012, PS4 and XB1 came out in November 2013. By 2017 the game has been in development for 5 years, you would expect for many things to be set in stone for a release date of 2018, which was later changed to 2019.
Aside from the graphical downgrades you have missing features and non consequential choices, and since the game is a live service you have many believing that it was intentionally cut in order to release later, after all Anthem is a "10 year journey", so maybe it will be a decent game - in 2029.
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Post by Doc on Mar 6, 2019 20:45:42 GMT
Just replying to the OP,
Because they were lied to. The game advertised is not the game delivered. The marketing side made little effort to clarify the reduction in content. That's normally a crime but game publishers seem to know just where to put the right asterisks to avoid legal trouble. Many customers, myself included, are not even able to play Anthem in its current state. Sure, projects change, but that's not on the consumer.
The programmers are also abused by this system. Defending the company doesn't help them. EA's shareholders didn't and don't care how much the devs have to make up for unfulfilled promises.
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Post by majesticjazz on Mar 6, 2019 21:00:09 GMT
No, it does not, its grindy as fuck and the campaign is not even replayable. ? You can create a new pilot and replay the campaign at any time. In ME and DA I could play again not only as a different gender/class, but make different choices that changes aspects of the game, roll with a different party composition, romance different people etc.... None of which you were able to do in Anthem. I mean where is the Virmire Survivor choice situation or Landsmeet situation in Anthem?
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Post by dropzofcrimzon on Mar 6, 2019 21:12:46 GMT
More like tried to obfuscate. no, I answered In spite of the fact I could not change the origin of my character in me1 ng+ I played about 22 ng+ runs What of it? I played multiple runs of narrative driven games with NO choices either...which I listed before What of it?
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Post by linksocarina on Mar 6, 2019 22:09:31 GMT
? You can create a new pilot and replay the campaign at any time. In ME and DA I could play again not only as a different gender/class, but make different choices that changes aspects of the game, roll with a different party composition, romance different people etc.... None of which you were able to do in Anthem. I mean where is the Virmire Survivor choice situation or Landsmeet situation in Anthem? What was your choice with Leyton?
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Post by river82 on Mar 6, 2019 22:17:20 GMT
Perhaps because they bought into the hype
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Post by Heimdall on Mar 6, 2019 22:18:14 GMT
? You can create a new pilot and replay the campaign at any time. In ME and DA I could play again not only as a different gender/class, but make different choices that changes aspects of the game, roll with a different party composition, romance different people etc.... None of which you were able to do in Anthem. I mean where is the Virmire Survivor choice situation or Landsmeet situation in Anthem? Nothing equivalent in scale, because the multiplayer structure of Anthem prohibits much diversion, but there are situations in the fort where you have the opportunity to define your character a bit. Do you reveal the remorseful sleeper agent or give him a chance at a new life? Do you assuage a delusional grieving mother who mistakes you for her child by pretending to be her child or try and force her to face reality of their death? Do you blow off the maintenance man trying to improve safety standards or encourage him to keep trying over the course of the game, ultimately resulting in him fixing the broken fountain in the courtyard? Do you encourage the bartender to do a favor for his sexy neighbor resulting in him getting embroiled in a smuggling ring? Do you encourage the jaded freelancer to embrace the legend of the Freelancers or reject romanticism. Little things, nothing so grand as Virmire or the Landsmeet, but they aren’t nothing, and together they do make Fort Tarsis quite engaging I thought. Of course, most games don’t have the sort of replayability you’re describing. Anthem isn’t a single player RPG and holding it to the standards of one is a bit silly.
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Post by AnDromedary on Mar 6, 2019 22:47:09 GMT
Thanks for elaborating the standard marketing rhetoric. Here's another example; *snip* ^ Didn't stop it from becoming and remaining my favorite Dark Souls. The cycle cannot be broken!
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Post by Terminator Force on Mar 6, 2019 22:58:52 GMT
More like tried to obfuscate. no, I answered In spite of the fact I could not change the origin of my character in me1 ng+ I played about 22 ng+ runs What of it? I played multiple runs of narrative driven games with NO choices either...which I listed before What of it? To experience all of Mass Effect you have to start over from new game (not NG+) several times, therefore going against your claim that you can experience entire games without having to start a new game.
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Post by dropzofcrimzon on Mar 6, 2019 23:51:35 GMT
no, I answered In spite of the fact I could not change the origin of my character in me1 ng+ I played about 22 ng+ runs What of it? I played multiple runs of narrative driven games with NO choices either...which I listed before What of it? To experience all of Mass Effect you have to start over from new game (not NG+) several times, therefore going against your claim that you can experience entire games without having to start a new game. uh? No it is not, I do not have to make a new character in ME, I have no interest in that. And I never wanted to experience ME as Femshepard or an earthborn Maleshepard for instance so I could care less about that as well In the same vein I never wanted to play as a dwarf or elf in DA... The complain is that I cannot simply reset and replay the story with my active character. What are you on about???
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Post by Terminator Force on Mar 7, 2019 0:06:04 GMT
To experience all of Mass Effect you have to start over from new game (not NG+) several times, therefore going against your claim that you can experience entire games without having to start a new game. uh? No it is not, I do not have to make a new character in ME, I have no interest in that. And I never wanted to experience ME as Femshepard or an earthborn Maleshepard for instance so I could care less about that as well In the same vein I never wanted to play as a dwarf or elf in DA... The complain is that I cannot simply reset and replay the story with my active character. What are you on about??? Hard to tell when you obfuscate and red herring this much.
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Post by Blast Processor on Mar 7, 2019 0:17:46 GMT
WHY ARE PEOPLE EAGER TO BELIEVE THEY WERE LIED TO?
Because they can't handle the truth.
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Post by Terminator Force on Mar 7, 2019 0:19:01 GMT
Feels like a BioWare game? The gameplay does. The characters feel very BioWare. There are choices in the NPC conversation stories that feel BioWare. Does it feel like a looter-shooter action/light-RPG from BioWare? Absolutely it does. No, it does not, its grindy as fuck and the campaign is not even replayable. No they do not, they are all subpar compared to bioware, also no companions and no romances, no loyalties...the choices are a JOKE and not nearly as impactful as advertised No it does not. It feels like a shitty looter shooter with subpar interactions compared to what was advertised But hey, it's ok, if things keep going this way we will not have to worry about this garbage much longer ? You can create a new pilot and replay the campaign at any time. so, a step back from other looter shooters and ME which let you do full ng+ without losing your gear? Wow THE AWESOMESAUCE! so, a step back from other looter shooters and ME which let you do full ng+ without losing your gear? Wow THE AWESOMESAUCE! How many here did NG+ in the Mass Effect games when it doesn't allow you to change your character choices? Here we are; - first you only mentioned not being able to replay campaign mode (a statement echoed by others) - Then you further clarified or obfuscated with NG+ (a statement not echoed by others so we were supposed to read your mind here) - Then I asked how many would choose NG+ over new game because NG+ doesn't allow you to make certain choices different, something echoed by others regarding BioWare games. Choices.
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Post by Qui-Gon GlenN7 on Mar 7, 2019 0:32:43 GMT
I didn't get lied to.
That was ME3. Then I made a mistake and gulped all the hype for DAI, sure that they had learned lessons from the ME3 ending debacle.
Well, fool me once can't get fooled again. (Amazing quote still amazing)
So now, I just feel bad for those of you who haven't learned the lesson. Sadly, if you are having buyer's remorse you only have yourself to blame.
I just wish the game was good enough to not have this madness over again. It is a very bad sign, and I think Casey was the wrong choice to lead this studio.
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Post by Terminator Force on Mar 7, 2019 0:42:12 GMT
It is a very bad sign, and I think Casey was the wrong choice to lead this studio. That's just your belief.
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Post by SofaJockey on Mar 7, 2019 0:46:56 GMT
Hardly. Around 160 hours played across the demos and the game itself so far, this has been terrific value for the fun enjoyed so far. We're still some way off from the 1,000 hours I can put into a Mass Effect or Dragon Age, but early days. Perhaps they will build on the lessons from Anthem to make a GAAS Dragon Age 4 even better.
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Post by river82 on Mar 7, 2019 0:52:15 GMT
Hardly. Around 160 hours played across the demos and the game itself so far, this has been terrific value for the fun enjoyed so far. We're still some way off from the 1,000 hours I can put into a Mass Effect or Dragon Age, but early days. Perhaps they will build on the lessons from Anthem to make a GAAS Dragon Age 4 even better.... I see
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Post by Qui-Gon GlenN7 on Mar 7, 2019 0:53:03 GMT
Hardly. Around 160 hours played across the demos and the game itself so far, this has been terrific value for the fun enjoyed so far. We're still some way off from the 1,000 hours I can put into a Mass Effect or Dragon Age, but early days. Perhaps they will build on the lessons from Anthem to make a GAAS Dragon Age 4 even better. Yes sofa dear, you definitely represent every single opinion on this forum. /Batshit
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Post by mmoblitz on Mar 7, 2019 0:53:29 GMT
I ask this as someone who started a career in software development a year ago. My experience and that of my colleagues is that projects change dramatically over the course of development for a variety of technical and design related decisions. Ben Irving recently responded to a reddit post complaining about aspects of the game that seemed different from how they were presented in some marketing:This is all very reasonable and true to my experience, and I don’t even work on the sort of highly marketed commercial product game developers do. But the biggest response to his comment has been to simply accuse the developers of lying. People just seem to point blank refuse the idea that anything that didn’t end up in the final product was ever actually planned to be in the final product. The truth is the only way to prevent this problem entirely is to forgo marketing and do what Apex did, launching without any preamble or preview whatsoever, and maybe they should. Marketing hasn't done Bioware any favors lately. As already mentioned, I think they would be better off not saying a damn thing and just pop up with a post one day and say that they are launching (insert title here) and launch it a couple days later. Of course your cutting out pre-orders that way, but the way EA is pushing the Premium sub thing, that shouldn't be a concern anymore. EA marketing seems to do more harm than good.
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