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Post by colfoley on Mar 16, 2019 22:30:31 GMT
Speaking of the Chantry, mages, and DA2, I'm glad Anders wasn't in DA:I much. Also hope he's not in DA:4. I don't have much to do with zealots, their irrationality irks me. Anders may be a sympathetic character to some, but to many he's a repulsive person. DA:2's themes parallel closely to the real world and one of Bioware's main messages and themes is what drives a person to perform those acts, but I'm still not moved. One man's hero is another man's terrorist, and while you may be fighting for a noble cause, the minute you start burning cars and businesses in order to create anarchy to fight oppression, the patriarchy, and evil capitalism is the minute your zealotry comes to the fore and you lose public sympathy. Although many who embrace that violence be going "YEAH, that's right, take it to them, destroy that oppression", which further convinces me that Bioware's making games in and for an echo chamber. There are a couple of important points to make. Anders was supposed to make people uncomfortable, the message was supposed to make people uncomfortable, one might call this an "uncomfortable game". There's a place for that sort of media, it's important. However most people play games after working 9-5 or in some cases 9-7, dealing with financial pressure, family pressure, shitty bosses, shitty work people, and these people just want to come home to escape life and relax. Most of these people would not appreciate this kind of game, especially without warning. "Imagine how it is for others who get no break from being made to feel uncomfortable" Bioware, you're a business that's being asked to sell 6 million copies in the first month, stop pulling shit pretentious street artists pull to try and enforce their POV on the unsuspecting public. Based on the first game and the marketing for the second the public would have expected a pretty clear cut battle between good and evil (and no, despite what some people think mages vs Chantry is not a clear cut battle between good and evil) with an "awesome button" that they can use to relax and kick some arse, with some romance sprinkled in. Man were they ever in for a surprise. To sum up - Anders can die from a horrible plague, alone, in the woods, howling at the moon for all I care. I'm glad Bioware's moved on from their DA:2 experiment (going by Casey's "mission statement"), even if I have to stomach live service in order to do so. And we never got our "awesome button". with respect I think it's a bit more complicated then that. Granted i can't speak for everyone who likes Anders, but i don't feel that the two concepts are mutually exclusive either. I do feel sympathy for him, i do agree that his cause is worth fighting for. But i still find his actions reprehensible and have no problem calling him a 'terrorist' for what he did in 2. But the fascinating thing, at least for me, so does he. He wants and expects to be punished for his actions. He wants everyone to be treated the same under the law. Just to get there he felt he had to blow up a church... All this being said i really don't want to see him ever again. Despite how much i like the character...as a character... I think BW did the right thing keeping him out of Inquisition. As for the uncomfortable factor, while i may be weird on this, it could just be as much of an escape when something IS crappy. I work a sucky 9-7 job and i oft complain about my lot in life but shows like TWD reminds me things could be a LOT worse. GoT proves our politics could be a LOT worse. As long as it doesn't descend into self parody I'm fine. Though not sure DA does qualify anyways there is a lot of hope in the narrative. What mission statement from Casey?
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Post by river82 on Mar 17, 2019 1:34:16 GMT
What mission statement from Casey? Casey introduced in one of Bioware's blog posts a new mission statement for Bioware. Like a design philosophy. A very broad, vague, strategic outlook of what Bioware games will aim to be in the future. So vague it's almost uselessCreating Worlds of Adventure, Conflict, and Companionship that Inspire You to Become the Hero of Your Story.www.bioware.com/about/Anyway I've argued before that this mission statement means we're headed away from DA:2 type games because DA:2 didn't allow you to become the hero of your story, but I won't be rehashing it. That's just my opinion on the matter. What I will say is that Anthem isn't a good start for a studio looking to create worlds of COMPANIONSHIP ... just sayin'
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Post by colfoley on Mar 17, 2019 1:38:59 GMT
What mission statement from Casey? Casey introduced in one of Bioware's blog posts a new mission statement for Bioware. Like a design philosophy. A very broad, vague, strategic outlook of what Bioware games will aim to be in the future. So vague it's almost uselessCreating Worlds of Adventure, Conflict, and Companionship that Inspire You to Become the Hero of Your Story.www.bioware.com/about/Anyway I've argued before that this mission statement means we're headed away from DA:2 type games because DA:2 didn't allow you to become the hero of your story, but I won't be rehashing it. That's just my opinion on the matter. What I will say is that Anthem isn't a good start for a studio looking to create worlds of COMPANIONSHIP ... just sayin' I've always maintained that Anthem's 'companions' are other people. So yeah you get COMPANIONSHIP but instead of the suave mage from an exotic empire or the gorgeous amazon warrior woman with a romantic side you get the gawky neerdy girl down the hall.
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Post by Catilina on Mar 17, 2019 1:51:11 GMT
What mission statement from Casey? Casey introduced in one of Bioware's blog posts a new mission statement for Bioware. Like a design philosophy. A very broad, vague, strategic outlook of what Bioware games will aim to be in the future. So vague it's almost uselessCreating Worlds of Adventure, Conflict, and Companionship that Inspire You to Become the Hero of Your Story.www.bioware.com/about/Anyway I've argued before that this mission statement means we're headed away from DA:2 type games because DA:2 didn't allow you to become the hero of your story, but I won't be rehashing it. That's just my opinion on the matter. What I will say is that Anthem isn't a good start for a studio looking to create worlds of COMPANIONSHIP ... just sayin' Does the Inquisition allow it? Not really. The Inquisitor is a blessed hand. I always felt Hawke as my hero than the Inquisitor. And yes, Hawke is a hero. Not a Chosen One, who really just an icon, a hand of a powerful institution. I want another who rather Hawke than the Inquisitor. Hawke has his/her own law and morality. Hawke able to leave everything for the rebellion, for protecting people. This is heroic. Compared to Hawke the Inquisitor is lukewarm hero with standard world saviour task.
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Post by river82 on Mar 17, 2019 2:03:56 GMT
Casey introduced in one of Bioware's blog posts a new mission statement for Bioware. Like a design philosophy. A very broad, vague, strategic outlook of what Bioware games will aim to be in the future. So vague it's almost uselessCreating Worlds of Adventure, Conflict, and Companionship that Inspire You to Become the Hero of Your Story.www.bioware.com/about/Anyway I've argued before that this mission statement means we're headed away from DA:2 type games because DA:2 didn't allow you to become the hero of your story, but I won't be rehashing it. That's just my opinion on the matter. What I will say is that Anthem isn't a good start for a studio looking to create worlds of COMPANIONSHIP ... just sayin' Does the Inquisition allow it? Not really. The Inquisitor is a blessed hand. I always felt Hawke as my hero than the Inquisitor. And yes, Hawke is a hero. Not a Chosen One, who really just an icon, a hand of a powerful institution. I want another who rather Hawke than the Inquisitor. Hawke has his/her own law and morality. Hawke able to leave everything for the rebellion, for protecting people. This is heroic. Compared to Hawke the Inquisitor is lukewarm hero with standard world saviour task. I don't really want to rehash this because last time I did it started a huge argument, so I'll just very briefly state my point and leave it at that. Basically I'm defining hero in the literary sense as the "principal character", my opinion is that the principal character in DA:2 is different from the viewpoint character, the viewpoint character is Hawke. Basically what I'm saying is that in games I just like to control a character who I feel is more at the centre of the main conflict, which was the mages vs templar dispute.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by Ieldra on Mar 18, 2019 13:42:16 GMT
Speaking of the Chantry, mages, and DA2, I'm glad Anders wasn't in DA:I much. Also hope he's not in DA:4. I don't have much to do with zealots, their irrationality irks me. Anders may be a sympathetic character to some, but to many he's a repulsive person. DA:2's themes parallel closely to the real world and one of Bioware's main messages and themes is what drives a person to perform those acts, but I'm still not moved. One man's hero is another man's terrorist, and while you may be fighting for a noble cause, the minute you start burning cars and businesses in order to create anarchy to fight oppression, the patriarchy, and evil capitalism is the minute your zealotry comes to the fore and you lose public sympathy. Although many who embrace that violence be going "YEAH, that's right, take it to them, destroy that oppression", which further convinces me that Bioware's making games in and for an echo chamber. There are a couple of important points to make. Anders was supposed to make people uncomfortable, the message was supposed to make people uncomfortable, one might call this an "uncomfortable game". There's a place for that sort of media, it's important. However most people play games after working 9-5 or in some cases 9-7, dealing with financial pressure, family pressure, shitty bosses, shitty work people, and these people just want to come home to escape life and relax. Most of these people would not appreciate this kind of game, especially without warning. "Imagine how it is for others who get no break from being made to feel uncomfortable" Bioware, you're a business that's being asked to sell 6 million copies in the first month, stop pulling shit pretentious street artists pull to try and enforce their POV on the unsuspecting public. Based on the first game and the marketing for the second the public would have expected a pretty clear cut battle between good and evil (and no, despite what some people think mages vs Chantry is not a clear cut battle between good and evil) with an "awesome button" that they can use to relax and kick some arse, with some romance sprinkled in. Man were they ever in for a surprise. To sum up - Anders can die from a horrible plague, alone, in the woods, howling at the moon for all I care. I'm glad Bioware's moved on from their DA:2 experiment (going by Casey's "mission statement"), even if I have to stomach live service in order to do so. And we never got our "awesome button". Well....I don't disagree with the concept Bioware attempted there. It's not as if those real-world parallels were forced on the player (unlike certain fortunately small elements of DAI I might add). Also, I disagree with you that most people would prefer a simple (dare I say "simplistic") good vs. evil story. Finally, while Anders' story was somewhat half-assed, it doesn't take a lot of imagination to be sympathetic with a character who cracks under the kind of regime Meredith was implementing. IMO the story suffered less from the analogies than from the fact that basically nobody was sane.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by Ieldra on Mar 18, 2019 13:51:38 GMT
Does the Inquisition allow it? Not really. The Inquisitor is a blessed hand. I always felt Hawke as my hero than the Inquisitor. And yes, Hawke is a hero. Not a Chosen One, who really just an icon, a hand of a powerful institution. I want another who rather Hawke than the Inquisitor. Hawke has his/her own law and morality. Hawke able to leave everything for the rebellion, for protecting people. This is heroic. Compared to Hawke the Inquisitor is lukewarm hero with standard world saviour task. I don't really want to rehash this because last time I did it started a huge argument, so I'll just very briefly state my point and leave it at that. Basically I'm defining hero in the literary sense as the "principal character", my opinion is that the principal character in DA:2 is different from the viewpoint character, the viewpoint character is Hawke. Basically what I'm saying is that in games I just like to control a character who I feel is more at the centre of the main conflict, which was the mages vs templar dispute. Hawke could be that, if you played them that way. They certainly were involved in most of the important events, they only weren't politically central to it. And whether they were philosophically central to it, that depended on whether you wanted them to be and envisioned them that way.
Meanwhile, in DAI the Inquisitor was personally and politically central to the main conflict, but then Trespasser happened.
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Post by Ieldra on Mar 18, 2019 13:56:59 GMT
Hawke has his/her own law and morality. Yeah...which constitutes a problem for roleplaying. I'd rather have a protagonist whose pre-defined traits are limited to giving them a motivation that naturally leads to what they'll have to do in the main plot. A game is not a movie, regardless of how much Bioware might want it to be that.
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Post by Catilina on Mar 18, 2019 15:32:45 GMT
Hawke has his/her own law and morality. Yeah...which constitutes a problem for roleplaying. I'd rather have a protagonist whose pre-defined traits are limited to giving them a motivation that naturally leads to what they'll have to do in the main plot. A game is not a movie, regardless of how much Bioware might want it to be that. Oh, I saw many kinds of Hawke. My mostly confirmed outlaw rebels only the one possibility, but many play Hawke as a responsible, lawful or rather lawful person, in a world, where it's very hard... who just wants to survive and feel responsibility for the city, where s/he got a title... Or Hawkes who support the Templars, despite they were persecuted in their whole life – by the Templars... I never saw Hawke problematic in RP-view, the fact I play as similar Hawkes, is my limitation, but whatever they make similar decisions in the main lines, they are different persons, with different background and motivation. Hawke's family not really more defined like the Trevelyans, for example. The fact, that we see them, except Malcolm, doesn't mean we know everything about them... especially Malcolm. The game suggests, that Hawke is similar that Malcolm, but not Malcolm. And also suggests, that Malcolm is a "good" mage... but who is "good" mage. Hates the blood magic, but that doesn't mean, he loves the Circle... Had a Templar friend, but we know even Thrask and Meredith as Templars... The Trevelyans are pious, devoted Andrastian nobles, our Trevelyan hero determined as sister/Templar... or mage, if not fortunate... Hawke doesn't have such a limitation... Malcolm can be a mercenary (we saw, the mercenaries how grateful for a mage), can be a simple farmer, or handicraftsman, merchant... We can imagine Hawkes as poor people, but even as a well-living family (to live with magic is dangerous, but can pay well). It depends on Malcolm: how much he fears to reveal his magic to some people, for goods and perhaps risks the security, or rather just live in the shade, as poor, but in relative security... Or let see the mage origin, for example... our mage is a "good" mage, pre-definied as Irwing's favourite apprentice (pet?)... Our mage seems care with Irwing when Jowan run... why? This is not a limitation? True, we can play as a rebel mage, but the origin suggests a good student... Just like our Trevelyan circle Mage... the game also suggests, that his/her life is a fairy tale in the Circle... limitation, limitation... only our imagination can help. So: Hawke seems the most pre-defined character, but I don't even see that as a limitation... but I see the limitation to RP the Inquisitor, who non-Andrastian, or not a Chantry-devoted Andrastian, or a rebel mage – in fact, the player can't stand by the rebellion wholeheartedly, while we have many possibility to condemn the rebellion... A non-Andrastian Inquisitor can't defend his/her beliefs against Cassandra for example... So: I think, the most limited in RP view is the Inquisitor...
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Post by Iddy on Mar 18, 2019 15:45:37 GMT
Mages Sexism Conquerors and forcing the Qun on all they conquer, you submit or you die Have a select few decide what you are going to be in life
I can never fathom the romanticism of the Qunari around here.
Oh and their leaders (Arishoks) seem to be absolute tools most of the time.
As if the chantry was much different on that: remember the dalish? Yeah. The "romanticism" on the qun is because there is no discrimination nor elitism in the qun. If somebody rapes and murders your sister, the qun will hunt the criminal, no matter who he is. Everywhere else, if he was a noble, or even a city guard, people will turn a blind eye (right, Aveline? "There were rumors, I was going to look into it", sure, Aveline, sure). There are no "lowtowns", no "alienages", no "castless" under the qun. That's also why so many elves join them. Sure, the qun can improve a lot of things on their aggressive behaviour, but their core ideas are quite good. Much better than the core ideas of the Chantry: Bow to the Maker, bitch! Oh, and bow to us, the Makers' chosen! That will never change, because without it, the chantry wouldn't exist. The qun, however, CAN exist treating mages and women better and being less aggressive. Or the core ideas of most countries in Thedas: We are the nobility, bitches, bow to us! That's how it is in the Free Marches, in Ferelden, and even much worse in Orlais. Should I even mention Tevinter? And the Arishok on DA2 was one of the best characters. Seriously, can you really blame him for what happened? He arrived in the city because his relic was stolen. He stayed in the city, never making a move against it, but only sheltering those that came to him (which were many in that crappy city). Then the chantry murders his scouts (which he used to try to stablish diplomacy), tries to genocide a whole district to frame them, murder their newcomer... could you just expect him to passsively watch and do nothing, since the nobility couldn't give two shits about them? He was quite right on his vision of the city, and scowling the nobility. Once he had his relic, he was totally ok with leaving. The Dalish were an exception, not the rule. In ordinary circumstances, you can walk up to a Chantry cleric, say you don't believe in the Maker and walk away safely. There is nowhere in Par Vollen that you can badmouth the Qun without consequences. Of course they have a few good virtues like honor and condemning selfishness. But even those are flawed, because their honor didn't stop them from signing a peace treaty just to fool humans. And the opposition of selfishness is taken to extreme measures, to the point you must deny personal desires and even identity. As far as the Qun goes, only 10% of it is worth preserving while the rest urgently needs to be revised from scratch.
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Post by Walter Black on Mar 18, 2019 22:13:22 GMT
Accepting that Solas, Dorian, Sten, and at least one Inquisition representative (Harding?) will make appearances, I'm fine with no one returning. Let Dragon Age 4 stand on it's own, with a a new cast and new stories.
That said, I wouldn't be opposed to Tallis returning, if the writers actually made the elf her own character, and not simply Felecia Day's self insert. She has hooks that could fit in DA4's projected plots, mostly elven revolutions and the Qunari Invasion. Since we've had Qunari characters that were completely loyal (Sten, the Arishok) or could go either way (Iron Bull), it might be interesting to see a viddithari who would stay, but could be convinced to help change the Qun from within. Having another Ben-hassrath agent go tal-vashoth seems like a retread of Bull, and any major Qunari characters to become tal-vashoth will be more likely to be a female kossith saarebas. Just allow actual player choice this time in whether we recruit her or not, actually debate, romance, oppose or even kill her would be the first step in improving Tallis' character. Real development, instead of simply throwing out the baby witth the bathwater.
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gangrelbeckett
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 530 Likes: 463
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Aug 13, 2019 14:01:38 GMT
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gangrelbeckett
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Post by gangrelbeckett on Mar 18, 2019 23:03:45 GMT
Accepting that Solas, Dorian, Sten, and at least one Inquisition representative (Harding?) will make appearances, I'm fine with no one returning. Let Dragon Age 4 stand on it's own, with a a new cast and new stories. I agree partially but there should be more characters that make sense for the fourth entry in the series which take place in Tevinter. Calpernia is too obvious because her story isn´t done but i also thinking about DA 2 characters like Fenris (Especially Slave Fenris) and Feynriel.
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wright1978
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
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Post by wright1978 on Mar 19, 2019 8:24:43 GMT
Accepting that Solas, Dorian, Sten, and at least one Inquisition representative (Harding?) will make appearances, I'm fine with no one returning. Let Dragon Age 4 stand on it's own, with a a new cast and new stories.
That said, I wouldn't be opposed to Tallis returning, if the writers actually made the elf her own character, and not simply Felecia Day's self insert. She has hooks that could fit in DA4's projected plots, mostly elven revolutions and the Qunari Invasion. Since we've had Qunari characters that were completely loyal (Sten, the Arishok) or could go either way (Iron Bull), it might be interesting to see a viddithari who would stay, but could be convinced to help change the Qun from within. Having another Ben-hassrath agent go tal-vashoth seems like a retread of Bull, and any major Qunari characters to become tal-vashoth will be more likely to be a female kossith saarebas. Just allow actual player choice this time in whether we recruit her or not, actually debate, romance, oppose or even kill her would be the first step in improving Tallis' character. Real development, instead of simply throwing out the baby witth the bathwater.
I liked tallis, i liked arguing with her about the Qun. i hated being funelled into the Tallis gets what she wants ending. So i wouldn't necessarily oppose seeing her again as long as long as the player got the chance to thwart her.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by fylimar on Mar 19, 2019 9:03:32 GMT
I love cameos, the more the merrier. But there is one character, I really don't want to see again, unless I get to finally kill her, and that's Morrigan. People who read my posts know, that I really despise that character and I really don't want her smug 'I know better than you' attitude in DA4. So that's my answer:send Morrigan into the Fade and leave her there. I would love to see her mother again though, since I still hope, Flemeth somehow managed to survive her confrontation with Solas.
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Cerberus is Humanity! Join us today and receive a limited edition commemorative pin!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by 10k on Mar 19, 2019 14:37:06 GMT
Personally I don't want to see any of the old characters. I would like to vouch for Morrigan and say "sure I'd like to see her." But given the warden is forever gone there is no use for Morrigan as I see it. So no old characters, I want all new ones.
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Post by eliscous on Mar 19, 2019 16:59:25 GMT
I love cameos, the more the merrier. But there is one character, I really don't want to see again, unless I get to finally kill her, and that's Morrigan. People who read my posts know, that I really despise that character and I really don't want her smug 'I know better than you' attitude in DA4. So that's my answer:send Morrigan into the Fade and leave her there. I would love to see her mother again though, since I still hope, Flemeth somehow managed to survive her confrontation with Solas. You take the words right out of my mouth :-)
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gangrelbeckett
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 530 Likes: 463
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0
Aug 13, 2019 14:01:38 GMT
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gangrelbeckett
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by gangrelbeckett on Mar 19, 2019 17:41:00 GMT
Personally I don't want to see any of the old characters. I would like to vouch for Morrigan and say "sure I'd like to see her." But given the warden is forever gone there is no use for Morrigan as I see it. So no old characters, I want all new ones. They aren´t all romances. I can unterstand why you don´t want those but what about characters who aren´t romances like Sten or Shale? Also i would made some exceptions for Dorian, Solas, Fenris and maybe Anders.
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Post by Iddy on Mar 19, 2019 17:43:36 GMT
Personally I don't want to see any of the old characters. I would like to vouch for Morrigan and say "sure I'd like to see her." But given the warden is forever gone there is no use for Morrigan as I see it. So no old characters, I want all new ones. I'd say Morrigan is still relevant, if she drank from the Well.
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gangrelbeckett
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 530 Likes: 463
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Post by gangrelbeckett on Mar 19, 2019 17:48:05 GMT
I'd say Morrigan is still relevant, if she drank from the Well. Is could be unimportant. We don´t know what happen to Morrigan after Solas has absorbed Flemeth / Mythal.
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Post by Lady Artifice on Mar 19, 2019 18:53:40 GMT
Isabela, and it's entirely because of petty jealousy.
The women has had a thing with nearly every single character I crushed on, which I was able to live with just fine until she got to have a crossbow before I did.
That was too far.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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ahglock
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Mar 20, 2019 0:55:45 GMT
All of them. I'd like a fresh start instead of look whose pulled into the story another time and somehow is level 1 again.
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Absafraginlootly
"Abso-fraggin-lutely!" ~ Captain John Sheridan and Satai Delenn
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absafraginlootly
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, SWTOR
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Post by Absafraginlootly on Mar 20, 2019 2:42:08 GMT
Personally I don't want to see any of the old characters. I would like to vouch for Morrigan and say "sure I'd like to see her." But given the warden is forever gone there is no use for Morrigan as I see it. So no old characters, I want all new ones. I'd say Morrigan is still relevant, if she drank from the Well. Yeah I could see whoever drank from the well showing up - either doing something against their will for solas/mythal and needing to be stopped or to provide vital information from the well to help.
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duskwanderer
Awesome
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Post by duskwanderer on Mar 21, 2019 22:45:18 GMT
I would like cameos, those are always fun, but only for side missions. Let the main story stand on its own.
To that end, I don't even want the supposed "going to show up" characters. Dorian, for instance, should be completely gone because he's a weak character. I don't want Sten to be the villain merely because I don't think he's compelling enough either. Let it be the Qun, but let the Qun have its own representative, someone more akin to the Viddasala.
Solas should not be the big bad merely because a plot with Tevinter and the Qun doesn't involve him too much. Just let him be the ticking time bomb, or hint at a quest that shows his orchestrations, but use him sparingly.
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Solas
N5
blep mlem mlem
ratlobster banger
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Prime Posts: 3,912
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ratlobster banger
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Solas on Mar 23, 2019 10:02:18 GMT
I actively do not want to see Fenris. I love him sm but in my worldstate I want him to just be out there being happy. LEAVE THAT BOY ALONE. LET HIM LIVE HIS BEST LIFE in peace GDI.
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Little Bengel
N3
Partying like it's 1999
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 948 Likes: 2,611
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Little Bengel
Partying like it's 1999
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geminifreak
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Little Bengel on Mar 23, 2019 10:30:29 GMT
I actively do not want to see Fenris. I love him sm but in my worldstate I want him to just be out there being happy. LEAVE THAT BOY ALONE. LET HIM LIVE HIS BEST LIFE in peace GDI. Fenris is actually one of the characters I do want to see return. Like most DA2 or DAA companions. I could personally go with no Leliana or Cullen, or Alistair. I'm starting to think they're overstayed their welcome. Especially Cullen.
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