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Post by cloud9 on Mar 17, 2019 12:13:35 GMT
*Disclaimer: This thread is not aimed to bash on Dragon Age or BioWare. This is a thread to openly discuss opinions.*
Which universe has the most powerful magic/mages? I want to create this thread, because I never come across many topics about which magic is more powerful than the other from two different games. So, I'm curious what everyone thinks.
Also, which universe provides better education, rules, and regulations of magic use?
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Post by xerrai on Mar 18, 2019 3:16:56 GMT
In terms of sheer power? Tamriel. Hands down. Even if we ignore the daedric princes and aedra (who are god tier in terms of magic) mortal mages have been able to do things like create plagues, break time, create pocket realms, and with great enough knowledge or by meddling with the right magical artifact can wipe an entire race (ex. the dwemer) from existence.
Part of the reason why all those things are possible that there seems to be no clear limits on who can wield magic and what it can do. It seems like anyone can become a mage if they really wanted to. And indeed, Tamriel has something of a 'mage problem' with how there seems to be a never-ending number of necromancers, daedric cults, murder cults, etc. So they don't really rack up a lot of points in terms of regulation. But I guess that is to be expected of a setting where god-like beings who love to meddle with mortals exist.
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Post by cloud9 on Mar 18, 2019 23:09:05 GMT
In terms of sheer power? Tamriel. Hands down. Even if we ignore the daedric princes and aedra (who are god tier in terms of magic) mortal mages have been able to do things like create plagues, break time, create pocket realms, and with great enough knowledge or by meddling with the right magical artifact can wipe an entire race (ex. the dwemer) from existence. Part of the reason why all those things are possible that there seems to be no clear limits on who can wield magic and what it can do. It seems like anyone can become a mage if they really wanted to. And indeed, Tamriel has something of a 'mage problem' with how there seems to be a never-ending number of necromancers, daedric cults, murder cults, etc. So they don't really rack up a lot of points in terms of regulation. But I guess that is to be expected of a setting where god-like beings who love to meddle with mortals exist. At least the whole universe doesn't get blown up by magic in the Elder Scrolls universe. And me personally, I've enjoyed going to the Arcane University @ the Imperial City because I can experiment my spell-crafting and enchanting freely without restrictions. The Circle on the other hand just imprison people who are born with magic, and it's no wonder that they can be coerced by demons and dabble in blood magic. Thedas is unstable when it comes to regulating magic.
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Post by Blaze on Mar 19, 2019 8:34:46 GMT
The Circle on the other hand just imprison people who are born with magic, and it's no wonder that they can be coerced by demons and dabble in blood magic. Thedas is unstable when it comes to regulating magic. hmm, we actually agree on something! we should mark this day on the history books! mind you, i find dragon age lore more interesting in general than elder scolls, i mean i love the games and all, but tamriel never did it for me. but personal subjective opinions aside, when it comes to handling mages, the chantry fucked up big time, kirkwall is proof of that. it does add to the fun though =D on to the topic of the thread, i find it pointless to compare two different franchises, especially since every fantasy setting is different, it have it's own twists and it's own rules, so some things that work for a group for one universe won't work for the other and vice versa. that is to say, i'm not criticizing anyone who choose to engage in this sort of conversation, i hope they enjoy the interaction, just giving my two cents on the matter. furthermore, since i'm not really invested in tamriel's world i don't have desire to discuss it's lore very much, but i'm more than happy to discuss thedas lore, should the need arise
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Post by riverdaleswhiteflash on Mar 19, 2019 9:19:23 GMT
In terms of sheer power? Tamriel. Hands down. Even if we ignore the daedric princes and aedra (who are god tier in terms of magic) mortal mages have been able to do things like create plagues, break time, create pocket realms, and with great enough knowledge or by meddling with the right magical artifact can wipe an entire race (ex. the dwemer) from existence. Part of the reason why all those things are possible that there seems to be no clear limits on who can wield magic and what it can do. It seems like anyone can become a mage if they really wanted to. And indeed, Tamriel has something of a 'mage problem' with how there seems to be a never-ending number of necromancers, daedric cults, murder cults, etc. So they don't really rack up a lot of points in terms of regulation. But I guess that is to be expected of a setting where god-like beings who love to meddle with mortals exist. At least the whole universe doesn't get blown up by magic in the Elder Scrolls universe. It's come close.Forget the Arcane University. You want unrestricted, play Morrowind and make your own enchantments, with effects Oblivion doesn't even have because they make railroading harder. They don't just imprison them. They also teach and educate them. And a lot of the instability in the regulation in Thedas is instability in the magic system itself. In Tamriel, magic seems to be pretty safe as long as you're competent and careful. Those things still help a lot in Thedas, but using magic still seems to be dangerous no matter how good you are. And the consequences for screwing up seem to be worse in Thedas too. A mage screws up in the Mages Guild questline in Morrowind, and summons a scamp he can't control. One screws up in Oblivion, and summons a bunch of zombies he can't control. Neither of those is a good situation, but the guard could have handled either problem if the PC hadn't, and the mage didn't even die either time (although either could have.) In Dragon Age: Origins, we get a full-on zombie apocalypse when a young mage summons a demon he can't control (and whether or not he even summoned one on purpose isn't entirely clear.) In Dragon Age II, part of Meredith's excuse for her actions is that her sister lost control to a demon and killed seventy people despite the fact that there were templars right there to stop her. And the Codex says that neither situation is the worst, and entire cities have been lost to abominations. At least when the Mythic Dawn blew up Kvatch, they meant to do it. If I had to guess, I'd say that's part of why mages are kept under lock and key in Thedas. (With the rest of it being that magic is something some people are rather than something anyone can do. Not much point to restricting mages if anyone can be one, right?)
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Post by michaeln7 on Mar 19, 2019 20:36:40 GMT
As has been stated previously, I also find the lore of Thedas more interesting than Tamriel.
As for which setting has more POWERFUL magic? I'm gonna say Thedas again.
Yes, Tamriel has more mages. Even if you play the most fanatical "SKYRIM BELONGS TO THE NORDS" non-magic character, you still get Flames and Healing as spells. I haven't played Oblivion, so I can't comment on that area of Tamriel.
But with Thedas, what we now know is that due to the sundering of the Fade and reality due to Solas, what we have seen magically is the equivalent of a toddler learning to use crayons.
Tamrielian magic is a sandbox, with everyone bringing their toys and making strange things.
Thedosian magic is so powerful that Solas had to sunder the fabric of reality to stop a single group of mages, which had a centuries-long effect.
There's a difference between potential widespread destruction (Tamriel) and a possible rewrite to the laws of creation (Thedas).
Though, to be fair, Tamrielian magic seems more versatile and a heck of a lot safer to use. Just being a mage in Thedas means potential death by possession/mob/templar/other mage.
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Post by cloud9 on Mar 20, 2019 6:33:18 GMT
As has been stated previously, I also find the lore of Thedas more interesting than Tamriel. As for which setting has more POWERFUL magic? I'm gonna say Thedas again. Yes, Tamriel has more mages. Even if you play the most fanatical "SKYRIM BELONGS TO THE NORDS" non-magic character, you still get Flames and Healing as spells. I haven't played Oblivion, so I can't comment on that area of Tamriel. But with Thedas, what we now know is that due to the sundering of the Fade and reality due to Solas, what we have seen magically is the equivalent of a toddler learning to use crayons. Tamrielian magic is a sandbox, with everyone bringing their toys and making strange things. Thedosian magic is so powerful that Solas had to sunder the fabric of reality to stop a single group of mages, which had a centuries-long effect. There's a difference between potential widespread destruction (Tamriel) and a possible rewrite to the laws of creation (Thedas). Though, to be fair, Tamrielian magic seems more versatile and a heck of a lot safer to use. Just being a mage in Thedas means potential death by possession/mob/templar/other mage. Please it ain't nothing compared to the Psijic Order who created Mysticism and capable to manipulate and bend time and reality, thus they can create weather on cataclysmic levels. en.uesp.net/wiki/Lore:Psijic_Order
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Post by riverdaleswhiteflash on Mar 27, 2019 16:36:54 GMT
As has been stated previously, I also find the lore of Thedas more interesting than Tamriel. As for which setting has more POWERFUL magic? I'm gonna say Thedas again. Yes, Tamriel has more mages. Even if you play the most fanatical "SKYRIM BELONGS TO THE NORDS" non-magic character, you still get Flames and Healing as spells. I haven't played Oblivion, so I can't comment on that area of Tamriel. But with Thedas, what we now know is that due to the sundering of the Fade and reality due to Solas, what we have seen magically is the equivalent of a toddler learning to use crayons. Tamrielian magic is a sandbox, with everyone bringing their toys and making strange things. Thedosian magic is so powerful that Solas had to sunder the fabric of reality to stop a single group of mages, which had a centuries-long effect. There's a difference between potential widespread destruction (Tamriel) and a possible rewrite to the laws of creation (Thedas). Though, to be fair, Tamrielian magic seems more versatile and a heck of a lot safer to use. Just being a mage in Thedas means potential death by possession/mob/templar/other mage. Please it ain't nothing compared to the Psijic Order who created Mysticism and capable to manipulate and bend time and reality, thus they can create weather on cataclysmic levels. en.uesp.net/wiki/Lore:Psijic_OrderI remember hearing about a Tevinter Magister who sacrificed themself to create a storm that wiped out a qunari fleet. Which when you think about it is only a scaled up version of stuff a Mage Warden or Inquisitor can do. The Psijics have done things I don't think are posssible in Thedas, but conjuring a natural disaster isn't one of them. That one should be quite doable. Especially with multiple casters, lyrium, or a number of blood sacrifices. Of course, as Michaeln7 pointed out we are all talking about a Thedas after the Veil was erected. And since merely tearing a giant hole in it made time travel possible, who even knows what was possible before there was one?
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Post by Son of Dorn on Apr 1, 2019 22:26:01 GMT
Tamriel of course. Unlike Thedas, Tamriel magic doesn't weaken the capabilities of the mage (I play all my Dragonborn characters as mage warriors. They kick some serious ass when they fight solo).
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Post by cloud9 on Apr 2, 2019 9:27:24 GMT
Please it ain't nothing compared to the Psijic Order who created Mysticism and capable to manipulate and bend time and reality, thus they can create weather on cataclysmic levels. en.uesp.net/wiki/Lore:Psijic_OrderI remember hearing about a Tevinter Magister who sacrificed themself to create a storm that wiped out a qunari fleet. Which when you think about it is only a scaled up version of stuff a Mage Warden or Inquisitor can do. The Psijics have done things I don't think are posssible in Thedas, but conjuring a natural disaster isn't one of them. That one should be quite doable. Especially with multiple casters, lyrium, or a number of blood sacrifices. Of course, as Michaeln7 pointed out we are all talking about a Thedas after the Veil was erected. And since merely tearing a giant hole in it made time travel possible, who even knows what was possible before there was one? But the thing is: They don't need blood sacrifices to gain powerful magic, they simply are powerful mages and able to wield powerful magic at anytime in Tamriel. Now, there are mages are close to become mages with godly power only requiring powerful divine artifacts, such as the Heart of Lorkhan which was used by the Tribunal to reach godhood. And the Eye of Magnus to make the user invincible to all damage by the Thalmor agent in the College of Winterhold.
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Post by riverdaleswhiteflash on Apr 2, 2019 19:59:35 GMT
I remember hearing about a Tevinter Magister who sacrificed themself to create a storm that wiped out a qunari fleet. Which when you think about it is only a scaled up version of stuff a Mage Warden or Inquisitor can do. The Psijics have done things I don't think are posssible in Thedas, but conjuring a natural disaster isn't one of them. That one should be quite doable. Especially with multiple casters, lyrium, or a number of blood sacrifices. Of course, as Michaeln7 pointed out we are all talking about a Thedas after the Veil was erected. And since merely tearing a giant hole in it made time travel possible, who even knows what was possible before there was one? But the thing is: They don't need blood sacrifices to gain powerful magic, they simply are powerful mages and able to wield powerful magic at anytime in Tamriel. I can think of at least one case where mages in Tamriel used blood sacrifice as a means to gain power: an early Aldmeri Dominion quest in Online where the Maormer tried to use multiple blood sacrifices to send a superstorm at Summerset Isle. The questgiver says, in a tone that implies blood sacrifice is far from unprecedented in this setting, that it's the easiest way to get a whole lot of power really fast. As for the Psijics, even when the in-universe books state that the Psijics created a storm to take down a whole fleet, it doesn't say it was a trivial task that they could have done whenever they wanted. And given that they were supposed to have charged millions of septims for it I'd assumed it wasn't one. Yeah, so the ancient stuff left behind in Tamriel is stronger than the ancient stuff left behind in Thedas. And combined with all the things the Psijics have done that really don't seem possible in Thedas, I'd assumed magic itself is stronger in Tamriel than in Thedas (assuming we're talking about Thedas with the Veil up, since we don't really know what it was like before.) But I wasn't trying to say otherwise. What I was saying was that one of the things you cited as an example really doesn't seem to be impossible in Thedas.
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Post by cloud9 on Apr 3, 2019 2:12:32 GMT
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Post by cloud9 on Apr 3, 2019 2:19:20 GMT
But the thing is: They don't need blood sacrifices to gain powerful magic, they simply are powerful mages and able to wield powerful magic at anytime in Tamriel. I can think of at least one case where mages in Tamriel used blood sacrifice as a means to gain power: an early Aldmeri Dominion quest in Online where the Maormer tried to use multiple blood sacrifices to send a superstorm at Summerset Isle. The questgiver says, in a tone that implies blood sacrifice is far from unprecedented in this setting, that it's the easiest way to get a whole lot of power really fast. As for the Psijics, even when the in-universe books state that the Psijics created a storm to take down a whole fleet, it doesn't say it was a trivial task that they could have done whenever they wanted. And given that they were supposed to have charged millions of septims for it I'd assumed it wasn't one. Yeah, so the ancient stuff left behind in Tamriel is stronger than the ancient stuff left behind in Thedas. And combined with all the things the Psijics have done that really don't seem possible in Thedas, I'd assumed magic itself is stronger in Tamriel than in Thedas (assuming we're talking about Thedas with the Veil up, since we don't really know what it was like before.) But I wasn't trying to say otherwise. What I was saying was that one of the things you cited as an example really doesn't seem to be impossible in Thedas. That's probably why magic in Thedas wasn't as strong because of the Veil, and mages who wanted more power resorted to blood magic. And the Psijic Order remains a mystery when it comes to rituals of how they obtained magic powerful enough to control time and reality itself. Well, I'll admit there is more to magic in Thedas has yet to be discovered when Sandal got my interest of his prophecy that he forseen in DA2. And I never said once that feats of Tamriel are impossible to Thedas. Tamriel just have more powerful magic on certain aspects.
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Post by cloud9 on May 31, 2019 12:52:45 GMT
Tamriel of course. Unlike Thedas, Tamriel magic doesn't weaken the capabilities of the mage (I play all my Dragonborn characters as mage warriors. They kick some serious ass when they fight solo). It's almost like playing discount Thanos. You can use Illusion spells to manipulate foes to go frenzy to turn against each other, slow down time with the Slow Time shout, use the Atronach perk and stone to absorb magic, and briefly become nigh-indestructable with the Ethereal shout while prepping a Fire Storm spell to obliterate foes. Skyrim is versatile when it comes to magic, and there are so many ways to use magic for devastating results.
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Post by Son of Dorn on May 31, 2019 13:15:39 GMT
Tamriel of course. Unlike Thedas, Tamriel magic doesn't weaken the capabilities of the mage (I play all my Dragonborn characters as mage warriors. They kick some serious ass when they fight solo). It's almost like playing discount Thanos. You can use Illusion spells to manipulate foes to go frenzy to turn against each other, slow down time with the Slow Time shout, use the Atronach perk and stone to absorb magic, and briefly become nigh-indestructable with the Ethereal shout while prepping a Fire Storm spell to obliterate foes. Skyrim is versatile when it comes to magic, and there are so many ways to use magic for devastating results. And if you're playing a thief or an assassin, the invisibility spell helps out a lot.
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Post by cloud9 on May 31, 2019 13:43:21 GMT
As I mentioned earlier about spell crafting from Oblivion that it is fun! It is one of the best things about Oblivion is to experiment different combinations of spells. I once made a bound full Daedric Armor w/Greatsword, and a fire spell that creates a huge explosion w/ weakness to fire, and burning for 20 seconds. Cost me a lot of money and a lot of investment on Magicka, but it was worth it on the long run. For those of you are playing Oblivion and experimenting with magic, this is the link for you to experiment different magic w/ spell crafting. en.uesp.net/wiki/Oblivion:Useful_Spells#Provoke
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Post by boxofscreaming on Jun 14, 2019 19:40:20 GMT
Britannia beats them both - the Armageddon spell kills everyone in the world.
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Post by SwobyJ on Jun 14, 2019 20:48:54 GMT
Keeping in mind my lack of TES lore knowledge or intensity of care about DA magical lore knowledge: -Tamriel has more powerful magic abounding (it is normal and it is great) -Thedas has more usual powerful mage potential (not that most hit it; but the risk is a 'magical bomb' of a person being born) -Tamriel has more mages with more normalcy of their magic (the cults are everywhere!) -Thedas had more powerful magical entities but they're either slumbering/dead/away from Thedas now (almost Lovecraftian level)
I read Tamriel as a place which is in more constant magical upheaval and expectations that reality will get warped - to the ironic point that magic itself is arguably more mundane - while Thedas is a place that is presumed more actually mundane by its residents, but is awakened to more magic (potentially more magical extent than Tamriel has had since its creation), of past, present, or inventions for the future, whenever the developers want to unlock that in story and mechanics. Magic to whatever level necessary is the justification for Tamriel changing (including timelines), while DA developers make magical justifications for whatever new epicness they want to convey or let you activate.
Since I consider what Daedra do to be magic and the Daedra are very numerous and love to interact with Tamriel, I put that above what Dragon Age normally experiences in the timeline (age of Dragon) we play. With the Aedra also arguably interacting with Tamriel more provably than entities of Thedas, including the Maker.
But in terms of mortal mages, I get the sense that a fully unleashed, trained, and Fade-attuned mage in Thedas would wreck almost all Tamrielic mages' shit, including the ones deigned more to be like demi/gods. Their stuff is like super-MassEffect-biotics and that's just the basic attacks. However I do think the normal mage of Tamriel has a greater variety of more interesting abilities. Summon a familiar? Sure. Etc. Magic itself is less of a big whoop to them. Magic in Dragon Age is whatever the writers want to unleash next (see: weird Qunari experiments of Tresspasser). If anything, TES has been paring down magical variety and power, while DA has been paring it up to a lore-bending level.
TLDR I'll say Tamriel as I'll include Daedra etc as magic using entities and their stuff, powers, boons, and artifacts are all over, while I still don't quite know what DA has going on, post-DAI. But if asked about general powerful potential, Thedas for sure. I'd expect a DA7 (or earlier) to have mages be on some universe-creating level, sheesh.
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Post by SwobyJ on Jun 14, 2019 20:55:51 GMT
In terms of sheer power? Tamriel. Hands down. Even if we ignore the daedric princes and aedra (who are god tier in terms of magic) mortal mages have been able to do things like create plagues, break time, create pocket realms, and with great enough knowledge or by meddling with the right magical artifact can wipe an entire race (ex. the dwemer) from existence. Part of the reason why all those things are possible that there seems to be no clear limits on who can wield magic and what it can do. It seems like anyone can become a mage if they really wanted to. And indeed, Tamriel has something of a 'mage problem' with how there seems to be a never-ending number of necromancers, daedric cults, murder cults, etc. So they don't really rack up a lot of points in terms of regulation. But I guess that is to be expected of a setting where god-like beings who love to meddle with mortals exist. Yeah totally. High magic is everywhere in Tamriel, while in Thedas its intentionally locked away by the writers. Only reason the setting isn't total high magical fantasy is its tone, politics, and that not everyone can train their magic to such weird levels. But then you'll walk around a bland location and find out that a city disappeared there or something! Though DA leaves open all the hints that once not locked away, the magic available to Thedas could be godly or outright 'Godly', to mortals. Enough that its a legitimate interpretation to consider any real Maker to be a mage (as some seem to think for Solas in a sense?).
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Post by Ieldra on Jun 23, 2019 9:11:04 GMT
The question isn't as easy to answer as it might seem.... observations:
(1) Tamriel's magic as observed in the games is way more versatile, but that's only because TES gameplay is way less restricted than DA's. In terms of what magic is capable of, we don't know all that much. The ancient elves apparently built with magic, but it is not clear if this is changed because of the Sundering (my name for the creation of the Veil) or whether it's just not done because mages are now too rare, or the knowledge has been lost.
(2) Tamriel's magic is more ubiquitous, for reasons already mentioned. This is related to power, so in this aspect Tamriel's magic is significantly more powerful.
(3) In terms of what magic is theoretically capable of, that's harder to estimate. Tamriel has a lot of epic magic in its history, on the other hand, on Thedas magic was used to rewrite its own laws and sunder the Fade from reality. Also, Corypheus attempted a kind of magic that would have let him control all creatured infeced with the Blight.
My preliminary answer would be this: in terms of raw power, present-day mages of Tamriel are, on average and as a group, signficantly more powerful than Thedosian mages. However, Thedosian magic is usually not used to its full potential, the limits of which may be embodied by someone like Corypheus or Solas. Power levels like that are possible in Tamriel as well, so I'd call it a draw. What happens if the Veil comes down is anyone's guess, though, and Thedosian magic has been used to sunder reality and rewrite its own laws. That is hard to top. In terms of versality and ease-of-use, which also influences how "magical" a culture can be in general, Tamriel wins hands down against present-day Thedosian magic, but may find its equal or more in the magic of old Elvhenan, if it returns.
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Post by xerrai on Jun 25, 2019 19:50:12 GMT
(3) In terms of what magic is theoretically capable of, that's harder to estimate. Tamriel has a lot of epic magic in its history, on the other hand, on Thedas magic was used to rewrite its own laws and sunder the Fade from reality. Also, Corypheus attempted a kind of magic that would have let him control all creatured infeced with the Blight. [...] To a degree this happened in Tamriel too, though the scope itself was more directed toward changing the laws of a particular set of realms and its inhabitants. The dragonfires are, for all intents and purposes, a specialized anti-oblivion veil meant to keep the daedra and limit the influence of thier magics. It's why the daedra now have to have assistance when contacting mundus, as opposed to before the dragonfires when they were presumably able to act with limited obstruction. And most large-scope reality changing events (aside from dragonbreaks and the dwemer dissaperance) occur when this barrier is threatened. If Dagon isn't trying to conquer it, then Molag Bal is trying to completely drag it into his realm of oblivion--an act which would potentially change Tamriel's magic-power potential altogether.
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Post by cloud9 on Jun 30, 2019 10:25:05 GMT
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