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Finished Dissertation long ago lol. Now happily employed :D
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Apr 1, 2019 19:44:36 GMT
I'd prefer the story be a more personal one. Not galaxy ending, but maybe along the lines of a major uprising/rebellion; could even be against the Citadel Council. I'd also prefer a story that's focused more on intrigue and morally gray choices. Mass Effect was never a wholly dark franchise, even with the existence of the Reapers and Indoctrination. I'd also love a villain that serves as a mirror to the main character, making you question your motives, while making their motives seem justifiable.
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Old Scientist Contrarian
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Post by alanc9 on Apr 3, 2019 16:48:27 GMT
What, so none of you want to possibly see the Ryder twins (providing they are in the next one) smash on a la GOT? That was a joke and I'm kinda sad no one else said it. We've had too many people making that request seriously for that joke to really fly anymore.
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Post by Phantom on Apr 3, 2019 17:06:51 GMT
A Part of me wants a dark comedy with a team of misfits that explores the dark underbelly of either galaxy. Paragons of Our Kind, a group of humans that believes that Aliens should rule the galaxy and humans should be treated like 3rd class citizens and no not even 2nd class citizen quality, would be fight against the heroes. Paragons of Our Kinds are known for their odd behavior.
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Post by cloud9 on Apr 3, 2019 19:03:02 GMT
I don't mind exploring in a massive game as long as it is done right. But that's the thing, can you really trust BW to make a massive game right? They had three times to prove themselves on making a massive open world. Inquisition, Andromeda, and Anthem. What do all these games have in common? Pretty, empty, barren open-worlds. As a wise man once said: The definition of insanity is doing the same thing over and over again, but expecting different results -Albert Einstein (Not Vaas damn it!). Anyway they shouldn't try to do another open-world game, they are bad at it. Then again, you got a point.
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Post by Phantom on Apr 6, 2019 18:13:23 GMT
if they do a Grittier version of Mass Effect 3, I would love to have a soundtrack similar what is in the video.
My Cerberus Phantom idea is supposed to be gritty. Lets face it, Cerberus is on the grittier side of Mass Effect. Where as Volus would be more of a Comedy and Light Heart. My Turian Havoc Soldier and his squad would be a standard Mass Effect game.
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Post by Link"Guess"ski on Apr 8, 2019 15:15:16 GMT
Gritty optimism.
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Mir Aven
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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miraven
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Post by Mir Aven on Apr 13, 2019 3:42:28 GMT
My favorite would be an ME1 style tone. Generally a sense of wonder and yes, positivity while exploring something unknown but not quite with the general quipiness of Andromeda. Also, I want the characters to generally feel serious and professional in what they do without overdoing it (like a lot of the outpost NPCs in Andromeda unfortunately do) and drop the over-the-top happy go lucky attitude. This, this is exactly what I want.
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You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
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Post by General Mahad on Apr 13, 2019 17:09:30 GMT
I believe ME1 is equally gritty and optimistic, ME2 is full on gritty, ME3 was majority gritty minus the Citadel DLC. Andromeda is optimistic.
So overall, why not both?
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Praise the Justicat!
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Post by Pounce de León on Apr 15, 2019 15:36:57 GMT
Enough with pangalactic holocausts already. Trying to top the previous cataclysm is only making it more ridiculous. Tell a good story with strong characters instead. There is no need to raise the stakes every release.
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Post by AnDromedary on Apr 15, 2019 15:58:08 GMT
Enough with pangalactic holocausts already. Trying to top the previous cataclysm is only making it more ridiculous. Tell a good story with strong characters instead. There is no need to raise the stakes every release. If they go back to the milky way, I agree wholeheartedly.
If they stay in Andromeda, I don't think they have much of a choice but to bring back the Kett as a major galaxy spanning antagonist. Now that they have set them up, it would be weird to just abandon the idea or to get rid of them in a quick anticlimactic way.
But in general, yes. After ME3, they really did not need another galactic villain. Even less for Andromeda, where it would have been enough to deal with the struggle of the colonists, the mystery of the scourge and remnant and maybe a few more local species, some of which might not like the newcomers, whom one can easily perceive as invaders. That - and the moral ambiguities that are inherent in the Andromeda Initiative having to settle an already inhabited cluster in order to survive - would actually have been far more interesting than the whole Kett-we-are-the-Borg-resistance-is-futile cliche in the first place IMO.
But now that we have them, I guess we'd need to bring that arc to a conclusion, if we do stay in Andromeda for the next ME.
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wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,629 Likes: 2,468
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Post by wright1978 on Apr 15, 2019 16:23:43 GMT
Enough with pangalactic holocausts already. Trying to top the previous cataclysm is only making it more ridiculous. Tell a good story with strong characters instead. There is no need to raise the stakes every release. If they go back to the milky way, I agree wholeheartedly.
If they stay in Andromeda, I don't think they have much of a choice but to bring back the Kett as a major galaxy spanning antagonist. Now that they have set them up, it would be weird to just abandon the idea or to get rid of them in a quick anticlimactic way.
But in general, yes. After ME3, they really did not need another galactic villain. Even less for Andromeda, where it would have been enough to deal with the struggle of the colonists, the mystery of the scourge and remnant and maybe a few more local species, some of which might not like the newcomers, whom one can easily perceive as invaders. That - and the moral ambiguities that are inherent in the Andromeda Initiative having to settle an already inhabited cluster in order to survive - would actually have been far more interesting than the whole Kett-we-are-the-Borg-resistance-is-futile cliche in the first place IMO.
But now that we have them, I guess we'd need to bring that arc to a conclusion, if we do stay in Andromeda for the next ME.
Don’t see why andromeda needs to be beholden to the kett. just jump forward and have that conflict be like the Rachni war.
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Cerberus is Humanity! Join us today and receive a limited edition commemorative pin!
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Post by 10k on Apr 15, 2019 16:24:17 GMT
I believe ME1 is equally gritty and optimistic, ME2 is full on gritty, ME3 was majority gritty minus the Citadel DLC. Andromeda is optimistic. So overall, why not both? I don't think being "optimistic" is the problem with Andromeda; optimism was present in all the games IMO. I think the problem with Andromeda is that it was too "quirky" to the point of being cringy, like the characters didn't take things serious. Characters can be optimistic in their goals, I have no issue with that. But things like this is a problem. I want a serious story. Andromeda was just a huge joke, even down to it's character creator.
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wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,629 Likes: 2,468
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Post by wright1978 on Apr 15, 2019 16:24:29 GMT
Enough with pangalactic holocausts already. Trying to top the previous cataclysm is only making it more ridiculous. Tell a good story with strong characters instead. There is no need to raise the stakes every release. If they go back to the milky way, I agree wholeheartedly.
If they stay in Andromeda, I don't think they have much of a choice but to bring back the Kett as a major galaxy spanning antagonist. Now that they have set them up, it would be weird to just abandon the idea or to get rid of them in a quick anticlimactic way.
But in general, yes. After ME3, they really did not need another galactic villain. Even less for Andromeda, where it would have been enough to deal with the struggle of the colonists, the mystery of the scourge and remnant and maybe a few more local species, some of which might not like the newcomers, whom one can easily perceive as invaders. That - and the moral ambiguities that are inherent in the Andromeda Initiative having to settle an already inhabited cluster in order to survive - would actually have been far more interesting than the whole Kett-we-are-the-Borg-resistance-is-futile cliche in the first place IMO.
But now that we have them, I guess we'd need to bring that arc to a conclusion, if we do stay in Andromeda for the next ME.
Don’t see why andromeda needs to be beholden to the kett. just jump forward and have that conflict be like the Rachni war.
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Post by AnDromedary on Apr 15, 2019 16:29:10 GMT
Don’t see why andromeda needs to be beholden to the kett. just jump forward and have that conflict be like the Rachni war. Sure, that's a possibility. I am just saying, I don't like it when a plot point is set up at first and then not really resolved (or it's just resolved by one or two sentences like "uh, that's history now").
Just personal preference. Now that they started it, they kinda need to conclude it with a real story IMO.
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Post by garrusfan1 on Apr 15, 2019 19:46:32 GMT
Enough with pangalactic holocausts already. Trying to top the previous cataclysm is only making it more ridiculous. Tell a good story with strong characters instead. There is no need to raise the stakes every release. Yeah if they try to top the reapers then...I can't even think of anything that could. I don't remember if the kett were supposed to be super bad and galaxy ending but I thought they weren't at the level that the reapers were.
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Post by garrusfan1 on Apr 15, 2019 19:49:56 GMT
If they go back to the milky way, I agree wholeheartedly.
If they stay in Andromeda, I don't think they have much of a choice but to bring back the Kett as a major galaxy spanning antagonist. Now that they have set them up, it would be weird to just abandon the idea or to get rid of them in a quick anticlimactic way.
But in general, yes. After ME3, they really did not need another galactic villain. Even less for Andromeda, where it would have been enough to deal with the struggle of the colonists, the mystery of the scourge and remnant and maybe a few more local species, some of which might not like the newcomers, whom one can easily perceive as invaders. That - and the moral ambiguities that are inherent in the Andromeda Initiative having to settle an already inhabited cluster in order to survive - would actually have been far more interesting than the whole Kett-we-are-the-Borg-resistance-is-futile cliche in the first place IMO.
But now that we have them, I guess we'd need to bring that arc to a conclusion, if we do stay in Andromeda for the next ME.
Don’t see why andromeda needs to be beholden to the kett. just jump forward and have that conflict be like the Rachni war. Yeah but we didn't play a game that took place at the beggining of the rachni war. We did play against the kett. I think if they stay in andromeda they have to see that through.
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Post by garrusfan1 on Apr 15, 2019 19:53:10 GMT
I'd prefer the story be a more personal one. Not galaxy ending, but maybe along the lines of a major uprising/rebellion; could even be against the Citadel Council. I'd also prefer a story that's focused more on intrigue and morally gray choices. Mass Effect was never a wholly dark franchise, even with the existence of the Reapers and Indoctrination. I'd also love a villain that serves as a mirror to the main character, making you question your motives, while making their motives seem justifiable. Sometimes that's cool but when it came to the reapers one of the things I loved was that up until the very end of ME3 they were more or less just "we come,we kill, then leave" they didn't have a reason and honestly I thought that was pretty cool. Sometimes I like a villain that just does horrible stuff because he wants to not because he has some hidden agenda and is secretly trying to do the right thing or thinks he is.
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Post by AnDromedary on Apr 15, 2019 20:05:17 GMT
Enough with pangalactic holocausts already. Trying to top the previous cataclysm is only making it more ridiculous. Tell a good story with strong characters instead. There is no need to raise the stakes every release. Yeah if they try to top the reapers then...I can't even think of anything that could. I don't remember if the kett were supposed to be super bad and galaxy ending but I thought they weren't at the level that the reapers were. Andromeda spoiler: They are not destruction oriented like the reapers were but there are several things in Andromeda (especially in one comm facility on Voeld) that imply that the Kett are a vast galaxy spanning species and the contingent that we fight in the Helios Cluster is just a tiny fraction of them. And since their main ideology is based on incorporating other species into their own, they might as well be seen as a species that tried to end all other civilization. So to me, they are pretty close. That said, we only have hints so far. There is room to go different places with the Kett. We don't know if they fight someone else on other fronts, we don't really know how large their empire is and since there are no mass relays in Andromeda, their forces seem to be much more divided and independent (apparently the Archon only gives progress reports to their senate every decade or so).So yea, I think it all depends on what the story tellers would do with them in the future.
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Finished Dissertation long ago lol. Now happily employed :D
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Post by biggydx on Apr 15, 2019 20:09:53 GMT
I'd prefer the story be a more personal one. Not galaxy ending, but maybe along the lines of a major uprising/rebellion; could even be against the Citadel Council. I'd also prefer a story that's focused more on intrigue and morally gray choices. Mass Effect was never a wholly dark franchise, even with the existence of the Reapers and Indoctrination. I'd also love a villain that serves as a mirror to the main character, making you question your motives, while making their motives seem justifiable. Sometimes that's cool but when it came to the reapers one of the things I loved was that up until the very end of ME3 they were more or less just "we come,we kill, then leave" they didn't have a reason and honestly I thought that was pretty cool. Sometimes I like a villain that just does horrible stuff because he wants to not because he has some hidden agenda and is secretly trying to do the right thing or thinks he is. I'm not sure how much people will appreciate the "Ancient Evil" villain archetype in this day and age. The lack of complexity surrounding such entities means that you have to have a significantly strong lore footing in order to bring any sort of character to what they are. I think the Reapers, when ME1 first released, was something people were fine with because the narrative, RPG-medium was still expanding, and it likely made the story easier to digest at the time. If another studio were to put out a game with a similar story as ME1, I don't know how well received it would be today. Another problem with Ancient Evil entities is that they mitigate the potential for morally grey choices and outcomes; on behalf of the player. When pitted against an enemy that wants to wipe out all life, most people are going to resort to wanting to rid the (fictional) game world of said enemy. It's why a majority of people picked the Destroy option at the end of ME3. Now you might be able to have some ambiguity in the choices you make in trying to handle said entity, but even that runs into other problems. For example, Ancient Evil entities that threaten the world (galaxy) also pose an issue where the writers end up backing themselves into a narrative corner. How do you offer enough player choice against an unfathomably strong antagonist? Well, you end up getting the ME3 ending. Some games do this villain archetype pretty well, but often times you'll only really see these types of antagonists games that aren't narratively driven; with tons of choice options.
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Kappa Neko
...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Apr 17, 2019 16:36:19 GMT
When I first played ME1 I was in total awe of the idea of an enemy so powerful that the utter desperation of a hopeless future drives you insane (Saren).
I still think it's the best story hook of all Bioware games (that I played). The most heroic story ever told exactly because of the sheer willpower needed to face such an enemy and WIN.
Of course from a narrative point of view such an unbeatable enemy is problematic. I knew ME3 would need some kind of deus ex machine to "cheat" the heroes to victory. Which was why I wasn't as furious with the ending as most fans. I wasn't expecting utterly silly space magic but definitely space magic of some sort.
The evil for evil's sake villain I don't usually like much in a serious narrative. They are fine and even great fun in silly action games like Borderlands. It works for the Ancient Evil however. Because it's not like they don't have a reason. You just don't understand it. Or you matter so little that they waste no time ever thinking about it. The way we step on an ant. We have no evil intentions, we just don't care that this happens.
Bioware actually went ahead and killed the mystery with a reason that's easy to understand. Hell, it even makes sense from the point of view outlined. The reapers weren't even wrong really I'm their assumtpions. I didn't mind the explanation, although I wished the reapers were actually autonomous and not just the puppets of the catalyst. I get the disappointment.
What I'm trying to say is that exactly because the reaper story was such a desperate situation unlike anything any of the heroes I played before face, I loved it so much!
Maybe the hook was better than the final execution but it was also the most heroic story ever told in gaming for me. You cannot have higher stakes than the destruction of all organic life in the entire galaxy!
Because Bioware already told the greatest story ever, they shouldn't have gone for something similar again with MEA. And I hope they won't try again. Whoever thought "Let's tell the story again, only a lot worse!" is an idiot. Then again, MEA was slapped together and I suppose recycling old themes was all they could manage in time...
If they ever touch Mass Effect (which maybe they shouldn't), I want it to look and feel like the trilogy. A good mix of gritty and great humor.
Focus on interspecies conflicts, crime lords. Terrorism. All sorts of political agendas. The aftermath of the reaper war would have been the perfect breeding ground for power plays. The old alliances are shaken up. Lets see who's the new top dog.
Or go with something along the lines of the dark energy plot, just not universe ending serious, more like system ending. Or some other kind of space hazard. Could be a local threat to a single planet, a single colony. Great stories don't need high stakes.
Bioware used to know how to juggle a serious story with great banter when appropriate. I want that back. DAI still had it. MEA didn't. Can't say about Anthem, only played the demo.
I doubt Bioware could recapture the magic of the trilogy though. Certainly not on Frostbite. I honestly think Mass Effect shouldn't return. I already said after ME3 it shouldn't return. Will only lead to disappointment. Well...
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,853 Likes: 3,000
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is wanting to have some fun!
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Post by Cyberstrike on Apr 27, 2019 23:58:33 GMT
What tone do you think the next Mass Effect should be? Gritty like Mass Effect 3? Or optimistic like Andromeda? Could there be an happy medium between the two?
Do we want the next ME to be more like Star Trek or like Game of Thrones in space?
Both.
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