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0
5,280
lennybusker
1,845
April 2017
lennybusker
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LennyBusker
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Post by lennybusker on Apr 2, 2019 18:04:43 GMT
I theorized an 18-month post-reboot dev time elsewhere on the forum. It seems while there was no firm reboot (as in "tear it all down and restart"), the actual concrete production cycle was even less than 18 months, with the one quote estimating 6-9 months. That's somewhat surprising and somewhat not. It was shocking to hear that the game wasn't even out of pre-pro during the E3 2017 demo. But with how obviously fake that trailer was, it's again not that surprising that the end result bears little similarity. I wish more people would be skeptical of those early videos and demos. There's a reason why a term was coined to describe pre-release PR media - originally "bullshot" referred to still images but as dev techniques became more developed they moved on to actual videos and "gameplay" - but it's all still bullshit.
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August 2016
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Post by Reznore on Apr 2, 2019 18:05:43 GMT
I feel for the devs, working in the gaming industry has the reputation to be pretty bad. But it still feel like Bioware never learn, it's always the same story since what DA2 ? I think only DAI didn't suffer too much from mismanagement, there were some issues with the huge map and less than stellar side quests, Corypheus was a bit butchered but overall it was still solid.
The creative burnout was absolutly obvious in MEA, and never played Anthem but the trailer story gave me the vibe Bioware was creatively in a corner. I started to loose interest in DA 4, when I read about the reboot, and Gaider and Laidlaw leaving. Now I've never read about a game when production went total smooth sailing, but I have a bad gut feeling about DA4.
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Post by aglomeracja on Apr 2, 2019 18:18:30 GMT
It seems one of my suspicions was confirmed and it's that many developers were choosing to "hack around a problem instead of fixing it properly" because Frostbite made proper solutions take too much time. Can't really blame them if this engine is really such a bitch to work with, but that's probably the reason why now every next patch causes even more new bugs.
If anyone wonders why they want to use Anthem's codebase for next Dragon Age game and not MEA's and DAI's codebase- the biggest difference between Anthem and the other 2 is that Anthem is always online.
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Pounce de León
Praise the Justicat!
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August 2016
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Post by Pounce de León on Apr 2, 2019 18:18:41 GMT
“One of the things we struggled with was, we didn’t understand the game concept. When Anthem was presented to us, it was never really clear what the game was.” - former BioWare developer
Sums up the better part of this forum section's sentiment what Anthem will be. Bioware's problems seem systemic. Systemic in the underlying approach of game design. How can you dabble around so long without an idea what the game will be about? That's 2 games without proper vision now: MEA and Anthem and each time some dude had to step up in and fix the project up like Mr Wolf.
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Apr 23, 2024 17:38:25 GMT
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Cerberus is Humanity! Join us today and receive a limited edition commemorative pin!
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November 2016
10k
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by 10k on Apr 2, 2019 18:25:50 GMT
I would also like to thank David Gaider, for where his thinking was. I know Mark Darrah was a trooper pulling everyone together at the end. But it seemed as if Gaider was trying to as well, in his own way. But everyone had this obsession of doing things different and new. It seems Gaider wanted to stick to things BW were good at, but they just pushed the guy aside.
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April 2017
lennybusker
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LennyBusker
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Post by lennybusker on Apr 2, 2019 18:27:15 GMT
we've all had a chuckle at the arrogance of codenaming your project Dylan, but it extended even further than we thought with DA4 being first Joplin and now Morrison. Like, get the fuck over yourselves, assholes. I hope the 55 on metacritic makes them say "uhhh, let's just codename it Nimbus or something"
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Thrombin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
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Aug 14, 2019 15:29:00 GMT
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Thrombin
895
Sept 8, 2016 11:35:16 GMT
September 2016
thrombin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by Thrombin on Apr 2, 2019 18:33:20 GMT
A fascinating article but, to be honest, after reading that I would never have believed they could have turned it around to achieve as good a game as they have done. Bugs aside, I enjoy the gameplay, I enjoy the story and I find it hard to put the game down to such an extent that it's eating up my weekends.
If this is what they can do with all of the things that were against them I have high hopes that it only gets better from here.
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Old Scientist Contrarian
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February 2017
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Post by alanc9 on Apr 2, 2019 18:34:52 GMT
They should probably stop picking rock stars who died young. Or just make it a thing and have the next two codenames be... Hendrix and Cobain?
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0
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samhain444
1,669
April 2017
samhain444
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by samhain444 on Apr 2, 2019 18:36:09 GMT
A fascinating article but, to be honest, after reading that I would never have believed they could have turned it around to achieve as good a game as they have done. Bugs aside, I enjoy the gameplay, I enjoy the story and I find it hard to put the game down to such an extent that it's eating up my weekends. If this is what they can do with all of the things that were against them I have high hopes that it only gets better from here. Dedicated servers allow them to do so many things...hopefully we get to see it come to fruition
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Apr 25, 2024 15:24:02 GMT
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August 2016
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Post by smilesja on Apr 2, 2019 18:45:10 GMT
A fascinating article but, to be honest, after reading that I would never have believed they could have turned it around to achieve as good a game as they have done. Bugs aside, I enjoy the gameplay, I enjoy the story and I find it hard to put the game down to such an extent that it's eating up my weekends. If this is what they can do with all of the things that were against them I have high hopes that it only gets better from here. Careful, saying anything positive about the game is illegal here.
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Apr 25, 2024 12:13:04 GMT
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Sartoz
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August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Apr 2, 2019 18:54:44 GMT
Jason Schreier @jasonschreierEA and BioWare declined to comment or provide any interviews for this story, but they did just put up this blog post, written before they could read the article. Very interesting, if somewhat dismissive. Hopefully they're serious about better planning.
Bio mgt taking the health of their personnel seriously. Seriously? Really?
Blog post is an excellent example of deflection.
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Ohm's Law Compels You
207
0
19,211
Qui-Gon GlenN7
In theory there is no difference between theory and practice. In practice there is.
5,762
August 2016
quigonglenn
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
qui_gon_glenn
2108
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Post by Qui-Gon GlenN7 on Apr 2, 2019 18:57:04 GMT
A fascinating article but, to be honest, after reading that I would never have believed they could have turned it around to achieve as good a game as they have done. Bugs aside, I enjoy the gameplay, I enjoy the story and I find it hard to put the game down to such an extent that it's eating up my weekends. If this is what they can do with all of the things that were against them I have high hopes that it only gets better from here. Careful, saying anything positive about the game is illegal here. I am glad you are having fun Thrombin, and feel free to ignore smiley (most of us do) and his unicorn shitposts.
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Apr 18, 2024 17:10:28 GMT
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biggydx
Finished Dissertation long ago lol. Now happily employed :D
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Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Apr 2, 2019 18:57:15 GMT
Why not start from DAI though? Anthem seems like the completely wrong type of game unless they want DA4 to be more like Anthem. I want DA4 to have nothing to do with Anthem. "the next Dragon Age will be built on Anthem’s codebase." "Dragon Age Inquisition" was released 4 years ago and had static areas who's environment was constant, not to mention you are building it likely for the next gen of consoles. You are thinking "Anthem Age" with CO-OP and mages flying about to instanced encounters...likelier they just want to stop reinventing the wheel every game In some ways, it's also kinda funny because if the DA4 team is using Anthems codebase, it also means they could encounter the same problems Anthem has, or they could fix the problems it already has. "Hey, here's what's wrong with your loot system" lol
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Apr 25, 2024 12:13:04 GMT
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6,022
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Apr 2, 2019 18:57:44 GMT
And just like that, Jason Schreier is once again Public Enemy No. 1 at BSN. Feels like old times.
For some reason, inexplicable to me, some just don't like to see, hear or read the truth or a good version of it anyway.
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lennybusker
1,845
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lennybusker
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by lennybusker on Apr 2, 2019 18:57:48 GMT
A fascinating article but, to be honest, after reading that I would never have believed they could have turned it around to achieve as good a game as they have done. Bugs aside, I enjoy the gameplay, I enjoy the story and I find it hard to put the game down to such an extent that it's eating up my weekends. If this is what they can do with all of the things that were against them I have high hopes that it only gets better from here. Careful, saying anything positive about the game is illegal here. calvarygranada.org/wp-content/uploads/2015/03/Uphill-climb-cross.jpgAnthem fan preparing for public discussion about the game, c. 2019. Colorized.
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Apr 18, 2024 17:10:28 GMT
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biggydx
Finished Dissertation long ago lol. Now happily employed :D
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Apr 17, 2017 16:08:05 GMT
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biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Apr 2, 2019 19:07:24 GMT
Read the whole thing, it's impressive what they still managed to build in those 18 months. Basically all trouble started with DA:I getting great reviews and all those GOTY awards. It encouraged BioWare to take a path that lead to mayhem with ME:A and Anthem. That was honestly the hardest part for me to read (aside from all the harsh treatment of the developers themselves etc) It...almost makes me wish my favorite DA game actually sucked, in hopes they would have woken up sooner to their ridiculous attitude. What's more depressing is the fact that people at the company wanted a generally solid game (Inquisition) to fail just so management (at BioWare and EA) could get its head out of its own ass, instead of management understanding that the development cycle and tools weren't working for a fully fleshed out game.
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therevanchist25
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Mar 15, 2017 23:07:06 GMT
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therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Apr 2, 2019 19:07:36 GMT
"the next Dragon Age will be built on Anthem’s codebase." "Dragon Age Inquisition" was released 4 years ago and had static areas who's environment was constant, not to mention you are building it likely for the next gen of consoles. You are thinking "Anthem Age" with CO-OP and mages flying about to instanced encounters...likelier they just want to stop reinventing the wheel every game In some ways, it's also kinda funny because if the DA4 team is using Anthems codebase, it also means they could encounter the same problems Anthem has, or they could fix the problems it already has. "Hey, here's what's wrong with your loot system" lol Oh god...DA4 with Anthems loot system?....-shiver-
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6,022
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Apr 2, 2019 19:10:16 GMT
"the next Dragon Age will be built on Anthem’s codebase." "Dragon Age Inquisition" was released 4 years ago and had static areas who's environment was constant, not to mention you are building it likely for the next gen of consoles. You are thinking "Anthem Age" with CO-OP and mages flying about to instanced encounters...likelier they just want to stop reinventing the wheel every game In some ways, it's also kinda funny because if the DA4 team is using Anthems codebase, it also means they could encounter the same problems Anthem has, or they could fix the problems it already has. "Hey, here's what's wrong with your loot system" lol
Mgt at Bio will never let anyone know that they all reached the Peter Principle.
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Apr 25, 2024 16:13:44 GMT
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Son of Dorn
Fortifying everything.
6,270
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
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Post by Son of Dorn on Apr 2, 2019 19:12:48 GMT
In some ways, it's also kinda funny because if the DA4 team is using Anthems codebase, it also means they could encounter the same problems Anthem has, or they could fix the problems it already has. "Hey, here's what's wrong with your loot system" lol Oh god...DA4 with Anthems loot system?....-shiver-
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Little Bengel
N3
Partying like it's 1999
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 952 Likes: 2,618
Member is Online
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0
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Apr 25, 2024 17:17:10 GMT
2,618
Little Bengel
Partying like it's 1999
952
February 2017
geminifreak
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Little Bengel on Apr 2, 2019 19:18:57 GMT
So...
It seems clear to me that the vast majority of BioWare's management and internal leadership is truly, unfathomably incompetent, save for Darrah and (probably) Hudson. That seems like a far bigger problem than the Frostbite engine to me.
I mean, when you switch to a looter-shooter model, you have to look at what such games did wrong or well by principle, and the fact that they (meaning the leadership) practically buried their heads in the sand as far as Destiny went outright shows that they're definitely unsuited for developing this kind of game. And games in general, probably.
As far as the decision to use Anthem's codebase for DA4 goes... I'll withhold final judgment until that game's actually released. For now, I can only say it'll either save them a lot of work by adding to it, or it may be the killing blow for DA4. For some reason or another... I don't really have any idea what this news implies, but if anyone can shed some light on it, I'd appreciate it.
However, I still have some degree of cautious optimism for DA4 because of Darrah's involvement (as this article proves, he can get shit done).
EDIT: I just remembered that the leadership actually thought removing the flying systems was a good idea. I couldn't make this stuff up if I tried...
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
inherit
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0
Apr 25, 2024 17:10:13 GMT
6,964
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3,382
January 2017
saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Apr 2, 2019 19:20:53 GMT
Well...shit People don't log in the game but instead go to Reddit just to see the Anthem memes It's the real Anthem endgame I tell you.
I bet Anthem devs would kill to be like MEA now.
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2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
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Post by CHRrOME on Apr 2, 2019 19:24:41 GMT
Why this all sounds so familiar... like deja vù ... Andromeda all over again.
As of now, the only team who's not completely cucked seems to be the DA team.
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hellionrex
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 116 Likes: 386
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May 23, 2019 15:03:43 GMT
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hellionrex
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by hellionrex on Apr 2, 2019 19:27:30 GMT
That article made me cackle. Good work.
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
inherit
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0
Apr 25, 2024 17:10:13 GMT
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January 2017
saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Apr 2, 2019 19:31:54 GMT
In some ways, it's also kinda funny because if the DA4 team is using Anthems codebase, it also means they could encounter the same problems Anthem has, or they could fix the problems it already has. "Hey, here's what's wrong with your loot system" lol Oh god...DA4 with Anthems loot system?....-shiver- They got years to learn lessons...oh, wait, they had years to learn the same lessons from SWTOR...Third time the charm?
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therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Apr 2, 2019 19:32:20 GMT
So... It seems clear to me that the vast majority of BioWare's management and internal leadership is truly, unfathomably incompetent, save for Darrah and (probably) Hudson. That seems like a far bigger problem than the Frostbite engine to me. I mean, when you switch to a looter-shooter model, you have to look at what such games did wrong or well by principle, and the fact that they (meaning the leadership) practically buried their heads in the sand as far as Destiny went outright shows that they're definitely unsuited for developing this kind of game. And games in general, probably. As far as the decision to use Anthem's codebase for DA4 goes... I'll withhold final judgment until that game's actually released. For now, I can only say it'll either save them a lot of work by adding to it, or it may be the killing blow for DA4. For some reason or another... I don't really have any idea what this news implies, but if anyone can shed some light on it, I'd appreciate it. However, I still have some degree of cautious optimism for DA4 because of Darrah's involvement (as this article proves, he can get shit done). Honestly, heres the thing. People need to chill about DA4 using Anthems codebase. Bioware needs to stop going back to Zero every time. The entire point of using all your games on One Engine is to compile assets, tools, code etc to help make developing all your future titles easier and cheaper. That was originally the point of EA making all their teams use Frostbite. The problem was they didn't order DICE to overhaul Frostbite to make sure it's suitable as a universal engine before dropping that mandate down. Cooperating assets and tools across studios is a frankly ingenious idea. They are just failing epicly at DOING that. As much shit as Betheda gets for their clunky ass Creation Engine...at least get this right lol.
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