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Post by slimgrin727 on Apr 6, 2019 19:45:35 GMT
Damn how does Jason get these people to talk so readily? At any rate, it might be a good thing he's doing one during development rather than after. Maybe it'll have good news.
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Post by Little Bengel on Apr 6, 2019 19:56:02 GMT
Damn how does Jason get these people to talk so readily? At any rate, it might be a good thing he's doing one during development rather than after. Maybe it'll have good news. He probably got the info for both, and sectioned them into different articles. We got the most pressing one first, now we're getting what I actually want to read.
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Post by Hanako Ikezawa on Apr 6, 2019 19:58:07 GMT
I hope some of the story stuff will be revealed. Plot, protagonist, etc. It'd be nice to actually know rather than just educated guessing.
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Post by biggydx on Apr 6, 2019 22:30:14 GMT
I hope some of the story stuff will be revealed. Plot, protagonist, etc. It'd be nice to actually know rather than just educated guessing. I doubt he'd reveal the plot for the current iteration of DA4; out of courtesy. The previous plot might be though, as well as how BioWare intends to push GaaS. To some degree, it might be to our benefit. If what's outlined in the article upsets the fanbase, it could cause a drastic pivot in the games live service structure.
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Post by Hanako Ikezawa on Apr 6, 2019 22:49:22 GMT
I hope some of the story stuff will be revealed. Plot, protagonist, etc. It'd be nice to actually know rather than just educated guessing. I doubt he'd reveal the plot for the current iteration of DA4; out of courtesy. The previous plot might be though, as well as how BioWare intends to push GaaS. To some degree, it might be to our benefit. If what's outlined in the article upsets the fanbase, it could cause a drastic pivot in the games live service structure. Maybe, but he did just reveal the setting of the next Assassin’s Creed game before Ubisoft announced it.
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Post by Little Bengel on Apr 6, 2019 22:56:00 GMT
I doubt he'd reveal the plot for the current iteration of DA4; out of courtesy. The previous plot might be though, as well as how BioWare intends to push GaaS. To some degree, it might be to our benefit. If what's outlined in the article upsets the fanbase, it could cause a drastic pivot in the games live service structure. Maybe, but he did just reveal the setting of the next Assassin’s Creed game before Ubisoft announced it. Didn't Ubisoft tease it in-game in Division 2, though?
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Post by biggydx on Apr 6, 2019 22:59:03 GMT
Maybe, but he did just reveal the setting of the next Assassin’s Creed game before Ubisoft announced it. Didn't Ubisoft tease it in-game in Division 2, though? Yeah. Theres a poster at the Thomas Jefferson Building that shows a man holding an Piece of Eden, with the words Norway (or Viking - cant remember too well) in the background.
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Post by Hanako Ikezawa on Apr 6, 2019 23:02:00 GMT
Maybe, but he did just reveal the setting of the next Assassin’s Creed game before Ubisoft announced it. Didn't Ubisoft tease it in-game in Division 2, though? Tease doesn’t equal announcement. BioWare teased an upcoming Dragon Age game with the trailer in December, but as they have pointed out they have yet to officially announce anything about Dragon Age 4.
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Post by colfoley on Apr 6, 2019 23:05:11 GMT
Quick poll though: Should journalists be 'announcing' things and essentially one upping Devs? Is that moral and right? For instance if their information is out of date and they announce 'this game will have the Inquisitor as a protagonist, and it will be 100 hours long, and it will have live service up the butt!' and then none of those things are true then it could put BioWare in a bad light.
Basically opinion people/ journalists should be reporting and anylizing the news, not making it.
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Post by Little Bengel on Apr 6, 2019 23:14:23 GMT
Didn't Ubisoft tease it in-game in Division 2, though? Yeah. Theres a poster at the Thomas Jefferson Building that shows a man holding an Piece of Eden, with the words Norway (or Viking - cant remember too well) in the background. It's Valhalla.
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Post by pessimistpanda on Apr 6, 2019 23:25:03 GMT
Schreier's information is usually reliable, but I will wait to decide on DA4 when I get official information about it the game itself. Internal problems in the studio, while concerning, don't necessarily speak to product quality.Except for the fact that they did for Andromeda, and then for Anthem after that. They have an impact on the course of development. As far as waiting on official information goes, I can respect that. I said "necessarily". According to Schreier's own article, this is a systemic issue at BioWare. If he is to be believed, the development of most/all BioWare games has been similarly plagued. But regardless, I know my own taste, what DA4 says about itself will be far more useful in determining whether or not I want it than anything a journalist writes about development problems.
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Post by Reznore on Apr 7, 2019 3:36:40 GMT
It seems the Jason guy mostly do articles about things going wrong, so logic would dictate the news about DA4 aren't going to be all bunnies and butterflies. Although I don't know what he could write we don't know yet.
We knew about the reboot, Mike Laidlaw leaving, and DA4 being put on ice for a while for Anthem's sake was obvious to me. I didn't know people at Bioware were excited about Mike Laidlaw vision and pretty disappointed about the reboot, I mainly thought they were sad seeing Laidlaw leave because he seemed like a cheerful guy and he's been on the DA team for a while, and DA was a bit of his baby. The way the article was worded I got the sense Mike left because his work/vision was scrapped and not because he didn't feel like working on DA anymore. Now I doubt we'll ever get the full truth of the situation. And it's not like we'll ever be able to compare Laidlaw DA4 and the rebooted DA4 either.
Also Dragon Age being plagued by issues, is a long time tradition since DA2 was rushed, the DA2 expansion was cancelled and DAI had to build up a working frostbite engine and fit with last gen console. Still I'm kind of disappointed because DAI ended on a high note with Trespasser, it seemed the DA team was in a very good place. Oh well.
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Post by Deleted on Apr 7, 2019 3:46:03 GMT
Quick poll though: Should journalists be 'announcing' things and essentially one upping Devs? Is that moral and right? For instance if their information is out of date and they announce 'this game will have the Inquisitor as a protagonist, and it will be 100 hours long, and it will have live service up the butt!' and then none of those things are true then it could put BioWare in a bad light. Basically opinion people/ journalists should be reporting and anylizing the news, not making it. Journalists can publish whatever they want, but they have to accept the consequences of doing so. It's not about morality, it's about courtesy and respect towards people who you want to be able to uses as sources again, and about legality - whether published information was given on or off the record, and thus permissible to share. Even though I think he's a bit of a git Schreier seems like he has built up a lot of trust in the gaming community, and I doubt he'd want to compromise that by publishing info that he can't verify via reliable sources. He also might not want to sacrifice Kotaku to EA's lawyers by releasing information that is under NDA. The devs/personnel who are working at/for Bioware shouldn't be sharing stuff that is under NDA, and doing so can and will get them fired and/or sued. I suppose there is the potential that someone could mislead a journalist about what is being produced, but again, they shouldn't be sharing anything on the record about future products without company permission and any journalist worth their salt will know this. If the article says anything about the next iteration of Dragon Age, I doubt it's going to be anything to do with the specifics of the game other than that a potential game exists, unless someone is breaking NDA and risking their livelihood (or Schreier has been given some exclusive tidbits to share by Bioware). More likely it will be about when we can expect to hear more about it, current morale in the trenches, and its expected release window. He's going to have a lot of eyeballs on his follow-up, and he's definitely an opportunist - I'm cynical enough to think that he's probably just going to use the pretense of a DA article to plug his next book.
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Post by biggydx on Apr 7, 2019 4:21:15 GMT
Damn how does Jason get these people to talk so readily? At any rate, it might be a good thing he's doing one during development rather than after. Maybe it'll have good news. He offers each of them a Reese's Fast Break
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Post by rahavan on Apr 7, 2019 4:51:16 GMT
Quick poll though: Should journalists be 'announcing' things and essentially one upping Devs? Is that moral and right? For instance if their information is out of date and they announce 'this game will have the Inquisitor as a protagonist, and it will be 100 hours long, and it will have live service up the butt!' and then none of those things are true then it could put BioWare in a bad light. Basically opinion people/ journalists should be reporting and anylizing the news, not making it. I would like you apply what you said to stuff outside of Gaming journalism and see how ridiculous you sound. A journalist can publish what ever they want and if its lies (hell even the truth) they can face legal ramification. You put any form of censorship on journalism bye-bye accountability for any group. As for making news instead of analyzing it's once again a subject for extreme abuse. Should a journalist not publish a expose on a company that will expose them doing horrible things? You would say yes publish it! but if they're not allowed to "make news" they wouldn't be able to. Basically I get what you're trying to say but there's a reason things are they way they are.
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Post by lilyenachaos on Apr 7, 2019 4:58:26 GMT
Damn how does Jason get these people to talk so readily? At any rate, it might be a good thing he's doing one during development rather than after. Maybe it'll have good news. He offers each of them a Reese's Fast Break Or a gift certificate for a massage...those poor devs need(ed) the stress relief.
I am not expecting good news. Maybe I'll be pleasantly surprised though. I just wish we were waiting for a trailer or release from Bioware and not an article about (most likely) how bad things are.
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Post by Little Bengel on Apr 7, 2019 17:42:32 GMT
He offers each of them a Reese's Fast Break Or a gift certificate for a massage...those poor devs need(ed) the stress relief.
I am not expecting good news. Maybe I'll be pleasantly surprised though. I just wish we were waiting for a trailer or release from Bioware and not an article about (most likely) how bad things are.
At the very least, I'm expecting to hear more details about DA4's reboot. I remember Schreier saying back in January last year that he didn't think it was the total "starting from scratch" one may have expected from the term:
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Post by alanc9 on Apr 7, 2019 19:35:33 GMT
This "live service elements" thing is the wildcard here. That could mean a lot of things, none of which I particularly care for. (But if those elements get whales to subsidize the stuff I actually like, I'm fine with them.)
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Post by ellanathehamster on Apr 8, 2019 14:55:03 GMT
I personally take "live service elements" as in "make game ending as open as possible, don't elaborate too much on topics fans want to hear about so we can add those as dlc and sell separately". If that's the case- yeah, it stinks, but almost everyone does that.
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Post by Little Bengel on Apr 8, 2019 16:10:40 GMT
I personally take "live service elements" as in "make game ending as open as possible, don't elaborate too much on topics fans want to hear about so we can add those as dlc and sell separately". If that's the case- yeah, it stinks, but almost everyone does that. I'd be cool with leaving self-contained side-quests that could still tease future story drops. In an absolute best-case scenario, that's what 'live service elements' will entail, but I reserve the right to remain skeptical on that account.
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Post by Iakus on Apr 8, 2019 18:41:45 GMT
I personally take "live service elements" as in "make game ending as open as possible, don't elaborate too much on topics fans want to hear about so we can add those as dlc and sell separately". If that's the case- yeah, it stinks, but almost everyone does that. I'd be cool with leaving self-contained side-quests that could still tease future story drops. In an absolute best-case scenario, that's what 'live service elements' will entail, but I reserve the right to remain skeptical on that account. Given "live services elements" have gotten more and more intrusive, I am not confident at all.
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Post by Giant Ambush Beetle on Apr 8, 2019 18:50:52 GMT
It seems the Jason guy mostly do articles about things going wrong, so logic would dictate the news about DA4 aren't going to be all bunnies and butterflies. Thats how journalism works. Out of evolutionary reasons people tend to turn their attention on the bad rather than the good so media will mainly focus on releasing negative articles and news content.
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Post by biggydx on Apr 8, 2019 18:52:00 GMT
I'd be cool with leaving self-contained side-quests that could still tease future story drops. In an absolute best-case scenario, that's what 'live service elements' will entail, but I reserve the right to remain skeptical on that account. Given "live services elements" have gotten more and more intrusive, I am not confident at all. Have you ever seen a game that did it right? Seems like the only one that comes to mind, for me at least, is Monster Hunter World. It's first year, it got steady injections of new quests, monsters, difficulty ranks, gear, and costumes; with no microtransactions.
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Post by duckley on Apr 8, 2019 23:51:39 GMT
I have no doubt there is some truth about the working environment, but there are two sides to every story and we have only one side. Bioware will always respond in a supportive way because that is the PC thing to do, and unlike the unnamed sources they too are bound by confidentiality. Could be the truth lies between reality, perception or snowflake syndrome.
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Post by Fredward on Apr 9, 2019 4:08:23 GMT
Schreier (consciously) likes to tell stories that ride the fine line between sensationalist hit piece and hard hitting investigative journalism (relative to games journalism in general I mean) which means he isn't going to include the stories of employees who are more or less fine, emotionally even keeled types. This also isn't the cultural atmosphere that's gonna wanna listen to a job satisfaction expose. Also, game workers really do need a union so it's hard to malign if it contributes to that atmosphere.
I'm nervous about what his piece is gonna reveal about Laidlaw's departure. The reference to it in the Anthem piece made it sound like my absolute worse version of events as it relates to him leaving did happen which is: Laidlaw loves DA but the creative switch EA wanted was just such an ass-suck he'd rather leave than work to make it a reality.
I wish he'd just release it already.
I'm getting the opposite of blue balls waiting.
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