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Post by Superhik on May 26, 2019 16:19:04 GMT
Pretty much a Voyager/generation ship travelling the galaxy. Large scale world changing decisions always work out poorly in $$$ AAA games. Make it more an introspective journey with MC&crew, more in form of epizodic series, with c&c affecting character ( relationships).
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Serza on May 26, 2019 22:53:14 GMT
Gotta say, less hype and more substance sounds good.
Don't feel the need for Vorcha bosh'tets, though.
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Post by KaiserShep on May 27, 2019 0:31:28 GMT
Gotta say, less hype and more substance sounds good. Don't feel the need for Vorcha bosh'tets, though. I could do without the Vorcha. they always felt like the oddest addition to the series, especially with how uber aggressive they appear. That said, they’re already established, so if we were to go to a setting where they exist, they might as well have a few out there, because why the hell not.
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Post by Kappa Neko on May 27, 2019 8:49:13 GMT
No vorcha?!
HERESY ! ! !
No vorcha, no buy!
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Post by SirSourpuss on May 27, 2019 10:58:51 GMT
I could do without the Vorcha Your name wouldn't happen to be Gavorn, would it?
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Post by Deleted on May 27, 2019 15:03:12 GMT
Careful, I hear he's tricky.
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Post by Hrulj on May 27, 2019 15:09:48 GMT
ME5 will be horrible I'm afraid. It's gonna be another agenda pushing piece with 0 story, nuance and polish. Without Shepard there is no Mass Effect
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I hunt, therefore I am
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Post by BamBam the Destroyer on May 27, 2019 15:52:48 GMT
Pretty much a Voyager/generation ship travelling the galaxy. Large scale world changing decisions always work out poorly in $$$ AAA games. Make it more an introspective journey with MC&crew, more in form of epizodic series, with c&c affecting character ( relationships). If they make it episodic, I'm out. No one likes episodic games. That is all
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Post by KaiserShep on May 27, 2019 17:34:38 GMT
ME5 will be horrible I'm afraid. It's gonna be another agenda pushing piece with 0 story, nuance and polish. Without Shepard there is no Mass Effect What agenda? The franchise shouldn't depend on Shepard. I'd go as far to say that keeping Shepard as the protagonist would probably ruin it, because the character can only go so long in the IP with all these character options and still remain intact. Besides, a fresh perspective would be a nice change of pace for any game going forward, not some battle-hardened character that should be like level 100 by now.
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Post by Hrulj on May 27, 2019 17:46:40 GMT
ME5 will be horrible I'm afraid. It's gonna be another agenda pushing piece with 0 story, nuance and polish. Without Shepard there is no Mass Effect What agenda? The franchise shouldn't depend on Shepard. I'd go as far to say that keeping Shepard as the protagonist would probably ruin it, because the character can only go so long in the IP with all these character options and still remain intact. Besides, a fresh perspective would be a nice change of pace for any game going forward, not some battle-hardened character that should be like level 100 by now. We already have dragon age with changing protagonist. Shepard is the one everyone remembers, Ryder is someone no one talks about now except the fans of the failed game that was Andromeda. Which is one of the biggest problem for that franchise. What fresh perspective can there be? Being a noob gets tiresome real quick. I'd rather prefer to come in with a position of power and authority, a man that saved the galaxy opening new relays and establishing new frontiers. A house on Rannoch to go back to. Something with attachments. Instead of constant new bullshit that goes nowhere.
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Post by SirSourpuss on May 27, 2019 17:51:37 GMT
Besides, a fresh perspective would be a nice change of pace We tried that, didn't work well.
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Post by KaiserShep on May 27, 2019 18:00:04 GMT
What agenda? The franchise shouldn't depend on Shepard. I'd go as far to say that keeping Shepard as the protagonist would probably ruin it, because the character can only go so long in the IP with all these character options and still remain intact. Besides, a fresh perspective would be a nice change of pace for any game going forward, not some battle-hardened character that should be like level 100 by now. We already have dragon age with changing protagonist. Shepard is the one everyone remembers, Ryder is someone no one talks about now except the fans of the failed game that was Andromeda. Which is one of the biggest problem for that franchise. What fresh perspective can there be? Being a noob gets tiresome real quick. I'd rather prefer to come in with a position of power and authority, a man that saved the galaxy opening new relays and establishing new frontiers. A house on Rannoch to go back to. Something with attachments. Instead of constant new bullshit that goes nowhere. But how many conflicts can we really shove this character into? We already had Shepard go through the Reaper saga, and that was resolved. Unsatisfying as it might've been for some, there's not much room for this character to do more, especially considering the fact that some players actively killed their Shepard in the end. Sure, they could just canonize the whole thing and just have Shepard be a presence in the new game, but how does the character options account for everything prior? Do these things just not come up, and the character is basically set up like a soft reboot? The only reason to keep this character shambling about in the MEU is fanservice, but I don't think it would really do well for the narrative itself. Besides, what about the gameplay aspect? Is Shepard reset to a lvl 1 character again? We already had the odd contrivance of the Lazarus Project reset. Not sure what else they could do here. I think the problem is the assumption that using Shepard is an automatic positive, but I think people are not approaching this correctly. People's problem with Ryder is the writing behind the character, but Ryder in and of itself is not the reason for why the writing is the way it is. They could've written any type of personality, given all sorts of other options. If they were trying to go as far off from the spectrum of wherever Shepard lies, that's not a fault with the basis of the character, but the writers themselves. Shepard would be no different. If sucky writers create sucky characters, they're gonna make characters we like suck too.
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Post by KaiserShep on May 27, 2019 18:00:36 GMT
Besides, a fresh perspective would be a nice change of pace We tried that, didn't work well. Then the issue is the writing, not the perspective. If the team can't make good on a new setting, what hope do they have doing justice for the old one?
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Post by Phantom on May 27, 2019 18:13:40 GMT
personally I would like others to put forwards New Player characters that they would like to play as.
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Post by SirSourpuss on May 27, 2019 18:30:10 GMT
We tried that, didn't work well. Then the issue is the writing, not the perspective. If the team can't make good on a new setting, what hope do they have doing justice for the old one? I think the vision for Andromeda, as for Anthem as well, was too big. Too many things took priority and the writing was sort of an after thought. Too shallow, too unpolished, too many memes and forced memes. Also, the "teen hero" angle they went for just didn't work with people. I don't think going back to Shepard, just this once, would be a bad thing, as it could restore interest in the franchise. And from there, you can go for an Andromeda 2, with a new protagonist. Or Ryder, again. Just ... not Andromeda 1 Ryder.
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Hrulj
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 263 Likes: 271
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Post by Hrulj on May 27, 2019 20:32:10 GMT
We already have dragon age with changing protagonist. Shepard is the one everyone remembers, Ryder is someone no one talks about now except the fans of the failed game that was Andromeda. Which is one of the biggest problem for that franchise. What fresh perspective can there be? Being a noob gets tiresome real quick. I'd rather prefer to come in with a position of power and authority, a man that saved the galaxy opening new relays and establishing new frontiers. A house on Rannoch to go back to. Something with attachments. Instead of constant new bullshit that goes nowhere. But how many conflicts can we really shove this character into? We already had Shepard go through the Reaper saga, and that was resolved. Unsatisfying as it might've been for some, there's not much room for this character to do more, especially considering the fact that some players actively killed their Shepard in the end. Sure, they could just canonize the whole thing and just have Shepard be a presence in the new game, but how does the character options account for everything prior? Do these things just not come up, and the character is basically set up like a soft reboot? The only reason to keep this character shambling about in the MEU is fanservice, but I don't think it would really do well for the narrative itself. Besides, what about the gameplay aspect? Is Shepard reset to a lvl 1 character again? We already had the odd contrivance of the Lazarus Project reset. Not sure what else they could do here. I think the problem is the assumption that using Shepard is an automatic positive, but I think people are not approaching this correctly. People's problem with Ryder is the writing behind the character, but Ryder in and of itself is not the reason for why the writing is the way it is. They could've written any type of personality, given all sorts of other options. If they were trying to go as far off from the spectrum of wherever Shepard lies, that's not a fault with the basis of the character, but the writers themselves. Shepard would be no different. If sucky writers create sucky characters, they're gonna make characters we like suck too. One does not have to one up his previous achievements. Merely be in position of power, with history we know that leverages it to inspire, to lead and to acquire. We don't need a new galaxy ending threat. We need a Shepard waking up in a hospital, hero of the world after destroying the reapers, rebuilding, building that Home for Tali, visiting Garrus as he recovers, rescuing the Normandy crew from that planet. Opening new relays and exploring the galaxy. Having levels is contrived anyways. I see nothing wrong with starting at level one or whatever. After all in Destroy Shepard survives and is heavily injured. Ryder is a failure as a character. He has no leadership skill and his achievements are based on having an AI implant in his head that his nepotistic father gave him over the legitimate replacement he had. Shepard has a history. A past. Which is a net boost and positive already. We are connected to him. Having Liara in trouble and bailing her out means much more than the same problem and quest with new characters ever could. And lastly sucky writters are sucky. They can't be relied on to build something new. What even suckages at Bioware can't ruin is the narative and story already built setting up a character further. It's always easier to build up an established story than go from the begining.
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Post by Deleted on May 27, 2019 21:03:22 GMT
But how many conflicts can we really shove this character into? We already had Shepard go through the Reaper saga, and that was resolved. Unsatisfying as it might've been for some, there's not much room for this character to do more, especially considering the fact that some players actively killed their Shepard in the end. Sure, they could just canonize the whole thing and just have Shepard be a presence in the new game, but how does the character options account for everything prior? Do these things just not come up, and the character is basically set up like a soft reboot? The only reason to keep this character shambling about in the MEU is fanservice, but I don't think it would really do well for the narrative itself. Besides, what about the gameplay aspect? Is Shepard reset to a lvl 1 character again? We already had the odd contrivance of the Lazarus Project reset. Not sure what else they could do here. I think the problem is the assumption that using Shepard is an automatic positive, but I think people are not approaching this correctly. People's problem with Ryder is the writing behind the character, but Ryder in and of itself is not the reason for why the writing is the way it is. They could've written any type of personality, given all sorts of other options. If they were trying to go as far off from the spectrum of wherever Shepard lies, that's not a fault with the basis of the character, but the writers themselves. Shepard would be no different. If sucky writers create sucky characters, they're gonna make characters we like suck too. One does not have to one up his previous achievements. Merely be in position of power, with history we know that leverages it to inspire, to lead and to acquire. We don't need a new galaxy ending threat. We need a Shepard waking up in a hospital, hero of the world after destroying the reapers, rebuilding, building that Home for Tali, visiting Garrus as he recovers, rescuing the Normandy crew from that planet. Opening new relays and exploring the galaxy. Having levels is contrived anyways. I see nothing wrong with starting at level one or whatever. After all in Destroy Shepard survives and is heavily injured. Ryder is a failure as a character. He has no leadership skill and his achievements are based on having an AI implant in his head that his nepotistic father gave him over the legitimate replacement he had. Shepard has a history. A past. Which is a net boost and positive already. We are connected to him. Having Liara in trouble and bailing her out means much more than the same problem and quest with new characters ever could. And lastly sucky writters are sucky. They can't be relied on to build something new. What even suckages at Bioware can't ruin is the narative and story already built setting up a character further. It's always easier to build up an established story than go from the begining. Commander Shepard builds a house... how exciting... Not... best left to fan fiction for you to write it and even design the remainder of the Galaxy however you want. You're saying the writers at Bioware can't be relied on to write something new... yet, what you've suggested is very cliche. Ryder is a developing character... he can be built upon and the epic battle can be looming out there in a future game. Shepard, as you're proposing, would essentially be retired to the Quarian sunset equivalent. Exploration of new planets would be the same for both... the same story regardless of which "fake" galaxy it takes place inside.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by Hrulj on May 27, 2019 21:08:22 GMT
One does not have to one up his previous achievements. Merely be in position of power, with history we know that leverages it to inspire, to lead and to acquire. We don't need a new galaxy ending threat. We need a Shepard waking up in a hospital, hero of the world after destroying the reapers, rebuilding, building that Home for Tali, visiting Garrus as he recovers, rescuing the Normandy crew from that planet. Opening new relays and exploring the galaxy. Having levels is contrived anyways. I see nothing wrong with starting at level one or whatever. After all in Destroy Shepard survives and is heavily injured. Ryder is a failure as a character. He has no leadership skill and his achievements are based on having an AI implant in his head that his nepotistic father gave him over the legitimate replacement he had. Shepard has a history. A past. Which is a net boost and positive already. We are connected to him. Having Liara in trouble and bailing her out means much more than the same problem and quest with new characters ever could. And lastly sucky writters are sucky. They can't be relied on to build something new. What even suckages at Bioware can't ruin is the narative and story already built setting up a character further. It's always easier to build up an established story than go from the begining. Commander Shepard builds a house... how exciting... Not. Sure was exciting to go to a completely new galaxy with completely new crew in Andromeda. It was so fun the game got canceled for any DLC. How's that Quarian ark doin?
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Post by Hanako Ikezawa on May 27, 2019 21:11:38 GMT
But how many conflicts can we really shove this character into? We already had Shepard go through the Reaper saga, and that was resolved. Unsatisfying as it might've been for some, there's not much room for this character to do more, especially considering the fact that some players actively killed their Shepard in the end. Sure, they could just canonize the whole thing and just have Shepard be a presence in the new game, but how does the character options account for everything prior? Do these things just not come up, and the character is basically set up like a soft reboot? The only reason to keep this character shambling about in the MEU is fanservice, but I don't think it would really do well for the narrative itself. Besides, what about the gameplay aspect? Is Shepard reset to a lvl 1 character again? We already had the odd contrivance of the Lazarus Project reset. Not sure what else they could do here. I think the problem is the assumption that using Shepard is an automatic positive, but I think people are not approaching this correctly. People's problem with Ryder is the writing behind the character, but Ryder in and of itself is not the reason for why the writing is the way it is. They could've written any type of personality, given all sorts of other options. If they were trying to go as far off from the spectrum of wherever Shepard lies, that's not a fault with the basis of the character, but the writers themselves. Shepard would be no different. If sucky writers create sucky characters, they're gonna make characters we like suck too. One does not have to one up his previous achievements. Merely be in position of power, with history we know that leverages it to inspire, to lead and to acquire. We don't need a new galaxy ending threat. We need a Shepard waking up in a hospital, hero of the world after destroying the reapers, rebuilding, building that Home for Tali, visiting Garrus as he recovers, rescuing the Normandy crew from that planet. Opening new relays and exploring the galaxy. Having levels is contrived anyways. I see nothing wrong with starting at level one or whatever. After all in Destroy Shepard survives and is heavily injured. Ryder is a failure as a character. He has no leadership skill and his achievements are based on having an AI implant in his head that his nepotistic father gave him over the legitimate replacement he had. Shepard has a history. A past. Which is a net boost and positive already. We are connected to him. Having Liara in trouble and bailing her out means much more than the same problem and quest with new characters ever could. And lastly sucky writters are sucky. They can't be relied on to build something new. What even suckages at Bioware can't ruin is the narative and story already built setting up a character further. It's always easier to build up an established story than go from the begining. Commander Shepard builds a house... how exciting... Not. Sure was exciting to go to a completely new galaxy with completely new crew in Andromeda. It was so fun the game got canceled for any DLC. How's that Quarian ark doin? Yes, it was really fun and exciting. I'm looking forward to a sequel. Where did they promise a DLC? And no teases don't count because it never teased as a DLC.
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Post by Deleted on May 27, 2019 21:17:09 GMT
Commander Shepard builds a house... how exciting... Not. Sure was exciting to go to a completely new galaxy with completely new crew in Andromeda. It was so fun the game got canceled for any DLC. How's that Quarian ark doin? I'm with Hanako Ikezawa . It was exciting and I had fun... more importantly, it's a story that can get more and more exciting as we go along and learn more. Anything about Shepard now is anti-climatic. Your distain for Andromeda doesn't make the prospect of Shepard building a house any more exciting. The idea is, quite frankly, shit. Not only does it dictate a canon ending, now we have a canon LI... not to mention that it forces Shepard to be male. As KaiserShep indicated, there is very, very little room for Bioware to write Shepard into a sequel that keeps the various characters roleplayed by the multitude of different fans intact.
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Hrulj
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 263 Likes: 271
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Post by Hrulj on May 28, 2019 4:23:05 GMT
Sure was exciting to go to a completely new galaxy with completely new crew in Andromeda. It was so fun the game got canceled for any DLC. How's that Quarian ark doin? I'm with Hanako Ikezawa . It was exciting and I had fun... more importantly, it's a story that can get more and more exciting as we go along and learn more. Anything about Shepard now is anti-climatic. Your distain for Andromeda doesn't make the prospect of Shepard building a house any more exciting. The idea is, quite frankly, shit. Not only does it dictate a canon ending, now we have a canon LI... not to mention that it forces Shepard to be male. As KaiserShep indicated, there is very, very little room for Bioware to write Shepard into a sequel that keeps the various characters roleplayed by the multitude of different fans intact. Its not a canon LI I gave an ecample for one of the LIs. I really don't mind that you think Andromeda was fun since those who liked it remained on the forum and those who didn't left for the most part. Andromeda failed and thats a fact. Just like Anthem.
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Post by KaiserShep on May 28, 2019 6:38:53 GMT
But how many conflicts can we really shove this character into? We already had Shepard go through the Reaper saga, and that was resolved. Unsatisfying as it might've been for some, there's not much room for this character to do more, especially considering the fact that some players actively killed their Shepard in the end. Sure, they could just canonize the whole thing and just have Shepard be a presence in the new game, but how does the character options account for everything prior? Do these things just not come up, and the character is basically set up like a soft reboot? The only reason to keep this character shambling about in the MEU is fanservice, but I don't think it would really do well for the narrative itself. Besides, what about the gameplay aspect? Is Shepard reset to a lvl 1 character again? We already had the odd contrivance of the Lazarus Project reset. Not sure what else they could do here. I think the problem is the assumption that using Shepard is an automatic positive, but I think people are not approaching this correctly. People's problem with Ryder is the writing behind the character, but Ryder in and of itself is not the reason for why the writing is the way it is. They could've written any type of personality, given all sorts of other options. If they were trying to go as far off from the spectrum of wherever Shepard lies, that's not a fault with the basis of the character, but the writers themselves. Shepard would be no different. If sucky writers create sucky characters, they're gonna make characters we like suck too. One does not have to one up his previous achievements. Merely be in position of power, with history we know that leverages it to inspire, to lead and to acquire. We don't need a new galaxy ending threat. We need a Shepard waking up in a hospital, hero of the world after destroying the reapers, rebuilding, building that Home for Tali, visiting Garrus as he recovers, rescuing the Normandy crew from that planet. Opening new relays and exploring the galaxy. Having levels is contrived anyways. I see nothing wrong with starting at level one or whatever. After all in Destroy Shepard survives and is heavily injured. Ryder is a failure as a character. He has no leadership skill and his achievements are based on having an AI implant in his head that his nepotistic father gave him over the legitimate replacement he had. Shepard has a history. A past. Which is a net boost and positive already. We are connected to him. Having Liara in trouble and bailing her out means much more than the same problem and quest with new characters ever could. And lastly sucky writters are sucky. They can't be relied on to build something new. What even suckages at Bioware can't ruin is the narative and story already built setting up a character further. It's always easier to build up an established story than go from the begining.
I think it's kind of too little too late for something like that. ME3's ending was the opportunity to give (surviving) Shepard that sendoff, and they missed it. I don't think it would really blow anyone's hair back to bring Shepard back just to do a lot of mundane stuff. And besides, I think that having Shepard return to being an errand-running infantryman after literally turning into Galactic Savior Supreme would be really unsatisfying. Like, really? We're just going to have the most decorated soldier in all of history survive an orbital blast from a relay go traipsing about the clusters fighting outlaws and alien scum for the Alliance or whoever? Nuts to that. I'd say that's grounds for early retirement from that bitch to get on with life and let someone not blown up multiple times take the reins.
Your point about Ryder doesn't change the point I'm making. This ain't a person whose innate abilities constrain the writers. They can do whatever they want with them. If a protagonist is handed the idiot ball to get the plot going, they're going to pass the idiot ball to anyone. Doesn't matter if it's Ryder, Shepard, the Warden, Inquisitor, whatever. If the writers unwittingly (or wittingly?) make a character stupid so that the antagonist gets the upper hand, you won't solve that problem by just swapping them out for [insert favorite character] instead. If they made Ryder fail, they'd make Shepard fail. Shepard's only true benefit is market appeal, and that's it. Everything else relies entirely on whether or not the writing team is up to snuff.
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Tonymac
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Neverwinter Nights, Jade Empire
Origin: Tonycmac
Posts: 430 Likes: 2,604
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tonymac
Mass Effect Trilogy, Dragon Age: Origins, Neverwinter Nights, Jade Empire
Tonycmac
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Post by Tonymac on May 28, 2019 10:26:44 GMT
Vorcha make everything better. Alongside Volus and Elcor. MEA GAME IS NOT INCLUSIVE, CUTS THE HEART AND SOUL OUT OF MASS EFFECT. T'PAU WAS VORCHA SINGER. Big Monstahhhhhhhh! This is one reason why I still ME3 MP. Playing as a Vorcha sentinel / pyro is amazingly fun, until bloodlust kicks in and bumps you out of cover into ravager fire or siege pulses.
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michaelm
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Games: Mass Effect Trilogy, Mass Effect Andromeda
XBL Gamertag: ArchMikem
Posts: 154 Likes: 187
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May 28, 2020 20:46:27 GMT
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michaelm
Mass Effect Trilogy, Mass Effect Andromeda
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Post by michaelm on May 28, 2019 14:38:15 GMT
Release a remastered trilogy. After that, announce ME4 is in the works with Shepard returning. A trilogy remaster, sure. But another Shepard game isnt viable. If the dude did in fact survive the best destroy ending, then im positive the guy is broken and exhausted by now. His heroic action packed trekking through space days are over. At best he'll be given a cushy Admiral position until retirement.
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Hrulj
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 263 Likes: 271
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Mar 19, 2023 16:55:53 GMT
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hrulj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by Hrulj on May 28, 2019 17:18:43 GMT
One does not have to one up his previous achievements. Merely be in position of power, with history we know that leverages it to inspire, to lead and to acquire. We don't need a new galaxy ending threat. We need a Shepard waking up in a hospital, hero of the world after destroying the reapers, rebuilding, building that Home for Tali, visiting Garrus as he recovers, rescuing the Normandy crew from that planet. Opening new relays and exploring the galaxy. Having levels is contrived anyways. I see nothing wrong with starting at level one or whatever. After all in Destroy Shepard survives and is heavily injured. Ryder is a failure as a character. He has no leadership skill and his achievements are based on having an AI implant in his head that his nepotistic father gave him over the legitimate replacement he had. Shepard has a history. A past. Which is a net boost and positive already. We are connected to him. Having Liara in trouble and bailing her out means much more than the same problem and quest with new characters ever could. And lastly sucky writters are sucky. They can't be relied on to build something new. What even suckages at Bioware can't ruin is the narative and story already built setting up a character further. It's always easier to build up an established story than go from the begining.
I think it's kind of too little too late for something like that. ME3's ending was the opportunity to give (surviving) Shepard that sendoff, and they missed it. I don't think it would really blow anyone's hair back to bring Shepard back just to do a lot of mundane stuff. And besides, I think that having Shepard return to being an errand-running infantryman after literally turning into Galactic Savior Supreme would be really unsatisfying. Like, really? We're just going to have the most decorated soldier in all of history survive an orbital blast from a relay go traipsing about the clusters fighting outlaws and alien scum for the Alliance or whoever? Nuts to that. I'd say that's grounds for early retirement from that bitch to get on with life and let someone not blown up multiple times take the reins.
Your point about Ryder doesn't change the point I'm making. This ain't a person whose innate abilities constrain the writers. They can do whatever they want with them. If a protagonist is handed the idiot ball to get the plot going, they're going to pass the idiot ball to anyone. Doesn't matter if it's Ryder, Shepard, the Warden, Inquisitor, whatever. If the writers unwittingly (or wittingly?) make a character stupid so that the antagonist gets the upper hand, you won't solve that problem by just swapping them out for [insert favorite character] instead. If they made Ryder fail, they'd make Shepard fail. Shepard's only true benefit is market appeal, and that's it. Everything else relies entirely on whether or not the writing team is up to snuff.
Oh jesus what the hell is it with people being stuck up on one thing. This isn't Shepard - the Minecraft one where the game is about building a dumb house on Rannoch, it was an example of how continuing from shepard can give the emotional ties and basis where building a home for Tali does indeed feel like an achievement since you spent years with her as crewmate or potentially lover. The game itself would be about exploring the galaxy, rebuilding the old and going into inactive relays. Far from an errand runner, he's a leader of an expedition, put at the head of it since it is a "cushy" position and he is a prestigious enough person that he brings respect wherever he goes. And its their choice to do so. Ryder doesn't matter whatsoever. There is not a single high value memorable character in Andromeda. There was no impact to the game itself. New Character won't fix it either. If there is a new character it'll probably be a down syndrome dwarf quadreplegic double amputee transwoman boxer demisexual 7th wave feminist black supremacist. Its where Bioware and it's writing is. And where EA is. Dont' care to see it really.
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