inherit
1363
0
Dec 31, 2021 19:39:42 GMT
1,233
garrusfan1
1,826
Aug 30, 2016 16:55:35 GMT
August 2016
garrusfan1
|
Post by garrusfan1 on Aug 31, 2019 0:44:40 GMT
I know I meant EA said MEA sold well enough.
It's OK. I need to vent on how poorly ME1 has aged...again.
While I still love ME1 I recognize it hasn't ages well. I didn't play any mass effect games for four years or so until MEA and then didn't play any other mass effect game when I was finished with MEA. The combat was painful and the graphics wasn't great even for the time. That said it was an old school RPG without massive funding. ME2 aged much much better and when I finish my playthroughs on ME2 I will play ME3 and it will probably age even better. But ME1 aged poorly because of gameplay and graphics.
|
|
Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,869 Likes: 3,037
inherit
634
0
May 14, 2017 17:50:43 GMT
3,037
Cyberstrike
is wanting to have some fun!
1,869
August 2016
cyberstrike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
cyberstrike nTo
cyberstrike-nTo
1,732
467
|
Post by Cyberstrike on Aug 31, 2019 1:28:39 GMT
It was him, not the ME3 squadmates that provided cover fire. Here's the answer the ME3 squadmates gave as to why they didn't provide cover fire. James - I was getting a tattoo Garrus - I was calibrating a weapon Tali and Ashley - We were getting drunk T'soni - I was taking armor from dead bodies Alenko - I had a headache Javik - I don't care about you primitives edi - I was thinking of a joke The issue I had with the mission is Mordin dying if curing the genophage. He is able to notice a temperature malfunction on the panel at the bottom of the tower, but has to go up to fix the problem? His death was done for the feels. No reason for it. I get him being killed, if wanting to sabotage the cure. One of the main reason that I don't rank ME3 as #1 is because the game was all about the feels. The lead up to some of the character deaths were lame. Some of them were unnecessary. Jacob was providing cover fire for Bryn, not Shepard.
The death of the squad mate on Virmire is also completely unnecessary and done "for the feels." Like a nuke has to be so specifically placed to start with when it ultimately blows up everything within a huge radius (as we are clearly shown as Normandy pulls away). Like that A/K couldn't just arm the thing and run for the pickup point for Kirrahe's men moments behind Shepard since, according to Kirrahe, "once armed, very little could stop it" anyways. I see no need to stay behind to defend the thing against the geth swarming the site. The player choosing to go back to the bomb site makes even less sense. When it's noted the geth are coming, Shepard should have told A/K to arm that thing and double time it to the pick up point. If Normandy pulls away with everyone and the bomb doesn't detonate, then just wheel around and bombard the bomb site with Normandy's canon from orbit.
Or better yet, just get Kirrahe and his team off the planet and to the Citadel where he could directly convince the Council to send a fleet to the site... since he already lost half his men investigating the place and Shepard's sojourn through the facility didn't ultimately discover anything that Kirrahe didn't already know... at least as it pertained to reasons why the facility itself needed to be destroyed. Find beacon, pick up Kirrahe and his men and leave then send back a fleet to destroy the facility later. Warnings about a Reaper invasion from a human, the Council would ignore, but having a Salarian STG agent tell them first-hand that an army of Krogan is being bred there would certainly get their jjimmies moving.
Ultimately, Saren's suicide was completely unnecessary and done for the feels... Oh poor villain... "it's too late for me." What does Shepard gain trying to rehabilitate him anyways. It's the fleet fighting Sovereign at that point. Had Saren joined Shepard in that moment, how was Saren's pistol going to help the fleet bring down Sovereign? One redeeming story point here is that the player can opt to not charm or intiimidate him and just fight him instead.
Saren as a character IN GAME is a mess. He starts out more political extremist, then becomes a James Bond style supervillain, then at the end he morphs then into a henchman. His backstory and the mission with Anderson was explained in a comic book and a novel respectfully and gives some only a surface level of a "a complex 3-Dimesional villain" but it's so vague and not to mention just stupid that TIM "forced" or "tricked" Saren to kill his own brother and Saren tells his brother before he dies that he will use his death to get revenge on humans, but as AFAIK never went after TIM. His mission with Anderson doe not make him "a complex 3-Dimensional villain".
He's just a petty cruel evil sadist who enjoys inflicting violence on others because he has an almost unlimited amount power with little or no accountability even to the Citadel Council. He's just evil bastard trying to be made into "a complex 3-Dimesional villain" with a weak backstory that wasn't even explained IN THE FUCKING GAME, you had to read a comic book and a novel to get his whole story and even then he's still just petty cruel evil sadist who enjoys inflicting violence because his brother went insane and he was force or tricked into killing him by a clever human being and he hates all humans because of it. He's not a complex 3-Dimesional villain, he's a thin as a piece of paper.
The reasons he betrays the Council is a coward's way out because he didn't want to have to the hard decisions that people like Shepard, Anderson, Hacket and TIM along with groups like the Council and Cerberus (at least in ME2), does make for better or worse. The only reason for his suicide was to make him memorable as a final boss of a video game who you don't have to play 2 separate fights with instead you can just have 1 fight with cyber zombie version of him in that pit. That is the ONLY thing that makes him memorable that Shepard can talk him into blowing his brains out with enough Paragon and/or Renegade points.
Plus he's barely in the fucking game! BioWare tried that trick that by having all the squadmates and Anderson talk about him being this big tough crazy badass trying to make him into Thanos when he's at best Ronan for Guardians of the Galaxy vol.1 and at worst one of the many mindless monsters that Thanos throws at the Avengers in the climax of Avengers: Endgame and neither one is a great example of a classic villain.
At least with the Archon, BioWare was honest with the players about the the fact they knew he was a simple evil bastard without all the attempts to make him a "complex 3-Dimensional villain" nonsense.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Apr 18, 2024 18:47:06 GMT
Deleted
0
Apr 18, 2024 18:47:06 GMT
January 1970
Deleted
|
Post by Deleted on Aug 31, 2019 1:53:34 GMT
Jacob was providing cover fire for Bryn, not Shepard.
The death of the squad mate on Virmire is also completely unnecessary and done "for the feels." Like a nuke has to be so specifically placed to start with when it ultimately blows up everything within a huge radius (as we are clearly shown as Normandy pulls away). Like that A/K couldn't just arm the thing and run for the pickup point for Kirrahe's men moments behind Shepard since, according to Kirrahe, "once armed, very little could stop it" anyways. I see no need to stay behind to defend the thing against the geth swarming the site. The player choosing to go back to the bomb site makes even less sense. When it's noted the geth are coming, Shepard should have told A/K to arm that thing and double time it to the pick up point. If Normandy pulls away with everyone and the bomb doesn't detonate, then just wheel around and bombard the bomb site with Normandy's canon from orbit.
Or better yet, just get Kirrahe and his team off the planet and to the Citadel where he could directly convince the Council to send a fleet to the site... since he already lost half his men investigating the place and Shepard's sojourn through the facility didn't ultimately discover anything that Kirrahe didn't already know... at least as it pertained to reasons why the facility itself needed to be destroyed. Find beacon, pick up Kirrahe and his men and leave then send back a fleet to destroy the facility later. Warnings about a Reaper invasion from a human, the Council would ignore, but having a Salarian STG agent tell them first-hand that an army of Krogan is being bred there would certainly get their jjimmies moving.
Ultimately, Saren's suicide was completely unnecessary and done for the feels... Oh poor villain... "it's too late for me." What does Shepard gain trying to rehabilitate him anyways. It's the fleet fighting Sovereign at that point. Had Saren joined Shepard in that moment, how was Saren's pistol going to help the fleet bring down Sovereign? One redeeming story point here is that the player can opt to not charm or intiimidate him and just fight him instead.
Saren as a character IN GAME is a mess. He starts out more political extremist, then becomes a James Bond style supervillain, then at the end he morphs then into a henchman. His backstory and the mission with Anderson was explained in a comic book and a novel respectfully and gives some only a surface level of a "a complex 3-Dimesional villain" but it's so vague and not to mention just stupid that TIM "forced" or "tricked" Saren to kill his own brother and Saren tells his brother before he dies that he will use his death to get revenge on humans, but as AFAIK never went after TIM. His mission with Anderson doe not make him "a complex 3-Dimensional villain".
He's just a petty cruel evil sadist who enjoys inflicting violence on others because he has an almost unlimited amount power with little or no accountability even to the Citadel Council. He's just evil bastard trying to be made into "a complex 3-Dimesional villain" with a weak backstory that wasn't even explained IN THE FUCKING GAME, you had to read a comic book and a novel to get his whole story and even then he's still just petty cruel evil sadist who enjoys inflicting violence because his brother went insane and he was force or tricked into killing him by a clever human being and he hates all humans because of it. He's not a complex 3-Dimesional villain, he's a thin as a piece of paper.
The reasons he betrays the Council is a coward's way out because he didn't want to have to the hard decisions that people like Shepard, Anderson, Hacket and TIM along with groups like the Council and Cerberus (at least in ME2), does make for better or worse. The only reason for his suicide was to make him memorable as a final boss of a video game who you don't have to play 2 separate fights with instead you can just have 1 fight with cyber zombie version of him in that pit. That is the ONLY thing that makes him memorable that Shepard can talk him into blowing his brains out with enough Paragon and/or Renegade points.
Plus he's barely in the fucking game! BioWare tried that trick that by having all the squadmates and Anderson talk about him being this big tough crazy badass trying to make him into Thanos when he's at best Ronan for Guardians of the Galaxy vol.1 and at worst one of the many mindless monsters that Thanos throws at the Avengers in the climax of Avengers: Endgame and neither one is a great example of a classic villain.
At least with the Archon, BioWare was honest with the players about the the fact they knew he was a simple evil bastard without all the attempts to make him a "complex 3-Dimensional villain" nonsense.
I agree. He doesn't strike me as a particularly well written villain and I don't really understand why he's viewed that way. He's always seemed just sort of average to me. In game, the initial scene with Benezia showed some promise, but that pretty much fizzled the moment he opened his mouth at the Council meeting and the meeting on Virmire was a further disappointment... with the ultimate disappointment being the charm/intimidate option at the end. It's an option I never use now. Archon was also rather average as villains go, IMO. I guess I'm holding out hope that they'll evolve Primus into something more concrete.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,590 Likes: 18,365
inherit
2309
0
Apr 18, 2024 17:12:58 GMT
18,365
sjsharp2010
Go Team!
10,590
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Aug 31, 2019 2:26:39 GMT
I really don't see that happening. Bioware has historically had two major IP's (Mass Effect and Dragon Age) and has most recently fallen under fire for overworking their staff as they tried expanding to 3 (by adding in Anthem). Doing two series of ME games would be no different than having 3 separate IPs and would mean 4 IPs if they don't drop Anthem (and I don't think they will). The rotation would still probably take five to six years unless they greatly increase their staff... and given recent fan reaction to their games, EA is most certainly not going to consider allowing Bioware to expand their staff. Yeah that's exactly the asme reason why I don' t think it will happen either. EA would nevre give them the resources to do it. Carry on with one ME series alongside DA yes but not 2 ME series side by side. Especially not after how things have been going lately they'd want Bioware to have another game at least doing just as wel as either the ME trilogy or DAI first in that it get's considered game of the year material befoer they'd even think about it and even then it would be unlikely I think. Eithe rway the ywould need Biowaer to ,make a game that does wel befoer they'd consider it. Atm I'd say they're moer likely to shut Biowaer doiwn altogether than considre doing this no tthat either is likely yet.
|
|
Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,869 Likes: 3,037
inherit
634
0
May 14, 2017 17:50:43 GMT
3,037
Cyberstrike
is wanting to have some fun!
1,869
August 2016
cyberstrike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
cyberstrike nTo
cyberstrike-nTo
1,732
467
|
Post by Cyberstrike on Aug 31, 2019 15:41:18 GMT
Saren as a character IN GAME is a mess. He starts out more political extremist, then becomes a James Bond style supervillain, then at the end he morphs then into a henchman. His backstory and the mission with Anderson was explained in a comic book and a novel respectfully and gives some only a surface level of a "a complex 3-Dimesional villain" but it's so vague and not to mention just stupid that TIM "forced" or "tricked" Saren to kill his own brother and Saren tells his brother before he dies that he will use his death to get revenge on humans, but as AFAIK never went after TIM. His mission with Anderson doe not make him "a complex 3-Dimensional villain".
He's just a petty cruel evil sadist who enjoys inflicting violence on others because he has an almost unlimited amount power with little or no accountability even to the Citadel Council. He's just evil bastard trying to be made into "a complex 3-Dimesional villain" with a weak backstory that wasn't even explained IN THE FUCKING GAME, you had to read a comic book and a novel to get his whole story and even then he's still just petty cruel evil sadist who enjoys inflicting violence because his brother went insane and he was force or tricked into killing him by a clever human being and he hates all humans because of it. He's not a complex 3-Dimesional villain, he's a thin as a piece of paper.
The reasons he betrays the Council is a coward's way out because he didn't want to have to the hard decisions that people like Shepard, Anderson, Hacket and TIM along with groups like the Council and Cerberus (at least in ME2), does make for better or worse. The only reason for his suicide was to make him memorable as a final boss of a video game who you don't have to play 2 separate fights with instead you can just have 1 fight with cyber zombie version of him in that pit. That is the ONLY thing that makes him memorable that Shepard can talk him into blowing his brains out with enough Paragon and/or Renegade points.
Plus he's barely in the fucking game! BioWare tried that trick that by having all the squadmates and Anderson talk about him being this big tough crazy badass trying to make him into Thanos when he's at best Ronan for Guardians of the Galaxy vol.1 and at worst one of the many mindless monsters that Thanos throws at the Avengers in the climax of Avengers: Endgame and neither one is a great example of a classic villain.
At least with the Archon, BioWare was honest with the players about the the fact they knew he was a simple evil bastard without all the attempts to make him a "complex 3-Dimensional villain" nonsense.
I agree. He doesn't strike me as a particularly well written villain and I don't really understand why he's viewed that way. He's always seemed just sort of average to me. In game, the initial scene with Benezia showed some promise, but that pretty much fizzled the moment he opened his mouth at the Council meeting and the meeting on Virmire was a further disappointment... with the ultimate disappointment being the charm/intimidate option at the end. It's an option I never use now. Archon was also rather average as villains go, IMO. I guess I'm holding out hope that they'll evolve Primus into something more concrete.
The thing I liked about the Archon was he was a simple evil bastard villain, he had a plan and was going to do what it took to make it work, I didn't need to know his "tragic backstory, his morally complexity, his reasons for his actions" he was an evil bastard. I do sometimes miss the simple evil bastard villains who are evil just for to be evil. The only thing I don't like Primus is her name, coming from The Transformers fandom Primus is the god of light and creator of the Transformers and is a good guy. I don't like her name or title she should become and be called the Archon in MEA2. Primus isn't even the only Transformers reference in Mass Effect others include the Reapers and Garrus. The Reapers in original IDW TF Universe was a group of sentient WMDs who wanted to destroy all life in galaxy until Galvatron and the Decepticons killed all of them, and Garrus was the name of an Autobot who built a series of at least 9 prisons to hold the most dangerous Transformers and Garrus-9 was the setting for one the most popular (and many TF fans say the greatest TF comic book mini-series of all time) The Last Stand of the Wreckers. Plus Steve Blum did the voice of Starscream in Transformers: Prime which is an AWESOME show and you all should check it out, regardless if you're Transformers fan or not, it's got an all-star voice cast, great CGI, and great writing and characters. He also did the voice of Starscream again in the sequel series Transformers: Robots in Disguise it's OK but nowhere near as great as TF: Prime was.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Apr 18, 2024 18:47:06 GMT
Deleted
0
Apr 18, 2024 18:47:06 GMT
January 1970
Deleted
|
Post by Deleted on Aug 31, 2019 16:05:11 GMT
I agree. He doesn't strike me as a particularly well written villain and I don't really understand why he's viewed that way. He's always seemed just sort of average to me. In game, the initial scene with Benezia showed some promise, but that pretty much fizzled the moment he opened his mouth at the Council meeting and the meeting on Virmire was a further disappointment... with the ultimate disappointment being the charm/intimidate option at the end. It's an option I never use now. Archon was also rather average as villains go, IMO. I guess I'm holding out hope that they'll evolve Primus into something more concrete.
The thing I liked about the Archon was he was a simple evil bastard villain, he had a plan and was going to do what it took to make it work, I didn't need to know his "tragic backstory, his morally complexity, his reasons for his actions" he was an evil bastard. I do sometimes miss the simple evil bastard villains who are evil just for to be evil. The only thing I don't like Primus is her name, coming from The Transformers fandom Primus is the god of light and creator of the Transformers and is a good guy. I don't like her name or title she should become and be called the Archon in MEA2. Primus isn't even the only Transformers reference in Mass Effect others include the Reapers and Garrus. The Reapers in original IDW TF Universe was a group of sentient WMDs who wanted to destroy all life in galaxy until Galvatron and the Decepticons killed all of them, and Garrus was the name of an Autobot who built a series of at least 9 prisons to hold the most dangerous Transformers and Garrus-9 was the setting for one the most popular (and many TF fans say the greatest TF comic book mini-series of all time) The Last Stand of the Wreckers. Plus Steve Blum did the voice of Starscream in Transformers: Prime which is an AWESOME show and you all should check it out, regardless if you're Transformers fan or not, it's got an all-star voice cast, great CGI, and great writing and characters. He also did the voice of Starscream again in the sequel series Transformers: Robots in Disguise it's OK but nowhere near as great as TF: Prime was.
I don't tend to get too hopped up over names that cross-reference different games or movies or whatever. Instead, I just tend to segregate them to being in that particular game. A lot of them are just call backs to ancient mythology anyways and I figure that no one can really "take sole possession" of such names. Primus is just Latin for "first" in my book. It's also the name of a camp stove and an internet company here in Canada.
I like both sorts of villains - straight up and complex. Some are better suited to certain genres of stories. Complex villains suit mysteries and political thrillers better than simple ones, but I prefer simpler ones in fantasies and action movies with a lot of explosions.
ETA: I had to look this up, but "archon" is the term/name for each of the nine magistrates of ancient Greece... so perhaps Bioware just means that Primus is the first of the remaining 8 (if they had plans to eventually use 8 progressively stronger archons for us to face during the course of the story). Who knows.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Aug 31, 2019 16:52:50 GMT
Saren as a character IN GAME is a mess. He starts out more political extremist, then becomes a James Bond style supervillain, then at the end he morphs then into a henchman. His backstory and the mission with Anderson was explained in a comic book and a novel respectfully and gives some only a surface level of a "a complex 3-Dimesional villain" but it's so vague and not to mention just stupid that TIM "forced" or "tricked" Saren to kill his own brother and Saren tells his brother before he dies that he will use his death to get revenge on humans, but as AFAIK never went after TIM. His mission with Anderson doe not make him "a complex 3-Dimensional villain".
He's just a petty cruel evil sadist who enjoys inflicting violence on others because he has an almost unlimited amount power with little or no accountability even to the Citadel Council. He's just evil bastard trying to be made into "a complex 3-Dimesional villain" with a weak backstory that wasn't even explained IN THE FUCKING GAME, you had to read a comic book and a novel to get his whole story and even then he's still just petty cruel evil sadist who enjoys inflicting violence because his brother went insane and he was force or tricked into killing him by a clever human being and he hates all humans because of it. He's not a complex 3-Dimesional villain, he's a thin as a piece of paper.
The reasons he betrays the Council is a coward's way out because he didn't want to have to the hard decisions that people like Shepard, Anderson, Hacket and TIM along with groups like the Council and Cerberus (at least in ME2), does make for better or worse. The only reason for his suicide was to make him memorable as a final boss of a video game who you don't have to play 2 separate fights with instead you can just have 1 fight with cyber zombie version of him in that pit. That is the ONLY thing that makes him memorable that Shepard can talk him into blowing his brains out with enough Paragon and/or Renegade points.
Plus he's barely in the fucking game! BioWare tried that trick that by having all the squadmates and Anderson talk about him being this big tough crazy badass trying to make him into Thanos when he's at best Ronan for Guardians of the Galaxy vol.1 and at worst one of the many mindless monsters that Thanos throws at the Avengers in the climax of Avengers: Endgame and neither one is a great example of a classic villain.
At least with the Archon, BioWare was honest with the players about the the fact they knew he was a simple evil bastard without all the attempts to make him a "complex 3-Dimensional villain" nonsense.
I agree. He doesn't strike me as a particularly well written villain and I don't really understand why he's viewed that way. He's always seemed just sort of average to me. In game, the initial scene with Benezia showed some promise, but that pretty much fizzled the moment he opened his mouth at the Council meeting and the meeting on Virmire was a further disappointment... with the ultimate disappointment being the charm/intimidate option at the end. It's an option I never use now. Archon was also rather average as villains go, IMO. I guess I'm holding out hope that they'll evolve Primus into something more concrete. The Archon was better than Saren imo. Way better written. Saren was just a henchman villan. Overall story in ME1 is good but Saren could have been better.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Apr 18, 2024 18:47:06 GMT
Deleted
0
Apr 18, 2024 18:47:06 GMT
January 1970
Deleted
|
Post by Deleted on Aug 31, 2019 17:06:54 GMT
I agree. He doesn't strike me as a particularly well written villain and I don't really understand why he's viewed that way. He's always seemed just sort of average to me. In game, the initial scene with Benezia showed some promise, but that pretty much fizzled the moment he opened his mouth at the Council meeting and the meeting on Virmire was a further disappointment... with the ultimate disappointment being the charm/intimidate option at the end. It's an option I never use now. Archon was also rather average as villains go, IMO. I guess I'm holding out hope that they'll evolve Primus into something more concrete. The Archon was better than Saren imo. Way better written. Saren was just a henchman villan. Overall story in ME1 is good but Saren could have been better. I'm not arguing there. The issue with Saren, IMO, is that they really never decided whether he was going to be a straight-up villain or a complex one. If he was to be a complex one, they should have set up the story such that if he was convinced to flip at the end by Shepard, he should have been given a means to help Shepard resolve the Sovereign issue. His flipping sides should have held some key to the success of the mission. Instead, they wound up just letting him off himself... a complete cop out. Initially, Saren was being set up as a straight-up villain. A cold-blooded killer who wouldn't think twice of shooting someone he knew well in the back and then being portrayed as an angry tyrant in the scene with Benezia. To me, he showed a lot of promise as a great villain in those scenes... but then came across as a whiney self-defending trash talker when we got to the Council meeting... and it was downhill from there.
The have set up Primus to be a traitorous type, one who will play both sides of the coin... whether he grows into an interesting complex villain will really depend on how Bioware might frame the story around him. They'd certainly have to up their game to make him a really good complex villain. We just have to wait and see what they write... again, if we get that far (i.e. they don't get shuttered after DA4) and if they go with any sort of continuation of the Andromeda story line.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Aug 31, 2019 17:13:13 GMT
The Archon was better than Saren imo. Way better written. Saren was just a henchman villan. Overall story in ME1 is good but Saren could have been better. I'm not arguing there. The issue with Saren, IMO, is that they really never decided whether he was going to be a straight-up villain or a complex one. If he was to be a complex one, they should have set up the story such that if he was convinced to flip at the end by Shepard, he should have been given a means to help Shepard resolve the Sovereign issue. His flipping sides should have held some key to the success of the mission. Instead, they wound up just letting him off himself... a complete cop out. Initially, Saren was being set up as a straight-up villain. A cold-blooded killer who wouldn't think twice of shooting someone he knew well in the back and then being portrayed as an angry tyrant in the scene with Benezia. To me, he showed a lot of promise as a great villain in those scenes... but then came across as a whiney self-defending trash talker when we got to the Council meeting... and it was downhill from there.
The have set up Primus to be a traitorous type, one who will play both sides of the coin... whether he grows into an interesting complex villain will really depend on how Bioware might frame the story around him. They'd certainly have to up their game to make him a really good complex villain. We just have to wait and see what they write... again, if we get that far (i.e. they don't get shuttered after DA4) and if they go with any sort of continuation of the Andromeda story line.
I saw the council scene as him justifying his actions but I agree he just went into bland henchman after that. Also agree about Primus she has potential.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Apr 18, 2024 18:47:06 GMT
Deleted
0
Apr 18, 2024 18:47:06 GMT
January 1970
Deleted
|
Post by Deleted on Aug 31, 2019 17:17:56 GMT
I'm not arguing there. The issue with Saren, IMO, is that they really never decided whether he was going to be a straight-up villain or a complex one. If he was to be a complex one, they should have set up the story such that if he was convinced to flip at the end by Shepard, he should have been given a means to help Shepard resolve the Sovereign issue. His flipping sides should have held some key to the success of the mission. Instead, they wound up just letting him off himself... a complete cop out. Initially, Saren was being set up as a straight-up villain. A cold-blooded killer who wouldn't think twice of shooting someone he knew well in the back and then being portrayed as an angry tyrant in the scene with Benezia. To me, he showed a lot of promise as a great villain in those scenes... but then came across as a whiney self-defending trash talker when we got to the Council meeting... and it was downhill from there.
The have set up Primus to be a traitorous type, one who will play both sides of the coin... whether he grows into an interesting complex villain will really depend on how Bioware might frame the story around him. They'd certainly have to up their game to make him a really good complex villain. We just have to wait and see what they write... again, if we get that far (i.e. they don't get shuttered after DA4) and if they go with any sort of continuation of the Andromeda story line.
I saw the council scene as him justifying his actions but I agree he just went into bland henchman after that. Also agree about Primus she has potential. I just noticed, I keep refering to Primus as a "he"... I really need to clear that mental block I have and stop doing that. It's because, inititally, I thought perhaps that was a kettified Alec Ryder (which I still think might have been an interesting twist). My apologies.
|
|
inherit
9532
0
74
x19dude95
113
November 2017
x19doug95
|
Post by x19dude95 on Sept 30, 2019 11:53:43 GMT
That would be nice. But I don't trust Biowear doing three different series at once. Giving what happened.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Sept 30, 2019 14:22:42 GMT
That would be nice. But I don't trust Biowear doing three different series at once. Giving what happened. Yup. Well, what if they had the "former" Montreal staff, now Motive staff working on it? However many of them are left there, though, I don't know.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Oct 1, 2019 1:14:54 GMT
That would be nice. But I don't trust Biowear doing three different series at once. Giving what happened. There's no way they can nor would it make sense.
|
|
inherit
975
0
Apr 13, 2024 10:00:53 GMT
1,677
cloud9
3,871
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on Oct 1, 2019 8:52:06 GMT
No. Andromeda should be treated as non canon and a disgrace to the franchise.
|
|
tatann
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
inherit
1884
0
Apr 20, 2021 20:58:47 GMT
1,038
tatann
765
Oct 29, 2016 19:46:49 GMT
October 2016
tatann
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by tatann on Oct 1, 2019 10:30:31 GMT
As long as the Milky Way serie isn't developed by newBioware, I'm more than ok with that
|
|
mannyray
N3
Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
Posts: 634 Likes: 719
inherit
9095
0
719
mannyray
Played Anthem finally. So... yeah.
634
Jul 27, 2017 17:23:42 GMT
July 2017
mannyray
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Drycake3000
|
Post by mannyray on Oct 2, 2019 15:24:11 GMT
We can't have anymore Andromeda, we have to punish all the SJWs. No matter even if the script is far better this time, we only want the shitty writing that panders to us alone </sarcasm>
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,875 Likes: 49,330
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,330
Iakus
20,875
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on Oct 2, 2019 15:26:37 GMT
No. Andromeda should be treated as non canon and a disgrace to the franchise. At the very least 'Mass Effect" should be stripped from its title and it be made its own franchise.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Oct 3, 2019 0:20:26 GMT
No. Andromeda should be treated as non canon and a disgrace to the franchise. No it shouldn't.
|
|
Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,869 Likes: 3,037
inherit
634
0
May 14, 2017 17:50:43 GMT
3,037
Cyberstrike
is wanting to have some fun!
1,869
August 2016
cyberstrike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
cyberstrike nTo
cyberstrike-nTo
1,732
467
|
Post by Cyberstrike on Oct 5, 2019 15:43:15 GMT
No. Andromeda should be treated as non canon and a disgrace to the franchise. No it shouldn't.
That would be like stripping Star Trek out of Star Trek: Deep Space Nine just because some fans hated it (too dark, the first black captain and female first officer, and the assorted bullshit) and the rest say it's best show of the entire franchise, I say Mass Effect: Andromeda is the BEST Mass Effect game in the series and is one of BioWare's greatest games.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Apr 18, 2024 18:47:06 GMT
Deleted
0
Apr 18, 2024 18:47:06 GMT
January 1970
Deleted
|
Post by Deleted on Oct 5, 2019 16:23:35 GMT
That would be like stripping Star Trek out of Star Trek: Deep Space Nine just because some fans hated it (too dark, the first black captain and female first officer, and the assorted bullshit) and the rest say it's best show of the entire franchise, I say Mass Effect: Andromeda is the BEST Mass Effect game in the series and is one of BioWare's greatest games.
I think it is a story with far, far more potential than revisiting Shepard and the OT in any way - prequel, sidequel or direct sequel (particularly if that sequel stems from the Destroy ending). If Bioware has decided to succumb to that pressure and go back to the OT and the Milky Way by abandoning the Andromeda story, I would definitely rather see it split off as its own franchise instead of it just dying as an unfinished story. I think is can easily surpass anything that could now be produced regarding the OT and, after all of the BS memes and such that have been unfairly leveled at it, I would love to see it happen.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Oct 5, 2019 18:12:47 GMT
That would be like stripping Star Trek out of Star Trek: Deep Space Nine just because some fans hated it (too dark, the first black captain and female first officer, and the assorted bullshit) and the rest say it's best show of the entire franchise, I say Mass Effect: Andromeda is the BEST Mass Effect game in the series and is one of BioWare's greatest games.
Agree 1000%. This is where the series should continue.
|
|
inherit
975
0
Apr 13, 2024 10:00:53 GMT
1,677
cloud9
3,871
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on Oct 6, 2019 16:03:25 GMT
No. Andromeda should be treated as non canon and a disgrace to the franchise. At the very least 'Mass Effect" should be stripped from its title and it be made its own franchise. Fair point.
|
|
mannyray
N3
Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
Posts: 634 Likes: 719
inherit
9095
0
719
mannyray
Played Anthem finally. So... yeah.
634
Jul 27, 2017 17:23:42 GMT
July 2017
mannyray
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Drycake3000
|
Post by mannyray on Oct 6, 2019 17:04:10 GMT
Practically, Having two Mass Effect games competing against each other isn't such a hot idea. If you did both they would have to be staggered out quite a bit so the franchise didn't end up consuming itself in the marketplace. If they decide to completely scuttle MEA, they do have *some closure.* The aliens of the Milky Way did indeed find a sustainable home. After that, there are secondary loose ends that could be explored, like the Quarian ark, Jean Garson's murder as well as just what exactly is the scourge and is it manufactured? If so, who did it, and will they come back to the Heleus cluster to clean house again? If you just go with something in the Milky Way, I see a fanpandering game that will appease the zealot base and it will tank as bad if not worse than MEA, if it is a great game on the level of ME2 and 3. Mainly because - the angry babies were mad there was no more Shepard
- they will get angry because it's not another hallway shooter
- they'll want a canon ending to the original trilogy
- they will want all powers availabe all the time
- they really will lose their shit if there's no Shepard
- the bad writing that will give them everything they want will turn off the majority of consumers who don't have the tolerance for hamfisted garbage in a story-driven game, whether open-world or otherwise.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,899 Likes: 8,927
inherit
1561
0
Apr 18, 2024 16:13:56 GMT
8,927
Sanunes
Just a flip of the coin.
5,899
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Oct 6, 2019 21:23:51 GMT
No. Andromeda should be treated as non canon and a disgrace to the franchise. At the very least 'Mass Effect" should be stripped from its title and it be made its own franchise. The same should happen then for any game that is set in the Milky Way since everything we know from Mass Effect is gone there as well except what moved to Andromeda for there is No Shepard, no relays, no Reapers, no Citadel, etc.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,875 Likes: 49,330
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,330
Iakus
20,875
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on Oct 6, 2019 21:37:42 GMT
At the very least 'Mass Effect" should be stripped from its title and it be made its own franchise. The same should happen then for any game that is set in the Milky Way since everything we know from Mass Effect is gone there as well except what moved to Andromeda for there is No Shepard, no relays, no Reapers, no Citadel, etc. Fine by me.
|
|