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Post by UutIVvdPw7END0Ef on Apr 22, 2019 18:44:08 GMT
Joplin was developed for 2 years as SP using DAI as a base, now it's a live service(Morrison) using Anthem as a base. It's really sad that MEA is the last SP game from BioWare, and while "ME5" is being "warmed up", it's probably also gonna be a live service since they're doing this to DA4. Which is why i hope they will leak Joplin, let us enjoy a BioWare SP game one last time, for what DA4 could've been. Morrison: kotaku.com/the-past-and-present-of-dragon-age-4-1833913351Co-op companions affecting choices. No seperate MP, just like Anthem. No DLC, will be replaced by live events, just like Anthem. "Anthem with Dragons"
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Post by gervaise21 on Apr 22, 2019 19:17:02 GMT
Which is why i hope they will leak Joplin, What exactly do you want them to leak? Whatever ways Morrison is different in its gameplay, the story is probably still pretty much the same. The story is what matters to me if it does turn out that I am not going to be able to have the single player RPG that I want. What more could they leak than has already been revealed? Joplin sounds like the classic game we were hoping for. It also sounds very much like the version of DAI that we didn't get. The plot of DAI remained broadly the same but the way it was presented was changed. It is likely its sequel is going to be pretty much the same.
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Post by colfoley on Apr 22, 2019 20:46:51 GMT
Oh fun, this argument. AGAIN.
We don't know if DA 4 will be SP or not. It probably will be exactly like DA I. Again live service does not mean mp.
Also who says there is anything to leak?
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Post by Kabraxal on Apr 22, 2019 20:53:56 GMT
How do you leak something was never made?
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Post by Little Bengel on Apr 22, 2019 20:58:45 GMT
Say, just how far do you think Joplin went in production? Because I seriously doubt it made it past the concept stages.
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Post by Heimdall on Apr 22, 2019 21:12:21 GMT
As others have said, Joplin at best exists as a few conceptual prototypes with a lot of placeholder assets. There’s nothing to leak.
Also, there’s not a shadow of doubt in my mind that Morrison will be as SP as DAI, maybe a few more online modes and features aside the main path, but the core will be SP.
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Post by colfoley on Apr 22, 2019 21:25:13 GMT
As others have said, Joplin at best exists as a few conceptual prototypes with a lot of placeholder assets. There’s nothing to leak. Also, there’s not a shadow of doubt in my mind that Morrison will be as SP as DAI, maybe a few more online modes and features aside the main path, but the core will be SP. the only real question for me is how long the game will be at launch. Will it be 40-60 hours with the intention of adding new and regular free expansions, or will it be like a 80-100 hour experience with more traditional dlc?
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Post by UutIVvdPw7END0Ef on Apr 22, 2019 21:28:59 GMT
Which is why i hope they will leak Joplin, What exactly do you want them to leak? Whatever ways Morrison is different in its gameplay, the story is probably still pretty much the same. The story is what matters to me if it does turn out that I am not going to be able to have the single player RPG that I want. What more could they leak than has already been revealed? Joplin sounds like the classic game we were hoping for. It also sounds very much like the version of DAI that we didn't get. The plot of DAI remained broadly the same but the way it was presented was changed. It is likely its sequel is going to be pretty much the same. The story is obviously the same, game mechanics not. Like co-op companions affecting choices, which could mean it will go the Anthem route of no companions in "critical path, or main story" which is probably a fancy way of saying "online solo", and watered down or nonexistent romance including Anthem's binary dialogue and unimportant choices. Kotaku's article made it clear that Morrison won't have a seperate MP mode like DAI and that it will use Anthem as a base, where Joplin used DAI, and it won't have DLC because they don't sell well, instead it will be replaced by live events pushed from server side like Anthem. Say, just how far do you think Joplin went in production? Because I seriously doubt it made it past the concept stages. It was developed for 2 years, which would put it at a state similar to MEA/Anthem.
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Post by Little Bengel on Apr 22, 2019 21:31:33 GMT
As others have said, Joplin at best exists as a few conceptual prototypes with a lot of placeholder assets. There’s nothing to leak. Also, there’s not a shadow of doubt in my mind that Morrison will be as SP as DAI, maybe a few more online modes and features aside the main path, but the core will be SP. the only real question for me is how long the game will be at launch. Will it be 40-60 hours with the intention of adding new and regular free expansions, or will it be like a 80-100 hour experience with more traditional dlc? Be easier to make a more meaningful experience with 40-60 hours. Seems like the best way too, given BioWare was aware of the complaints over the open world implementation in DA:I. Unless they somehow manage to make 80-100 hours worth of meaningful content, but I reserve the right to be skeptical on that front.
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Post by colfoley on Apr 22, 2019 21:36:22 GMT
the only real question for me is how long the game will be at launch. Will it be 40-60 hours with the intention of adding new and regular free expansions, or will it be like a 80-100 hour experience with more traditional dlc? Be easier to make a more meaningful experience with 40-60 hours. Seems like the best way too, given BioWare was aware of the complaints over the open world implementation in DA:I. Unless they somehow manage to make 80-100 hours worth of meaningful content, but I reserve the right to be skeptical on that front. Andromeda did it. Hell Inquisition did it even though some of its side quests left a lot to be desired. But my point is Bios intention with its live service will probably be to make the game 100+ hours eventually but the question is how they will go about doing it.
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Post by Little Bengel on Apr 22, 2019 21:47:14 GMT
Be easier to make a more meaningful experience with 40-60 hours. Seems like the best way too, given BioWare was aware of the complaints over the open world implementation in DA:I. Unless they somehow manage to make 80-100 hours worth of meaningful content, but I reserve the right to be skeptical on that front. Andromeda did it. Hell Inquisition did it even though some of its side quests left a lot to be desired. But my point is Bios intention with its live service will probably be to make the game 100+ hours eventually but the question is how they will go about doing it. Then let them go for the 40-60 mark, and add to the game through bigger content drops. At least in theory, it seems like a more sound strategy to me.
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Post by colfoley on Apr 22, 2019 21:49:10 GMT
Andromeda did it. Hell Inquisition did it even though some of its side quests left a lot to be desired. But my point is Bios intention with its live service will probably be to make the game 100+ hours eventually but the question is how they will go about doing it. Then let them go for the 40-60 mark, and add to the game through bigger content drops. At least in theory, it seems like a more sound strategy to me. especially for the first year. If they do more for the second it could get tricky but then you could have a 'year 2 pass' sold much cheaper for the game but still gives you say a minimum of ten more hours.
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Post by Heimdall on Apr 22, 2019 21:50:55 GMT
It was developed for 2 years, which would put it at a state similar to MEA/Anthem. It was in preproduction for two years while most of the company was working on MEA or Anthem. It never went into full production.
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Post by pessimistpanda on Apr 22, 2019 21:54:00 GMT
This is dumb for a lot of reasons.
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Post by Little Bengel on Apr 22, 2019 22:23:01 GMT
Schreier's article explicitly said that this is what Morrison is meant to not be: Rumor among BioWare circles for the past year has been that Morrison is “Anthem with dragons”—a snarky label conveyed to me by several people—but a couple of current BioWare employees have waved me off that description. “The idea was that Anthem would be the online game and that Dragon Age and Mass Effect, while they may experiment with online portions, that’s not what defines them as franchises,” said one. “I don’t think you’ll see us completely change those franchises.”
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Post by river82 on Apr 22, 2019 22:33:31 GMT
No
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Post by githcheater on Apr 22, 2019 22:43:05 GMT
As others have said, Joplin at best exists as a few conceptual prototypes with a lot of placeholder assets. There’s nothing to leak. Also, there’s not a shadow of doubt in my mind that Morrison will be as SP as DAI, maybe a few more online modes and features aside the main path, but the core will be SP. the only real question for me is how long the game will be at launch. Will it be 40-60 hours with the intention of adding new and regular free expansions, or will it be like a 80-100 hour experience with more traditional dlc? Free expansions? I would think EA & Bioware would want some sort of continuing revenue stream ...
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Post by colfoley on Apr 22, 2019 22:48:01 GMT
the only real question for me is how long the game will be at launch. Will it be 40-60 hours with the intention of adding new and regular free expansions, or will it be like a 80-100 hour experience with more traditional dlc? Free expansions? I would think EA & Bioware would want some sort of continuing revenue stream ... Look at Anthem. Granted could be wrong or my info could be out of date but it seems all their story expansions are free. At least for now. The continuing revenue would likely be microtransactions, cosmetics, maybe season passes for anything beyond the first year.
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Post by coldsteelblue on Apr 23, 2019 0:03:50 GMT
Really, really bad idea, we have no idea what has been changed, what has been dumped & what has been kept, so, in my opinion, doing so will only result in negativity & I for one would only like to know what the game we are going to get is & not spend time pondering what might have been.
Just my opinion.
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Post by Absafraginlootly on Apr 23, 2019 2:30:08 GMT
Joplin was developed for 2 years as SP using DAI as a base, now it's a live service(Morrison) using Anthem as a base. It's really sad that MEA is the last SP game from BioWare, and while "ME5" is being "warmed up", it's probably also gonna be a live service since they're doing this to DA4. Which is why i hope they will leak Joplin, let us enjoy a BioWare SP game one last time, for what DA4 could've been. Morrison: kotaku.com/the-past-and-present-of-dragon-age-4-1833913351Co-op companions affecting choices. No seperate MP, just like Anthem. No DLC, will be replaced by live events, just like Anthem. "Anthem with Dragons" Releasing a game that never hit full production and is unlikely to be remotely playable, which would also spoil the story of a future release, is just silly. And those quotes are disingenuous, the top three are just speculations that he has heard, not statements about the game from bioware sources, they have no more value then the various speculations about what live service will mean found on this forum. And the last one was dismissed by people working on the game: The only things he claims to actually know about Morrison from bioware source are that it is made on Anthems codebase, designed for live service, that is uses at least some of Joplin, and that the main campaign will be designed for single player. And about anthems code they said: We have no idea what shape the multiplayer and live service will take in dragon age 4, and neither does the guy who wrote this article. So there's no point in either assuming it'll be bad or that it'll be fine until they actually tell us what they're doing and then we can all decide whether or not it sucks for ourselves.
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Post by Marduk on Apr 23, 2019 10:03:11 GMT
Jason presented his article as an "opportunity" for Bioware to reflect and apparently they had a meeting afterward so maybe it helped, but him mentioning Joplin before the final product is even out just created a phantom rival for the game that can be the measuring stick based on an idealized standard.
Not that it matters that much. even if it turns out to be good which is doubtful, some people will only focus on criticizing, like Inquisition.
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Post by seven on Apr 23, 2019 10:15:57 GMT
No because then someone will like what was in Joplin and not Morrison & then get upset and complain that it was scrapped because they liked that idea. Maybe like the whole Crestwood in DAI scenario.
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Post by LadyofNemesis on Apr 23, 2019 11:18:38 GMT
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Post by samhain444 on Apr 23, 2019 15:34:35 GMT
Jason presented his article as an "opportunity" for Bioware to reflect and apparently they had a meeting afterward so maybe it helped, but him mentioning Joplin before the final product is even out just created a phantom rival for the game that can be the measuring stick based on an idealized standard. This is also what comes a lot of time during discussions about "Mass Effect" in terms of what Mac Walters delivered versus what Drew Karpyshyn was writing with his supposed "Dark Energy" ending. Disgruntled ME fans sometimes will say "man, if only we got Drew's version of the ending" when, if you ask Drew, even he didn't have it all worked out yet, and what he did have ultimately was nothing special. Book it - if some people don't like the narrative of "Morrison" you will hear, "if only we got the magical, perfect unicorn that was 'Joplin'"
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Post by Space Cowboy on Apr 23, 2019 16:42:37 GMT
Jason presented his article as an "opportunity" for Bioware to reflect and apparently they had a meeting afterward so maybe it helped, but him mentioning Joplin before the final product is even out just created a phantom rival for the game that can be the measuring stick based on an idealized standard. This is also what comes a lot of time during discussions about "Mass Effect" in terms of what Mac Walters delivered versus what Drew Karpyshyn was writing with his supposed "Dark Energy" ending. Disgruntled ME fans sometimes will say "man, if only we got Drew's version of the ending" when, if you ask Drew, even he didn't have it all worked out yet, and what he did have ultimately was nothing special. Book it - if some people don't like the narrative of "Morrison" you will hear, "if only we got the magical, perfect unicorn that was 'Joplin'" Yeah this is exactly why BioWare won’t do it. And shouldn’t.
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