sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,596 Likes: 18,379
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Go Team!
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Post by sjsharp2010 on Aug 17, 2019 1:24:14 GMT
But isn't it often said that the Wardens don't just take anyone? They do screen out people who would be a total liability; the individual needs a degree of combat ability. I've also pointed out that if you go by Last Flight then they don't just need darkspawn blood for the Joining but a drop of Arch-demon blood as well. That is a finite resource, particularly when you consider the Warden Commanders are spread across Thedas and now they no longer have the gryphons, it would not be easy to replenish supplies at short notice. It is hard to say whether they are as selective during a Blight as in between them. Duncan seemed to have adopted a selection process that kept his numbers limited when it would seem that he could have had more. Yet he opted for Jordy when clearly there must have been other volunteers and co-opted the other guy (don't recall his name) purely because he caught him pick-pocketing so he had no option but to join up or be turned over to the authorities. So I do agree that I wonder just how picky the Wardens can afford to be during a Blight. Yeah I don' t think they can afford to be too pick yduring a Blight due to the fact they don't know how many of them it's going to tak eto get a shot in at the Archdemon when it shows up. At the end of the day the warden and Alistair got lucky with their attempt because as Alistair said it usually takes half a dozen counrties armies to bring an Archdemon down as he tells you this when you're discussing the plan with him and Flemeth after Ostagar.
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Post by Iddy on Aug 19, 2019 19:18:20 GMT
They do screen out people who would be a total liability; the individual needs a degree of combat ability. I've also pointed out that if you go by Last Flight then they don't just need darkspawn blood for the Joining but a drop of Arch-demon blood as well. That is a finite resource, particularly when you consider the Warden Commanders are spread across Thedas and now they no longer have the gryphons, it would not be easy to replenish supplies at short notice. It is hard to say whether they are as selective during a Blight as in between them. Duncan seemed to have adopted a selection process that kept his numbers limited when it would seem that he could have had more. Yet he opted for Jordy when clearly there must have been other volunteers and co-opted the other guy (don't recall his name) purely because he caught him pick-pocketing so he had no option but to join up or be turned over to the authorities. So I do agree that I wonder just how picky the Wardens can afford to be during a Blight. Yeah I don' t think they can afford to be too pick yduring a Blight due to the fact they don't know how many of them it's going to tak eto get a shot in at the Archdemon when it shows up. At the end of the day the warden and Alistair got lucky with their attempt because as Alistair said it usually takes half a dozen counrties armies to bring an Archdemon down as he tells you this when you're discussing the plan with him and Flemeth after Ostagar. You sure he didn't say that's what it takes to defeat the darkspawn army or the Blight in the general sense?
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Post by phoray on Aug 19, 2019 23:29:47 GMT
The Joining making them sterile was so widely known in the Circle that Duncan got laid because of it, right? Wasn't just the stamina but also the "perfect" birth control for an interested woman? I think I remember that from the Calling but now I'm not as sure
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Post by phoray on Aug 19, 2019 23:47:22 GMT
There is also the Joinings toxicity to account for. Maybe Duncan would only have wanted the Warden and Daveth but when it's a 50-75% death rate for the Rite and it's a Blight, you gotta gamble that even the one's that you thought had a chance may die anyway.
I still find killing Jory a bit of a puzzle. If Duncan had just paused to explain or knocked the guy out to try again once the adrenaline had worn off? Instead of getting that calm cult like murder vibe, Jory may have been salvaged
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michaeln7
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by michaeln7 on Aug 20, 2019 14:55:53 GMT
There is also the Joinings toxicity to account for. Maybe Duncan would only have wanted the Warden and Daveth but when it's a 50-75% death rate for the Rite and it's a Blight, you gotta gamble that even the one's that you thought had a chance may die anyway. I still find killing Jory a bit of a puzzle. If Duncan had just paused to explain or knocked the guy out to try again once the adrenaline had worn off? Instead of getting that calm cult like murder vibe, Jory may have been salvaged Yeah, knocking him out to explain things later feels more appropriate. It would've made an excellent side-quest: You have to decide what to do with him, i.e. persuade him to undergo the Joining, or perhaps just let him go. If you persuade him, he joins the final battle in Denerim, giving his life to buy you time. OR, he is reunited with his family, but hinders your progress during the Landsmeet. Something like that.
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Post by themikefest on Aug 20, 2019 16:32:11 GMT
There is also the Joinings toxicity to account for. Maybe Duncan would only have wanted the Warden and Daveth but when it's a 50-75% death rate for the Rite and it's a Blight, you gotta gamble that even the one's that you thought had a chance may die anyway. I still find killing Jory a bit of a puzzle. If Duncan had just paused to explain or knocked the guy out to try again once the adrenaline had worn off? Instead of getting that calm cult like murder vibe, Jory may have been salvaged Or what could have happened is Ser Jory is the first to drink, and survives the joining, only to die in the battle.
Had Jory not drawn his sword, what would Duncan have done?
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Post by Iddy on Aug 21, 2019 11:37:04 GMT
There is also the Joinings toxicity to account for. Maybe Duncan would only have wanted the Warden and Daveth but when it's a 50-75% death rate for the Rite and it's a Blight, you gotta gamble that even the one's that you thought had a chance may die anyway. I still find killing Jory a bit of a puzzle. If Duncan had just paused to explain or knocked the guy out to try again once the adrenaline had worn off? Instead of getting that calm cult like murder vibe, Jory may have been salvaged Or what could have happened is Ser Jory is the first to drink, and survives the joining, only to die in the battle.
Had Jory not drawn his sword, what would Duncan have done?
Duncan was menacingly walking towards Jory before the latter drew a sword, so I believe the answer is: The same thing he did in the game.
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