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Post by Pounce de León on May 31, 2019 6:37:56 GMT
Hmmmm.....i don't want to seem negative here as this just may be a case of me not understanding how these looter-shooter games work. This event only lasts 8 weeks then it's gone? And i'm really not liking that these events are timed....again Anthem isn't my type of game, but it seems contradictory to say Anthem will have tons of content, and when you actually do create content, it is only here temporarily? Now if all looter-shooters (Destiny/Warframe) are like this then you'll have to excuse me and i apologize, ME3 MP was my first MP (phoenix vanguard..*flexes*... ) and i don't have an issue playing on those same maps every day (game is still a blast to play)....but i thought this cataclysm would be a permanent map/area...not something that is here for 8 weeks then gone. I would think that adding this and adding more content would help Anthem become a much more immersive and full rounded experience. For this to leave in 8 weeks, they must have something else planned immediately after to keep the fans interested, i would believe...again tho, if this is how looter-shooters operate then i will refrain from the critique of that particular design decision. Other than that....i think Bioware gave a decent showing here, much better than that last live-stream.....it's concerning that folks are waiting longer during the match-making due to the player drop off, but that is why i question why this map is only here for 8 weeks then its gone?....players will come back then leave again if there is nothing new after that..... You'll find one-off stuff introduced like that. Usually later on it makes an appearance as permanent or recurring Content. You wouldn't make Content like that and just use it once - that'd be just a waste. There is e.g. Content that appears every now and then when some bar fills up on a Campaign map and unlocks the Mission to go there in Warframe. Is a means to Player Retention when they plan their daily game Routine to Accord for such Things to happen, then go there for the loot or just for the diversity.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
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Post by saandrig on May 31, 2019 7:07:34 GMT
So the Cataclysm was just a different skybox huh? Yeah, you know it was. And if people didn't react with a "what a dumb joke", then that's what it may have ended up being And to me it's pretty obvious the current time trial arena Cataclysm is something Bioware started doing from scratch in the past month or two at the most. Meaning they had no clue what a Cataclysm will end up being either. They probably sat down at the end of April thinking "what can we realistically create, other than another skybox, with limited resources in the shortest time possible" and whatever the result - it was going to be called a Cataclysm. So did we luck out with the "hold this location while a meter fills" time trialed arena? Who knows. But it sure ain't even close to the Shaper storm advertised at E3 2017 or the "new completely different exploration possibilities" that Hudson was trying to sell. Maybe we should be happy the Cataclysm didn't end up being a recycled story mission
And judging by info from the stream the Cataclysm is still in a pretty early stage of development, so maybe no content updates until sometime in July at best? But knowing Bioware, it will end up being August if they are lucky.
Edit: Bye bye, Luck stat, no one will miss ya I guess it's the new trend in Anthem's development. Can't fix the shield bug of Dominion Brutes/Storms? Remove shield. Can't fix/figure out the Luck stat? Remove Luck.
Edit 2: And the Cataclysm won't be red, you sceptics! It will be blue! But honestly I am willing to give Bioware the benefit of the doubt here and assume it is just a place holder and they work on it. Just look at them trees blowing, eh?
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Post by smilesja on May 31, 2019 7:36:44 GMT
So when is the event again? Looking forward to playing it when I have the time.
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
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Post by saandrig on May 31, 2019 7:38:17 GMT
So when is the event again? Looking forward to playing it when I have the time. They are aiming for July. With Bioware's track record of SWTOR and Anthem's promised release dates...I would not be freeing my July schedule just yet.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
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Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on May 31, 2019 9:50:13 GMT
Hmmmm.....i don't want to seem negative here as this just may be a case of me not understanding how these looter-shooter games work. This event only lasts 8 weeks then it's gone? And i'm really not liking that these events are timed....again Anthem isn't my type of game, but it seems contradictory to say Anthem will have tons of content, and when you actually do create content, it is only here temporarily? Now if all looter-shooters (Destiny/Warframe) are like this then you'll have to excuse me and i apologize, ME3 MP was my first MP (phoenix vanguard..*flexes*... ) and i don't have an issue playing on those same maps every day (game is still a blast to play)....but i thought this cataclysm would be a permanent map/area...not something that is here for 8 weeks then gone. I would think that adding this and adding more content would help Anthem become a much more immersive and full rounded experience. For this to leave in 8 weeks, they must have something else planned immediately after to keep the fans interested, i would believe...again tho, if this is how looter-shooters operate then i will refrain from the critique of that particular design decision. Other than that....i think Bioware gave a decent showing here, much better than that last live-stream.....it's concerning that folks are waiting longer during the match-making due to the player drop off, but that is why i question why this map is only here for 8 weeks then its gone?....players will come back then leave again if there is nothing new after that..... (Not an Anthem player) The Cataclysm event is for the purpose of any event in 'live' games - to give the feeling of 'fear of missing out' so you log in and play instead of wait until the game is 'complete'. It doesn't necessarily mean that all this content will be gone forever. It may return later in the year or next year as an event. It may return in a form nearly or mostly as large but in a permanent form. It may be reworked as part of a new system later. It does have story, so I'd personally highly prefer that it return for good at some point (and frankly, it doesn't look like Anthem will produce enough content that they should think they can afford popping content in and out...), but it doesn't appear to be the advancement of the *main storyline*. Its a large event for Freelancers to do in a meantime, that suggests other things to come for the story. While Cataclysm spins up (testing) and proceeds, I'd hope that missing features are in the works as well. The three story missions all with cut-scene galore is of course part of the advancement of the main story line.
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Post by SofaJockey on May 31, 2019 9:51:18 GMT
Hmmmm.....i don't want to seem negative here as this just may be a case of me not understanding how these looter-shooter games work. This event only lasts 8 weeks then it's gone? It's a live service, stuff will come, go, be replaced, something else will happen, stuff will come back. It's about a journey.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
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Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on May 31, 2019 9:52:56 GMT
So when is the event again? Looking forward to playing it when I have the time. PTS starts next week. They estimated 2 weeks in PTS and then release of the pre-event. So perfectly timed for my vacation. Wife will be very pleased...
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
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Nov 10, 2023 13:59:26 GMT
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Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on May 31, 2019 10:01:17 GMT
So the Cataclysm was just a different skybox huh? Yeah, you know it was. And if people didn't react with a "what a dumb joke", then that's what it may have ended up being And to me it's pretty obvious the current time trial arena Cataclysm is something Bioware started doing from scratch in the past month or two at the most. Meaning they had no clue what a Cataclysm will end up being either. They probably sat down at the end of April thinking "what can we realistically create, other than another skybox, with limited resources in the shortest time possible" and whatever the result - it was going to be called a Cataclysm. So did we luck out with the "hold this location while a meter fills" time trialed arena? Who knows. But it sure ain't even close to the Shaper storm advertised at E3 2017 or the "new completely different exploration possibilities" that Hudson was trying to sell. Maybe we should be happy the Cataclysm didn't end up being a recycled story mission
And judging by info from the stream the Cataclysm is still in a pretty early stage of development, so maybe no content updates until sometime in July at best? But knowing Bioware, it will end up being August if they are lucky.
Edit: Bye bye, Luck stat, no one will miss ya I guess it's the new trend in Anthem's development. Can't fix the shield bug of Dominion Brutes/Storms? Remove shield. Can't fix/figure out the Luck stat? Remove Luck.
Edit 2: And the Cataclysm won't be red, you sceptics! It will be blue! But honestly I am willing to give Bioware the benefit of the doubt here and assume it is just a place holder and they work on it. Just look at them trees blowing, eh?
Sorry, I was being sarcastic. The cataclysm is clearly wayyyyyyyy more than merely a different skybox.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
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Post by Thrombin on May 31, 2019 10:36:04 GMT
Yeah, you know it was. And if people didn't react with a "what a dumb joke", then that's what it may have ended up being And to me it's pretty obvious the current time trial arena Cataclysm is something Bioware started doing from scratch in the past month or two at the most. Meaning they had no clue what a Cataclysm will end up being either. They probably sat down at the end of April thinking "what can we realistically create, other than another skybox, with limited resources in the shortest time possible" and whatever the result - it was going to be called a Cataclysm. So did we luck out with the "hold this location while a meter fills" time trialed arena? Who knows. But it sure ain't even close to the Shaper storm advertised at E3 2017 or the "new completely different exploration possibilities" that Hudson was trying to sell. Maybe we should be happy the Cataclysm didn't end up being a recycled story mission
And judging by info from the stream the Cataclysm is still in a pretty early stage of development, so maybe no content updates until sometime in July at best? But knowing Bioware, it will end up being August if they are lucky.
Edit: Bye bye, Luck stat, no one will miss ya I guess it's the new trend in Anthem's development. Can't fix the shield bug of Dominion Brutes/Storms? Remove shield. Can't fix/figure out the Luck stat? Remove Luck.
Edit 2: And the Cataclysm won't be red, you sceptics! It will be blue! But honestly I am willing to give Bioware the benefit of the doubt here and assume it is just a place holder and they work on it. Just look at them trees blowing, eh?
Sorry, I was being sarcastic. The cataclysm is clearly wayyyyyyyy more than merely a different skybox.
What's a Skybox?
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on May 31, 2019 10:49:25 GMT
Sorry, I was being sarcastic. The cataclysm is clearly wayyyyyyyy more than merely a different skybox.
What's a Skybox? You, sir, just passed the test to become an Anthem developer. Report to Austin first thing in the morning. And to all dimwits that said it's the ingame sky textures, better luck next time! And we stopped listening when someone went talking about "cuboid". We don't like made up words.
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Post by Pounce de León on May 31, 2019 11:01:01 GMT
Sorry, I was being sarcastic. The cataclysm is clearly wayyyyyyyy more than merely a different skybox.
What's a Skybox? The sky is the limit.
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Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
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Post by tatann on May 31, 2019 11:29:35 GMT
Hmmmm.....i don't want to seem negative here as this just may be a case of me not understanding how these looter-shooter games work. This event only lasts 8 weeks then it's gone? And i'm really not liking that these events are timed....again Anthem isn't my type of game, but it seems contradictory to say Anthem will have tons of content, and when you actually do create content, it is only here temporarily? Now if all looter-shooters (Destiny/Warframe) are like this then you'll have to excuse me and i apologize, ME3 MP was my first MP (phoenix vanguard..*flexes*... ) and i don't have an issue playing on those same maps every day (game is still a blast to play)....but i thought this cataclysm would be a permanent map/area...not something that is here for 8 weeks then gone. I would think that adding this and adding more content would help Anthem become a much more immersive and full rounded experience. For this to leave in 8 weeks, they must have something else planned immediately after to keep the fans interested, i would believe...again tho, if this is how looter-shooters operate then i will refrain from the critique of that particular design decision. Other than that....i think Bioware gave a decent showing here, much better than that last live-stream.....it's concerning that folks are waiting longer during the match-making due to the player drop off, but that is why i question why this map is only here for 8 weeks then its gone?....players will come back then leave again if there is nothing new after that..... Safe bet is cataclysms will come and go every few months, but still it isn't what was advertised ME3MP had events too, but you might have come too late to see them. They were global community goals (e.g. kill 10000 Banshees) but on the classic maps, so they didn't have to create temporary content. One thing that sucked, is that it was the only way to get UR weapons, so if you couldn't play that weekend, say goodbye to that chance to get a Hurricane (Hurricane... Cataclysm... Tempest... I see a pattern here) Although the reward system was so bugged that on every event (and I really mean EVERY) I had to contact EA support by chat (although the people working there were always nice and helpful)
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
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Post by Thrombin on May 31, 2019 11:56:06 GMT
What's a Skybox? You, sir, just passed the test to become an Anthem developer. Report to Austin first thing in the morning. And to all dimwits that said it's the ingame sky textures, better luck next time! And we stopped listening when someone went talking about "cuboid". We don't like made up words.
I don't know what any of that means but it sounded unnecessarily rude.
I'm not familiar with the term. No need to get personal.
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Thrombin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by Thrombin on May 31, 2019 11:56:27 GMT
What's a Skybox? The sky is the limit.
Still none the wiser?
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Post by SirSourpuss on May 31, 2019 11:59:09 GMT
So PTS starts next week, will run for 2-3 weeks, then there's a 2 week pre-event, before engaging into the actual cataclysm and the Cataclysm itself will actually hit in July. I was expecting it to hit at EA Play, but turns out that's not it. I was hoping for earlier rather than later. At least people know when it's coming. But some people are probably veeery disappointed with that long march to the Cataclysm. It's a month long.
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on May 31, 2019 12:02:20 GMT
You, sir, just passed the test to become an Anthem developer. Report to Austin first thing in the morning. And to all dimwits that said it's the ingame sky textures, better luck next time! And we stopped listening when someone went talking about "cuboid". We don't like made up words.
I don't know what any of that means but it sounded unnecessarily rude.
I'm not familiar with the term. No need to get personal.
Sorry, it was a jab at Bioware and not at you in any way. "Skybox" is the sky you see in the game. It's a "box" because in games the playing area is enclosed in a cube or "cuboid" which then is "painted" with sky, mountains, etc., to create an illusion of a large space.
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Post by SofaJockey on May 31, 2019 12:08:04 GMT
What's a Skybox? The concept is pretty interesting. You could slap an angry cloud onto it, for example. "A skybox is a method of creating backgrounds to make a computer and video games level look bigger than it really is.[1] When a skybox is used, the level is enclosed in a cuboid. The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings. A skydome employs the same concept but uses either a sphere or a hemisphere instead of a cube.
Processing of 3D graphics is computationally expensive, especially in real-time games, and poses multiple limits. Levels have to be processed at tremendous speeds, making it difficult to render vast skyscapes in real-time. Additionally, real-time graphics generally have depth buffers with limited bit-depth, which puts a limit on the amount of details that can be rendered at a distance.
To compensate for these problems, games often employ skyboxes. Traditionally, these are simple cubes with up to 6 different textures placed on the faces. By careful alignment, a viewer in the exact middle of the skybox will perceive the illusion of a real 3D world around it, made up of those 6 faces."en.wikipedia.org/wiki/Skybox_(video_games)
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
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Post by Thrombin on May 31, 2019 12:30:16 GMT
I don't know what any of that means but it sounded unnecessarily rude.
I'm not familiar with the term. No need to get personal.
Sorry, it was a jab at Bioware and not at you in any way. "Skybox" is the sky you see in the game. It's a "box" because in games the playing area is enclosed in a cube or "cuboid" which then is "painted" with sky, mountains, etc., to create an illusion of a large space.
Ok, thanks for the clarification
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Obadiah
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem
Origin: Obadaya
XBL Gamertag: ObadiahPearce
Posts: 2,677 Likes: 3,624
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Post by Obadiah on May 31, 2019 16:22:45 GMT
Looking forward to it.
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https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
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Post by Sartoz on May 31, 2019 20:01:58 GMT
Loot! They didn't talk about loot. And, loot is their best chance to bring players back.
I wonder why Bio is concentrating on a map that can only be played once you reach level 30. The grognards are the only people sticking around. New players need loot incentives, imo
So, will Cataclysm increase the player base? If not, what is the studio doing?
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Post by SofaJockey on Jun 1, 2019 0:27:56 GMT
I wonder why Bio is concentrating on a map that can only be played once you reach level 30. I keep hearing people say how short the game is and how it only takes a few hours to reach endgame. In which case it's no biggie to reach level 30.
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Finished Dissertation long ago lol. Now happily employed :D
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Post by biggydx on Jun 1, 2019 1:10:45 GMT
Edit: Bye bye, Luck stat, no one will miss ya I guess it's the new trend in Anthem's development. Can't fix the shield bug of Dominion Brutes/Storms? Remove shield. Can't fix/figure out the Luck stat? Remove Luck. Still. That stat needed to go. It injects too much uncertainty into an already unrewarding loot system. As for my thoughts, I came in with low expectations, so what's being shown isn't disappointing me or exciting me either way. I think it's become pretty clear at this point that Anthem wasn't going to live up to that 2017 gameplay reveal trailer, and probably never will. That doesn't mean that they can't do things differently that may (or may not) impress, but I don't think they've got the developmental bandwidth to make the expansive world and activities players were led to believe they could. That being said, for a limited time event, it's probably one of the longest of its kind relative to other games (ex. Destiny seasonal events or The Division Global events). 8 weeks is no joke. Don't know what they'll do with area afterwards. Theoretically, it could be used for a new free play space, mission, or stronghold. Given that it looks fairly open, it could present an opportunity to have multiple concurrent objectives on the field that players could tackle any which way they want in order to unlock the boss. Whether BioWare thinks that far ahead is another question entirely. Lastly, anyone expecting this game to make head-waves after three months were kidding themselves; given all the problems it had at launch (and now).
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Jun 1, 2019 8:34:54 GMT
Lastly, anyone expecting this game to make head-waves after three months were kidding themselves; given all the problems it had at launch (and now). Head-waves? It's a head-wave that the game is still alive
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Post by force58 on Jul 16, 2019 13:26:37 GMT
You, sir, just passed the test to become an Anthem developer. Report to Austin first thing in the morning. And to all dimwits that said it's the ingame sky textures, better luck next time! And we stopped listening when someone went talking about "cuboid". We don't like made up words.
I don't know what any of that means but it sounded unnecessarily rude.
I'm not familiar with the term. No need to get personal.
I thought the same thing about the tone, wasn't really warranted even if the person was "trying" to be funny. I looked it up on Wikipedia and here's what it said: A skybox is a method of creating backgrounds to make a computer and video games level look bigger than it really is.[1] When a skybox is used, the level is enclosed in a cuboid. The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings. A skydome employs the same concept but uses either a sphere or a hemisphere instead of a cube.
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Post by force58 on Jul 16, 2019 13:28:01 GMT
What's a Skybox? The concept is pretty interesting. You could slap an angry cloud onto it, for example. "A skybox is a method of creating backgrounds to make a computer and video games level look bigger than it really is.[1] When a skybox is used, the level is enclosed in a cuboid. The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings. A skydome employs the same concept but uses either a sphere or a hemisphere instead of a cube.
Processing of 3D graphics is computationally expensive, especially in real-time games, and poses multiple limits. Levels have to be processed at tremendous speeds, making it difficult to render vast skyscapes in real-time. Additionally, real-time graphics generally have depth buffers with limited bit-depth, which puts a limit on the amount of details that can be rendered at a distance.
To compensate for these problems, games often employ skyboxes. Traditionally, these are simple cubes with up to 6 different textures placed on the faces. By careful alignment, a viewer in the exact middle of the skybox will perceive the illusion of a real 3D world around it, made up of those 6 faces."en.wikipedia.org/wiki/Skybox_(video_games)Oops, didn't see these new posts for some reason before I sent mine, dammit.....
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