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Post by Iddy on Jul 30, 2019 18:39:30 GMT
You know the bandits that greet you when you arrive at Lothering? One course of action is to refuse to pay them, kill nearly all of them and then let the leader go. That's what I did in my canon run and, well... it was hard to talk to npcs about the bandits. There was the option to say "I killed them" or "I drove them away", but my Warden did both. So it was like...
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 4,824 Likes: 11,923
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ladyofnemesis
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Jul 30, 2019 19:07:37 GMT
I tend to use gentle persuasion Warden: do you want to fight a Grey Warden/Mage? bandit: oh nooesss!!! I don't wanna be a toad! bandit leader: we'll ah...let you through then? Warden: answer some questions first before you go? bandit leader: sure thing *answers questions* Warden: now get going bandit leader: err, yes...we'll do that *dust cloud as they run off*
Warden:
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