Heimdall
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Heimdall on Aug 19, 2019 19:59:30 GMT
This is definitely more of an idle thought type post
Back before Anthem was announced I was wondering about the possibility of a BioWare game in the cyberpunk genre. Admittedly it was mostly because I was thinking about Cyberpunk 2077.
While Anthem turned out to very much not be in that direction, I have recently been thinking about the possibilities of Mass Effect’s setting. I would very much like to see Andromeda’s setting expanded personally, but putting that aside for the moment:
What do people think about telling cyberpunk themed stories in the base Milky Way setting either before or after the Reaper War? Not necessarily set on Earth, it could be a colony like Bekenstein or some place like Illium, or some place unexplored.
Basically, what is the potential of a “street-level” Mass Effect game?
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Post by AnDromedary on Aug 19, 2019 21:43:39 GMT
Hmmmm, I think it would definitely be possible to do this, especially in places like Illium (corporate empires, controlling the world, etc.) or also Omega (more of the slum vibe) but I am not sure if that's what I'd necessarily want out of a Mass Effect story. I think I'd rather want to keep it more in the tradition of classic space opera with cyberpunk themes being more like side concepts, being touched on here and there but not really at the centre.
I also feel like ME's overall vibe and overall society is a little too utopian for that to be honest (not as utopian as Star Trek but overall, the ME future is a pretty bright one where we at least don't really have that many more (self made) problems than we have today). I mean, sure, there are the more gritty and darker places, as I wrote above. But to do a true cyberpunk story, you'd ahve to focus your story on these places to the exclusion of everything else. Not sure if that's such a great idea 'cause places like Omega were more than anything designed to be sort of dark mirror images to the better places (like the Citadel in Omega's case). I think this was done to provide contrast. I don't quite know if it would feel right to just blot out these contrasts, just to focus on one aspect of the universe. Might rob if of some depth.
That said, I could imagine interesting cyberpunk twists for Andromeda. What if the Kadara people get their hands on a SAM (maybe they can salvage the Turian one after all or maybe they get the Quarian one, something like that). They then adapt the tech and go a bit crazy with implanting everyone with interfaces and basically become a cyberpunk/transhumanist faction. Doesn't really need to beKadara either, our own SAM could also have some very interesting developments going on in an Andromeda sequel. I mean even with it's very limited application in ME:A, the SAM storyline has some extremely creepy moments going on, especially towards the end. I am convinced we'd see more therre and some of it would definitely pick up very traditional cyberpunk themes.
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Post by griffith82 on Aug 19, 2019 21:46:31 GMT
This is definitely more of an idle thought type post Back before Anthem was announced I was wondering about the possibility of a BioWare game in the cyberpunk genre. Admittedly it was mostly because I was thinking about Cyberpunk 2077. While Anthem turned out to very much not be in that direction, I have recently been thinking about the possibilities of Mass Effect’s setting. I would very much like to see Andromeda’s setting expanded personally, but putting that aside for the moment: What do people think about telling cyberpunk themed stories in the base Milky Way setting either before or after the Reaper War? Not necessarily set on Earth, it could be a colony like Bekenstein or some place like Illium, or some place unexplored. Basically, what is the potential of a “street-level” Mass Effect game? I'm looking forward to Cyberpunk 2077 but not sure I want that for ME.
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Post by Ascend on Aug 20, 2019 16:05:25 GMT
The possibilities are endless for this. We have currently seen the game only from the perspective of; A soldier A spectre A rogue soldier (Shepard working for Cerberus) A spaceship's commander A politician (sort of)
We have never experienced the Mass Effect games from the perspective of a city within the Mass Effect universe. We never experienced what it is like to live in the Mass Effect Universe. We only experienced it from the save the world perspective.
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Post by Deleted on Aug 20, 2019 16:14:28 GMT
Shepard's earthborn backstory seems a natural for a ME cyberpunk chronicle tale. Not sure it would interest me personally (ETA: They could do a chronicles series based on each individual Shepard backstory... not playing a Shepard in each case, but as compatriot of Shepard's. Each different Shepard could appear in each game... making it just a more detailed/fun way to select Shepard's backstory going into a ME1 playtrhough. As I've said, I've never been interested in buying Chronicle-type games for other franchises in the past, but maybe, something along this line might interest me - if packaged all together.)
If they push the timeline very far ahead, it could readily be done in Andromeda using a much expanded Kadara Port as a setting and letting us play as a descendant of one of the exiles. Not sure it would feel like Mass Effect though.
Put me down as decidedly undecided.
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Post by themikefest on Aug 20, 2019 16:22:36 GMT
It could work after the reapers were destroyed. Takes place on a colony about the struggles to survive, helping others and anything else. Play as a mercenary, bounty hunter or maybe a gang member. Don't know.
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Post by Deleted on Aug 20, 2019 16:37:02 GMT
It could work after the reapers were destroyed. Takes place on a colony about the struggles to survive, helping others and anything else. Play as a mercenary, bounty hunter or maybe a gang member. Don't know. It could also work in a post-synthesis setting as utopia breaks down and gangs of the disillusiioned struggle to survive against the all-knowing overlords that want to maintain the illusion of the utopia. It could also work well with a post-control setting... featuring Shepard as the digital overlord of a computer-driven oppressive society.
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Post by themikefest on Aug 20, 2019 16:44:40 GMT
Ok. Lets go with that. What will the game do about the husks? Are they to have a role or are they going to be forgotten? How about the reapers?
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Post by Phantom on Aug 20, 2019 17:06:50 GMT
given the chance, I would love to roleplay as a Reaper Husk....for 2 reasons, to be different from the standard human and cybernetic(both visible and under the skin) visual customization. So a Range from almost normal looking(think 7 of 9 and other freed Borg Drones) to Nightmare fuel Cyborgs that would be excellent terror heroes due to how many bizarre yet useful implants. For example having Blade Spikes on the Forearms for Melee Oriented Reaper Husks. or Able to Switch the entire forearm to Shotgun and back again.
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Post by Deleted on Aug 20, 2019 17:53:25 GMT
Ok. Lets go with that. What will the game do about the husks? Are they to have a role or are they going to be forgotten? How about the reapers? I'm sort of liking Phantom 's idea. As I said, it probably won't feel much like a Mass Effect game; but as a new "spin-off" IP, I'd be game. If they're going to declare a canon ending to ME3, they might as well pull the entire franchise way off sheet. My preference would still, of course, be to continue on in Andromeda and leave the endings to ME3 and Shepard alone. To me, a universe with destroyed Reapers doesn't really suit the Cyperpunk definition: "a genre of science fiction set in a lawless subculture of an oppressive society dominated by computer technology." Post-destroy reaper society has literally already destroyed that dominating computer technology. Synthesis and control lend themselves better to the concept.
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Post by Phantom on Aug 20, 2019 18:31:25 GMT
Ok. Lets go with that. What will the game do about the husks? Are they to have a role or are they going to be forgotten? How about the reapers? I'm sort of liking Phantom 's idea. As I said, it probably won't feel much like a Mass Effect game; but as a new "spin-off" IP, I'd be game. If they're going to declare a canon ending to ME3, they might as well pull the entire franchise way off sheet. My preference would still, of course, be to continue on in Andromeda and leave the endings to ME3 and Shepard alone. To me, a universe with destroyed Reapers doesn't really suit the Cyperpunk definition: "a genre of science fiction set in a lawless subculture of an oppressive society dominated by computer technology." Post-destroy reaper society has literally already destroyed that dominating computer technology. Synthesis and control lend themselves better to the concept. Well One of my many ideas does involve a Reaper and him/her/it/whatever goes to Andromeda to investiage those Arks. You take control of a Reaper avatar(think edi with in both her robot body and on the Normandy). One of the hooks would be that on the Reaper ship, the player can customize the Reaper Avatar to blend into society. Each Piece of Customization gear/DNA will involves a Sidequest to get that. the overarching goal for This Reaper is to First to serve the interests of the Reapers and secondly remove any threats to the Reaper's goals. So you as the Reaper could ally yourself with any factions and help them to in order to indoctrinate them easier. Also able to learn how interface with All ME:A technologies and forward them to the Citadel in order for the Reapers be more effective. As for the Customization, from the more Mundane to Weird/bizarre to Nightmare fuel and yes The station on the Reaper Ship will have everything to change your character and yes you can change your Reaper Avatar into a Krogan for one mission, then an Asari for another mission and Human for another or just using your baseline species and choice of Augments.
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Post by themikefest on Aug 20, 2019 18:50:12 GMT
given the chance, I would love to roleplay as a Reaper Husk....for 2 reasons, to be different from the standard human and cybernetic(both visible and under the skin) visual customization. So a Range from almost normal looking(think 7 of 9 and other freed Borg Drones) to Nightmare fuel Cyborgs that would be excellent terror heroes due to how many bizarre yet useful implants. For example having Blade Spikes on the Forearms for Melee Oriented Reaper Husks. or Able to Switch the entire forearm to Shotgun and back again. Remember my post about that?
After the green does it thing, the husk and soldier have a moment
husk: Don't fire!! it's me, Bob....Bob McGuffin. I was at your wedding 8 years ago Richard. How's your wife? Richard: Bob....wife.... hold on. My wife... she... was killed when the giant robots showed up.
husk Bob: I'm sorry to hear that Richard. There's a bar, Drain Your Sorrows, around the corner. We could have a drink, if you like. Richard: Yeah. I could use a drink or ten.
Play as husk Bob who walks around helping the husks adjust to not being controlled anymore. Who knows, maybe create a gang called The Uglies.
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Post by Deleted on Aug 20, 2019 19:23:23 GMT
I'm sort of liking Phantom 's idea. As I said, it probably won't feel much like a Mass Effect game; but as a new "spin-off" IP, I'd be game. If they're going to declare a canon ending to ME3, they might as well pull the entire franchise way off sheet. My preference would still, of course, be to continue on in Andromeda and leave the endings to ME3 and Shepard alone. To me, a universe with destroyed Reapers doesn't really suit the Cyperpunk definition: "a genre of science fiction set in a lawless subculture of an oppressive society dominated by computer technology." Post-destroy reaper society has literally already destroyed that dominating computer technology. Synthesis and control lend themselves better to the concept. Well One of my many ideas does involve a Reaper and him/her/it/whatever goes to Andromeda to investiage those Arks. You take control of a Reaper avatar(think edi with in both her robot body and on the Normandy). One of the hooks would be that on the Reaper ship, the player can customize the Reaper Avatar to blend into society. Each Piece of Customization gear/DNA will involves a Sidequest to get that. the overarching goal for This Reaper is to First to serve the interests of the Reapers and secondly remove any threats to the Reaper's goals. So you as the Reaper could ally yourself with any factions and help them to in order to indoctrinate them easier. Also able to learn how interface with All ME:A technologies and forward them to the Citadel in order for the Reapers be more effective. As for the Customization, from the more Mundane to Weird/bizarre to Nightmare fuel and yes The station on the Reaper Ship will have everything to change your character and yes you can change your Reaper Avatar into a Krogan for one mission, then an Asari for another mission and Human for another or just using your baseline species and choice of Augments. I'll leave imagining all the fanciful details to you. I'm more about the general concept and letting Bioware actually write the story and work out the details if they decide they like the general concept. The OT had some cyperpunk elements, but it was more "mainstream" in its presentation of everything. As I envision a move toward the cyberpunk genre, it would be overall more a rebellion type of war. I like the idea of doing it from the POV of a synthesized husk who has found the utopia promised by synthesis with the Reapers to be lacking on several fronts... why I say "synthesized husk" is only that the unsynthesized variety probably doesn't have much of a mind left after being huskified to be able to lead a rebellion.
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Post by AnDromedary on Aug 20, 2019 21:11:45 GMT
More of a cyberpunk sotry after the green ending could be interesting (though I doubt it would go over well in the public eye). I have a lot of questions about this ending as it is. What exactly happened? How will the nanite implants influence everyone's lives? What about people who may have not wanted these kinds of implants? What about species that were changed that weren't even evolved enough yo have basic technology yet?
A lot of potentially interesting questions in the avenue of transhumanism one could ask there.
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Post by helios969 on Aug 22, 2019 10:42:03 GMT
I wouldn't want ME to trend this way but would rather see them do a separate IP. My fantasy would be for them to purchase the game development rights to Ghost in the Shell. MOTOKO!!! Can I roleplay as one of the Think Tanks?
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Post by Blast Processor on Aug 23, 2019 1:59:50 GMT
How about a story about Shepard prematurely awakening and has to escape Lazarus Station? Yadda, yadda, Shepard successful escapes and has to confront and come to terms with what has been done to him/her. Also, there will be lots of Batarians, maybe even a cyborg Batarian! Shepard is living in some horrible place out in the Terminus somewhere, stuff happens, eventually Cerberus tracks down Shepard, kills him/her and takes Shep back. Later the events of ME2 take place. Sounds good, no? LOL.
Also, the other one I got is a bunch of Shepard clones got to Andromeda somehow and form a pro-corporation hit squad. While also coming to terms with there past. Gotta have that. Maybe after they've helped the Illuminati take over Andromeda, some of them will decide to fight back and redeem themselves. The game ends with a group of Shepard's fighting another group of Shepard's to the death. LOL.
Shepard? Shepard!
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Post by SirSourpuss on Aug 23, 2019 13:48:05 GMT
I'm looking forward to Cyberpunk 2077 but not sure I want that for ME. I'd love to explore a ME megalopolis in a GTA like fashion. It would certainly flesh out the setting some more, which is an interesting idea, I feel.
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Post by griffith82 on Aug 23, 2019 14:57:41 GMT
I'm looking forward to Cyberpunk 2077 but not sure I want that for ME. I'd love to explore a ME megalopolis in a GTA like fashion. It would certainly flesh out the setting some more, which is an interesting idea, I feel. I'd miss the space exploration but the open world is one reason I enjoy Andromeda.
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Post by SirSourpuss on Aug 23, 2019 15:14:45 GMT
I'd miss the space exploration but the open world is one reason I enjoy Andromeda. Personally, I'd just like to experience some part of the life of just residing in the Citadel, walking through places like Tayseri during the rebuilding process, finding Jacob's place in Bachrjet, the game stores of Sin Akiba, the Sensory Gallery of Kithoi etc. I'm curious about stuff like that.
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Post by griffith82 on Aug 23, 2019 15:16:51 GMT
I'd miss the space exploration but the open world is one reason I enjoy Andromeda. Personally, I'd just like to experience some part of the life of just residing in the Citadel, walking through places like Tayseri during the rebuilding process, finding Jacob's place in Bachrjet, the game stores of Sin Akiba, the Sensory Gallery of Kithoi etc. I'm curious about stuff like that. I could see like side missions but not the whole game.
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Post by SirSourpuss on Aug 23, 2019 16:43:50 GMT
I could see like side missions but not the whole game. It would be an overwhelming endeavor to create something as big as a fully explorable Citadel and then go on to other hubs as well, or explore other planets. Not that it can't be done, but the amount of work and manpower needed would far exceed any amount of profit the game could make. That would require Star Citizen amounts of money and an unreasonable amount of development time. Don't get me wrong, a Galaxy of Mass Effect kind of game would be amazing. I just can't see it being realistically developed at any capacity with current day tech.
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Post by Cyberstrike on Aug 23, 2019 17:00:37 GMT
Could some one point me an example of a "fun cyberpunk" experience in any media?
As a sub-genre of sci-fi I've yet to see a "fun cyberpunk" movie, comic, novel, anime, or game. Most might be cool but I wouldn't say any of them are fun mostly because the creators take it so seriously and have their head up their ass.
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Post by SirSourpuss on Aug 23, 2019 17:27:42 GMT
Could some one point me an example of a "fun cyberpunk" experience in any media? As a sub-genre of sci-fi I've yet to see a "fun cyberpunk" movie, comic, novel, anime, or game. Most might be cool but I wouldn't say any of them are fun mostly because the creators take it so seriously and have their head up their ass. It's all down to the setting and aesthetics. I had a lot of fun playing Shadowrun: Returns and Shadowrun: Dragonfall even more so. It's what got me out of my jaded slump after ME3. That and Warriors Orochi 3, but mostly the Shadowruns. Warriors Orochi isn't even a cyberpunk franchise. You don't even me to tell you that. I digress, but yeah, I love Cyberpunk as a setting. I blame Blade Runner and William Gibson's Technomancer. That was the shit.
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Post by Hanako Ikezawa on Aug 23, 2019 17:35:01 GMT
Could some one point me an example of a "fun cyberpunk" experience in any media? As a sub-genre of sci-fi I've yet to see a "fun cyberpunk" movie, comic, novel, anime, or game. Most might be cool but I wouldn't say any of them are fun mostly because the creators take it so seriously and have their head up their ass. The Ghost in the Shell anime and the Deus Ex games are my favorite of the genre.
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Post by traks on Aug 24, 2019 11:08:14 GMT
I would like it. I think playing on the ground in a big, living city is something Mass Effect lacked so far. But I would like it in the usual concept. Fly around with a ship, then go into big cities on the planets we visit.
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