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Hanako Ikezawa
Fan from 2003 - 2020
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Post by Hanako Ikezawa on Sept 2, 2019 2:57:55 GMT
I like to see the dialogue system from DA2 put in the next DA game. Please no. I hated how most of the options were and how your auto dialogue was forced to be what you chose most. DAI’s was superior in every way, shape, and form.
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cypherj
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,586 Likes: 2,396
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cypherj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by cypherj on Sept 2, 2019 3:29:53 GMT
I like to see the dialogue system from DA2 put in the next DA game. I liked DA:I dialogue system. If anything they should put DA2 dialogue system in the next ME game, if there is one. Put the sarcasm/comedy on it's own dialogue option.
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melbella
N6
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 7,848 Likes: 23,991
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melbella
Trouble-shooting Space Diva
7,848
August 2016
melbella
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Sept 2, 2019 3:52:14 GMT
To answer the OP/title question: A name and a date
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biggydx
Finished Dissertation long ago lol. Now happily employed :D
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biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Sept 2, 2019 14:34:51 GMT
See, I liked DA2's strong tonal options but I adored the Perk/Elf dialogue options of DAI. So both of those. I wonder if what gets in the way of stronger tonal options is the differences between the races. Technically, DA:I does have dialogue options centered around how you deliver a particular line, but the delivery can be a hit or miss at times.
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dielveio
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire
Posts: 30 Likes: 36
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Sept 8, 2016 16:37:12 GMT
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dielveio
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire
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Post by dielveio on Sept 3, 2019 2:18:33 GMT
Dragon Age's protagonists and antagonists need to look awesome. At the moment they don't. They need to stand out in any crowd, they need to be imposing above all else. This one could be a bandit or a crime boss, something like that: This could be a knight from Orlais: This one could be a Chantry Holy warrior: The boring footman: An Archer: We had THIS GUY!!
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rapscallioness
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Posts: 731 Likes: 1,531
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rapscallioness
731
August 2016
rapscallioness
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by rapscallioness on Sept 3, 2019 6:28:59 GMT
Hmmm, what could BW/EA do to help assuage some of my apprehension abt them as a company. A company/consumer relationship.
* If they came out and said that DA4 would be SP only like they did with Fallen Order, that would help. It would give me cheer. A nervous, ptsd type of cheer, but that's still something.
I certainly don't expect every game EA publishes to be SP, but neither do I expect every game to have a live service, or mp, angle dogmatically crow barred into the game, and the game itself be damned.
* Share your vision, BW. What are you doing with DA4? What type of gameplay/combat improvements are you working to implement? Are you still doing the huge open world, or are you looking to scale that back a bit? Why, or why not?
What exactly is your definition of live service for DA? There's no need to be coy abt this. Are we talking dlc? Or are we talking another Damp? If so, what are you doing to ensure the demands of MP combat do not negatively impact the potential and depth of SP combat for a title like DA. Like I said, no need to be coy. This is not a spoiler. Be clear. Clarity is needed.
* For EA specifically, I would like you to be more clear. Say what you mean, and mean what you say. And if you don't mean it, don't say it. There's a difference between being tactful and obfuscating.
* Find a way to connect with your customers. It feels like there's a real disconnect there. And I mean with the ones far up on the ladder making policy. They need to be more aware of and connected with their customers. Too many layers. Get a better understanding of how your customers are receiving what you're saying; what your stated mission is; how are they receiving your actions. Your actions most of all. If your actions undermine your word, then what good is your word? And when I say customers I'm talking abt gamers, not wall street. Gamers are your 1st tier customers. If they slow down in buying your product, or stop buying it, then wall street will kick you to the curb like a two dollar whore.
* Focus your attn on your customers first, then wall street, and then take them seriously. Without resentment. Without pettiness. I mean, I know there are alot of loud azzholes out there, and far too many have some self serving angle, but still keep trying. Trust must be rebuilt.
* In that vein, stop acting like your customers are animals to be hunted for their meat and hide and anything else you can get off of them. It's deeply offensive. This dehumanizing mindset, this way of looking at your customers and the slithery, slippery path that it leads you to just pisses ppl off. Because we see you. Idk if you see us, but we see you. We are paying attention.
* Show that you give a damn. Give a damn abt more than just money. Money's a beautiful thing, don't get me wrong. Make money. Make more great games. But it's abt more than money. Instead of trying to figure all the ways to press buttons in my brain as if it's your personal slot machine itself, come to me with quality. Come to me with honesty. Come to me with the intention of engaging in a fair and good trade for both parties. Tell me this, then show me by making some adjustments in your current business model to prove it.
It'll be a process, like making a u-turn with an aircraft carrier, but I look forward to the day when I can enthusiastically yell, "Take my money!" at you again.
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biggydx
Finished Dissertation long ago lol. Now happily employed :D
2,202
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Sept 3, 2019 16:18:39 GMT
Hmmm, what could BW/EA do to help assuage some of my apprehension abt them as a company. A company/consumer relationship. * If they came out and said that DA4 would be SP only like they did with Fallen Order, that would help. It would give me cheer. A nervous, ptsd type of cheer, but that's still something. I certainly don't expect every game EA publishes to be SP, but neither do I expect every game to have a live service, or mp, angle dogmatically crow barred into the game, and the game itself be damned. * Share your vision, BW. What are you doing with DA4? What type of gameplay/combat improvements are you working to implement? Are you still doing the huge open world, or are you looking to scale that back a bit? Why, or why not? What exactly is your definition of live service for DA? There's no need to be coy abt this. Are we talking dlc? Or are we talking another Damp? If so, what are you doing to ensure the demands of MP combat do not negatively impact the potential and depth of SP combat for a title like DA. Like I said, no need to be coy. This is not a spoiler. Be clear. Clarity is needed. * For EA specifically, I would like you to be more clear. Say what you mean, and mean what you say. And if you don't mean it, don't say it. There's a difference between being tactful and obfuscating. * Find a way to connect with your customers. It feels like there's a real disconnect there. And I mean with the ones far up on the ladder making policy. They need to be more aware of and connected with their customers. Too many layers. Get a better understanding of how your customers are receiving what you're saying; what your stated mission is; how are they receiving your actions. Your actions most of all. If your actions undermine your word, then what good is your word? And when I say customers I'm talking abt gamers, not wall street. Gamers are your 1st tier customers. If they slow down in buying your product, or stop buying it, then wall street will kick you to the curb like a two dollar whore. * Focus your attn on your customers first, then wall street, and then take them seriously. Without resentment. Without pettiness. I mean, I know there are alot of loud azzholes out there, and far too many have some self serving angle, but still keep trying. Trust must be rebuilt. * In that vein, stop acting like your customers are animals to be hunted for their meat and hide and anything else you can get off of them. It's deeply offensive. This dehumanizing mindset, this way of looking at your customers and the slithery, slippery path that it leads you to just pisses ppl off. Because we see you. Idk if you see us, but we see you. We are paying attention. * Show that you give a damn. Give a damn abt more than just money. Money's a beautiful thing, don't get me wrong. Make money. Make more great games. But it's abt more than money. Instead of trying to figure all the ways to press buttons in my brain as if it's your personal slot machine itself, come to me with quality. Come to me with honesty. Come to me with the intention of engaging in a fair and good trade for both parties. Tell me this, then show me by making some adjustments in your current business model to prove it. It'll be a process, like making a u-turn with an aircraft carrier, but I look forward to the day when I can enthusiastically yell, "Take my money!" at you again. Transparency goes a long way in rebuilding communication - and trust - with the community. I'm of the opinion that it would be good of them to do a deep dive into the design philosophies behind the next DA installment, while also addressing the feedback they've gotten from prior titles and how they plan (or hope) to fix them. To some extent they should still keep this dialogue somewhat tertiary, because if they reveal too much too soon - and stuff gets cut - it could end up leading to a similar outcry situation with Anthem.
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Post by vertigomez on Sept 3, 2019 16:58:30 GMT
To answer the OP/title question: A name and a date It pains me that the base game was released five years ago, Trespasser four years ago, and we still don't have either of these things. The span of time between the end of DA2 and DAI's release date - not being announced, but actually being released! - was three years. And that's with the extra year they were granted to work on the game. And I'm not advocating for working the developers to death or anything like that as there's been enough of that in this industry, but damn, it'd be nice to have an official expected release date (even if it ends up needing to be extended). A title. To know something about the game that we haven't just inferred from Trespasser's ending. Even the brief teaser trailer, as exciting as it was, showed us 1) a lyrium idol that we've already seen and 2) a line of dialogue we've already heard. 😭
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Post by Steelcan on Sept 4, 2019 1:02:28 GMT
To answer the OP/title question: A name and a date It pains me that the base game was released five years ago, Trespasser four years ago, and we still don't have either of these things. The span of time between the end of DA2 and DAI's release date - not being announced, but actually being released! - was three years. And that's with the extra year they were granted to work on the game. And I'm not advocating for working the developers to death or anything like that as there's been enough of that in this industry, but damn, it'd be nice to have an official expected release date (even if it ends up needing to be extended). A title. To know something about the game that we haven't just inferred from Trespasser's ending. Even the brief teaser trailer, as exciting as it was, showed us 1) a lyrium idol that we've already seen and 2) a line of dialogue we've already heard. 😭 Sadly I imagine the bulk of BW's manpwoer has been devoted to the Anthem misadventure. Following its release I imagine they've switched over the bulk to DA4 now, but we still might be a ways off from any real details.... Which given BW's history of development problems and lack of focus is probably not great news.
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Elvis Has Left The Building
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Oct 31, 2020 23:57:02 GMT
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pessimistpanda
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Apr 18, 2017 15:57:34 GMT
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pessimistpanda
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Sept 4, 2019 4:04:36 GMT
Equal number of m/m romance options to every other kind.
Equal amount of care and resources put into m/m romances and characters.
Stories for gay male characters that aren't about being gay.
For homophobia to not exist in the setting.
I don't give a fuck about anything else.
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githcheater
N3
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
Posts: 811 Likes: 937
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githcheater
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githcheater
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by githcheater on Sept 4, 2019 19:09:40 GMT
I demand at least one romance option that is bipolar
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DragonEffect
N2
Pathfinding my way through life.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 199 Likes: 435
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DragonEffect
Pathfinding my way through life.
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Sept 8, 2016 18:37:16 GMT
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dragoneffect
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by DragonEffect on Sept 4, 2019 22:44:24 GMT
Please no more endless exploration in huge maps where you do nothing but pick up elfroot, fight random mobs and bandits and complete dozens of meaningless quests just to earn enough points to unlock a perk out of a hundred at the War Table.
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ღ I am a golem. Obviously.
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Dreadnaw Rising
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August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Sept 4, 2019 22:48:54 GMT
Please no more endless exploration in huge maps where you do nothing but pick up elfroot, fight random mobs and bandits and complete dozens of meaningless quests just to earn enough points to unlock a perk out of a hundred at the War Table. I don't care that the exploration is there, and don't mind it's existence for other players who do like it. But it's BS that if I want to do all my companion quests, I have to open like 2-5 maps with power I may rather use elsewhere that I wouldn't otherwise have opened on some of my shorter play throughs.
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Buckeldemon
Now stealin' more kidz.
1,200
July 2019
buckeldemon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Buckeldemon on Sept 4, 2019 23:09:57 GMT
Please no more endless exploration in huge maps where you do nothing but pick up elfroot, fight random mobs and bandits and complete dozens of meaningless quests just to earn enough points to unlock a perk out of a hundred at the War Table. I don't care that the exploration is there, and don't mind it's existence for other players who do like it. But it's BS that if I want to do all my companion quests, I have to open like 2-5 maps with power I may rather use elsewhere that I wouldn't otherwise have opened on some of my shorter play throughs.
I that vein, specialisation stuff might also qualifiy, especially those on the Exalted Plains of Chantry arrogance, Rift Mage and Champion if I recall right. Don't the specs pop up at around lvl. 12? And then Ghilan'nains grove has a horde of lvl. 15 Gurguts.
Regarding the perks in both DAI and MEA, I've come to dislike that some of those lock certain content away (those "special offers at shops" things), while others give you more of a (almost) finite resource, so one has to get them early if intending to do something with those resources - the research data perks, as they are apparently pretty much mandatory to take early if one wants to research Heleus stuff at all.
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ergates
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 664 Likes: 1,173
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ergates
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by ergates on Sept 5, 2019 12:10:33 GMT
It would be difficult.
After the cancellation of 'Joplin', (the original DA:4 project, which frankly looked awesome), comments about how the new build would be a "live service game", and leaked remarks about 'Anthem with dragons' I'd need some pretty solid assurance that the release is worth my time and hard-earned cash, because all the evidence I've seen so far points toward it being a multiplayer-only title with no single player campaign, stuffed to the brim with loot boxes and microtransactions.
If any kind of announcement goes out to the effect that DA:4 is a multiplayer game, my journey within Thedas ends. I'm done with Dragon Age, and in fact, I'll likely never buy a Bioware title again as long as I live; and this comes from someone who has literally bought everything they ever released, from Baldur's Gate to Andromeda.
So the first 'reassurance' factor would take the form of an announcement that there would be a single player campaign, and that it is not going to be 'Anthem with dragons'. This announcement would need to be solid, and unambiguous. Not some corporate doublespeak in the form of "we're exploring every way to create a more engaging experience for everyone, both solo and group blah blah blah...." because that tells me nothing.
Second, there would need to be a definite, unambiguous announcement that the game would not contain loot boxes and microtransactions. DLC is fine, as are things like the kind of multi-item class packs sold as DLC in DA:2, Mass Effect series, Inquisition etc. "Upgrade your axe to a frost enchanted axe for only two pounds", or 'click here for selection of crafting materials for just three pounds fifty pence" is not fine. Loot boxes can GDIAF.
Is the game going to require a permanent internet connection? Am I going to be able to play it on my laptop while away from home? This will also be a contributing factor. If the game is solid and well made, I might suck it up, accepting one bad against a majority of good. I made a similar decision with ME:3's day one DLC, accepting one shitty, exploitative thing (albeit with much ill will and gnashing of teeth) against the greater whole of a very enjoyable gaming experience. It wasn't forgotten though. That day 1 DLC was the first in a series of steps that lead to a much larger disillusionment with Bioware, a company I had previously had faith in.
After that I guess it would depend heavily on community feedback, and honest reviews. Certainly no pre-orders or even release day buys.
A pre-release demo would be helpful, as would a bit more engagement with the community from the devs. I get that they became very disenchanted with community toxicity, personal attacks and event threats and thus made the decision to close the forums, close blogs, and effectively put a wall between themselves and the players - I'd probably have done the same.. but there must surely be some kind of middle ground?
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warden
https://images4.alphacoders.com/101/thumb-1920-1010967.png
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR
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Post by warden on Sept 5, 2019 12:51:01 GMT
so, I don't consider myself a skeptical, nor positive nor negative, i'm just a random sitted in my golden throne, observing with arrogant eyes and a smirk on my face how the world burns.
What does this make me?
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Praise the Justicat!
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Post by Pounce de León on Sept 5, 2019 13:04:16 GMT
EA Fifa producer has become head honcho of European studios.
*a moment of prayer for all the creative talent currently crushed by monetisation restructuring*
Unless the company blows up, I expect to see ever more of casino bullshit creeping in even the singlest of singleplayer game. They'll try to make it MP first tho. Not because of MP gameplay, hahaha, no - just to have some social envy space to sell their crappy bullshit better in.
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