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Post by Iddy on Nov 27, 2019 16:41:50 GMT
I tried asking Patrick Weekes on Twitter, but didn't get a reply. And considering that the next game won't have anything to do with southern Thedas, we most likely won't hear anything about the Warden's success or failure.
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Post by xerrai on Nov 27, 2019 18:11:52 GMT
Well that's probobly because the real reason they sent the Warden away was to make sure they were prevented from coming back as potential game protagonist. Sending him to search for answers about the blight was probobly just thier best excuse, and the Warden was never intended to come up with anything useful. It was just a means of getting them out of the picture except for some cameos/mentions.
But for the sake of argument, let's say the Warden was sent away to potentially discover a means to end the calling. Are we talking about ending the calling for all wardens or just him/herself? Because while the Warden ending the calling for themselves is certainly interesting and holds a ton of implications, its not gonna matter much in the grand scheme of things unless her shares it with the wardens at large. But if that's the case, then that's a big deal, and such a discovery would probably end up in future games like DA4 or even DA5 (provided DA4 is not the last game). Or at least hinted at.
Granted the wardens are not as prevalent in Tevinter as they are elsewhere, but it is still possible to encounter them up there. Even if its just correspondence with other wardens or rumors of what's going on at Weisshaupt, I find it hard to believe the writers would have someone discover an end to the calling and not at least hint at it.
Although I suppose if they really wanted, they could have the Warden discover the cure but die before they could share it. And have that story confined to a book as opposed to a game.
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Post by Hanako Ikezawa on Nov 27, 2019 18:40:20 GMT
If part of the game involves the Anderfels, then I can see that coming up since the Wardens there would certainly react to it.
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Post by Nightscrawl on Nov 27, 2019 19:48:52 GMT
I tried asking Patrick Weekes on Twitter, but didn't get a reply. And considering that the next game won't have anything to do with southern Thedas, we most likely won't hear anything about the Warden's success or failure. Eh you never know. There are wardens and warden outposts all over continental Thedas; there are always opportunities to run into some grey wardens. It could also be referenced in a novel or a codex, or even as a result of the import information in the next game.
That Weekes didn't reply doesn't mean anything. You could have asked him what Solas's favorite color is and still not gotten a reply, but that doesn't mean Solas doesn't have one.
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TheHeroOfFerelden
N3
Morrigan's Husband
*Searching for the Cure*
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by TheHeroOfFerelden on Nov 27, 2019 21:16:38 GMT
No,mate... I'll let you know when i do!
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Post by Noxluxe on Nov 28, 2019 4:26:37 GMT
I honestly couldn't care less.
The only thing the Calling does is prevent certain professional warriors from making it very far past their fifties, which is never that likely anyway. There are a thousand more important things the HoF could and should have spent the rest of their lives doing with the power and knowledge they amassed over the course of Origins and Awakening.
My Wardens are either dead or using "looking for a cure for the Calling" as cover for something else. If we ever run into a bunch of Wardens celebrating that a cure has marginally increased their odds of making it to old age then it certainly won't be because any of mine made much of an effort for it.
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Post by Nightscrawl on Nov 28, 2019 6:57:12 GMT
There are a thousand more important things the HoF could and should have spent the rest of their lives doing with the power and knowledge they amassed over the course of Origins and Awakening. Such as?
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Post by Noxluxe on Nov 28, 2019 8:59:23 GMT
*deep breath* Getting rid of the useless and incompetent leadership at Weisshaupt. Rooting out big dirty Grey Warden secrets and sharing knowledge with heads of state so they can make effective battle plans during Blights and the world isn't blindsided by things like runaway ancient Magister Darkspawn again. Rounding up topsider support for the Dwarves in their efforts to retake the Deep Roads. Locating and disabling/fortifying the remaining Old Gods before they start further Blights. Campaigning to keep mages anywhere from trying to fuck around with the Black City ever again. Figuring out where the hell the Architect came from and trying to make sure there won't be any repeats of sentient Darkspawn jump-starting Blights. Helping Zevran exterminate the Crows as an example of what happens when you put out contracts on Grey Wardens in the middle of a Darkspawn invasion. Financing and assisting with all the research Avernus can humanly crank out before he dies. Sticking around and helping build a proper damned Grey Warden infrastructure in Ferelden so it won't just be two Wardens against the world next time. Putting every sovereign possible into Dwarven weapons research to find more powerful and efficient ways to murderize Darkspawn. Helping with any of the more pressing near-world-ending disasters occurring regularly around Thedas. Actually being there for their reckless magic-obsessed spouse and abomination-magnet child instead of running off trying to ensure that they might personally be able to make it to old age. *gasp* A Grey Warden's duty is to fight and resist bloody Darkspawn, whatever it takes, not to spend their best years trying to secure a retirement package.
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Post by riverdaleswhiteflash on Nov 28, 2019 9:04:41 GMT
*deep breath* Getting rid of the useless and incompetent leadership at Weisshaupt. Rooting out big dirty Grey Warden secrets and sharing knowledge with heads of state so they can make effective battle plans during Blights and the world isn't blindsided by things like runaway ancient Magister Darkspawn again. Rounding up topsider support for the Dwarves in their efforts to retake the Deep Roads. Locating and disabling/fortifying the remaining Old Gods before they start further Blights. Campaigning to keep mages anywhere from trying to fuck around with the Black City ever again. Figuring out where the hell the Architect came from and trying to make sure there won't be any repeats of sentient Darkspawn jump-starting Blights. Helping Zevran exterminate the Crows as an example of what happens when you put out contracts on Grey Wardens in the middle of a Darkspawn invasion. Financing and assisting with all the research Avernus can humanly crank out before he dies. Sticking around and helping build a proper damned Grey Warden infrastructure in Ferelden so it won't just be two Wardens against the world next time. Putting every sovereign possible into Dwarven weapons research to find more powerful and efficient ways to murderize Darkspawn. Helping with any of the more pressing near-world-ending disasters occurring regularly around Thedas. Actually being there for their reckless magic-obsessed spouse and abomination-magnet child instead of running off trying to ensure that they might personally be able to make it to old age. *gasp* A Grey Warden's duty is to fight and resist bloody Darkspawn, whatever it takes, not to spend their best years trying to secure a retirement package. Wouldn't those all be easier with a bit more time? In particular, what's stopping the reckless magic obsessed spouse from doing something colossally stupid when your Warden dies?
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Post by Noxluxe on Nov 28, 2019 9:43:11 GMT
Wouldn't those all be easier with a bit more time? In particular, what's stopping the reckless magic obsessed spouse from doing something colossally stupid when your Warden dies? Since you're already giving time up just for the chance to maybe have that time later, no. That's just a bad trade unless you have nothing to live for except growing old. Same with the reckless magic-obsessed spouse. Definitely leaving her unattended for over a decade now, in her restless prime, isn't worth possibly being there for her a little longer later on when she's a grumpy sixty-yearold witch who has hopefully learned to stop putting mysterious magical substances in her own body. Similarly, abandoning your child in his formative years just so you might be able to continue scolding him for not visiting more often when he's thirty isn't great parenting priorities.
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Post by riverdaleswhiteflash on Nov 28, 2019 10:10:41 GMT
Wouldn't those all be easier with a bit more time? In particular, what's stopping the reckless magic obsessed spouse from doing something colossally stupid when your Warden dies? Since you're already giving time up just for the chance to maybe have that time later, no. That's just a bad trade unless you have nothing to live for except growing old. Same with the reckless magic-obsessed spouse. Definitely leaving her unattended for over a decade now, in her restless prime, isn't worth possibly being there for her a little longer later on when she's a grumpy sixty-yearold witch who has hopefully learned to stop putting mysterious magical substances in her own body. Similarly, abandoning your child in his formative years just so you might be able to continue scolding him for not visiting more often when he's thirty isn't great parenting priorities. I see your point. It might still be worth doing, though. If the Warden has a solid enough lead to be pretty sure the time isn't a complete waste, and shares what he finds with the rest of the Order, then enough Wardens will live long enough that they can do some of the stuff on the above list after they can no longer fight. (Since most of that doesn't require the Warden in question to still be able to fight.) But I see your point about leaving Morrigan to her own devices that long.
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Post by Iddy on Nov 28, 2019 11:40:28 GMT
Wouldn't those all be easier with a bit more time? In particular, what's stopping the reckless magic obsessed spouse from doing something colossally stupid when your Warden dies? Since you're already giving time up just for the chance to maybe have that time later, no. That's just a bad trade unless you have nothing to live for except growing old. Same with the reckless magic-obsessed spouse. Definitely leaving her unattended for over a decade now, in her restless prime, isn't worth possibly being there for her a little longer later on when she's a grumpy sixty-yearold witch who has hopefully learned to stop putting mysterious magical substances in her own body. Similarly, abandoning your child in his formative years just so you might be able to continue scolding him for not visiting more often when he's thirty isn't great parenting priorities. You speak as though the Warden were going to spend the rest of his life on this quest.
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Post by Noxluxe on Nov 28, 2019 12:53:44 GMT
You speak as though the Warden were going to spend the rest of his life on this quest. Not all their life. But my impression has certainly been that they didn't start with much in the way of leads, that the quest involves lots of travel, and that by the time of Trespasser it has been going on for anywhere between eight and twelve years. That's a lot of time away from duty, friends and/or family to invest in something that might be a wild goose chase. It might still be worth doing, though. If the Warden has a solid enough lead to be pretty sure the time isn't a complete waste, and shares what he finds with the rest of the Order, then enough Wardens will live long enough that they can do some of the stuff on the above list after they can no longer fight. (Since most of that doesn't require the Warden in question to still be able to fight.) But I see your point about leaving Morrigan to her own devices that long. True. If the Warden has some kind of assurance that a cure can actually be found, and a sense that the order would benefit significantly from its members growing a bit older, then that's a different story. I feel like the period immediately post-blight should be a time for action though, to capitalize on people seeing the Wardens as relevant again to try to make some headway against the darkspawn, give the dwarves a hand after they so graciously helped protect the surface and get out ahead of the next blight in every possible way before things ossify again. My last Origins playthrough was as a dwarf, and it really struck me how humans and elves, GWs included, have collectively been sitting on their thumbs while the Dwarves have been guarding the back door from constant attacks and suffered immensely from it as a society. That needs to stop, and GW clerks living a decade or so longer isn't going to make that difference. The Wardens' greatest darkspawn-slayer in four centuries and most famous Commander fighting tooth and nail to drum up support and get things to happen might though.
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Post by Iddy on Nov 28, 2019 13:15:25 GMT
You speak as though the Warden were going to spend the rest of his life on this quest. Not all their life. But my impression has certainly been that they didn't start with much in the way of leads, that the quest involves lots of travel, and that by the time of Tresspasser it has been going on for anywhere between eight and twelve years. That's a lot of time away from duty, friends and/or family to invest in something that might be a wild goose chase. The entire decade? No, no, not at all. According to both Leliana and the Hero of Ferelden codex, he only disappeared to go on this quest recently (in relation to the main game's time).
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Post by Noxluxe on Nov 28, 2019 13:30:45 GMT
The entire decade? No, no, not at all. According to both Leliana and the Hero of Ferelden codex, he only disappeared to go on this quest recently (in relation to the main game's time). The Hero of Ferelden disappeared "several years" after the fifth blight's end, according to the codex, and Leliana declares them disappeared to Cassandra not that long after the Kirkwall Rebellion. Some of Leliana's Trespasser epilogues mention her "occasionally reuniting" with the Warden, while mentioning nothing about any cure to anything, suggesting to me that the quest is ongoing. I don't remember Leliana or anyone else saying anything to indicate that the Warden took off recently. So around eight years up to twelve and counting, by Trespasser, seems to fit the timeline.
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Post by Iddy on Nov 28, 2019 13:56:39 GMT
The entire decade? No, no, not at all. According to both Leliana and the Hero of Ferelden codex, he only disappeared to go on this quest recently (in relation to the main game's time). The Hero of Ferelden disappeared "several years" after the fifth blight's end, according to the codex, and Leliana declares them disappeared to Cassandra not that long after the Kirkwall Rebellion. Some of Leliana's Trespasser epilogues mention her "occasionally reuniting" with the Warden, while mentioning nothing about any cure to anything, suggesting to me that the quest is ongoing. I don't remember Leliana or anyone else saying anything to indicate that the Warden took off recently. So around eight years up to twelve and counting, by Trespasser, seems to fit the timeline. Between Kirkwall's rebellion and Trespasser only makes 4 years at best. As for Leliana, I'm referring to when she says "He hasn't replied to my letters in some time. But I shouldn't worry, he can take care of himself". If it had been years, I'm sure she would've phrased it like that's old news and something she is already used to.
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N6
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
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Post by melbella on Nov 28, 2019 18:08:09 GMT
Actually being there for their reckless magic-obsessed spouse and abomination-magnet child instead of running off trying to ensure that they might personally be able to make it to old age. Most of my wardens don't care one whit for Morrigan and the kid, if he exists, is usually Alistair's. Besides, in your scenario, wasn't it your magic-obsessed spouse who gave you the clue to start on the cure quest anyway?
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Post by Noxluxe on Nov 28, 2019 21:17:43 GMT
Between Kirkwall's rebellion and Trespasser only makes 4 years at best. As for Leliana, I'm referring to when she says "He hasn't replied to my letters in some time. But I shouldn't worry, he can take care of himself". If it had been years, I'm sure she would've phrased it like that's old news and something she is already used to. The Kirkwall Rebellion happens in 9:37 Dragon. Coryphewhatshisface blows the Conclave to smithereens in Inquisition in 9:41, four years later. Then the Exalted Council takes place in Trespasser in 9:44. That's a seven-year gap, conservatively based on Leliana commenting to Cassandra that the Hero of Ferelden has disappeared, with no other context to indicate if this happened recently or might have been going on for a while. The Warden could have "disappeared" at any point post-Awakening, and it might realistically have taken years before it was brought to Leliana's attention at all. I'm not in any way calling that a reliable timeline for how long the HoF might have been looking for the cure, but it's what I have to go on. To me, that line of Leliana's doesn't suggest anything about how long the Warden has been traveling, just that he and Leliana have at least been regularly in contact at some point. Most of my wardens don't care one whit for Morrigan and the kid, if he exists, is usually Alistair's. Besides, in your scenario, wasn't it your magic-obsessed spouse who gave you the clue to start on the cure quest anyway? Maybe. But since when has Morrigan suggesting something in any way guaranteed that it was a good idea? Part of the reason that's the last and lowest is that I really don't think it's hugely important compared to all the world-saving stuff a dutiful GW should be focused on, no. But any Warden with particularly domestic values who made the bargain themselves would no doubt find it important to be there for her and the child as much as possible, especially in the early years, so it deserved a spot on the list.
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N6
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Nov 28, 2019 22:15:54 GMT
The Kirkwall Rebellion happens in 9:37 Dragon. Coryphewhatshisface blows the Conclave to smithereens in Inquisition in 9:41, four years later. Then the Exalted Council takes place in Trespasser in 9:44. That's a seven-year gap, conservatively based on Leliana commenting to Cassandra that the Hero of Ferelden has disappeared, with no other context to indicate if this happened recently or might have been going on for a while. The Warden could have "disappeared" at any point post-Awakening, and it might realistically have taken years before it was brought to Leliana's attention at all. Cass and Leliana weren't at the Conclave when the explosion occurred because they were in Kirkwall looking for Hawke. So, the final scene in DA2 of Leliana telling Cass the Warden is missing canonically happens right before the beginning of DAI. By your timeline above, 9:41. It would make sense if, before deciding on Hawke, they had been looking for the Warden instead and at that point discovered the "disappearance."
I'm not sure how relevant any of that is anyway since it's just as likely the HoF died killing the archdemon and nobody is looking for a cure.
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Post by Iddy on Nov 29, 2019 0:23:19 GMT
Between Kirkwall's rebellion and Trespasser only makes 4 years at best. As for Leliana, I'm referring to when she says "He hasn't replied to my letters in some time. But I shouldn't worry, he can take care of himself". If it had been years, I'm sure she would've phrased it like that's old news and something she is already used to. The Kirkwall Rebellion happens in 9:37 Dragon. Coryphewhatshisface blows the Conclave to smithereens in Inquisition in 9:41, four years later. Then the Exalted Council takes place in Trespasser in 9:44. That's a seven-year gap, conservatively based on Leliana commenting to Cassandra that the Hero of Ferelden has disappeared, with no other context to indicate if this happened recently or might have been going on for a while. The Warden could have "disappeared" at any point post-Awakening, and it might realistically have taken years before it was brought to Leliana's attention at all. I'm not in any way calling that a reliable timeline for how long the HoF might have been looking for the cure, but it's what I have to go on. To me, that line of Leliana's doesn't suggest anything about how long the Warden has been traveling, just that he and Leliana have at least been regularly in contact at some point. Most of my wardens don't care one whit for Morrigan and the kid, if he exists, is usually Alistair's. Besides, in your scenario, wasn't it your magic-obsessed spouse who gave you the clue to start on the cure quest anyway? Maybe. But since when has Morrigan suggesting something in any way guaranteed that it was a good idea? Part of the reason that's the last and lowest is that I really don't think it's hugely important compared to all the world-saving stuff a dutiful GW should be focused on, no. But any Warden with particularly domestic values who made the bargain themselves would no doubt find it important to be there for her and the child as much as possible, especially in the early years, so it deserved a spot on the list. Leliana and the Warden are canonically close friends. I have a hard imagine she would go several years without remembering that he exists.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Noxluxe on Nov 29, 2019 6:21:01 GMT
Leliana and the Warden are canonically close friends. I have a hard imagine she would go several years without remembering that he exists. Remembering that he exists and expecting to know exactly where he is is two different things. Thedas is huge, Leliana had lots of work to occupy her in that period, and these people don't exactly have telephones. It wouldn't be unnatural at all for her to loose track of him and have to wait years to hear about him being sighted again, unless he got in contact, which wouldn't be easy either because she is traveling a lot too. Cass and Leliana weren't at the Conclave when the explosion occurred because they were in Kirkwall looking for Hawke. So, the final scene in DA2 of Leliana telling Cass the Warden is missing canonically happens right before the beginning of DAI. By your timeline above, 9:41. It would make sense if, before deciding on Hawke, they had been looking for the Warden instead and at that point discovered the "disappearance." I'm not sure how relevant any of that is anyway since it's just as likely the HoF died killing the archdemon and nobody is looking for a cure. Huh. You're right, I hadn't caught that. Was cheated by Varric looking exactly like he does in 2 throughout Cass' interrogation and then suddenly showing up with a new wardrobe, mild PTSD and freshly healed facial scars in Inquisition. That still doesn't indicate anything as to how long the Warden has been gone though. For all we know they could have been absent for five years at that point, and it was only recently that Leliana turned the full force of the Chantry's spies to confirm it rather than waiting for word of them. And yeah, my next Warden is probably going to sacrifice themselves. No more bloody cure then. Hah.
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Post by Catilina on Nov 30, 2019 2:19:13 GMT
Noxluxe You're sure, that search for the cure, is wasted time? Because I absolutely not. The Warden, who search for it, doesn't want to eliminate the Order, but perhaps to find a better solution. This exploration can lead to some very useful information. To deal with the problem from its roots, not with production more rotten people to fight to the death, but to eliminate the Blight itself. This research is important. Not just for the survival of some old warden. But of course, the self-sacrifice is more heroic than thinking about a real solution. The minstrels don't singing about people who want to solve the problem with research, exploration, secretly. This task probably can help more than everything that you listed. It can reveal the nature of the Blight. About Morrigan: Why do you think, a younger mage more dangerous than an older one? That's bullshit. Not mentioned, if your Warden fears Morrigan, why doesn't give her to the Templars? Or just eliminate her? If your Warden thinks, she would explode, if she will be left alone, your Warden has a very stressful life: he's not able to save the world, just to guard his wife. How he can even sleep? While he's sleeping, Morrigan and Kieran can explode!
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Post by TheEmptyRoad on Nov 30, 2019 6:42:12 GMT
Doesn't the Epilogue mention the Warden, if they romanced Leliana, that they have since returned to her? So, whatever they were doing, they're back.
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Post by Sokemis on Nov 30, 2019 8:32:06 GMT
Noxluxe - I would like to make two disclaimers: 1) I'm answering off of memory here, and it's 3 am so I can't 100% vouch for said memory, lol 2) Didn't read through everyone's responses thoroughly, so apologize if I'm repeating something that's already been addressed... The only thing the Calling does is prevent certain professional warriors from making it very far past their fifties, which is never that likely anyway. 1) It's my general understanding that although fantasy games of this setting are based on medieval times, they don't necessarily hold to the same average life-span of actual historical times (especially in worlds with magical healing). And something else I've been curious about regarding average life-span of historical periods: are they based on the average of everyone, or just those that actually survived infancy/toddlerhood? Because if it's the first, I would imagine a high infant/maternal mortality rate could skew the average results. 2) It's not even the Warden trying to make it to a ripe old age, some are just trying to make it to 40. Wardens are said to survive 10-30 years post-Joining, with the average being even less for those that joined during a Blight. So let's say the HoF has tops 20 years post-Joining, that puts my canon Warden (18 at time of her joining) at about only 38 yrs old at the expected time of her Calling. If she has the chance to potentially double her life-span, damn skippy she's going to take it. There are a thousand more important things the HoF could and should have spent the rest of their lives doing with the power and knowledge they amassed over the course of Origins and Awakening. -Helping Zevran exterminate the Crows as an example of what happens when you put out contracts on Grey Wardens in the middle of a Darkspawn invasion. -Helping with any of the more pressing near-world-ending disasters occurring regularly around Thedas. - Helping Zevran with the Crows is actually exactly what my canon HoF has been doing. I imagine her time between leaving Amarantine and starting her quest was mostly spent between fighting Crows and slavers with hubby Zevran, dealing with random pockets of Darkspawn, and recruiting new Grey Wardens. - But, but "Grey Wardens cannot involved themselves in political affairs" *to which every HoF ever, including those from beyond the grave, let out one loud collective "Bullshit!"* Financing and assisting with all the research Avernus can humanly crank out before he dies. Figuring out where the hell the Architect came from and trying to make sure there won't be any repeats of sentient Darkspawn jump-starting Blights. These can be things the HoF has been working on over the years leading up to the actual quest, and part of the leads they have as far their quest to curing the Calling. (Speaking of possible leads, what exactly did Morrigan give the HoF at the end of Witch Hunt?) A Grey Warden's duty is to fight and resist bloody Darkspawn, whatever it takes, not to spend their best years trying to secure a retirement package. If the Warden has some kind of assurance that a cure can actually be found, and a sense that the order would benefit significantly from its members growing a bit older, then that's a different story. In stopping their Calling, wouldn't the HoF be essentially removing the blight from themselves? This has huge implications beyond just the HoF's "retirement package". If it can be figured out well enough, they could theoretically remove the blight from other things as well: Heal those non-Warden's that become infected, instead of just killing them or letting them become ghouls. Eradicating red lyrium. Restoring Blight destroyed lands (as late as either Act 2 or 3 of DA2, Lothering is still uninhabitable and potentially lost forever; and I think there are still spots in the Anderfels that are considered forever blighted). A better understanding of the blight in general, and how to combat/remove it, could potentially help with dealing with the Darkspawn on a larger scale (not sure exactly how, but I'm sure there's some potential there). And isn't an Archdemon basically a blight infected Old God soul? So, theoretically, the results of the quest could lend themselves to another way to combat that threat as well. by the time of Trespasser it {their quest} has been going on for anywhere between eight and twelve years. I don't remember Leliana or anyone else saying anything to indicate that the Warden took off recently. So around eight years up to twelve and counting, by Trespasser, seems to fit the timeline. Isn't a Queen Cousland mentioned to be in Denerim during Act 3 of DA2 (when you meet King Alistair)? Also I think it's only just before/during the beginning of the Conclave that Leliana mentions the HoF going missing to Cassandra, at the end of DA2 after Cassandra gets done interrogating Varric. Leliana and Cassandra returned to the Conclave (with Varric and Cullen) just before the explosion? I think I read somewhere, don't remember where though, that the HoF disappeared in 9:40, so a year before the Conclave. My assumption was that the HoF had been following up on different leads/information through the years, while doing other Wardeny stuff - then it was Coryface's False Calling that set their quest into full gear. Even after eventually learning that their Calling wasn't real and they weren't really dying, I can imagine at that point they were committed to finding out everything they could about the blight and curing the Calling before they died young for real. My last Origins playthrough was as a dwarf, and it really struck me how humans and elves, GWs included, have collectively been sitting on their thumbs while the Dwarves have been guarding the back door from constant attacks and suffered immensely from it as a society. That needs to stop Yeah, I'll definitely give you that one. I really hope DA4 addresses the HoF's quest in at least someway...
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Post by Noxluxe on Nov 30, 2019 9:35:23 GMT
Doesn't the Epilogue mention the Warden, if they romanced Leliana, that they have since returned to her? So, whatever they were doing, they're back. Leliana's epilogue can mention her and the Warden "occasionally reuniting". That phrasing doesn't scream to me that they've finished whatever they set out to do. Noxluxe - I would like to make two disclaimers: 1) I'm answering off of memory here, and it's 3 am so I can't 100% vouch for said memory, lol 2) Didn't read through everyone's responses thoroughly, so apologize if I'm repeating something that's already been addressed... -snip- I really hope DA4 addresses the HoF's quest in at least someway... Lots of good points. It's my understanding that 30 years is the rough average, since both Senior Grey Wardens we're intimately familiar with - Duncan and Riordan - joined very young and made it to their late forties or early fifties without experiencing the Calling, not to mention Avernus' lifespan exceeding even that of a normal human by double. And teenaged recruits must absolutely be the exception. Most would have to be somewhere between Jory's and Daveth's ages to have amassed enough proficiency or notoriety in almost anything to earn their entry ticket. That would put the average Warden's final age between the mid fifties and the early sixties, at least of the ones who actually live long enough for the Calling to set in. Which I suspect isn't actually that many, unless non-Fereldan Wardens are truly lazy bastards. I have no problem using real-world tendencies to decide out how likely an average soldier or mercenary would be to survive to old age. Poverty and disease are shown to be a serious problem in DA just as it is here, and magical healing isn't something peasants can take for granted anywhere in the setting, even in the army. If you want to you can even go around each game and count the elders actually present in the hubs. Child mortality is hard to calculate around, sure, but suggesting that the world might have been kind to old people in pre-industrial times of any kind is ridiculous. The cure potentially having wider applications is an interesting idea, but that's not how the quest is framed in the Warden's letter. And if what you're suggesting is even remotely possible then the Tevinter Grey Wardens have no doubt been conducting that research for the past thousand years. In which case my military-minded dwarven princess would have less than nothing to add. Good catch about "King Alistair" in DA2. I'd never seen that. That would indeed put the Warden's quest at around 5 years and counting by Trespasser. Though in that particular instance the Warden has even more duties and responsibilities that they're forsaking to start looking for the cure. Sigh. Why couldn't they just leave our PC's alone?
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