inherit
115
0
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
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Post by capn233 on Oct 24, 2016 3:52:09 GMT
9 Sept 2012, tyhw posted
Sabotage Test:
QFI with Sabotage +60% from rank 4, +35% passive. Expected damage=300*1.95*1.5=877.5 Salarian Engineer ED +10% passive, rank 1. Expected damage=220*1.1=242*.5(organic health)=121 Incinerate rank 1. Expected damage = 330*1.1=363
Gold Assault Trooper. Health=1687.5
Sabotage>ED can avoid tech bursting by firing ED right after Sabotage, before the backfire effect.
Damage Taken by Sabotage>ED = 1687.5-628.5=1059 877.5+121*1.5=1059 OK
Second ED 628.5-447=181.5=121*1.5 OK
Sabotage>Incinerate
Damage taken = 1687.5-265.5=1422 877.5+363*1.5=1422 OK
Conclusion: Sabotage vulnerability works.
Also, sabotage vulnerability applies to tech bursts as well. Corlist should have the TB/BE/FE/CE conclusions shortly, which will include this test.
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inherit
115
0
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
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Post by capn233 on Oct 24, 2016 3:54:19 GMT
17 Sep 2012, tyhw posted
Update: Sabotage debuff is multiplicative to melee mod multiplier.
Test: QFI 35% melee damage bonus, Juggernaut IV (8.25%), Omniblade V
Heavy melee: Geth trooper: 1856-779.7498=1076.2502 Expected: 600*(1+.35+.085)*1.25=1076.25 OK
Sabotage, then Heavy melee: Geth trooper: 1856-241.6248=1614.3752 Expected: 600*(1+.35+.085)*1.25*1.5=1614.375 OK
Update 2: However, QFI melee is not considered a tech attack.
Test: QFI 35% melee damage bonus, Engineering kit III (10%)
Heavy melee: Assault trooper: 1687.5-877.5=810 Expected: 600*(1+.35)=810. Engineering kit is not adding any damage to melee
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inherit
115
0
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
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Post by capn233 on Oct 24, 2016 3:55:05 GMT
12 Dec 2012, tyhw posted:
Sabotage tests (Turian Saboteur):
Tech Vulnerability gives a 50% melee bonus:
Gold Assault trooper: 1687.5-1087.5=600 dmg(base):
After Sabotage with TB:1687.5-787.5=900 dmg
================================================
Sabotage does 2x, not 1.5x damage to shields:
Rank 1 sabotage (300 damage)
Gold Nemesis: 1940-1340=600 damage to shields. (300*2)
Rank 6 sabotage(480 base damage, TV)
Gold Nemesis:1940-500=1440 damage to shields (480*2*1.5)
Rank 6 Sabotage (QFI, 615 base damage, TV)
Gold Nemesis: 1940-95=1845 damage to shields (615*2*1.5)
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inherit
115
0
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
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Post by capn233 on Oct 24, 2016 3:56:08 GMT
14 Dec 2012, peddroelm posted:
Conclusions Sabotage 50% tech vulnerability
- DOES NOT AFFECT HOMMING GRENADE DAMAGE - DOES NOT AFFECT SENTRY TURRET GUN DAMAGE - DOES NOT AFFECT TSE light melee - DOES AFFECT TSE heavy melee (global *1.5 multiplier) - DOES AFFECT Tech combos (TB, FE, CE) (global *1.5 multiplier) (TSE can do serious TB damage vs shields) (sabotage + homming)
- Sentry turret gun damage is affected (suffers) from Armor DR like hit scan weapons
///////////////////////// ///////////////////////// /////////////////////////
turian saboteur 1050 shields (200/600 base melee attack)
Turret damage 75 * (1+0.3)
20% PD (consumable) 30% WD + 20% WD in case headshot 35% MD (*1.5 shotgun add-on) 15% MD gear
Second weapon is paladin X with 40% WD barrel
Sabotage backfire 300* (1+0.6) and tech vulnerability Homming grenade 800* (1+0.2 + 0.3) // *0.5 as 12 DOT ticks //* 1.6 vs armor
////////////////////// //////////////////////
test vs silver Ravager (5400 armor)
Melee Damage Received: 300.000000 LM Damage Received: 300.000000 Damage Received: 675.000000 HM
Paladin X Damage Received: 872.870117 Damage Received: 44.258301 Damage Received: 44.258301 Damage Received: 44.258301 Damage Received: 44.258301 Damage Received: 44.258301 Damage Received: 44.258301
Homming Grenade
Damage Received: 2176.000000 // impact Damage Received: 90.666504 //DOT Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504
Sabotage + Homming
Damage Received: 2176.000000 // impact Damage Received: 843.750000 // level 12 TB Damage Received: 90.666504 //dot Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504
Turret fire in burst of 3 and is affected by armor DR
Damage Received: 82.500000 //(75 * 1.5) - 30 = 82.5 Damage Received: 82.500000 Damage Received: 82.500000
Sabotage + Turret (no extra damage) Damage Received: 810.000000 Damage Received: 82.500000 Damage Received: 82.500000 Damage Received: 82.500000
Sabotage + HM Damage Received: 810.000000 Damage Received: 1012.500000
Paladin + sabotage + 2 hommings
Damage Received: 872.870117 // paladin Damage Received: 44.258301 // incendiary Damage Received: 872.870117 //paladin Damage Received: 810.000000 // sabotage Damage Received: 168.454102 //incediary 2 stacks Damage Received: 168.454102 Damage Received: 168.454102 Damage Received: 2176.000000 // homming impact Damage Received: 843.750000 // TB Damage Received: 168.454102 //incediary 2 stacks Damage Received: 90.666504 // h DOT Damage Received: 168.454102 Damage Received: 90.666504 Damage Received: 168.454102 Damage Received: 90.666504 Damage Received: 887.870117 // paladin impact (debuffed armor DR) Damage Received: 343.966797 Damage Received: 887.870117 // paladin impact debuffed armor DR Damage Received: 483.726563 Damage Received: 483.726563 Damage Received: 483.726563 Damage Received: 483.726563 Damage Received: 887.870117 // paladin impact debuffed armor DR Damage Received: 411.979492 Damage Received: 810.000000 //sabotage Damage Received: 411.979492 Damage Received: 411.979492 Damage Received: 411.979492 Damage Received: 2176.000000 //homming impact Damage Received: 843.750000 //TB Damage Received: 411.979492 Damage Received: 90.666504 Damage Received: 411.979492 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504
lvl 7 Silver FE vs armor 100 * (1 + ((6 + 1 - 2) * 0.15)) * 2.25 * 2 = 787.5 // got this once without sabotage
lvl 12 silver TB vs armor *1.5 from tech vulnerability 100 * (1 + ((6 + 6 - 2) * 0.15)) * 2.25 * 1 * 1.5 = 843.75
Homming then sabotage
Damage Received: 2176.000000 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 810.000000 // sabotage Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504
/// sabotage + homming
Damage Received: 810.000000 //sabotage Damage Received: 2176.000000 // h impact Damage Received: 843.750000 // 6+6 TB *1.5 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504
100 * (1 + ((6 + 6 - 2) * 0.15)) * 2.25 * 1 * 1.5 = 843.75
Damage Received: 872.870117 //paladin impact Damage Received: 44.258301 Damage Received: 872.870117 //paladin impact Damage Received: 168.336914 Damage Received: 810.000000 // sabotage Damage Received: 872.870117 //paladin impact Damage Received: 266.448730 Damage Received: 266.448730 Damage Received: 266.448730 Damage Received: 266.448730 Damage Received: 2176.000000 // homming impact Damage Received: 1181.250000 // silver FE 7+1 vs armor Damage Received: 266.448730 Damage Received: 90.666504 Damage Received: 266.448730 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 2176.000000 //homming impact Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504
silver FE 7+1 vs armor with 50% tech vulnerability bonus 100 * (1 + ((6 + 1 - 2) * 0.15)) * 2.25 * 1.5 * 2 = 1181.25
Sentry turret + Homming (sentry turret is affected by Armor Dr)
Damage Received: 82.500000 Damage Received: 82.500000 Damage Received: 82.500000 Damage Received: 2176.000000 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 90.666504 Damage Received: 97.500000 Damage Received: 90.666504 Damage Received: 97.500000 Damage Received: 97.500000
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inherit
115
0
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
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Post by capn233 on Oct 24, 2016 3:57:22 GMT
19 Feb 2013, peddroelm posted:
tests for sabotage + heavy melee
Demolisher YES
+15111 ms |damage 1608.750000 HM +3179 ms |damage 693.750000 //sabotage backfire +1797 ms |damage 2413.125000 HM BINGO +8555 ms |damage 693.750000 //sabotage backfire +3043 ms |damage 2413.125000 +9066 ms |damage 1608.750000
Batarian NO
+28354 ms |damage 1012.500000 +5830 ms |damage 693.750000 //sabotage backfire +939 ms |damage 1012.500000
Destroyer NO
+316266 ms |damage 750.000000 +4579 ms |damage 693.750000 //sabotage backfire +1152 ms |damage 750.000000
should test more chars after I get rid of the dreaded "unable to authorize the listed dlc" error
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inherit
115
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2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
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Post by capn233 on Oct 24, 2016 3:58:09 GMT
12 April 2014, corlist posted:Sabotage tech vulnerability + debuff Sabotage's tech vulnerability stacks separately/multiplicatively instead of additvely with other debuffs such as proxy mine. e.g. If a target was hit with a proxy mine (20%), scanned by a recon mine (25%) and sabotage, it will take (1 + .2 + .25) * 1.5 = 2.175x more damage. This works for eligible tech powers, heavy melee attacks as well as all 3 tech combos. Because of this, the Quarian Marksman using both a 25% tac scan and sabotage vulnerability can do up to 5900 heavy melee damage to non-armour defence. data----- Krogan warlord fire hammer/ tech combo
Choosing fire hammer on electrical hammer increases its armour damage multiplier to 1.5x. The 250 damage DoT also benefits from this multiplier. This triples its base damage against armour to 750. The DoT on fire hammer, along with electrical hammer itself, also benefits from melee weapon mods. Fire hammer cannot prime fire explosions on shields (and probably also barriers). Tech combo on electrical hammer only works when used to detonate tech combos - it does not work when it is used to prime. Fire hammer's DoT can be absorbed by incendiary ammo because of a glitch, which massively increases the DoT dealt. This only happens when incendiary ammo is applied after fire hammer's DoT is applied. data *edit* With help from peddro
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inherit
603
0
Nov 24, 2024 13:35:37 GMT
16,422
Alfonsedode
3,525
August 2016
alfonsedode
Alfonsedode
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Post by Alfonsedode on Nov 14, 2018 9:55:31 GMT
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inherit
115
0
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
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Post by capn233 on Dec 5, 2018 1:06:44 GMT
I'm just calling it Sabotage Tests then with some other crap. I don't know where I got the title from, I thought I used headings from the old posts but maybe I didn't.
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