woodendragon
N1
Games: Dragon Age Inquistion
Posts: 2 Likes: 15
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woodendragon
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November 2016
woodendragon
Dragon Age Inquistion
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Post by woodendragon on Nov 1, 2016 7:54:39 GMT
Hi,
I've started to play Dragon Age Inquisition and have a couple questions relating to attributes and worried about a potential glitch.
I'm playing the game on PC and game is patched to its latest version. When I start with a rogue class I take note of the Dexterity attribute being 14 and keep track of how it increases when I invest in passive and active feats. For example, upgrading to 'Dance of Death' results in unlocking 3 dexterity so my dexterity went up to 17. I wasn't wearing any gear that had an influence over dexterity stats (still early in game) but I've tried this twice so far and noticed that at some point around level 4 or 5 (in Haven) my dexterity is 18 (where it should be 21 as I have invested two feats giving me 6 dex total and have base stat dex of 14 plus 1 point for level up?). If I use technician's renewal and reset my skills the total dexterity of my base character is 12, less than my original 14.
Confusion about stats, main point is that I seemed to have lost 2 points from original 14 because when I reset my dex base was 12.
This leads me to ask a few questions. 1. When you level up do attributes automatically increase? Example, if you're level 10 and you choose to reset all your skills, would your new base stat be higher than it was at level 1? 2. Am I glitched on PC if it seems I'm losing two dexterity points around Haven area at level 4 or 5?
I would greatly appreciate it if someone could please lend some insight into this? My ultimate concern would be that for some reason my characters would be glitched and on level up I don't get the assigned attributes and instead lose points. I doubt that Bioware is going to update a patch anytime soon, and I'm aware there's still bugs in the game but while this bug doesn't seem to be game-breaking I'd rather get it sorted early on. I hope it doesn't have anything to do with rogues being glitched because I dig the dual blade aesthetic.
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✜ Forge Mechanic
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Aug 30, 2023 16:01:17 GMT
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PapaCharlie9
3,851
August 2016
papacharlie9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Post by PapaCharlie9 on Nov 1, 2016 17:52:04 GMT
Just a note that there is a builds/tactics forum where you might get additional answers: bsn.boards.net/board/17/dragon-age-inquisition-mechanics-tacticsAnswering here: Need more information. How do you know your Dex was 14, and exactly when? You don't have access to the character record until late in the Prologue. Did you strip off all gear, including accessories? What is your race and class? (whoops, missed that you said rogue) What difficulty are you playing at? Besides passives and gear, there are other things that change your attribute values, but usually with additions. Like the mirrors in the Fade. I don't recall anything that does a subtraction. I thought all attributes start at 10 for all characters, though there may be race/class differences. It could also be that, for the sake of the Prologue, you get a buff based on class, which is then revoked when you get to Haven. Since you can't look at your character record anyway during that period, you aren't supposed to know about the temporary buff. In any case, answering your questions: 1. Well, I would have said "no", but to be honest, I haven't paid that much attention. It's possible that just by leveling you automatically get a boost to some attribute. But I'm pretty sure they change only with passives, gear and the odd buffs you encounter along the way. 2. I very much doubt that it is a glitch that you need to worry about. I'll try to dig up more proof that attributes do or don't change just with leveling.
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inherit
✜ Forge Mechanic
352
0
Aug 30, 2023 16:01:17 GMT
6,256
PapaCharlie9
3,851
August 2016
papacharlie9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Post by PapaCharlie9 on Nov 2, 2016 19:55:45 GMT
I couldn't find anything definitive, but the vague comments I did find do suggest that a warrior gets some increment to Strength, rogue to Dexterity, and mage to Magic, when you level up, but I don't know how much.
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