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Post by Vortex13 on Nov 3, 2016 13:45:45 GMT
What are some of your favorite campaigns and/or battles in this collection of titles? I had never really been into the series (nor had a computer capable of running it ) but luckily I was able to engross myself in the most recent Total War: Warhammer. Gotta say, I love what I see so far. I've yet to finish a grand campaign but the all the various factions are incredibly fun to play, and the various Legendary Lords bring a nice bit a replay ability to said factions. Currently, I am playing a hard grand campaign as Vlad Von Carstien of the Vampire Counts and am having a blast with his local forces perk which grants my entire army vanguard deployment. A calvary charge of Blood Knights, followed closely by Terrorgheists is just brutal. I also have been playing as Skarsnik and Wuzzrag of the Greenskins faction, along with Malagor the Dark Omen of the Beastmen. Still waiting on that Skaven DLC though. I'm generally more knowledgeable concerning WH40K, but Warhammer Fantasy is quickly growing on me.
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Post by CHRrOME on Nov 3, 2016 14:11:02 GMT
I'm not the biggest fan ever, but I quite like TWs. CA went downhill, rise and downhill again with this series. I started with Shogun 2, had no idea whatsoever what the game was about, never played for more than 20 minutes. And back then I wasn't really into turn based games.
However I started watching TW Attila let's plays on youtube last year and the whole concept quickly started to catch my fancy. Played the shit out of it, with almost every faction, and with tons of mods, really like it. I like the combat in these games so much that I cannot see myself going back to traditional strategy games (AoE, Starcraft and such). Didn't play Wharhammer though. At first I thought I'd like it, but CA has dumbed down that game so much is not even fun for me. Saw quite a few let's plays and in general I don't like it, the combat particularly is too simplistic, sieges are death boring and there're no match-combat animations, something that existed prior to WH: 2 models will fight each other and eventually one will win sometimes using a kill animation (decapitation, stabbing, etc. Really cool stuff).
Attila has its own problems of course. For starters it's considered to be the worst optimized game in the entire franchise, then it has an awful pathfinding (when you try to organize or rearrange your units on the field), but it's still really fun and you have a fuckton of factions to choose from. From romans to eastern/arabic, including germanic tribes and norsemen and of course the man himself, Attila and his mighty Huns.
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Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,664 Likes: 6,633
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Post by Gileadan on Nov 3, 2016 14:12:12 GMT
What are some of your favorite campaigns and/or battles in this collection of titles? My recent favorite is my victorious grand campaign as the Empire in Total War: Warhammer. After taking out the secessionists, I went for Marienburg, which was a very tough siege given how early in the game it was and how strong the defenses of major cities are in the game, but Marienburg is such a great money maker that it was well worth the casualties. Then I attacked Sylvania, and boy was that a drawn out affair. Mannfred von Carstein fled and spent a lot of time raiding dwarf territory, so his faction didn't die despite having lost all its territory. I constantly had to move sizeable forces through Sylvania to kill rebels and keep public order and the frigging dwarves never liked me enough to let my military chase after the last vampire lord. Meanwhile, I reunited the Empire via diplomacy and confederations, and it went at a really slow pace because after each such expansions, the remaining provinces liked me less and less because of the ever increasing "Great Power" negative modifier on diplomatic relations. When Chaos finally invaded, I moved almost all armies (expect for one bunch of, erm, peace keepers in Sylvania) northwards. I loved how different the conflicts in my campaign felt until then: Marienburg had been a siege by a bunch of underdogs, Sylvania a hit-and-run campaign with my witch hunters murdering as many vampire heroes as they could while lowering vampiric corruption, and the battles against Chaos where big epic affairs where huge hordes of mutants and monsters died in the screaming barrages of my Helfire rocket batteries while anything that reached the front lines was mowed down by demigryph knights. The coast of Norsca was burning when I was done there, and only one independent imperial province remained - Middenland, of all things, led by arch rival Boris Todbringer. The "Great Power" modifier had grown so huge that I couldn't come up with any way to improve the ever declining diplomatic relations, so I simply disbanded one of my armies, sent the money thus saved to Boris, and after 3 turns he was happy enough to agree to a confederation. Ding, victory.
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Post by Vortex13 on Nov 3, 2016 14:16:20 GMT
I'm not the biggest fan ever, but I quite like TWs. CA went downhill, rise and downhill again with this series. I started with Shogun 2, had no idea whatsoever what the game was about, never played for more than 20 minutes. And back then I wasn't really into turn based games. However I started watching TW Attila let's plays on youtube last year and the whole concept quickly started to catch my fancy. Played the shit out of it, with almost every faction, and with tons of mods, really like it. I like the combat in these games so much that I cannot see myself going back to traditional strategy games (AoE, Starcraft and such). Didn't play Wharhammer though. At first I thought I'd like it, but CA has dumbed down that game so much is not even fun for me. Saw quite a few let's plays and in general I don't like it, the combat particularly is too simplistic, sieges are death boring and there're no match-combat animations, something that existed prior to WH: 2 models will fight each other and eventually one will win sometimes using a kill animation (decapitation, stabbing, etc. Really cool stuff). Attila has its own problems of course. For starters it's considered to be the worst optimized game in the entire franchise, then it has an awful pathfinding (when you try to organize or rearrange your units on the field), but it's still really fun and you have a fuckton of factions to choose from. From romans to eastern/arabic, including germanic tribes and norsemen and of course the man himself, Attila and his mighty Huns. I guess it's because I never played any of the previous titles that I don't really have any issues with TW:WH; ignorance is bliss I suppose. Well that and I tend to like fantastical, non-human elements in general so I guess I am a little biased That being said, I understand that the previous titles had a more robust co-operative experience, I wouldn't mind seeing some of that come over to Warhammer. My brother and I have played a few times on the co-op campaign, and would love to see more features added to that particular mode.
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Post by Vortex13 on Nov 3, 2016 14:20:57 GMT
What are some of your favorite campaigns and/or battles in this collection of titles? My recent favorite is my victorious grand campaign as the Empire in Total War: Warhammer. After taking out the secessionists, I went for Marienburg, which was a very tough siege given how early in the game it was and how strong the defenses of major cities are in the game, but Marienburg is such a great money maker that it was well worth the casualties. Then I attacked Sylvania, and boy was that a drawn out affair. Mannfred von Carstein fled and spent a lot of time raiding dwarf territory, so his faction didn't die despite having lost all its territory. I constantly had to move sizeable forces through Sylvania to kill rebels and keep public order and the frigging dwarves never liked me enough to let my military chase after the last vampire lord. Meanwhile, I reunited the Empire via diplomacy and confederations, and it went at a really slow pace because after each such expansions, the remaining provinces liked me less and less because of the ever increasing "Great Power" negative modifier on diplomatic relations. When Chaos finally invaded, I moved almost all armies (expect for one bunch of, erm, peace keepers in Sylvania) northwards. I loved how different the conflicts in my campaign felt until then: Marienburg had been a siege by a bunch of underdogs, Sylvania a hit-and-run campaign with my witch hunters murdering as many vampire heroes as they could while lowering vampiric corruption, and the battles against Chaos where big epic affairs where huge hordes of mutants and monsters died in the screaming barrages of my Helfire rocket batteries while anything that reached the front lines was mowed down by demigryph knights. The coast of Norsca was burning when I was done there, and only one independent imperial province remained - Middenland, of all things, led by arch rival Boris Todbringer. The "Great Power" modifier had grown so huge that I couldn't come up with any way to improve the ever declining diplomatic relations, so I simply disbanded one of my armies, sent the money thus saved to Boris, and after 3 turns he was happy enough to agree to a confederation. Ding, victory. Suitably epic, congratulations on the victory. What difficulty were you on, an which Legendary Lord did you go with? I would love to finish a campaign, but after about 75 turns or so, I find myself getting distracted and wanting to play with all the cool toys that the other factions have, or I download a mod that requires a fresh start. Im not complaining too much though, I'm still enjoying myself.
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Post by Ahriman on Nov 3, 2016 14:22:46 GMT
Had lots of fun with R:TR (first one), then played Shogun 2 for a little and it didn't grow on me for some reason, I can't even formulate it. After that I only heard negativity about following games, so I didn't even bother to check. I'm interested in Warhammer one. Like "wait until last DLC with discount" level of interest. So maybe one day. Maybe not.
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Post by CHRrOME on Nov 3, 2016 14:30:35 GMT
I guess it's because I never played any of the previous titles that I don't really have any issues with TW:WH; ignorance is bliss I suppose. Well that and I tend to like fantastical, non-human elements in general so I guess I am a little biased That being said, I understand that the previous titles had a more robust co-operative experience, I wouldn't mind seeing some of that come over to Warhammer. My brother and I have played a few times on the co-op campaign, and would love to see more features added to that particular mode. Indeed. If you never played a TW before, WH could be absolutely outstanding. I know it'd be for me. And it's not like I think the game is total trash, it has a ton of cool stuff plus the fantasy WH setting (I'd really love to see a Total War 40k btw), it's just that they took out a lot of cool stuff from previous titles I just can't get my finger on it. Maybe once they release all the DLC, add more factions like the Skaven and the elves and with some luck they improve aspects like sieges I may get into it. On a side note, I'm really curious to see which historical TW they'll do next. I know for fact it wont be Medieval 3 because they've stated than they were not planning to do a title with a "3" on it any time soon.
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Post by Vortex13 on Nov 3, 2016 14:32:32 GMT
Had lots of fun with R:TR (first one), then played Shogun 2 for a little and it didn't grow on me for some reason, I can't even formulate it. After that I only heard negativity about following games, so I didn't even bother to check. I'm interested in Warhammer one. Like "wait until last DLC with discount" level of interest. So maybe one day. Maybe not.So far the DLC for Warhammer hasn't been too bad, and several of the new additions have helped spice up some of the existing factions. Plus, the free content that CA releases with every piece of paid DLC has done a fairly good job at not leaving vanilla users in the dust. You can even play as the new premium DLC Legendary Lords such as Skarsnik or Belegar Ironhammer without having to purchase them via confederation in the base game, though they won't give you the starting LL bonuses and they can be per permanently killed in battle or via assassination.
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Post by Vortex13 on Nov 3, 2016 14:37:07 GMT
I guess it's because I never played any of the previous titles that I don't really have any issues with TW:WH; ignorance is bliss I suppose. Well that and I tend to like fantastical, non-human elements in general so I guess I am a little biased That being said, I understand that the previous titles had a more robust co-operative experience, I wouldn't mind seeing some of that come over to Warhammer. My brother and I have played a few times on the co-op campaign, and would love to see more features added to that particular mode. Indeed. If you never played a TW before, WH could be absolutely outstanding. I know it'd be for me. And it's not like I think the game is total trash, it has a ton of cool stuff plus the fantasy WH setting (I'd really love to see a Total War 40k btw), it's just that they took out a lot of cool stuff from previous titles I just can't get my finger on it. Maybe once they release all the DLC, add more factions like the Skaven and the elves and with some luck they improve aspects like sieges I may get into it. On a side note, I'm really curious to see which historical TW they'll do next. I know for fact it wont be Medieval 3 because they've stated than they were not planning to do a title with a "3" on it any time soon. I know that one thing I dislike about the vanilla game is how you can't capture settlements of certain factions depending on who you are playing as, but a quick mod installation solved that pretty quick And a 40K Total War game would be simply amazing. I'm not sure where CA could go with the historical settings, it seems to me that they have run the gamut of most major conflicts and empires.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on Nov 3, 2016 14:40:22 GMT
Suitably epic, congratulations on the victory. What difficulty were you on, an which Legendary Lord did you go with? I would love to finish a campaign, but after about 75 turns or so, I find myself getting distracted and wanting to play with all the cool toys that the other factions have, or I download a mod that requires a fresh start. Im not complaining too much though, I'm still enjoying myself. I was a wuss, I played on Normal difficulty. I can play shooters on hard or insane, but I generally come home too mentally groggy for high difficulty strategy in the evening. And truth be told, I had lost my share of campaigns before that one. One of those losses had taught me to watch the entire frigging map and not just my own fronts. In my previous game, I had thought that all was well and never paid much attention to the badlands in the south. At some point, I noticed that almost all the little dwarf symbols had gone from the map and had been replaced by greenskin icons, and two turns later the last big dwarven stronghold east of Sylvania went down and a Waaagh! of epic proportions spilled out from the mountains. Hilarity (and defeat) ensued. I went with Karl Franz as my legendary lord. First I skilled his "Honest Steel" line like crazy, to give my basic units the much needed boost they needed to quickly mop up the secessionist and barely survive vs Marienburg. Later I gave him skills that reduced corruption and the Imperial Gunnery line, because rocket batteries. It was hard to play the campaign to the end, I get just as distracted with the other factions as you do! Can't decide whether to try Greenskins or Vampires next. Or Chaos? Argh!
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Post by Vortex13 on Nov 3, 2016 14:57:37 GMT
Suitably epic, congratulations on the victory. What difficulty were you on, an which Legendary Lord did you go with? I would love to finish a campaign, but after about 75 turns or so, I find myself getting distracted and wanting to play with all the cool toys that the other factions have, or I download a mod that requires a fresh start. Im not complaining too much though, I'm still enjoying myself. I was a wuss, I played on Normal difficulty. I can play shooters on hard or insane, but I generally come home too mentally groggy for high difficulty strategy in the evening. And truth be told, I had lost my share of campaigns before that one. One of those losses had taught me to watch the entire frigging map and not just my own fronts. In my previous game, I had thought that all was well and never paid much attention to the badlands in the south. At some point, I noticed that almost all the little dwarf symbols had gone from the map and had been replaced by greenskin icons, and two turns later the last big dwarven stronghold east of Sylvania went down and a Waaagh! of epic proportions spilled out from the mountains. Hilarity (and defeat) ensued. I went with Karl Franz as my legendary lord. First I skilled his "Honest Steel" line like crazy, to give my basic units the much needed boost they needed to quickly mop up the secessionist and barely survive vs Marienburg. Later I gave him skills that reduced corruption and the Imperial Gunnery line, because rocket batteries. It was hard to play the campaign to the end, I get just as distracted with the other factions as you do! Can't decide whether to try Greenskins or Vampires next. Or Chaos? Argh! Hey don't feel bad, I barely scrap by on Hard. I would probably save myself a lot of headache by switching to normal, but I am a masochist when it comes to game difficulty. And I hear you on the map awareness, there have been many a play through were I get so focused on my own little battles that I wind up completely surrounded with Chaos on one side and Greenskins on the other. Karl Franz is a great lord for a balanced play-style, though I haven't gotten too far on any campaigns with him. Are his quest battles pretty good? As for new campaign suggestions all three are really fun, plus you have the Beastmen to choose from as well if you purchased their DLC. I will say that the Vampire counts are a little easier than Chaos and Greenskins as most of their units will never route, being soulless undead minions and all, though they have no archer units to choose from. Vlad Von Carstien is a free Legendary Lord for the vampire counts and his starting bonus for his army and his upgrades are superior to Manfred (IMO), plus he just looks cooler. For Greenskins, Wuzzrag da Great Green Prophet is a recent (free) addition to their roster of Legendary Lords and he is a surprisingly durable caster hero, his bonuses allow you to focus on using a Savage Ork army. Another thing to look at is the Regiments of Renown that each of the four base factions have access to, all the unit choices in that piece of content will help immensely when starting out.
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Post by Melra on Nov 3, 2016 15:14:37 GMT
Playing Co-op campaign with my friend for the first time in Shogun 2. He hadn't played any Total Wars since Rome 1 and he required a lot of guidance. Eventually he managed to screw things up proper and only had his capital left. I managed to rush my main army to reinforce him, ended up having to tell him to grant me control of most of his units apart from few elites that he used to keep the walls, while I rushed out with rest of his troops through the "back entrance".
It was a really challenging battle, but that's what I do miss from Total Wars. The challenge and feeling of actually having achieved something when you manage to come out on top, while still not cheesing things. I've had some good ones in Warhammer as well, but still kinda feel something is missing. Waiting for them to add some more races and see how it changes things.
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Post by Vortex13 on Nov 3, 2016 15:21:05 GMT
Playing Co-op campaign with my friend for the first time in Shogun 2. He hadn't played any Total Wars since Rome 1 and he required a lot of guidance. Eventually he managed to screw things up proper and only had his capital left. I managed to rush my main army to reinforce him, ended up having to tell him to grant me control of most of his units apart from few elites that he used to keep the walls, while I rushed out with rest of his troops through the "back entrance". It was a really challenging battle, but that's what I do miss from Total Wars. The challenge and feeling of actually having achieved something when you manage to come out on top, while still not cheesing things. I've had some good ones in Warhammer as well, but still kinda feel something is missing. Waiting for them to add some more races and see how it changes things. Wouldn't mind seeing a replay of that siege defense you described, sounds like it would be awesome to watch. And I love the feature in co-op games where you can give control of your units to you teammate. There have been many a battle that my brother and I have engaged in with our piddly little starter armies on Warhammer, but giving the other one control of a portion of your army (my brother would usually give me his ranged units to manage) really allows you to come out ahead in battles where the balance of power is massively in the enemy's favor.
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Post by Melra on Nov 3, 2016 15:42:23 GMT
I am not sure if I still have it, will have to check if it is something Steam saves up onto the cloud or on HD. Have gotten a new PC since I last played Shogun 2, so I am not sure where it is currently located. Something wrong with Steam currently as well, as all my 1200+ screenshots on the online library have vanished. I haven't tried co-op in Warhammer yet, as I don't have many friends who play the game. I personally haven't played it in months, just remember being pretty annoyed with the AI in the game at times. You ended up in war with someone and the AI would march through your allies lands, just to sack one town and sod off.
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Post by Vortex13 on Nov 3, 2016 16:10:25 GMT
I am not sure if I still have it, will have to check if it is something Steam saves up onto the cloud or on HD. Have gotten a new PC since I last played Shogun 2, so I am not sure where it is currently located. Something wrong with Steam currently as well, as all my 1200+ screenshots on the online library have vanished. I haven't tried co-op in Warhammer yet, as I don't have many friends who play the game. I personally haven't played it in months, just remember being pretty annoyed with the AI in the game at times. You ended up in war with someone and the AI would march through your allies lands, just to sack one town and sod off. Ah bummer, I always like watching an epic battle in Total War. And yeah, the AI in Warhammer gets some rather ridiculous movement range. I downloaded a mod that increases your movement radius in home territory to give me at least some defense in campaigns.
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Post by CHRrOME on Nov 3, 2016 17:32:44 GMT
Game difficulty settings in TWs are complete BS anyways. The only thing that changes is how much buffs the AI gets and how much debufs the player has. I find that absurd. Warhammer improved a little bit the AI, but it's still meh for what I can see. AI tosses everything they've got to the center or your army, if they have cav they try to flank. And they will always sit back and camp forever unless you have artillery in which case they'll rush to the player at light speed. They still do lol-cavcharges against spears or anti cav units and they will charge skirmish units no matter in how bad position they'll end after. In campaign map the AI will never attack unless they outnumber the player at least 2 to 1 99% of the time. It's really predictable.
Even then, it's still fun. I only wish they'd improve their AI to have a notion of *Keeping units in reserve. *Protect skirmishers. *Understand the strenght/weakness of the units they have available. *Some Differentiation in the AI department for different cultures.
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Post by FraQ on Nov 3, 2016 18:10:26 GMT
Played Shogun: Total War way back when. Loved the heck out of it! Recently bought Warhammer and I've been digging it. Just wish they could get the factions more balanced in multiplayer. Also Skarsnik is the best thing ever! I Gobbos and Squigs! Playing Co-op campaign with my friend for the first time in Shogun 2. He hadn't played any Total Wars since Rome 1 and he required a lot of guidance. Eventually he managed to screw things up proper and only had his capital left. I managed to rush my main army to reinforce him, ended up having to tell him to grant me control of most of his units apart from few elites that he used to keep the walls, while I rushed out with rest of his troops through the "back entrance". It was a really challenging battle, but that's what I do miss from Total Wars. The challenge and feeling of actually having achieved something when you manage to come out on top, while still not cheesing things. I've had some good ones in Warhammer as well, but still kinda feel something is missing. Waiting for them to add some more races and see how it changes things. Your sig made me chuckle! I need to rewatch that series.
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Post by Melra on Nov 3, 2016 19:15:13 GMT
I hope at some point when there are more units and such in, will get a chance to try vampire co-op campaign on harder difficulty. There's just something about coordinating attacks as Vampire Counts, expanding your influence to the neighboring provinces and then just sending hordes of Undead to conquer some Imperial settlements.
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Post by Babar Guy on Nov 3, 2016 19:17:29 GMT
Currently I'm impatiently waiting for Divide et Impera 1.2 to be released for Rome 2, and wishing caster Legendary Lords in Warhammer weren't so underwhelming compared to pure melee or hybrid Legendary Lords. At least in campaign they should do something like maybe giving Kemmler, Ghorst, Gelt and Malagor straight up buffs to the damage/duration/effects of all their spells so that they stand out more in comparison to regular caster heroes and lords.
As far as favorite memories of campaigns/battles, off the top of my head what jumps out is conquering the Americas by way of gunpowder and camels with my Moorish expedition back in Medieval 2, in a Hungarian campaign also in M2TW ending up with control of Alexandria as a result of a crusade, and then spending 50+ turns with almost all of my time and resources devoted to defending it in an absolutely ridiculous number of constant sieges as the Fatimids tried to retake their city, pushing so hard that I never managed to go on the offensive and could only focus on keeping what I already had.
Also some other really fun campaigns like a Massilian campaign in Rome 2 where I spent ages trying to withstand and eventually overcome all the Celtic tribes around me before it snowballed into me quickly taking the Iberian peninsula and getting a foothold in Africa, while further north I soon ended up controlling everything west of what would roughly be modern day Poland. Or playing a Sabaean campaign in XGM for the original RTW and rising from humble beginnings to eventually emerge from the deserts as a third superpower to not only rival, but eventually defeat the Ptolemies and the Seleucid Empire for control of the eastern part of the campaign map.
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N3
赤い彗星
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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MrR40
赤い彗星
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Post by MrR40 on Nov 3, 2016 19:29:41 GMT
I have all the TW games up until Attilla and Warhammer. I have to say that pathfinding and AI ( both on the campaign and in battle ) still have issues after all this time.
TW Napoleon is what Empire should have been as TW Attilla is what Rome should have been. The state in which Rome was released was especially grievous as it felt like an early beta. CA's DLC policy didn't help either ( even with my tolerant spirit )
As I love the setting and hear good things about TW Warhammer, can anyone tell me about its DLC; is it actually bang for your buck ?
( I was tempted to buy the special edition if only for the Dwarven grudge ring and drinking horn )
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FraQ
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by FraQ on Nov 3, 2016 19:31:36 GMT
They need to add the Tomb Kings! The Vampire counts are cool and all but they just can't compete with this:
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Post by Vortex13 on Nov 3, 2016 20:26:46 GMT
I have all the TW games up until Attilla and Warhammer. I have to say that pathfinding and AI ( both on the campaign and in battle ) still have issues after all this time. TW Napoleon is what Empire should have been as TW Attilla is what Rome should have been. The state in which Rome was released was especially grievous as it felt like an early beta. CA's DLC policy didn't help either ( even with my tolerant spirit ) As I love the setting and hear good things about TW Warhammer, can anyone tell me about its DLC; is it actually bang for your buck ? ( I was tempted to buy the special edition if only for the Dwarven grudge ring and drinking horn ) I haven't played the previous titles in this series, so I don't have anything to compare how well or poor the DLC is for Warhammer, but in my opinion the content so far has been worth it. With the exception of the Blood for the Blood God DLC, which just adds gore to the game bringing it in line with the actual Dark Fantasy, none of the other pieces of content have felt overpriced for what it adds to the base game. The asking amount for the other content: Call of the Beastmen, The Grim and the Grave, and The King and the Warlord have been fairly reasonable for what you're getting out of them. Beastmen get their own separate mini-campaign in addition to their race DLC plus a free addition to the empire in the form of a new lore of magic, and The Grim and the Grave + The King and the Warlord packs have offered compelling new legendary lords and units as well as some rather well done (IMO) free content that has released along side them in the form of Vlad Von Carstein and Wuzzrag da Great Green Prophet respectively. And the Regiments of Renown, which I can't recall if it's paid DLC or not, helps spice up the unit roster with special named units that can really help give you an edge during the campaign. What's more, the new paid LL for The King and the Warlord can actually be unlocked for play in the grand campaign even if you didn't purchase the content, provided you can confederate with their corresponding sub-factions and can prevent them from being assassinated.
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Post by Vortex13 on Nov 3, 2016 20:28:12 GMT
They need to add the Tomb Kings! The Vampire counts are cool and all but they just can't compete with this: Skaven for me. We must kill-slay the man things!
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MrR40
N3
赤い彗星
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 475 Likes: 444
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MrR40
赤い彗星
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mrr40
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by MrR40 on Nov 3, 2016 21:50:00 GMT
Skaven for me. We must kill-slay the man things! Playing as Thanquol using Boneripper as a mount. He can never truly die as he always seems to escape often at the expense of Boneripper. Makes me wonder how a Skaven faction's mechanics would work. Doing quests for the Council of 13 ? Does the Horned Rat speak to you and direct you ? Collecting warpstone and slaves. Enough to go on.
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Post by CHRrOME on Nov 3, 2016 22:34:14 GMT
I haven't played the previous titles in this series, so I don't have anything to compare how well or poor the DLC is for Warhammer. For what I can see, the DLC for WH are the best DLC they ever released content wise. Look at Attila for instance, the DLCs were just reskins of things already existent in the base game. It's easy to add new units when you only have to create a couple of new shields and some armor, everything else is reused assets, new factions didn't even get a new building chain. They started to fix that in the latest DLCs somewhat: Empires of Sand was great, Age of Charlemagne too, Slavic DLC was a bit meh and the Garamantians was a horrible single faction DLC. Now for Wharhammer, the new units actually come with new sets of custom animations. Why? well because those new units are not even human in some cases, they're beasts and they need new animations. With historical titles is easy for them to be lazy about it, but I hope they learned their lesson. I mean, people got really really pissed with CA at the medium phase of the WH development due to the DLC whoring policy they have, but now they kinda fixed their shit and people stopped harassing them.
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