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Post by Arijon van Goyen on Dec 20, 2017 8:01:24 GMT
Seriously they released TW: Warhammer II too soon. First I have to finish the first game (just got it a week ago and had two custom battles and really enjoyed it specially dwarves) and I haven't even started the campaign yet. It will take a few years. Also there are Rome I, II and Attila to play too... It will take forever.
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Post by Vortex13 on Dec 23, 2017 13:41:34 GMT
I read up some of CA's take on the Tomb Kings (via Redit), and they sound like they are going to play pretty differently to the other factions.
For starters they don't have to pay an upkeep for additional armies, but the ability to recruit new armies is locked behind their tech tree. Basically, they are raising the other noble houses from the sands and once awakened they serve Settra unquestioningly.
Akaran the Black, one of the four legendary lords and the "evil" one out of the bunch, will actually be able to recruit several vampire count units to his armies.
The Mortuary Cult can use the new resource added with the Tomb Kings DLC to raise specialty units, kinda like regiments of renown, and they can also construct magical weapons, trinkets, amulets, and armor.
You can play as the Tomb Kings both in Mortal Empires as well as in the Battle for the Vortex campaign, but they won't actually be fighting for control of said Vortex. Instead they will be scouring the land for 9 magical tomes they need in order to enact a ritual.
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NO ONE lies to The Meat Man!
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Post by Babar Guy on Dec 23, 2017 19:06:07 GMT
The one negative to these newer factions is that now the game 1 factions can seem a bit plain in comparison. They've gotten pretty damn good at this point in making all of the factions feel unique from one another, both in terms of unit rosters, lords and battle gameplay, and also in terms of campaign mechanics. It kinda got progressively better with each successive WH1 DLC, with Norsca being the crown jewel just before WH2 came out. Great and diverse unit roster and a distinct playstyle both in battle and on the campaign map. If the pattern continues, Tomb Kings should be really fucking good. The dream would be if they went back and updated all of the factions to WH2 standards. Not that the WH1 factions are bad, but the WH2 ones definitely feel better.
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Post by Vortex13 on Dec 23, 2017 19:29:36 GMT
The one negative to these newer factions is that now the game 1 factions can seem a bit plain in comparison. They've gotten pretty damn good at this point in making all of the factions feel unique from one another, both in terms of unit rosters, lords and battle gameplay, and also in terms of campaign mechanics. It kinda got progressively better with each successive WH1 DLC, with Norsca being the crown jewel just before WH2 came out. Great and diverse unit roster and a distinct playstyle both in battle and on the campaign map. If the pattern continues, Tomb Kings should be really fucking good. The dream would be if they went back and updated all of the factions to WH2 standards. Not that the WH1 factions are bad, but the WH2 ones definitely feel better. I definitely agree with this. There is some rumblings at the official forums that CA should at least give all the game one races rites for the Mortal Empire campaigns, if not new reworks of existing gameplay mechanics. Taking the political system from the latest Rome 2 update and applying it to the Empire would be a good example of reworking the vanilla game 1 factions to make them feel on par with the new ones.
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Post by Lorn on Dec 27, 2017 17:38:41 GMT
The one negative to these newer factions is that now the game 1 factions can seem a bit plain in comparison. They've gotten pretty damn good at this point in making all of the factions feel unique from one another, both in terms of unit rosters, lords and battle gameplay, and also in terms of campaign mechanics. It kinda got progressively better with each successive WH1 DLC, with Norsca being the crown jewel just before WH2 came out. Great and diverse unit roster and a distinct playstyle both in battle and on the campaign map. If the pattern continues, Tomb Kings should be really fucking good. The dream would be if they went back and updated all of the factions to WH2 standards. Not that the WH1 factions are bad, but the WH2 ones definitely feel better. And when Warhammer 3 is released the original factions and the factions from two are going to be even worse since CA never goes back to address them.
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Post by Vortex13 on Dec 27, 2017 17:47:00 GMT
The one negative to these newer factions is that now the game 1 factions can seem a bit plain in comparison. They've gotten pretty damn good at this point in making all of the factions feel unique from one another, both in terms of unit rosters, lords and battle gameplay, and also in terms of campaign mechanics. It kinda got progressively better with each successive WH1 DLC, with Norsca being the crown jewel just before WH2 came out. Great and diverse unit roster and a distinct playstyle both in battle and on the campaign map. If the pattern continues, Tomb Kings should be really fucking good. The dream would be if they went back and updated all of the factions to WH2 standards. Not that the WH1 factions are bad, but the WH2 ones definitely feel better. And when Warhammer 3 is released the original factions and the factions from two are going to be even worse since CA never goes back to address them. I think CA will do something to alleviate the feature creep when that title comes out *knocks on wood* The amount of fan feedback concerning the integrated Mortal Empires campaign seems to suggest that they are aware of the issues of mediocracy facing older factions.
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Post by Lorn on Dec 27, 2017 17:52:19 GMT
And when Warhammer 3 is released the original factions and the factions from two are going to be even worse since CA never goes back to address them. I think CA will do something to alleviate the feature creep when that title comes out *knocks on wood* The amount of fan feedback concerning the integrated Mortal Empires campaign seems to suggest that they are aware of the issues of mediocracy facing older factions. So in eight years they will go the Rome 2 route and release an "expansion" to "fix" the issues.
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Post by Vortex13 on Dec 27, 2017 18:07:38 GMT
I think CA will do something to alleviate the feature creep when that title comes out *knocks on wood* The amount of fan feedback concerning the integrated Mortal Empires campaign seems to suggest that they are aware of the issues of mediocracy facing older factions. So in eight years they will go the Rome 2 route and release an "expansion" to "fix" the issues. Well hopefully not that long, but as long as they bring all the races up to par with each other I'm happy
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Post by Vortex13 on Jan 8, 2018 19:40:44 GMT
There's been a slew of Tomb King gameplay released today, and I gotta say, the 23rd cannot come fast enough
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CrazyRah
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
PSN: Hayke7
Posts: 658 Likes: 939
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Post by CrazyRah on Jan 8, 2018 21:28:44 GMT
Might give Warhammer a roll the next time a sale come by. Interest certainly exist given how much I hear about simply on how fun the games are and I do need something new in terms of TW. Wouldn't suprise me at all if the lore captures me quickly
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NO ONE lies to The Meat Man!
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August 2016
jobacnoor
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Babar Guy on Jan 8, 2018 22:06:51 GMT
If nothing else the tomb kings look fairly awesome... The theme also looks interesting. It seems like chariots were buffed in their honor, maybe they will become better all around, perhaps even too good of a unit. I wonder how the different lords will handle the whole Nagash thing. I'm guessing some will probably want to bring him back, while others just want to seize what's left of his treasures and ensure that he won't come back? Hmmm. Chariots have been pretty great for some time now if you ask me (except missile chariots, I can't think of any real use for them tbh), although they very much require a lot of babysitting to make sure they're constantly moving and not getting stuck in infantry formations. They can mow down an obscene amount of pretty much anything that's on foot, provided you can keep them moving and away from anything anti-large AND missile fire. I like, and have liked for a while now the Razorgor Chariots both as a separate unit and as a mount for Khazrak. They're pretty... beastly. And I'm far from an expert on Warhammer fantasy lore, but from what I've gathered all but one of the four Tomb Kings legendary lords that are coming with the DLC fucking hate Nagash. Would be cool if Nagash could somehow be a presence for the third game, though he probably shouldn't ever be a playable lord due to how obscenely OP he's supposed to be. Maybe expand on the kind of story cutscenes they have in the Vortex campaign and he could be the overall big bad for the Warhammer 3 campaign that's mainly just seen and talked about in the cutscenes while you just face his armies.
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Post by Vortex13 on Jan 8, 2018 22:07:07 GMT
Might give Warhammer a roll the next time a sale come by. Interest certainly exist given how much I hear about simply on how fun the games are and I do need something new in terms of TW. Wouldn't suprise me at all if the lore captures me quickly For me, as an all round lore nerd, I used to just strictly be a WH40K fan, but after picking up and playing TW Warhammer Fantasy I would have that I now like the later setting over the former. Indeed, I would go so far to say that Warhammer Fantasy would have to be one of my all time favorites of this genre type.
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Post by Vortex13 on Jan 8, 2018 22:15:12 GMT
If nothing else the tomb kings look fairly awesome... The theme also looks interesting. It seems like chariots were buffed in their honor, maybe they will become better all around, perhaps even too good of a unit. I wonder how the different lords will handle the whole Nagash thing. I'm guessing some will probably want to bring him back, while others just want to seize what's left of his treasures and ensure that he won't come back? Hmmm. Chariots have been pretty great for some time now if you ask me (except missile chariots, I can't think of any real use for them tbh), although they very much require a lot of babysitting to make sure they're constantly moving and not getting stuck in infantry formations. They can mow down an obscene amount of pretty much anything that's on foot, provided you can keep them moving and away from anything anti-large AND missile fire. I like, and have liked for a while now the Razorgor Chariots both as a separate unit and as a mount for Khazrak. They're pretty... beastly. And I'm far from an expert on Warhammer fantasy lore, but from what I've gathered all but one of the four Tomb Kings legendary lords that are coming with the DLC fucking hate Nagash. Would be cool if Nagash could somehow be a presence for the third game, though he probably shouldn't ever be a playable lord due to how obscenely OP he's supposed to be. Maybe expand on the kind of story cutscenes they have in the Vortex campaign and he could be the overall big bad for the Warhammer 3 campaign that's mainly just seen and talked about in the cutscenes while you just face his armies. Yeah, Arkan (sp?) the black was Nagash's chief lieutenant and he is the only one who actually wants to see his boss come back. All the other Tomb Kings are scared bonless of Nagash and his Black Pyramid, and it has only been that fear which has prevented them from laying siege to and destroying the Black Pyramid once and for all. The Tomb Kings' campaign goals of finding the books of power and seizing control of that landmark seems very interesting and I am curious to see what the likes of Settra would do with such power once he attains it. As far as Nagash himself goes, I don't think he should ever be playable. Lore-wise the guy pretty much was a god, and during the End Times (love or hate that particular piece of lore) was only foiled by sabotage from becoming equal in strength the the freaking Chaos Gods; all four of them. Unless he's going to be nerfed into oblivion or CA is going to make Khorne, Nurgle, Slannesh, and Tzench playable as well I really don't see him making it into game three.
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NO ONE lies to The Meat Man!
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Post by Babar Guy on Jan 8, 2018 23:23:51 GMT
I'm not sure if it would be legal in any country to publish a game with a fully realized playable Slaanesh.
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Post by Vortex13 on Jan 9, 2018 0:55:38 GMT
I'm not sure if it would be legal in any country to publish a game with a fully realized playable Slaanesh. Eh, depends on how much they want to focus on the whole 'sex' part of it's character. Slaanesh is far more than just the "Porn God" after all. If you're talking about the straight up body horror, and copious amounts of blood and gore, Khorne, Tzench and Nurgle have an equal likelihood of being banned as well.
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Post by masterwarderz on Jan 9, 2018 1:55:01 GMT
Chariots have been pretty great for some time now if you ask me (except missile chariots, I can't think of any real use for them tbh), although they very much require a lot of babysitting to make sure they're constantly moving and not getting stuck in infantry formations. They can mow down an obscene amount of pretty much anything that's on foot, provided you can keep them moving and away from anything anti-large AND missile fire. I like, and have liked for a while now the Razorgor Chariots both as a separate unit and as a mount for Khazrak. They're pretty... beastly. And I'm far from an expert on Warhammer fantasy lore, but from what I've gathered all but one of the four Tomb Kings legendary lords that are coming with the DLC fucking hate Nagash. Would be cool if Nagash could somehow be a presence for the third game, though he probably shouldn't ever be a playable lord due to how obscenely OP he's supposed to be. Maybe expand on the kind of story cutscenes they have in the Vortex campaign and he could be the overall big bad for the Warhammer 3 campaign that's mainly just seen and talked about in the cutscenes while you just face his armies. and during the End Times (love or hate that particular piece of lore) I've only ever seen hate, I have never personally seen a defender.
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Post by Vortex13 on Jan 9, 2018 2:55:43 GMT
and during the End Times (love or hate that particular piece of lore) I've only ever seen hate, I have never personally seen a defender. Yeah I'm not a fan of it either, though Vermintide is set during that time period so I can't say I hate it utterly
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Post by Vortex13 on Jan 9, 2018 15:53:30 GMT
All these models and animations look gorgeous. I am also quite surprised/impressed that all four of the LL are getting mount options.
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NO ONE lies to The Meat Man!
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Post by Babar Guy on Jan 9, 2018 15:56:37 GMT
Just purely in terms of looks, they're probably going to be the coolest faction in the game. Those lord mounts look so awesome. And the monstrous units. Oh, the monstrous units.
EDIT: shit I was beaten to it. I guess I'm not the only one subbed to milkandcookiesTW lol
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Post by Vortex13 on Jan 9, 2018 19:41:47 GMT
Holy shit that looks amazing, I saw this video and wanted to post it here, only to see that it was posted twice already... lol Though I must say, possibly the most hilarious thing about this expansion is the new Skaven legendary lord Tretch Craventail, who gets a bonus to public order every time he breaks a treaty... Indeed, quite the Skaven trait lol
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Post by Vortex13 on Jan 9, 2018 20:05:03 GMT
I'm still debating on which LL I want to play as first.
I was leaning towards Khatep or Arkahan the Black, but Setra seems to have far more going for him, plus he can cast magic spells in addition to being a frontline lord. And then Kalieta has all the bonuses to ranged units...
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Better Call Davos
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR
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Post by Melra on Jan 9, 2018 20:24:12 GMT
Looks nice I guess, after seeing the reviews for the second Warhammer however, I am not inclined to buy it. I don't do custom/online battles and campaign is the only one that I play and I am still missing some of the major DLCs for the first game. It's kind of a wagon, once you fall off it feels pointless to try and keep up Looking forward to the future historical titles though, just hope they can make the combat work bit better. Haven't really enjoyed it in the Rome 2 and likely wouldn't in Attila, Shogun 2 was the last historical title where the combat felt good.
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CrazyRah
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
PSN: Hayke7
Posts: 658 Likes: 939
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crazyrah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
Hayke7
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Post by CrazyRah on Jan 10, 2018 17:30:53 GMT
Total War takes a trip to China!
Safe to say I feel some hype. Was the one area I really wanted the franchise to visit and especially this era in China
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Post by masterwarderz on Jan 10, 2018 17:44:32 GMT
Looks nice I guess, after seeing the reviews for the second Warhammer however, I am not inclined to buy it. I don't do custom/online battles and campaign is the only one that I play and I am still missing some of the major DLCs for the first game. It's kind of a wagon, once you fall off it feels pointless to try and keep up Looking forward to the future historical titles though, just hope they can make the combat work bit better. Haven't really enjoyed it in the Rome 2 and likely wouldn't in Attila, Shogun 2 was the last historical title where the combat felt good. Fall of the Samurai. The last decent expansion that had the decency to call itself an expansion ._. TW2 is just an expansion from what I have seen under the price tag of a game.
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Post by Melra on Jan 10, 2018 19:49:38 GMT
Looks nice I guess, after seeing the reviews for the second Warhammer however, I am not inclined to buy it. I don't do custom/online battles and campaign is the only one that I play and I am still missing some of the major DLCs for the first game. It's kind of a wagon, once you fall off it feels pointless to try and keep up Looking forward to the future historical titles though, just hope they can make the combat work bit better. Haven't really enjoyed it in the Rome 2 and likely wouldn't in Attila, Shogun 2 was the last historical title where the combat felt good. Fall of the Samurai. The last decent expansion that had the decency to call itself an expansion ._. TW2 is just an expansion from what I have seen under the price tag of a game. Never touched it and never will, prefer to stick to bows and blades.
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