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Post by doflamingodonquijote on Nov 26, 2016 16:23:49 GMT
For what reason they are able to reborn within darkspawns vessels if darkspawn aren't soulless?If they can be awakened then it means they have a soul.
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Post by oyabun on Nov 26, 2016 17:15:29 GMT
You will not be given any rational explanation when it comes to themes that concerns magic everything would just be a matter of suspension of disbelief.
The mechanics that revolve around the Archdemons as well as Corypheus are extremely far fetched and lack any fundamental basic rationale even if you are using the rules of Thedas because more often than not they contradict others rules created by the writers themselves. Archdemons being able to reborn within darkspawns don't make sense on the light of the events of DAA,Corypheus being able to body jump in GW because "reasons" also is never fully explained.
Edit i also noticed that the Mabari hound is tainted and could have been used to kill the Archdemon,but alas you don't have that option despite such option make sense.
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Post by doflamingodonquijote on Nov 26, 2016 19:06:17 GMT
Oh i thought so,some of these rules don't make sense for now,i wonder if the first warden know something about the transfer in detail or about the ritual of Flemeth.
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Post by Prince on Nov 26, 2016 19:13:32 GMT
Oh i thought so,some of these rules don't make sense for now,i wonder if the first warden know something about the transfer in detail or about the ritual of Flemeth. The first warden should be more knowledgeable than the average wardens,as for him knowing about Flemeth's and Morrigan schemes suffice to say that in WH it was him who sent the HoF or the Orlesian warden after her,and if the HoF is alive it could easly tell him what they wanted to gain from the Archdemon,it's what my warden did since i have nothing to hide given the fact that i declined that "offer", the problem is of Morrigan not mine.
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legbamel
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Walkin' shoes walkin' back into BSN.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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XBL Gamertag: Legbamel
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Post by legbamel on Nov 27, 2016 13:35:09 GMT
You will not be given any rational explanation when it comes to themes that concerns magic everything would just be a matter of suspension of disbelief. The mechanics that revolve around the Archdemons as well as Corypheus are extremely far fetched and lack any fundamental basic rationale even if you are using the rules of Thedas because more often than not they contradict others rules created by the writers themselves. Archdemons being able to reborn within darkspawns don't make sense on the light of the events of DAA,Corypheus being able to body jump in GW because "reasons" also is never fully explained. Edit i also noticed that the Mabari hound is tainted and could have been used to kill the Archdemon,but alas you don't have that option despite such option make sense. Of course not. You cured the dog of the Taint by making it eat a flower. One would have thought the Wardens would have caught on to that at some point.
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Post by oyabun on Nov 28, 2016 1:18:52 GMT
You will not be given any rational explanation when it comes to themes that concerns magic everything would just be a matter of suspension of disbelief. The mechanics that revolve around the Archdemons as well as Corypheus are extremely far fetched and lack any fundamental basic rationale even if you are using the rules of Thedas because more often than not they contradict others rules created by the writers themselves. Archdemons being able to reborn within darkspawns don't make sense on the light of the events of DAA,Corypheus being able to body jump in GW because "reasons" also is never fully explained. Edit i also noticed that the Mabari hound is tainted and could have been used to kill the Archdemon,but alas you don't have that option despite such option make sense. Of course not. You cured the dog of the Taint by making it eat a flower. One would have thought the Wardens would have caught on to that at some point. To my knowledge the dog is not cured from the taint,there is no cure for it it become resistant like the GW. If cure the taint is as easy as just use a flower to do that than that will make all the population of Thedas look very stupid especially the warden who went in the Bermuda triangle for something that a Chasind Barbarian accomplished in a few minutes with just a flower.
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Post by masterwarderz on Nov 29, 2016 18:18:42 GMT
Of course not. You cured the dog of the Taint by making it eat a flower. One would have thought the Wardens would have caught on to that at some point. To my knowledge the dog is not cured from the taint,there is no cure for it it become resistant like the GW. If cure the taint is as easy as just use a flower to do that than that will make all the population of Thedas look very stupid especially the warden who went in the Bermuda triangle for something that a Chasind Barbarian accomplished in a few minutes with just a flower. I think that was wit.
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Post by gervaise21 on Dec 26, 2016 15:07:33 GMT
The knowledge to delay the onset of Blight sickness through the use of herbs was apparently known to the Wardens for some time before the events of DAO. In fact the on-line Core Rule Book even claims that they can counteract it through herbs (suggesting even a partial "cure"). May be it is more a case that if you give the "anti-dote" quickly enough, it will stop the progress of the disease altogether, otherwise it merely slows it. It is said they learned this from the Dalish, although it is said their remedy will only stave it off for a time and eventually it will return and the sickness will kill the infected person. Hence Marethari being able to delay the onset in the Dalish Warden.
I'm pretty sure I read somewhere that it may have been elven slave recruits to the Wardens who originally came up with the Joining Ritual and may be even the theory of how to kill an archdemon. If it wasn't slaves then it may have been ancient writings (likely elvish) that gave them the clue. Given what we now know about the ancient elves, together with the beliefs of the Avaar, and the ability to return from death by reincarnation or simply possession of a willing subject, it is hardly surprising that the Wardens might have eventually worked out what was happeneing with the arch demon and how to prevent it.
This makes sense with DAO in isolation but not when you factor in all the later revelations concerning sentient darkspawn and Corypheus. This could either mean the writers hadn't really got the lore worked out when they wrote DAO, or we were denied certain knowledge because of spoilers for later storylines. Given how much a Dalish Inquisitor doesn't know about their own gods and customs, that they ought to know, coming from a culture that so values preserving and passing on their history, I think it may be a combination of the two why the lore concerning the reincarnation vs death of an archdemon now seems to make so little sense.
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Post by secretrare on Dec 26, 2016 18:32:53 GMT
i also noticed that the Mabari hound is tainted and could have been used to kill the Archdemon,but alas you don't have that option despite such option make sense. I would have loved an ending with an US dog,imagine Ferelden being saved by a dog,that is truly material for legends.
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Post by secretrare on Dec 26, 2016 18:36:34 GMT
This makes sense with DAO in isolation but not when you factor in all the later revelations concerning sentient darkspawn and Corypheus. This could either mean the writers hadn't really got the lore worked out when they wrote DAO, or we were denied certain knowledge because of spoilers for later storylines. Given how much a Dalish Inquisitor doesn't know about their own gods and customs, that they ought to know, coming from a culture that so values preserving and passing on their history, I think it may be a combination of the two why the lore concerning the reincarnation vs death of an archdemon now seems to make so little sense. I do believe that is the reason,I doubt the concept of Corypheus or the Disciples existed when they made DAO.
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Post by gervaise21 on Dec 27, 2016 22:03:12 GMT
I am replaying Origins at present and I was surprised when talking with Morrigan in Flemeth's hut that she mentions "intelligent darkspawn". May be she is just referring to the Alpha versions of the various darkspawn types which are said to be more intelligent than their normal counterparts, rather than the hyper-intelligent awakened darkspawn, but nevertheless it did make me do a double take and think, "so you know about intelligent darkspawn?"
Also, wasn't the Calling published either just before or not long after DAO came out? That is where the Architect first made his appearance, so the concept must have been in the pipeline when DAO was developed.
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Post by secretrare on Dec 28, 2016 5:49:07 GMT
I am replaying Origins at present and I was surprised when talking with Morrigan in Flemeth's hut that she mentions "intelligent darkspawn". May be she is just referring to the Alpha versions of the various darkspawn types which are said to be more intelligent than their normal counterparts, rather than the hyper-intelligent awakened darkspawn, but nevertheless it did make me do a double take and think, "so you know about intelligent darkspawn?" Also, wasn't the Calling published either just before or not long after DAO came out? That is where the Architect first made his appearance, so the concept must have been in the pipeline when DAO was developed. The Calling was released after DAO,which was in development since the 2005-2006.The books (Calling and Stolen throne)tend to contradict some of the things present in the game. I doubt Flemeth or Morrigan have ever seen or heard about the Intelligent darkspawns (Disciples)
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