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Post by doflamingodonquijote on Dec 27, 2016 2:15:27 GMT
I don't have Sebastian, so I really don't count him among my Hawke's companions (even if Varric insists mentioning him in DA:I) - I just voted for all of them. I have seen some clips of him, though. I have to admit that he does seem like a decent enough sort, all in all. But the ending, where he demands Anders' death, does it for me. Dude, you want revenge? Fair enough, Anders is two feet away from you, *waiting* for his execution. Really, he won't budge, he expects to die and he won't object. Heck, perhaps he feels that by allowing his death, justice is served. Go on. No one's going anywhere. Wait what? You want *Hawke* to do it? Um... why? Does blood give you the heebie-jeebies? Or is this your twisted way of taking revenge on Hawke as well because they had the audacity to befriend Anders? If it's the first, well, tough, Hawke isn't your damn lackey. If it's the latter... I'm just going to quote Elthina and say: 'you mock Andraste and the Maker even as you claim that you act on their name'. Sebastian can't kill Anders because the devs did not created and scripted the scene to allow him to kill Anders,Sebastian is a person who has no problem at murdering people in person(he did that many times).He is not mandatory(DLC character) and that's why the devs did not created an extra cinematic for him to kill Anders,DA2 was rushed as hell. It was No problem for me I wanted to kill Anders with my Hawke,it was my revenge to take,he killed Elthina?I killed him.So don't blame Sebastian for for things that doesn't make sense.
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Post by oyabun on Dec 27, 2016 3:00:00 GMT
After Orsino said that he knew about white-lily killer, i suppose it will be kinda veeeeeeeeery hard to side with mages again after that..... I don't even understand how it was possible for Anders to destroy the chantry if in DAA he did not meet Justice or was killed....Bah..
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Post by Deleted on Dec 27, 2016 5:21:58 GMT
After Orsino said that he knew about white-lily killer, i suppose it will be kinda veeeeeeeeery hard to side with mages again after that..... I don't even understand how it was possible for Anders to destroy the chantry if in DAA he did not meet Justice or was killed....Bah.. He's a zombie just like Leliana.
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Post by Catilina on Dec 27, 2016 7:59:38 GMT
After Orsino said that he knew about white-lily killer, i suppose it will be kinda veeeeeeeeery hard to side with mages again after that..... I don't even understand how it was possible for Anders to destroy the chantry if in DAA he did not meet Justice or was killed....Bah.. Orsino knew Quentin, but he don't knew, that Quentin is a serial killer. Not mentioned that siding with mages don't meant that siding with Orsino. Orsino's First Enchanter in Kirkwall Circle of Magi, not the "mages" (as Quentin also not "mages"). After, that Hawke know, that Meredith want to annul the Circle, i suppose it will be kinda veeeeeeeeery hard to side with templars again after that.....About Anders: unthinking writers concept? This is Bioware...
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Post by Catilina on Dec 27, 2016 8:06:25 GMT
I don't have Sebastian, so I really don't count him among my Hawke's companions (even if Varric insists mentioning him in DA:I) - I just voted for all of them. I have seen some clips of him, though. I have to admit that he does seem like a decent enough sort, all in all. But the ending, where he demands Anders' death, does it for me. Dude, you want revenge? Fair enough, Anders is two feet away from you, *waiting* for his execution. Really, he won't budge, he expects to die and he won't object. Heck, perhaps he feels that by allowing his death, justice is served. Go on. No one's going anywhere. Wait what? You want *Hawke* to do it? Um... why? Does blood give you the heebie-jeebies? Or is this your twisted way of taking revenge on Hawke as well because they had the audacity to befriend Anders? If it's the first, well, tough, Hawke isn't your damn lackey. If it's the latter... I'm just going to quote Elthina and say: 'you mock Andraste and the Maker even as you claim that you act on their name'. Sebastian can't kill Anders because the devs did not created and scripted the scene to allow him to kill Anders,Sebastian is a person who has no problem at murdering people in person(he did that many times).He is not mandatory(DLC character) and that's why the devs did not created an extra cinematic for him to kill Anders,DA2 was rushed as hell.It was No problem for me I wanted to kill Anders with my Hawke,it was my revenge to take,he killed Elthina?I killed him.So don't blame Sebastian for for things that doesn't make sense. Oh! How you surprised me! Nevertheless, I don't think, that was only time-problem. Bioware wanted Hawke to kill Anders, not Sebastian.
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Post by Sifr on Dec 27, 2016 14:06:35 GMT
About Anders: unthinking writers concept? This is Bioware... I think it had more to do with the import situation surrounding Awakening. You can't really import an Ultimate Sacrifice Warden (without finagling things with console commands) into Awakening... part of the reason being that Bioware figured that most people who played Origins would want to play the expansion with the same character. The Orlesian Warden option was only really included because they knew that some players chose to do the Ultimate Sacrifice, but still wanted to play the expansion. Unfortunately, this lead to the problem of how to incorporate both the issue of having both a dead Hero of Ferelden and alive Orlesian Warden-Commander into DA2. With the severe lack of time that EA forced Bioware to rush DA2 out the door, the devs decided to simply gloss over the continuity snarls going forward. Regardless of whether the Warden is dead or not, DA2 treats the events of Awakening as having happened and all the companions were canonically recruited. Any potential "deaths" of companions are retconned away as a rumour and the implication that Anders used a dead mage (who's body was burned beyond recognition) in order to fake his death. With the creation of the Keep to make importing easier going forward from DAI, the "Keepers" apparently did look into include the Orlesian Warden, but were not able to figure out how to properly implement them properly, which is why they were once again left out. Un jour, peut etre, mes amis.As an aside regarding the Awakening companions in DA2; Gaider mentioned that Velanna was seriously considered as the new host for Justice going into DA2.
They eventually decided against it because it would have meant losing Merrill, because having two Dalish mages, obsessed with recovering the past and involved with dangerous spirits would have been a tad redundant. Velanna might have had good reasons to want to blow up the Chantry for their role in the fall of the Dales, but unlike Anders, she would have had no stake in the Mage-Templar conflict going on in Kirkwall.
Also Velanna was already an angry young woman in Awakening, so her actions while possessed by Justice wouldn't have seemed out of character. Whereas Anders' descent from the happy-go-lucky, rebel without a cause in Awakening, to the militant, vengeful rebel mage in DA2 showed how much Justice had corrupted him (and vice versa). People often complain about that character change, but that was the entire point.
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Post by themikefest on Dec 27, 2016 14:17:59 GMT
Too bad I the poll won't let me pick more than one
Anders and Merrill
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Post by Catilina on Dec 27, 2016 14:52:40 GMT
About Anders: unthinking writers concept? This is Bioware... I think it had more to do with the import situation surrounding Awakening. You can't really import an Ultimate Sacrifice Warden (without finagling things with console commands) into Awakening... part of the reason being that Bioware figured that most people who played Origins would want to play the expansion with the same character. The Orlesian Warden option was only really included because they knew that some players chose to do the Ultimate Sacrifice, but still wanted to play the expansion. Unfortunately, this lead to the problem of how to incorporate both the issue of having both a dead Hero of Ferelden and alive Orlesian Warden-Commander into DA2. With the severe lack of time that EA forced Bioware to rush DA2 out the door, the devs decided to simply gloss over the continuity snarls going forward. Regardless of whether the Warden is dead or not, DA2 treats the events of Awakening as having happened and all the companions were canonically recruited. Any potential "deaths" of companions are retconned away as a rumour and the implication that Anders used a dead mage (who's body was burned beyond recognition) in order to fake his death. With the creation of the Keep to make importing easier going forward from DAI, the "Keepers" apparently did look into include the Orlesian Warden, but were not able to figure out how to properly implement them properly, which is why they were once again left out. Un jour, peut etre, mes amis.As an aside regarding the Awakening companions in DA2; Gaider mentioned that Velanna was seriously considered as the new host for Justice going into DA2. They eventually decided against it because it would have meant losing Merrill, because having two Dalish mages, obsessed with recovering the past and involved with dangerous spirits would have been a tad redundant. Velanna might have had good reasons to want to blow up the Chantry for their role in the fall of the Dales, but unlike Anders, she would have had no stake in the Mage-Templar conflict going on in Kirkwall. Also Velanna was already an angry young woman in Awakening, so her actions while possessed by Justice wouldn't have seemed out of character from normal. Whereas Anders' descent from the happy-go-lucky, rebel without a cause in Awakening, to the militant, vengeful rebel mage showed how much Justice had corrupted him (and vice versa). People often complain about that character change, but that was the entire point. I only spoke about Anders' death in Awakening and his amazing resurrection in the DA2, plus if Justice and Anders never met in Awakening. (In my saves was everything okay, my group was Anders, Justice, Nathaniel, so I did not got this contradiction.) Bioware not too deliberate with some story lines... I love DA2 Anders, it was a very good choice, I don't think, that I would like Velanna so much. And Anders and Justice shown pretty harmony in Awakening, true, I had rarely put Velanna in my group, so I don't know, what Velanna's relationship with Justice. And I hardly can imagine her in the DA2 story, but probably just because finally they builded it to Anders/Justice. Awakening-Anders wasn't "happy", he was sad, full of anger, and very sarcastic, not really "funny". He don't changed by Justice, only strenghtened by Justice, and yes, he got a cause. Justice was, who damaged from his anger, from the circumstances in the "real" world etc, who knows: one thing is for sure, the "real" world isn't the Fade; so much harder for a spirit. Justice already damaged by Kristoff's memory, Anders only continued this process. Look (Awakening-Anders and DA2 Anders reaction to "apostate" wording):
But you're also right, Anders was better choice, because Velanna never was sarcastic/charming, only angry, and Anders slowly lost from his charm (not totally, he still have some good moments) as the time to act was approaching. He was more focused. So: who loved Anders in Awakening, because Anders was "happy and funny", don't saw Anders real nature... Yes, he was "charming", but this trait was useful to survive, as his sarcasm.
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Post by fylimar on Dec 27, 2016 19:57:55 GMT
After Orsino said that he knew about white-lily killer, i suppose it will be kinda veeeeeeeeery hard to side with mages again after that..... I don't even understand how it was possible for Anders to destroy the chantry if in DAA he did not meet Justice or was killed....Bah.. Orsino knew Quentin, but he don't knew, that Quentin is a serial killer. Not mentioned that siding with mages don't meant that siding with Orsino. Orsino's First Enchanter in Kirkwall Circle of Magi, not the "mages". After, that Hawke know, that Meredith want to annul the Circle, i suppose it will be kinda veeeeeeeeery hard to side with templars again after that.....About Anders: unthinking writers concept? This is Bioware... I agree about Orsino. He didn't know about the murders. He knew, that Quentin did some research, but I highly doubt, that Quentin would have told anyone about the killings, even Orsino. As far as I remember, Orsino even confirms that in the mage ending. His letter to Quentin simply expresses admiration for what Quentin tries to achive: to bring someone back from death. Imo teh worst, you can accuse O. of, is being too naive about it, but then in Thedas Darkspawn, Demons and bloodmages always were much bigger problems than ghost or zombies. Sorry for the slight OT
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Post by doflamingodonquijote on Dec 28, 2016 6:47:17 GMT
About Anders: unthinking writers concept? This is Bioware... I think it had more to do with the import situation surrounding Awakening. You can't really import an Ultimate Sacrifice Warden (without finagling things with console commands) into Awakening... part of the reason being that Bioware figured that most people who played Origins would want to play the expansion with the same character. The Orlesian Warden option was only really included because they knew that some players chose to do the Ultimate Sacrifice, but still wanted to play the expansion. Unfortunately, this lead to the problem of how to incorporate both the issue of having both a dead Hero of Ferelden and alive Orlesian Warden-Commander into DA2. With the severe lack of time that EA forced Bioware to rush DA2 out the door, the devs decided to simply gloss over the continuity snarls going forward. Regardless of whether the Warden is dead or not, DA2 treats the events of Awakening as having happened and all the companions were canonically recruited. Any potential "deaths" of companions are retconned away as a rumour and the implication that Anders used a dead mage (who's body was burned beyond recognition) in order to fake his death. With the creation of the Keep to make importing easier going forward from DAI, the "Keepers" apparently did look into include the Orlesian Warden, but were not able to figure out how to properly implement them properly, which is why they were once again left out. Un jour, peut etre, mes amis.As an aside regarding the Awakening companions in DA2; Gaider mentioned that Velanna was seriously considered as the new host for Justice going into DA2.
They eventually decided against it because it would have meant losing Merrill, because having two Dalish mages, obsessed with recovering the past and involved with dangerous spirits would have been a tad redundant. Velanna might have had good reasons to want to blow up the Chantry for their role in the fall of the Dales, but unlike Anders, she would have had no stake in the Mage-Templar conflict going on in Kirkwall.
Also Velanna was already an angry young woman in Awakening, so her actions while possessed by Justice wouldn't have seemed out of character. Whereas Anders' descent from the happy-go-lucky, rebel without a cause in Awakening, to the militant, vengeful rebel mage in DA2 showed how much Justice had corrupted him (and vice versa). People often complain about that character change, but that was the entire point. That's all nice but it has nothing to do with Anders,it describe the problems surrounding the Orlesian warden in DAA and in the DA Keep as well as the resurrected HoF. Even if a player import the warden from DAO to DAA and decide to: A)Give Anders to the templars B)Not recruit Justice or Anders or both C)Kill Justice\Kristoff so that they don't meet Anders... The chantry is still destroyed in DA2...that's kinda like BioWare forcing everyone to have the same outcome even for those who never trusted Justice\Kristoff or Anders.
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Post by oyabun on Dec 28, 2016 7:18:42 GMT
After Orsino said that he knew about white-lily killer, i suppose it will be kinda veeeeeeeeery hard to side with mages again after that..... I don't even understand how it was possible for Anders to destroy the chantry if in DAA he did not meet Justice or was killed....Bah.. Orsino knew Quentin, but he don't knew, that Quentin is a serial killer. Not mentioned that siding with mages don't meant that siding with Orsino. Orsino's First Enchanter in Kirkwall Circle of Magi, not the "mages" (as Quentin also not "mages"). After, that Hawke know, that Meredith want to annul the Circle, i suppose it will be kinda veeeeeeeeery hard to side with templars again after that.....About Anders: unthinking writers concept? This is Bioware... Orsino gave Quentin books about Necromancy, but it's unclear if he knew that Quentin was killing people. In the letters you find Orsino sounds very enthusiastic....After calling Quentin's research evil and dangerous he then says "perhaps he was right and it's the only way", unfortunately for him he lost control of the spell since he became an abomination On the subject of Hawke's mother, she would still be alive if Orsino had not given those books, so yeah, he's involved in some way. I don't need to be against Orsino either to refuse to want to help the mages in DA2,and I don't think the annulment of that circle was wrong either. Templar side has everything. You save the good mages, reunite with your sister Bethany, defeat the bad mages, take command of the Templars from Meredith, and lead the charge in defeating her and saving the day.
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Post by Lulupab on Dec 28, 2016 7:34:48 GMT
I'm glad you have found reasons to justify your choice, but the "good mages" that you save are not even close in number to those you save when siding with mages. Bad mages all die in the scenes regardless of your side either way. Templars don't get through a genocide when you side with mages, they remain in the city while mages escape. There are children and literally civilians among the mages who never fought once in their life, but all Templars are soldiers and war veterans. They prepared for this all their life.
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Post by Prince on Dec 28, 2016 8:23:55 GMT
I'm glad BioWare created the option to select an Orlesian Warden,I would have really disliked to be forced to play the Golems of Amgarrak and Witch Hunt with my warden from DAO... Via console commands I was able to create an Orlesian warden(I headcanon that she was an ex chevalier) who replaced my Warden from DAA. (It wasn't an US HoF)
Like sure..I need to help some dwarves in the deep-roads because? The Orlesian can do that for me.
And want to search Morrigan with my HoF because??!...She didn't gained the Archdemon soul so why the HoF should waste his time to find her? The HoF told everything he knew to the Orlesian warden about the witches and their desire to use the order for their plan and doesn't care what she will do to her.
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Post by Prince on Dec 28, 2016 8:34:21 GMT
I'm glad you have found reasons to justify your choice, but the "good mages" that you save are not even close in number to those you save when siding with mages. Bad mages all die in the scenes regardless of your side either way. Templars don't get through a genocide when you side with mages, they remain in the city while mages escape. There are children and literally civilians among the mages who never fought once in their life, but all Templars are soldiers and war veterans. They prepared for this all their life. If the player take the side of the mages much more templars are killed by Hawke and co....so i think your point is kind of moot...it is not the same kind of choice as the one presented in DAO at the circle.
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Post by secretrare on Dec 28, 2016 9:14:55 GMT
I'm glad BioWare created the option to select an Orlesian Warden,I would have really disliked to be forced to play the Golems of Amgarrak and Witch Hunt with my warden from DAO... Via console commands I was able to create an Orlesian warden(I headcanon that she was an ex chevalier) who replaced my Warden from DAA. (It wasn't an US HoF) Like sure..I need to help some dwarves in the deep-roads because? The Orlesian can do that for me. And want to search Morrigan with my HoF because??!...She didn't gained the Archdemon soul so why the HoF should waste his time to find her? The HoF told everything he knew to the Orlesian warden about the witches and their desire to use the order for their plan and doesn't care what she will do to her. The DA keep does not specify who is the Warden Commander...so I guess that was their way to include the Orlesian Warden in the DA keep even if they can't be loaded.Kind of weird but that fits good on your scenario of having them both.
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Post by Catilina on Dec 28, 2016 9:33:27 GMT
Orsino knew Quentin, but he don't knew, that Quentin is a serial killer. Not mentioned that siding with mages don't meant that siding with Orsino. Orsino's First Enchanter in Kirkwall Circle of Magi, not the "mages" (as Quentin also not "mages"). After, that Hawke know, that Meredith want to annul the Circle, i suppose it will be kinda veeeeeeeeery hard to side with templars again after that.....About Anders: unthinking writers concept? This is Bioware... Orsino gave Quentin books about Necromancy, but it's unclear if he knew that Quentin was killing people. In the letters you find Orsino sounds very enthusiastic....After calling Quentin's research evil and dangerous he then says "perhaps he was right and it's the only way", unfortunately for him he lost control of the spell since he became an abomination On the subject of Hawke's mother, she would still be alive if Orsino had not given those books, so yeah, he's involved in some way. I don't need to be against Orsino either to refuse to want to help the mages in DA2,and I don't think the annulment of that circle was wrong either. Templar side has everything. You save the good mages, reunite with your sister Bethany, defeat the bad mages, take command of the Templars from Meredith, and lead the charge in defeating her and saving the day. Yes, Quentin studied necromancy and blood magic. I think, these are useful, especially the blood magic, against the templars. What's the problem with enthusiasm? I suppose they were interesting research for a mage. This people was closed into the Circle for a life. What else could done? Study and fu... Or not (Emile...). Only study. "Hawke's mother, would still be alive if Orsino had not given those books": A serial killer always find a way for enjoy his hobby; Quentin don't needed Orsino's books. Was good, but not indispensable. Look at: if anyone give a whetstone (not even knife, only a whetstone) to a serial killer, this man responsible for his victims? Hardly. (But, by the way: Meresith stopped Emeric's investigation.) But you're right. the blood magic wasn't the only way in Kirkwall. The another way was Anders' way. You speak about the annulment. Thee are no good mages and bad mages. Also Bethany a mage. (And Bethany welcomes the rebellion.)
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Post by Lulupab on Dec 28, 2016 9:53:57 GMT
I'm glad you have found reasons to justify your choice, but the "good mages" that you save are not even close in number to those you save when siding with mages. Bad mages all die in the scenes regardless of your side either way. Templars don't get through a genocide when you side with mages, they remain in the city while mages escape. There are children and literally civilians among the mages who never fought once in their life, but all Templars are soldiers and war veterans. They prepared for this all their life. If the player take the side of the mages much more templars are killed by Hawke and co....so i think your point is kind of moot...it is not the same kind of choice as the one presented in DAO at the circle. Perhaps its safe to assume this, but there is no instance of a Templar getting executed. They are killed to save the lives of mages, they are not killed because a mad woman ordered it. In the argument of "bad" and "good" mages, there are bad and good Templars as well. Only the Templars who side with Cullen are good Templars, the rest fall under bad category, all of which survive if you side with mages. Also there is the issue of innocents, the Mage side has them, the Templar side do not have them. You have people who knowingly march to genocide mages for the crime they did not commit and they are aware of this as well. The culprit is right in front of their eyes (Anders) he GLOWS and DECLARES WAR on Templar order, but he is ignored and the Templars decide to do a genocide march. Its not the same kind of choice presented in DAO, but the same issues apply. Even in DA:I you save more innocents by siding with mages. Innocent bystanders, children and civilians among them are in Redcliff, mage or no. Templar side has none of them, you have Templars who are following mad leaders again and want their addiction satisfied. Saving innocents when it comes to Templars vs Mages, has never been a choice in any DA game. If you want to side with authority for variety of reasons (Security, self power etc) do not pretend innocents are not dying because of that, because they do.
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Post by Catilina on Dec 28, 2016 10:10:04 GMT
I'm glad you have found reasons to justify your choice, but the "good mages" that you save are not even close in number to those you save when siding with mages. Bad mages all die in the scenes regardless of your side either way. Templars don't get through a genocide when you side with mages, they remain in the city while mages escape. There are children and literally civilians among the mages who never fought once in their life, but all Templars are soldiers and war veterans. They prepared for this all their life. If the player take the side of the mages much more templars are killed by Hawke and co....so i think your point is kind of moot...it is not the same kind of choice as the one presented in DAO at the circle. Not same. In Kirkwall the Knight Commander is really dangerous and lunatic. This is clear, from that moment, when Meredith tranquilized Karl. This is absolute against the Chantry's law. Many good Templars agreed with mages about the Knight Commander. And Orsino was too loyal. Templars choosed their fate (Templar Carver as well), the mages not.
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Post by Natashina on Dec 28, 2016 11:04:38 GMT
This is starting to get off-topic guys. If you want to get into the great Mage v Templar debate, please create a new thread. Otherwise, let's refocus here.
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Post by Deleted on Dec 28, 2016 11:27:12 GMT
If the player take the side of the mages much more templars are killed by Hawke and co....so i think your point is kind of moot...it is not the same kind of choice as the one presented in DAO at the circle. Not same. In Kirkwall the Knight Commander is really dangerous and lunatic. This is clear, from that moment, when Meredith tranquilized Karl. This is absolute against the Chantry's law. Many good Templars agreed with mages about the Knight Commander. And Orsino was too loyal. Templars choosed their fate (Templar Carver as well), the mages not. Holy fuck, Kirkwall. Kirkwall. That one game... no, nv. Just Kirkwall.
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Post by Catilina on Dec 28, 2016 14:34:04 GMT
This is starting to get off-topic guys. If you want to get into the great Mage v Templar debate, please create a new thread. Otherwise, let's refocus here. This topic about DA2 characters. The (almost) whole game about the mage–templar issues, all characters have opinion (including Varric). So, as I see, this is all about the characters and their behavior, which in many cases depend on the mage–templar issues. (Anders, Fenris, Sebastian, but Merrill, Aveline also) Anders – mage Fenris – templar Isabela – mage Aveline – templar Merrill – mage Varric – templar – after that the Chantry exploded, but not really from conviction, rether because he want peace, and the rebellion isn't peace, and because he's a little bit concerned about the mages: "I'm not sure I agree with letting dangerous people run amok." At the end battle talk. (Even Fenris more enthusiastic before the fight...) At the templar side: "But this: defending innocent people preserving our way of life? This is worth doing." So: he's not neutral. Sebastian – templar Bethany – mage Carver – templar
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Post by Lulupab on Dec 28, 2016 19:47:36 GMT
I'm guessing no one knows about Friend Grey Warden Carver? He actually cares about Hawke and their family legacy, which is magic. He scolds you for siding with Templars when he returns from the wardens in act 3 to help you. If you sided with mages he says he is ready to help you and is happy with the choice.
Making Carver a friend is hard but its possible. Look at wikia and try to get every friendship point possible. You can achieve it by the end of act 1, inside the deep roads. Taking him to deep roads provides good amount of friend points as well. I definitely recommend it, its a whole new image on Carver. You will really enjoy the legacy DLC and act 3.
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Post by Catilina on Dec 28, 2016 20:01:35 GMT
I'm guessing no one knows about Friend Grey Warden Carver? He actually cares about Hawke and their family legacy, which is magic. He scolds you for siding with Templars when he returns from the wardens in act 3 to help you. If you sided with mages he says he is ready to help you and is happy with the choice. Making Carver a friend is hard but its possible. Look at wikia and try to get every friendship point possible. You can achieve it by the end of act 1, inside the deep roads. Taking him to deep roads provides good amount of friend points as well. I definitely recommend it, its a whole new image on Carver. You will really enjoy the legacy DLC and act 3. You're right. I classified Carver as templar supporter, because Carver in not really mage friend (this is the reason, why so hard to befriend with him, and the rivalry is more fun...) I know, he choose the templar path, because he is a defiant little bastard –not because he hates mages–, and because he is an idealist somehow, and got his name after Malcolm's templar friend. I have only one Warden Carver (also rivalry), the rest is Templar. I only once sided with templars, at the end, for Carver (for achievement, but I don't found another somewhat logical reason for it, only Carver); It was good enough at the dark side, never again.
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Post by themikefest on Dec 28, 2016 20:02:50 GMT
I know Tallis is a dlc companion, but shouldn't she be in the poll as well?
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Post by Catilina on Dec 28, 2016 20:04:48 GMT
I know Tallis is a dlc companion, but shouldn't she be in the poll as well? Sadly, as I know, this is not modifiable. Carver and Bethany also miss.
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