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Post by georgekraniotaki on Jan 17, 2017 8:25:12 GMT
Assuming you are playing with a arcane warrior level 2 , (willpower 113,constitution 53,cunning 61). I think its better choosing the threatening. With perilous it takes me about 40 minutes to finsh it (solo) and gives 10-11 levels promote. In that time you can play 2 threatening castles and gives 11-13 levels promote both. So i think its faster gaining xp when in threatening. That changes when you are playing in team , perilous is faster. What do you think
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Post by 3y3vr3 on Jan 17, 2017 8:55:46 GMT
I think it depends on your level too. As a level 2 Arcane Warrior it may be more efficient to run 2 threatening games instead of one perilous in regards of gaining exp. How about when you are level 19? At that point is soloing perilous still significantly longer than threatening for you? I don't like soloing on any difficulty, especially dragon map. The more people the merrier, and more exp.
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Post by georgekraniotaki on Jan 17, 2017 9:00:12 GMT
yes at my 19 level its better to play on perilous
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Post by georgekraniotaki on Jan 17, 2017 9:04:53 GMT
I think it depends on your level too. As a level 2 Arcane Warrior it may be more efficient to run 2 threatening games instead of one perilous in regards of gaining exp. How about when you are level 19? At that point is soloing perilous still significantly longer than threatening for you? I don't like soloing on any difficulty, especially dragon map. The more people the merrier, and more exp. i thought soloing had more xp
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Post by 3y3vr3 on Jan 17, 2017 9:27:44 GMT
I think it depends on your level too. As a level 2 Arcane Warrior it may be more efficient to run 2 threatening games instead of one perilous in regards of gaining exp. How about when you are level 19? At that point is soloing perilous still significantly longer than threatening for you? I don't like soloing on any difficulty, especially dragon map. The more people the merrier, and more exp. i thought soloing had more xp There are 2 kinds of exp: Damage(green) and Support(purple). You get damage exp for every foe you kill. Support exp comes from various sources including taunting abilities(War Cry, Counterstrike, Ambush), shield wall, mages's barrier etc. Mages can also generate support exp by inflicting status effects (burning, frozen, shocked, panicked etc), that's why you can get both damage and support exp as an arcane warrior even if you're soloing. So in general the more people are playing(especially more mages), the more exp you'll have for one game. With the exception that all the players are playing pure dps...like 4 assassins...then you'll only gain exp from damage as there is no source for support exp.
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Post by georgekraniotaki on Jan 17, 2017 9:30:03 GMT
i see. so the best is a game with 4 arcanes
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Post by 3y3vr3 on Jan 17, 2017 9:55:38 GMT
i see. so the best is a game with 4 arcanes yes up to perilous maybe. But 4 arcane can't open all the doors. Money is important too. Aside from arcane warrior there are also other agents who are good at generating exp...Lego, Saarebas, Keeper, Elementalist, even Necro...But I think what you want is better exp per hour instead of exp per game? While 4 arcane warriors can generate a good amount of exp in one game, it may take longer to finish when you're facing a faction with many electricity immune enemies. I think the best way to balance the total amount of exp and game finishing time is to have a mixed team of tank, dps, support thus you have maximum exp efficiency.
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Post by georgekraniotaki on Jan 17, 2017 10:08:48 GMT
one more question , is there a limit to the willpower you can gain? for example if you reach 5000 willpower after 3 years playing the game ,you will be killing heartbreaker enemies with one shot?
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Post by 3y3vr3 on Jan 17, 2017 10:20:10 GMT
^ There is no limit to willpower. So yes in theory you can one-shot mobs(minions, not bosses) in heartbreaker with high enough willpower. As in actual practice how much willpower you'll need for that I think players with 1000+ willpower are in a better position than me to answer that.
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Post by georgekraniotaki on Jan 17, 2017 10:42:29 GMT
^ There is no limit to willpower. So yes in theory you can one-shot mobs(minions, not bosses) in heartbreaker with high enough willpower. As in actual practice how much willpower you'll need for that I think players with 1000+ willpower are in a better position than me to answer that. then you will finish heartbreaker castles in 15 min. With 2 castles you will promote you agent. One promote every 30 min.Very interesting. So the game after one point it levels up in geometrical progress
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Post by georgekraniotaki on Jan 17, 2017 10:43:36 GMT
theoretical
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Post by 3y3vr3 on Jan 17, 2017 10:57:27 GMT
^ There is no limit to willpower. So yes in theory you can one-shot mobs(minions, not bosses) in heartbreaker with high enough willpower. As in actual practice how much willpower you'll need for that I think players with 1000+ willpower are in a better position than me to answer that. then you will finish heartbreaker castles in 15 min. With 2 castles you will promote you agent. One promote every 30 min.Very interesting. So the game after one point it levels up in geometrical progress About one promote every 30 min...I think SassaMFG has already been able to do it with a group of highly promoted players mentioned somewhere in the Accomplishment thread(or The Last Pug thread, can't remember exactly...). Yes I like to say that the promotion progress is exponential...but I guess "geometrical" is a more accurate term.
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Post by Silversmurf on Jan 17, 2017 12:24:42 GMT
one more question , is there a limit to the willpower you can gain? for example if you reach 5000 willpower after 3 years playing the game ,you will be killing heartbreaker enemies with one shot? I can guarantee in 5 years noone will be one shotting everything in HB. After 2 years I still cant one shot everything in Perilous never mind NM. Sure it Waaaaaay faster killing now but try not to dwell on willpower. Increases are so small. However, after 5 years you may be in a mental institution.
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Post by SassaMFG on Jan 17, 2017 12:27:30 GMT
32 minutes to be exact, but that was with Frank and Argh and they are much stronger than me. Usualy it tooks around 40 minutes.
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Post by georgekraniotaki on Jan 17, 2017 12:33:17 GMT
i hope they allow ps4s in mental institution
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Post by SassaMFG on Jan 17, 2017 12:48:17 GMT
However, after 5 years you may be in a mental institution.
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Post by 3y3vr3 on Jan 17, 2017 13:00:58 GMT
However, after 5 years you may be in a mental institution.
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Post by georgekraniotaki on Jan 17, 2017 13:03:27 GMT
one more question , is there a limit to the willpower you can gain? for example if you reach 5000 willpower after 3 years playing the game ,you will be killing heartbreaker enemies with one shot? I can guarantee in 5 years noone will be one shotting everything in HB. After 2 years I still cant one shot everything in Perilous never mind NM. Sure it Waaaaaay faster killing now but try not to dwell on willpower. Increases are so small. However, after 5 years you may be in a mental institution. after 5 years defeating that venatori cheek boss you think i can convince her dating?
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Post by SassaMFG on Jan 17, 2017 13:17:17 GMT
after 5 years defeating that venatori cheek boss you think i can convince her dating? You know, what she will say... NO! (Coughs) NO!
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Post by georgekraniotaki on Jan 17, 2017 13:19:57 GMT
hahahaha
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Post by HunterKipling on Jan 17, 2017 21:46:53 GMT
This thread keeps getting better
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Post by mfr001 on Jan 23, 2017 13:25:50 GMT
one more question , is there a limit to the willpower you can gain? for example if you reach 5000 willpower after 3 years playing the game ,you will be killing heartbreaker enemies with one shot? I can guarantee in 5 years noone will be one shotting everything in HB. After 2 years I still cant one shot everything in Perilous never mind NM. Sure it Waaaaaay faster killing now but try not to dwell on willpower. Increases are so small. However, after 5 years you may be in a mental institution.But don't worry, you will meet up with many of the people still playing at the moment.
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Post by HunterKipling on Jan 23, 2017 14:02:41 GMT
I can guarantee in 5 years noone will be one shotting everything in HB. After 2 years I still cant one shot everything in Perilous never mind NM. Sure it Waaaaaay faster killing now but try not to dwell on willpower. Increases are so small. However, after 5 years you may be in a mental institution.But don't worry, you will meet up with many of the people still playing at the moment. Yes, one could say that we're commited
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Post by Gekrakel (Mark) on Jan 23, 2017 19:28:44 GMT
Yeah, it all changes with your promotes. At this point, I think it is probably faster for experience to solo NM, rather than 2 perilous runs. But, for almost a year, I felt two perilous was quicker and better experience rate than NM, which I would have to sludge my way through.
At some point threatening will feel like zero challenge for you though, just like perilous starts to feel that way past level 1 for most characters to me now.
A Saarebas that both engages enemies and casts barriers on others is a really good support experience source as well. If you are just going for total experience in a match, legos have produced the biggest experience, as long as they work shield wall and let everything hit them. I could never play that way though.
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Post by 3y3vr3 on Jan 23, 2017 20:13:23 GMT
If you are just going for total experience in a match, legos have produced the biggest experience, as long as they work shield wall and let everything hit them. I could never play that way though. After lego gets Counterstrike he can just go into the thick of mobs and taunt the whole map...it's an efficient way to generate tons of exp within a reasonable time. Shield wall is still good for tanking bosses though.
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